Character Roles

Sep 27, 2021 4:00 pm
Role: Banger
• Complexity: Low
More chrome than flesh and as deadly as the edge of a monofilament katana. You're the muscle, and good at it.
Play a Banger if you want to describe cool slo-mo action sequences, face bullets without flinching, and tell stories about being more machine than human.
Banger Skill: Parkour.
Banger Abilities:
Badass. +1 damage always. Start with a free Big-Ass Gun.
Unbreakable. +6 hp. Always.
Tough. +1 armor. +1 melee damage.
Killer. When using Ammo, it's not used up on a damage roll of 5 to 6.

C:> BANGERˍGEAR.txt
Bangers do best with a mix of mid-range cyberware (for targeting, armor, and hp) and ¥€$ (for guns, ammo, blades, and stims).
Suggested Cyberware: Bone Lacing, Cyber Limbs, Dermal Plating, Eye Augs, Augumented Reflexes.
Suggested Gear: Guns, Grenades, Ammo, Stims, Armor, more Guns, bigger Guns.
Suggested Handles: Laser Nova. Grim Zero. Venom. Powerful names. Violent names. Predators. Weapons.
Sep 27, 2021 4:01 pm
Role: Fixer
• Complexity: Medium
Smooth talker who can get you what you need, when you need it.
Play a Fixer if you want to talk your way out of trouble, win trust, and equip your crew.
Fixer Skill: Deception.
Fixer Abilities:
Contacts. You can find things that you need. Costumes, Employee ID Badges, etc. The GM will tell you if you need to pay.
Bolthole. Before the run, name a place and pick 2: [well defended] [hidden] [well stocked] [easy access].
Fence. At the end of each run, add 1 white payoff die to both the job and you personally.
Reputation. When you first meet someone important (your call) tell the GM that they've heard of you, and what they might know.

C:> FIXERˍGEAR.txt
Fixers don't have specific gear they need and can do well with any setup.
Suggested Cyberware: Voice mods, Cybereyes, Phermone Farms.
Suggested Gear: Holo Projectors.
Suggested Handles: Sydney Dallas.
• Roman Ortiz. Sasha Blaze. Normal names. Taxpayer names.
Sep 27, 2021 4:01 pm
Role: Hacker
• Complexity: High
Like a wizard, with a code incantation you open locks, turn aside cameras, and slay digital dragons.
Play a Hacker if you want to confront threats in a digital landscape and handle technological problems.
Hacker Skill: Jury-Rig.
Hacker Abilities:
Efficient Coder. You may slot 2 additional programs. Start with free 1 program.
Console Cowboy. Always go first in the Net, except when facing Black ICE. Start with 2 free programs.
Flatline. When you roll HD, roll an extra and set it aside. ICE and Jack-out damage comes off this HP first.
Grep. When you sift the Net for info on a target (the GM will tell you how long it takes), you always come back with something useful.

C:> HACKERˍGEAR.txt
Hackers want lots of ¥€$ (programs) and 1 good piece of cyberware (Jack).
Suggested Cyberware: Jack.
Suggested Gear: Programs, more programs, and even more programs.
Suggested Handles: Neon Chrome.
• Dixie Flatline. Null Vector. Techy names. Digital/Net words.
Sep 27, 2021 4:02 pm
Role: Infiltrator
• Complexity: Low
A ghost, with the skills to get in anywhere and bring the team along.
Play an Infiltrator if you want to describe tense stealth sequences and tell stories about thieves.
Infiltrator Skill: Stealth.
Infiltrator Abilities:
Sniper. +2 damage when firing while hidden or unseen.
Lightning Quick. You go first, even if they have Augumented Reflexes.
Crack. You can always attempt to pop a lock, jam a device, or jury-rig damaged circuitry.
Lucky. Turn a miss into a 7-9 three times per run. Can work on others.

C:> INFILTRATORˍGEAR.txt
Infiltrators do best with a mix of mid-range cyberware (for stealth suits, grapnel hands, etc.) and ¥€$ (for lockpicks, weapons, etc).
Suggested Cyberware: Camo Skin, Cybereyes, Cyphercrack.
Suggested Gear: Holo Projector, Box Kit, Climbing Kit. Stims and a weapon. Nightvision Goggles (if you don't have Eyes).
Suggested Handles: Black Cat. Fox. Sevens. Shades. Sly names. Lucky names. Sneaky animals.
Sep 27, 2021 4:02 pm
Role: Overwatch
• Complexity: High
A chess player and calculator. Often offscreen, always felt.
Play an Overwatch if you want to mastermind from behind the scenes.
Overwatch Skill: Tactics.
Overwatch Abilities:
Commander. Three times per run you may add +2 to someone's roll after you see the results.
Foresight. You have a 200 ¥€$ budget per run. Spend from it at any time and let a runner know what you gave them before the mission.
Mastermind. Twice per run, ask the GM your enemies' tactics and plans. They must answer truthfully.
Planning. Whenever you meet an important NPC, state that you have a dossier on them. The GM will provide you with relevant info and details as appropriate.

C:> OVERWATCHˍGEAR.txt
Overwatch players don't have a recommended stat blend.
Suggested Cyberware: Cybereyes. Jammers. Tailored Phremones.
Suggested Gear: Comms.
Suggested Handles: Checkmate. Jaguar Chrome. Merlin. Keen-eyed animal names. Smart names.
Sep 27, 2021 4:02 pm
Role: Patcher
• Complexity: Medium
Keeps the runners up, knows the science, not necessarily chromed yet.
Play a Patcher if you want to stabilize your team when they're in a bad way.
Patcher Skill: Medicine.
Patcher Abilities:
Drugs. You can buy a Chem Kit (3 charges per grade). When you Juice someone, mark off a charge and name a task. Someone Juiced can roll +Chem Kit grade once while performing the task you named.
Healer. Start with a Med Kit. When patching someone with a Med Kit add 2 dice instead of 1 to their HP roll. All runners with you are treated as critical up to an additional 2 hp.
Combat Medic: While tending to someone, both of you get 1 armor.
Civilian. Roll +1 when diving for cover. As long as all you do is cower behind cover, gain +2 armor.

C:> PATCHERˍGEAR.txt
Patchers want a chunk of ¥€$ (for stim packs and med kits).
Suggested Cyberware: Chem Reservoir.
Suggested Gear: Extra Stims. Med Kits.
Suggested Handles: Sawbones. Doc. Whitecoat. Old Medical Terms.
Sep 27, 2021 4:03 pm
Role: Wheeljack
• Complexity: High
Get people in, get them out, use drones to do your dirty work.
Play an Wheeljack if you want to have cool robots and cars.
Wheeljack Skill: Drive.
Wheeljack Abilities:
Getaway. Pick 2 tags: [fast] [large] [maneuverable] [inconspicous] [tank]. You have a vehicle that fits those tags. You can always roll + tags (as a grade) when driving.
Best Friend. When you take a hit, you can junk a small or larger drone to take the hit for you.
Scans. When scouting with drones, you always spot the enemy before they spot you.
This Army. Pick two to start with: [any drone] [three tiny drones] [two small drones]

C:> WHEELJACKˍGEAR.txt
Wheeljacks need lots of grades for drone AI, and one high grade for their own jack (when directly controlling).
Suggested Cyberware: Jack.
Suggested Gear: Drones, programs to run the drones.
Suggested Handles: Legion. Blitz. Nickle Brigade. Clever names. Names that suggest many. Collective Nouns.

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