Oct 23, 2021 6:43 am
I had a Stargate-inspired idea for a game, that I would love to be a player in.
Somewhere around the world stable portals/gates appear. These gates to another alien world at the foot of a mountain.
It is known (through divination, dreams, markings around the gates) that on the top of the mountain is something extremely desirable. This McGuffin being the path to immortality, cure for sickness, wealth, whatever. It has started a race, as the space race, among nations and powerfull factions. Everyone wants to reach to the top of the alien mountain and claim the McGuffin prize.
The problem is that it is a 3-day journey to the top, and each night, when the sun goes down, something roams the mountain killing everyone caught on the mountain after dark.
How can someone reach the top? The different "hillrunner" groups could help or sabotage each other, share the knowledge they have gained ect. Like whipping wine plant, who will flay anyone getting to close, will fall dormant if shot with a cobber arrow A useful piece of lore while trying to clear a path up the mountain.
Anyway that was the general concept where the player group would be such a hillrunner group, backed by some faction/nation.
I would love to play this in pathfinder 2 edition. I would love to be a player, so we need a GM who thinks this idea has potential and wants to run with it. I am aware that the probability of this game coming to pass is low, but now it, is at least, out of my system.
Somewhere around the world stable portals/gates appear. These gates to another alien world at the foot of a mountain.
It is known (through divination, dreams, markings around the gates) that on the top of the mountain is something extremely desirable. This McGuffin being the path to immortality, cure for sickness, wealth, whatever. It has started a race, as the space race, among nations and powerfull factions. Everyone wants to reach to the top of the alien mountain and claim the McGuffin prize.
The problem is that it is a 3-day journey to the top, and each night, when the sun goes down, something roams the mountain killing everyone caught on the mountain after dark.
How can someone reach the top? The different "hillrunner" groups could help or sabotage each other, share the knowledge they have gained ect. Like whipping wine plant, who will flay anyone getting to close, will fall dormant if shot with a cobber arrow A useful piece of lore while trying to clear a path up the mountain.
Anyway that was the general concept where the player group would be such a hillrunner group, backed by some faction/nation.
I would love to play this in pathfinder 2 edition. I would love to be a player, so we need a GM who thinks this idea has potential and wants to run with it. I am aware that the probability of this game coming to pass is low, but now it, is at least, out of my system.