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Dec 7, 2021 11:55 am
Log suggestions for improvements here or apply to join the game and create threads in the Suggestions thread.
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Feb 17, 2022 7:33 pm
I was wondering why is it that rolls have to be in a table? I've had quite a few time recently that I was like wouldn't it be lovely to wrap that in a [roll][/roll] note on my character sheet, My guess is that it is about how it renders in the characterSheetIntegration as I'm not even quite sure what that would look like myself perhaps a
[roll="Skills"][/roll] could show up in a section labeled skills then again with the the changes that I hope to be live soon 😉 the whole sheet shows up down there doesn't it? so it could just show up wherever on the sheet it shows up on the sheet...
Thoughts?
[roll="Skills"][/roll] could show up in a section labeled skills then again with the the changes that I hope to be live soon 😉 the whole sheet shows up down there doesn't it? so it could just show up wherever on the sheet it shows up on the sheet...
Thoughts?
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Mar 17, 2022 8:47 am
It can be a few steps to find and navigate to the most common forums. At the moment it feels (to me) like Forums just dumps people in a big list.
Perhaps the Forums menu should be a drop-down menu. Having General Chat on there might encourage more general chat and quick access to the guides seems like a good idea.

I don't think it would drive traffic away from AMA, announcements and those things - but it might just help people quickly get to the most common forums.
I'm not sure that the list above is the correct list. Maybe Introductions should be on there too.
Perhaps the Forums menu should be a drop-down menu. Having General Chat on there might encourage more general chat and quick access to the guides seems like a good idea.

I don't think it would drive traffic away from AMA, announcements and those things - but it might just help people quickly get to the most common forums.
I'm not sure that the list above is the correct list. Maybe Introductions should be on there too.
Thoughts?
Yes!
Dunno. Worth a try.
Errr... I'm not sure. Probably not.
Ugh! No way!
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Mar 29, 2022 10:17 pm
The rolls at the end of a post can't be seen while editing, though that's when I really need them, to narrate the results.
Also, when not editing, the rolls are not that important any more, and they can take up a lot of space.
My ideas, then:
1. It would be very useful to see rolls already made while editing a post.
2. It would be very useful to have only a spoiler button for the rolls when not editing a post.
Also, when not editing, the rolls are not that important any more, and they can take up a lot of space.
My ideas, then:
1. It would be very useful to see rolls already made while editing a post.
2. It would be very useful to have only a spoiler button for the rolls when not editing a post.
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Mar 29, 2022 10:37 pm
whatsup says:
... rolls at the end of a post can't be seen while editing ...whatsup says:
... It would be very useful to have only a spoiler button for the rolls when not editing a post. ...
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Mar 30, 2022 4:32 am
vagueGM says:
whatsup says:
... rolls at the end of a post can't be seen while editing ...
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Mar 30, 2022 10:12 am
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While editing, the rolls are visible below the Preview/Save buttons.Quote:
The reason that rolls only show up after you initially submit a post is to prevent cheating if you start making a post, get rolls you don't want and then never submit that post and instead try again. It's maybe not an ideal system but that's why it works the way it does.
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Mar 30, 2022 10:20 am
I hope those work for you.
There was some ambiguity about the word 'editing', I assumed you meant using the edit 'button' to change a post --in which case any existing rolls are still visible, if a bit far down the page for comfort (do we really need the whole explanation (For "Basic" type rolls, Enter the text ...) about how the roller works there?).
But bowl's point about writing the post in the first place is valid (and, technically involves 'editing'), we should not be able to change what we are trying to do --or decide not to post at all-- based on foreknowledge of what the dice will say (but then, I tend towards 'fiction first' games, so my opinion is biased).
There was some ambiguity about the word 'editing', I assumed you meant using the edit 'button' to change a post --in which case any existing rolls are still visible, if a bit far down the page for comfort (do we really need the whole explanation (For "Basic" type rolls, Enter the text ...) about how the roller works there?).
But bowl's point about writing the post in the first place is valid (and, technically involves 'editing'), we should not be able to change what we are trying to do --or decide not to post at all-- based on foreknowledge of what the dice will say (but then, I tend towards 'fiction first' games, so my opinion is biased).
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Apr 5, 2022 6:37 am
I come to once again ask for some kind of solution to hide inactive forums from Game Forums list without leaving the games they are attached to. Both retirement suggestions are now in Nope subforum, so if that is not a solution - can we at least get some sort of a hide button?
Like for example, if you visit a game forum, add a "Hide/show this forum in Game Forums list" next to subscription option buttons. It will be obscure enough that only those who want it will find it, right?
Please, I use Game Forums to check on games, and it's full of clutter I don't want to leave and GM is not here to retire. I know that I can technically save the posts as HTML myself, but doing it page by page is sometimes time-consuming. :(
Also, is there any kind of notification for when you get kicked from the game? I noticed that one of GM ghosted games had disappeared from my list without me leaving it, so GM must've returned briefly to kick the players - but I am not sure if I missed a notification about it, if these exist? If they don't exist, then adding them is my second suggestion.
Like for example, if you visit a game forum, add a "Hide/show this forum in Game Forums list" next to subscription option buttons. It will be obscure enough that only those who want it will find it, right?
Please, I use Game Forums to check on games, and it's full of clutter I don't want to leave and GM is not here to retire. I know that I can technically save the posts as HTML myself, but doing it page by page is sometimes time-consuming. :(
Also, is there any kind of notification for when you get kicked from the game? I noticed that one of GM ghosted games had disappeared from my list without me leaving it, so GM must've returned briefly to kick the players - but I am not sure if I missed a notification about it, if these exist? If they don't exist, then adding them is my second suggestion.
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Apr 5, 2022 6:47 am
@FlyingSucculent, I feel your pain. Many of us recognise the problem, but we don't seem to be able to agree on a solution.
I believe the concern is that if people hide games then it will lead to games being ignored and then dying.
I believe the concern is that if people hide games then it will lead to games being ignored and then dying.
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Apr 5, 2022 6:51 am
How about "hide until there is a new post" then? Inactive games will stay hidden, active games which went on a hiatus will resurface when activity resumes, active games will return constantly. Or it can be an option which only unlocks after there are no posts from the GM for a month (or even a year).
Last edited April 5, 2022 6:52 am
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Apr 5, 2022 6:59 am
@FlyingSucculent Yes, this is like the snooze feature that was suggested back in December. It was voted down.
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Apr 5, 2022 7:07 am
But that feature is for the main page, no? Perhaps opinions might be different for the forums.
Anyway, if not snooze, then maybe an ability to make a separate forum list to put below Game Forums, so you can see them separately?
Or a way to grey out the name of the forum without removing it? Like in the video, just don't remove. It'll be a bandaid over a bullet wound, but if no one can agree on more drastic options...
Or at least an option to save an entire thread as HTML! I'll be happy with this, at least then it'll be easier to archive and then leave.
Anyway, if not snooze, then maybe an ability to make a separate forum list to put below Game Forums, so you can see them separately?
Or a way to grey out the name of the forum without removing it? Like in the video, just don't remove. It'll be a bandaid over a bullet wound, but if no one can agree on more drastic options...
Or at least an option to save an entire thread as HTML! I'll be happy with this, at least then it'll be easier to archive and then leave.
Last edited April 5, 2022 7:08 am
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Apr 5, 2022 7:14 am
Like I say, @FlyingSucculent - I feel your pain. That's why I've written something for my GP so I can snooze things (greying them out) and it highlights where I wasn't the last person to post (in unsnoozed games).

...but I do think it does need addressing for everyone.

...but I do think it does need addressing for everyone.
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Apr 5, 2022 7:22 am
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Anyway, if not snooze, then maybe an ability to make a separate forum list to put below Game Forums, so you can see them separately?
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Apr 5, 2022 7:29 am
User defined grouping is the most middle ground we can get I think. If one doesn't want to discern their games, they can leave them as is.
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Apr 5, 2022 7:50 am
Adam says:
That's why I've written something for my GP (Grouping will be acceptable too, though.)
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Apr 5, 2022 9:24 am
Other people have requested this.
I worry that a feature that is clearly useful to some, and constantly requested is being blackballed on account of theoretical fears that it might result in games stalling.
If people are already not interested in the game, and choose to hide it, their doing so is not the reason it is stalling.
Are there any other objections. If not I would like to refute this problem as being valid. If I turn out to be wrong (which I acknowledge is a bit hard to prove) then we can look at dealing with that when it comes up.
Sorting/categorising the games would solve many of these problems. We do need to look at game sorting anyway (along with sorting character).
I worry that a feature that is clearly useful to some, and constantly requested is being blackballed on account of theoretical fears that it might result in games stalling.
If people are already not interested in the game, and choose to hide it, their doing so is not the reason it is stalling.
Are there any other objections. If not I would like to refute this problem as being valid. If I turn out to be wrong (which I acknowledge is a bit hard to prove) then we can look at dealing with that when it comes up.
Sorting/categorising the games would solve many of these problems. We do need to look at game sorting anyway (along with sorting character).
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Apr 5, 2022 9:46 am
And I worry that a feature that is being voted against over and over is being put to vote over and over again until it's pushed through even though the consensus has been multiple times that it shouldn't be implemented and that a different solution should be found.
I've said my piece on the matter but apparently, this feature is going to get implemented no matter what, sooner or later. It's not like it's going to break the site for me.
I've said my piece on the matter but apparently, this feature is going to get implemented no matter what, sooner or later. It's not like it's going to break the site for me.
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Apr 5, 2022 9:50 am
bowlofspinach says:
And I worry that a feature that is being voted against over and over ...
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Apr 5, 2022 9:59 am
Of course we can discuss it. We've done that the last three times. At some point, I feel it makes more sense to just resolve this problem with one of the many other solutions we've had for it. Sorting games, easier GM right transfer, observer roles for games...
Sure, we can put it to a sitewide vote somewhere other than here. Whatever. At this point I'm resigned to accept this anyway
Sure, we can put it to a sitewide vote somewhere other than here. Whatever. At this point I'm resigned to accept this anyway
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Apr 5, 2022 10:00 am
I see the problem and the need to resolve it.
I just don't think this is the right way to resolve it and after this one got shot down multiple times, all I'm saying is that we should maybe just be open to going with a different solution
I just don't think this is the right way to resolve it and after this one got shot down multiple times, all I'm saying is that we should maybe just be open to going with a different solution
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Apr 5, 2022 10:06 am
We have had many different solutions proposed. Most of them can work to resolve some of what is being asked for.
The discussion keeps getting off-track, though.
I propose we work on sorting/grouping. In all places they are displayed.
I propose we work on allowing players to 'retire' games that have been inactive and where the GM has been Zzzz.
I don't see how either of these will suffer from the concern of stalling games.
The discussion keeps getting off-track, though.
I propose we work on sorting/grouping. In all places they are displayed.
I propose we work on allowing players to 'retire' games that have been inactive and where the GM has been Zzzz.
I don't see how either of these will suffer from the concern of stalling games.
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Apr 5, 2022 10:10 am
Me neither.
And neither of those solutions is the one I'm arguing against
And neither of those solutions is the one I'm arguing against
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Apr 5, 2022 10:35 am
I do, however think that easier transfer of GM rights is a better step than just allowing players to retire a game after a GM disappears as it would accomplish that and more
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Apr 5, 2022 11:01 am
Possibly. But it does muddy the waters a bit about our role in a game. I don't actually want to be listed as the GM for dead games I did not GM.
Maybe a different title? Or just a rights issue, not a title change?
This also means the individual players can't choose for themselves if they want it 'hidden' or not. But I don't think that is a big deal, not for me anyway, all the ones I want hidden are dead... actually... except for the GP Tutorial game permanently near the top of my list.
Maybe a different title? Or just a rights issue, not a title change?
This also means the individual players can't choose for themselves if they want it 'hidden' or not. But I don't think that is a big deal, not for me anyway, all the ones I want hidden are dead... actually... except for the GP Tutorial game permanently near the top of my list.
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Apr 5, 2022 12:07 pm
bowlofspinach says:
And neither of those solutions is the one I'm arguing againstAnd you mentioned that the consensus was not to implement it, but in all Nope threads about game retirement or snoozing I found it was more like "there is no clear consesus" or "old branch, no longer discussing", not a negative consensus... Was there a vote somewhere outside the site, like on Discord? (Aside from the advent vote.)
You know I respect your opinion, I wouldn't want to push something that you don't like with my requests - and I probably can solve it for myself at the end of the day. :D It is just an inconvenience, after all.
Also, I don't like the idea of GM rights transfer, for the same reasons as vagueGM mentioned. I mean, it's alright on its own, but it won't solve this specific problem for me because I wouldn't want to use it and get stuck as a GM of a game I never ran.
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Apr 5, 2022 12:13 pm
FlyingSucculent says:
... wouldn't want to use it and get stuck as a GM of a game I never ran.'GM' implies a function that has nothing to do with admin features like archiving/retiring/cleaning up, and should not be a part of this issue, they are not the same thing and this is how we keep getting sidetracked.
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Apr 5, 2022 12:20 pm
vagueGM says:
I don't actually want to be listed as the GM for dead games I did not GM.
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Apr 5, 2022 12:34 pm
I think what vague is saying is that GM and forum admin should be decoupled, which would solve that particular issue
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Apr 5, 2022 12:42 pm
Indeed. Quoting for context can seem like a direct response. Sorry about that.
I was agreeing with your support... um... :)
There are a slew of issues around 'GMs'. Maybe we should open a new topic for them. If someone makes us a 'secondary GM' we can not give up that right, but also can not do a whole bunch of other things. Differentiating 'Admins' and 'GMs' might be a way forward.
I was agreeing with your support... um... :)
There are a slew of issues around 'GMs'. Maybe we should open a new topic for them. If someone makes us a 'secondary GM' we can not give up that right, but also can not do a whole bunch of other things. Differentiating 'Admins' and 'GMs' might be a way forward.
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Apr 5, 2022 12:59 pm
All cool! Just confusing. XD
But, erm, how would that solve the issue of ghosted games? I mean, even if you make someone other than the GM into a forum admin for the game, they still can ghost like everyone else. And if both GM and the forum admin ghost? Would players be able to choose a new forum admin? But that would be the same issue as changing GMs then, no?
Or will it be the case of site-wide forum admins with an ability to close game forums? That sounds like a weird job, but I guess it's more reliable?
But, erm, how would that solve the issue of ghosted games? I mean, even if you make someone other than the GM into a forum admin for the game, they still can ghost like everyone else. And if both GM and the forum admin ghost? Would players be able to choose a new forum admin? But that would be the same issue as changing GMs then, no?
Or will it be the case of site-wide forum admins with an ability to close game forums? That sounds like a weird job, but I guess it's more reliable?
Last edited April 5, 2022 1:01 pm
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Apr 5, 2022 1:33 pm
FlyingSucculent says:
... Would players be able to choose a new forum admin? ...FlyingSucculent says:
... But that would be the same issue as changing GMs then, no? ...
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Apr 5, 2022 1:45 pm
If its players' choice, then how will it operate? A majority vote? What if majority of players is also inactive? What if there is only one player + inactive GM?
I'm just imagining what problems there might be, not trying to say it's a bad idea or anything. :D It actually reminds me of how Fandom.com has admins and bureaucrats as separate roles (bureaucrats can change user roles, but have less general permissions than admins), and I like that site.
In a lot of games I want gone from my forum list I am the only active player in the game, with others either inactive or having left already. Would it be possible for a sole player to somehow become a forum admin?..
I'm just imagining what problems there might be, not trying to say it's a bad idea or anything. :D It actually reminds me of how Fandom.com has admins and bureaucrats as separate roles (bureaucrats can change user roles, but have less general permissions than admins), and I like that site.
In a lot of games I want gone from my forum list I am the only active player in the game, with others either inactive or having left already. Would it be possible for a sole player to somehow become a forum admin?..
Last edited April 5, 2022 1:47 pm
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Apr 5, 2022 1:56 pm
If we go with a majority vote, then a single active player would have the majority.
I don't know how often this would come up, so we might not need an 'automated' way of doing this (which would rely on the players understanding the underlying process), the Mod/Admin team could probably do these elevations when they are called for?
Many wiki communities have distinct admin and moderator roles. It is quite common for their powers to be non-overlapping so they have to coordinate to make changes. Commonly the Moderators would deal with the people, they would be asked to look into the situation and see that all but one the player is inactive (in your example), chat among themselves, PM the inactive GMs and players and come to a decision, they would then task an Admin to make the change. No one group has all the power, they have to agree and talk first before things are changed.
Often the Admins are technical people and don't have the people skills to be Moderators, and often the Moderators are people people and don't have the technical skills to be Admins. Someone with both sets of skills can only be on one group at a time, but could swap roles if they wanted to.
This, though, is not a technical challenge or discussion, it is a social one. The technical changes can come later, once we have reached a decision.
I don't know how often this would come up, so we might not need an 'automated' way of doing this (which would rely on the players understanding the underlying process), the Mod/Admin team could probably do these elevations when they are called for?
Many wiki communities have distinct admin and moderator roles. It is quite common for their powers to be non-overlapping so they have to coordinate to make changes. Commonly the Moderators would deal with the people, they would be asked to look into the situation and see that all but one the player is inactive (in your example), chat among themselves, PM the inactive GMs and players and come to a decision, they would then task an Admin to make the change. No one group has all the power, they have to agree and talk first before things are changed.
Often the Admins are technical people and don't have the people skills to be Moderators, and often the Moderators are people people and don't have the technical skills to be Admins. Someone with both sets of skills can only be on one group at a time, but could swap roles if they wanted to.
This, though, is not a technical challenge or discussion, it is a social one. The technical changes can come later, once we have reached a decision.
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Apr 5, 2022 2:19 pm
So it still comes to asking the administration to interfere, except with more instances and regulations, and instead of making someone a GM (like one would ask now) it will be making someone a game forum admin. I think I'd feel guilty distracting admins with this stuff... Though it would be their job, so I don't know. It will be the same process as for changing the GM, so nothing will change for ghosted games all that much, except for fixing the problem of having the unwanted GM title...
Well, anyway, I kinda regret posting an apparently controversial suggestion, so I'll just go and find a workaround until anything changes. :) But my second suggestion (?) about notifications for being kicked from the game still stands! I fear it was a bit ignored in light of the first, but it can still be useful. That is, if there are no notifs about it already, and I did not simply miss the fact...
Well, anyway, I kinda regret posting an apparently controversial suggestion, so I'll just go and find a workaround until anything changes. :) But my second suggestion (?) about notifications for being kicked from the game still stands! I fear it was a bit ignored in light of the first, but it can still be useful. That is, if there are no notifs about it already, and I did not simply miss the fact...
Last edited April 5, 2022 2:21 pm
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Apr 5, 2022 2:25 pm
FlyingSucculent says:
So it still comes to asking the administration to interfere...
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Apr 5, 2022 2:25 pm
FlyingSucculent says:
... But my second suggestion (?) about notifications ...
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Apr 5, 2022 2:33 pm
Ah, alright, I guess both suggestions are already being considered. Oops! Good to know it is being discussed, though. :D
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Apr 5, 2022 2:48 pm
FlyingSucculent says:
... Good to know it is being discussed, though.
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Apr 5, 2022 2:58 pm
Hey, maybe there will be a consensus this time! I hope, at least.
Since I don't think I can contribute anything useful to further discussion, I'll just perform a metaphorical exit from this forum. Ping me if needed later!
(insert "- My job here is done. - But you didn't do anything!" meme.)
Since I don't think I can contribute anything useful to further discussion, I'll just perform a metaphorical exit from this forum. Ping me if needed later!
(insert "- My job here is done. - But you didn't do anything!" meme.)
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Apr 5, 2022 5:44 pm
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But, erm, how would that solve the issue of ghosted games?I don't really understand the issue of being called GM for a game I didn't GM, but if that is a problem, then this would solve it
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Apr 5, 2022 5:46 pm
bowlofspinach says:
I don't really understand the issue of being called GM for a game I didn't GM, but if that is a problem, then this would solve it
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Apr 5, 2022 8:16 pm
If I did not GM a game I should not be listed as the GM of that game, it is false advertising.
If I am looking at joining a game from a GM (or taking on a new player) I might want to know what they play and what they GM, these lies make that impossible to tell.
Already I have been promoted (without consent) to secondary GM on a game when the actual GM left the site and I can not demote myself, nor can I retire that dead game.
If I am looking at joining a game from a GM (or taking on a new player) I might want to know what they play and what they GM, these lies make that impossible to tell.
Already I have been promoted (without consent) to secondary GM on a game when the actual GM left the site and I can not demote myself, nor can I retire that dead game.
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Apr 6, 2022 2:54 pm
I was using the Abilites Edit Feature and selected a couple things and went CTRL+B before I realized it wasn't doing anything.
CTRL for BBcode doesn't work when editing inside abilities tag.
CTRL for BBcode doesn't work when editing inside abilities tag.

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Apr 7, 2022 12:16 pm
Ok a suggestion...
The possibility to use the "if, else" operation in the sheet...
Or else the "case" operation..
In function what I choose the sheet show me different contents...
The possibility to use the "if, else" operation in the sheet...
Or else the "case" operation..
In function what I choose the sheet show me different contents...
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Apr 15, 2022 2:23 pm
a feature I saw on every PbP site I've ever been on, and feels strange not having it here:
a quick link in the character sheet redirecting to the subforums of the game the PC have been approved for.
Jumping from charsheet to game to charsheet is something I tend to do a lot and a dedicated button feels very useful. In the thread you click on thethe PC's name, but then there's no way back.
a quick link in the character sheet redirecting to the subforums of the game the PC have been approved for.
Jumping from charsheet to game to charsheet is something I tend to do a lot and a dedicated button feels very useful. In the thread you click on thethe PC's name, but then there's no way back.
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Apr 15, 2022 2:26 pm
Aironfabio says:
a feature I saw on every PbP site I've ever been on, and feels strange not having it here:a quick link in the character sheet redirecting to the subforums of the game the PC have been approved for.
Jumping from charsheet to game to charsheet is something I tend to do a lot and a dedicated button feels very useful. In the thread you click on thethe PC's name, but then there's no way back.
[ +- ] Screenshot

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Apr 15, 2022 2:40 pm
Oh god it's below the referral links! :D :D
great, the more I know
EDIT: it's an overlay, got it... definitely better. definitely missed it for a few months. Thanks Naat!
[ +- ] screenshot

EDIT: it's an overlay, got it... definitely better. definitely missed it for a few months. Thanks Naat!
Last edited April 15, 2022 2:42 pm
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Apr 15, 2022 2:42 pm
Aironfabio says:
Oh god it's below the referral links! :D :D
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Apr 15, 2022 3:40 pm
Speaking of Characters and the bottom bar. I could make use of the Characters menu as well while looking at a character (Game Details and Forum are still there, but Character goes away). It is often useful to be able to open other characters in that same game, and having to go back to the forum to get to them is a pain.
We know what game's characters to populate, since we already looked up the game id for the Forum/Details link.
We know what game's characters to populate, since we already looked up the game id for the Forum/Details link.
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May 3, 2022 12:25 pm
Is there a way to quote only a single line from a post? I would be kinda cool if I could select a bit, click the quote button, and that it would only quote the selected words.
Not sure if that's possible with javascript
Not sure if that's possible with javascript
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May 4, 2022 10:09 am
Not sure if this would be too pushy, but how about getting a notification when you haven't read a latest game post that has an unread entry over 5 days old? (the 5 is, of course, an arbitraty number)
Or alternatively, on the homepage, order the latest game posts from old to new, so you can't see the new ones until the old ones have been read. If you really don't want to read them, all it takes is one click.
I personally play in 4 active games right now and I fear that I might miss a post because it got flooded to the bottom by newer ones. I can't even imagine how on top of things you have to be as a Qralloq.
Or alternatively, on the homepage, order the latest game posts from old to new, so you can't see the new ones until the old ones have been read. If you really don't want to read them, all it takes is one click.
I personally play in 4 active games right now and I fear that I might miss a post because it got flooded to the bottom by newer ones. I can't even imagine how on top of things you have to be as a Qralloq.
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May 4, 2022 10:43 am
I occasionally check the Unread Posts page to make sure nothing slipped through the cracks.
If those reminders were to be implemented, they should definitely be optional.
As for changing how posts are displayed on the front page, I wouldn't be too much of a fan of it but I rarely ever use the front page, so that wouldn't be a huge deal for me, I guess
If those reminders were to be implemented, they should definitely be optional.
As for changing how posts are displayed on the front page, I wouldn't be too much of a fan of it but I rarely ever use the front page, so that wouldn't be a huge deal for me, I guess
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May 4, 2022 11:06 am
TheGenerator says:
Not sure if this would be too pushy, but how about getting a notification when you haven't read a latest game post that has an unread entry over 5 days old? (the 5 is, of course, an arbitraty number)Or alternatively, on the homepage, order the latest game posts from old to new, so you can't see the new ones until the old ones have been read. If you really don't want to read them, all it takes is one click.
I personally play in 4 active games right now and I fear that I might miss a post because it got flooded to the bottom by newer ones. I can't even imagine how on top of things you have to be as a Qralloq.
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May 4, 2022 11:14 am
I still maintain that the homepage would be improved with humanised date-times (e.g. "yesterday", "an hour ago", "4 days ago"). But I don't think anybody agreed with me.
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May 4, 2022 11:16 am
bowlofspinach says:
I occasionally check the Unread Posts pageKoldikSteelskin says:
head to forums personally
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May 4, 2022 11:18 am
Adam says:
I still maintain that the homepage would be improved with humanised date-times (e.g. "yesterday", "an hour ago", "4 days ago"). But I don't think anybody agreed with me.
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May 4, 2022 11:25 am
Adam says:
... "yesterday", "an hour ago", "4 days ago" ...This could be implemented as an optional feature that people could choose to turn on, but I don't want to loose those details.
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May 4, 2022 11:35 am
I would expect the actual time to appear as hover text or something maybe?
But on that debate, I would dislike that change. Maybe I'm not human if I don't like humanized dates but I much prefer the current style, where everything is neat with the actual times. I would however be surprised if the majority didn't like that change. That feels to me like one of those me-issues where I am on the opposite side as most of the users. But that's not going off of anything, just my gut feeling
But on that debate, I would dislike that change. Maybe I'm not human if I don't like humanized dates but I much prefer the current style, where everything is neat with the actual times. I would however be surprised if the majority didn't like that change. That feels to me like one of those me-issues where I am on the opposite side as most of the users. But that's not going off of anything, just my gut feeling
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May 4, 2022 11:45 am
Adam says:
Meh. It's fine. I've done it to my version with a script.
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May 4, 2022 3:40 pm
KoldikSteelskin says:
Adam says:
Meh. It's fine. I've done it to my version with a script.
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May 21, 2022 4:48 am
Suggestion!
Rename Guides - General subforum. Users mistake it for a general forum because of the name, and it gets cluttered with topics that have nothing to do with guides (I made this mistake before myself).
Why not just call it Guides, like the category? Or User Guides. :D
Rename Guides - General subforum. Users mistake it for a general forum because of the name, and it gets cluttered with topics that have nothing to do with guides (I made this mistake before myself).
Why not just call it Guides, like the category? Or User Guides. :D
Last edited May 21, 2022 4:48 am
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May 21, 2022 5:10 am
FlyingSucculent says:
Suggestion!Rename Guides - General subforum. Users mistake it for a general forum because of the name, and it gets cluttered with topics that have nothing to do with guides (I made this mistake before myself).
Why not just call it Guides, like the category? Or User Guides. :D
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May 21, 2022 5:17 am
FlyingSucculent says:
Suggestion!Rename Guides - General subforum. Users mistake it for a general forum because of the name, and it gets cluttered with topics that have nothing to do with guides (I made this mistake before myself).
Why not just call it Guides, like the category? Or User Guides. :D
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May 21, 2022 6:29 am
Antiproduct says:
FlyingSucculent says:
Suggestion!Rename Guides - General subforum. Users mistake it for a general forum because of the name, and it gets cluttered with topics that have nothing to do with guides (I made this mistake before myself).
Why not just call it Guides, like the category? Or User Guides. :D
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May 21, 2022 7:08 am
bowlofspinach says:
No objections...and if people don't like it, then you can always change it back.
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May 21, 2022 7:10 am
I could change it. But I feel like that change would be a @Keleth decision
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May 21, 2022 7:23 am
bowlofspinach says:
So let it be written, so let it be done
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Jun 1, 2022 8:34 pm
I've mentioned this on discord, bit better have it here for discussion as well:
Let's make the announcements section useful. I'm talking about feature release notes, features under broader community discussion. What else could fit in there?
Also, announcements gets thrown down the bottom on mobile. I know it's by design, but if the section gets actually used, shouldn't it go to the top, like desktop view? Users can always collapse that if they've read it and it could auto expand on a new announcement.
Thoughts?
Let's make the announcements section useful. I'm talking about feature release notes, features under broader community discussion. What else could fit in there?
Also, announcements gets thrown down the bottom on mobile. I know it's by design, but if the section gets actually used, shouldn't it go to the top, like desktop view? Users can always collapse that if they've read it and it could auto expand on a new announcement.
Thoughts?
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Jun 2, 2022 3:54 am
Agree on making it useful. Disagree on moving it up on mobile. People use the site to get to their games, not to read announcements. And on mobile, everything means scrolling
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Jun 2, 2022 4:24 am
Yeah. I did extra work to deliberately move the games to the top of mobile screens. I don't agree with moving it. It already auto-expands on new announcements.
I don't think there's more functionality needed. I think the announcements just got forgotten about, but maybe now we have a new announcement they'll be back in people's consciousness.
Announcements are a tool that admins can choose to use (or not) for helping connect the community, but just because they have the tool, it doesn't mean they should always use it.
I don't think there's more functionality needed. I think the announcements just got forgotten about, but maybe now we have a new announcement they'll be back in people's consciousness.
Announcements are a tool that admins can choose to use (or not) for helping connect the community, but just because they have the tool, it doesn't mean they should always use it.
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Jun 18, 2022 1:53 pm
New Suggestions
Dice Pool Tricks Modiphius 2d20 Link
Games
- Startrek Adventures
- Achtung! Cthulhu
- Dune
- Fallout
- Homeworld
- Infinity
- Mutant Chronicles
- John Carter
- Dishonored
Dice Mechanics
- dice pool
- die
- die sides
- target (less than or equal)
- critical/focus (default a roll of "1", 2 successes)
- complication/fumble (default a roll of "20", greater than or equal)
- bonus (adds successes)For example:
3d20 <= 14 critical <=6 fumble >=19 bonus +2
Dice Results:
4, 11, 20
(3 successes)
Roll Results would be:
2 successes (4 = critical)
1 success (11 = success)
2 successes (+2 bonus)
5 Successes Total
1 Complication
Dice Pool Tricks
OOC:
I will type the desired dice syntax how I understand them not exactly in codingGames
- Startrek Adventures
- Achtung! Cthulhu
- Dune
- Fallout
- Homeworld
- Infinity
- Mutant Chronicles
- John Carter
- Dishonored
Dice Mechanics
- dice pool
- die
- die sides
- target (less than or equal)
- critical/focus (default a roll of "1", 2 successes)
- complication/fumble (default a roll of "20", greater than or equal)
- bonus (adds successes)
OOC:
The number of dice, the target, the critical (default a roll of "1"), the fumble (default a roll of "20") and the bonus vary from roll to roll so this has to be something the user can enter.3d20 <= 14 critical <=6 fumble >=19 bonus +2
Dice Results:
4, 11, 20
(3 successes)
Roll Results would be:
2 successes (4 = critical)
1 success (11 = success)
2 successes (+2 bonus)
5 Successes Total
1 Complication
Last edited June 18, 2022 9:54 pm
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Jun 18, 2022 2:11 pm
New Suggestions
Dice Pool Tricks Chronicles of Darkness by Onyx Path Publishing for Paradox Link
Games
- Vampire: The Requiem
- Werewolf: The Forsaken
- Mage: The Awakening
- Promethean: The Created
- Changeling: The Lost
- Hunter: The Vigil
- Geist: The Sin-Eaters
- Mummy: The Curse
- Demon: The Descent
- Beast: The Primordial
- Deviant: The Renegades
Dice Mechanics
- dice pool
- die
- die sides
- target (default 8+, greater than or equal)
- reroll (default 10+)
- bonus (adds successes)
- One's (highlight red)For example:
6d10 target 8+ reroll 9+ bonus +2
Dice Results:
9, 3, 7, 8, 10, 1
(3 successes)
(2 dice rerolled below)
Reroll #1:
8, 9
(2 successes)
(1 die rerolled below)
Reroll #2:
3
Roll Results would be:
3 successes (base roll)
2 successes (reroll #1)
2 successes (+2 bonus)
7 Successes Total
Dice Pool Tricks
OOC:
I will type the desired dice syntax how I understand them not exactly in coding.Games
- Vampire: The Requiem
- Werewolf: The Forsaken
- Mage: The Awakening
- Promethean: The Created
- Changeling: The Lost
- Hunter: The Vigil
- Geist: The Sin-Eaters
- Mummy: The Curse
- Demon: The Descent
- Beast: The Primordial
- Deviant: The Renegades
Dice Mechanics
- dice pool
- die
- die sides
- target (default 8+, greater than or equal)
- reroll (default 10+)
- bonus (adds successes)
- One's (highlight red)
OOC:
The number of dice, the target, the reroll, and the bonus vary from roll to roll. They should follow the default unless entered different by the user. 6d10 target 8+ reroll 9+ bonus +2
Dice Results:
9, 3, 7, 8, 10, 1
(3 successes)
(2 dice rerolled below)
Reroll #1:
8, 9
(2 successes)
(1 die rerolled below)
Reroll #2:
3
Roll Results would be:
3 successes (base roll)
2 successes (reroll #1)
2 successes (+2 bonus)
7 Successes Total
Last edited June 18, 2022 9:53 pm
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