Dec 27, 2021 6:10 pm
Before I get into making a team, I feel a brief overview of the setting would be useful, especially as context for the different factions. The setting is intentionally vague in some aspects, as even the denizens themselves are not privy to a lot of information about the nature of their world. However, what little that they do know shape and guide their existence in interesting ways.
Zone Raiders takes place in the world of Matrioshka, a vast megastructure which purpose has been lost to time. Beliefs regarding the nature of Matrioshka varies, but a common interpretation made by those with access to information is that it was created by humans who achieved singularity, known as Posthumans. They say the Matrioshka is a sphere with thousands of layers, and at its center, a burning white flame called the Core, which powers the whole thing. At some point, the Posthumans fell due to their hubris, and became relegated to the stuff of legends.
The Matrioshka is a place that always changes, building sprawling structures and destroying others, with no apparent rhyme or reason. These changes often leave behind vast unmanaged wastelands called the Dark Zones, or collectively known as the Zone. Some of the most dangerous machines and environments in the setting exist in the Zone, such as a Immunocytes, which singlemindedly exterminate any sapient life.
Despite this danger, the Zone presents opportunity with the unique resources present in it. Food, industrial compounds, and even ancient technology. Stuff left by the Posthumans is especially valuable, with particularly potent artifacts guiding the trajectory of entire civilizations. Most survivor cultures send their best to act as the titular Zone Raiders, scouting the Zone for threats to eliminate and treasures to extract. Many Zone Raiders are also interested in reaching the Core, with their motivations depending on how exactly they interpret its existence.
Another important element is the Dataplane. It's a sort of different plane of existence consisting of Posthuman machine code, though its nature is ambiguous. Even though it's not well understood, many can interface with it, and potentially draw out Datalore, which is type of artifact containing Posthuman data. The information present in Datalore is a big deal in a world where not a lot of information about the world is available, and often counts as one of the aforementioned artifacts which guides the trajectory of entire civilizations.
In case it wasn't clear, I'll be playing as one of these teams of Zone Raiders, doing all the cool and dangerous things they do on the regular. I've skimmed over some setting bits, but this covers the necessary basics needed to understand the factions, which I'll cover in another post.
Zone Raiders takes place in the world of Matrioshka, a vast megastructure which purpose has been lost to time. Beliefs regarding the nature of Matrioshka varies, but a common interpretation made by those with access to information is that it was created by humans who achieved singularity, known as Posthumans. They say the Matrioshka is a sphere with thousands of layers, and at its center, a burning white flame called the Core, which powers the whole thing. At some point, the Posthumans fell due to their hubris, and became relegated to the stuff of legends.
The Matrioshka is a place that always changes, building sprawling structures and destroying others, with no apparent rhyme or reason. These changes often leave behind vast unmanaged wastelands called the Dark Zones, or collectively known as the Zone. Some of the most dangerous machines and environments in the setting exist in the Zone, such as a Immunocytes, which singlemindedly exterminate any sapient life.
Despite this danger, the Zone presents opportunity with the unique resources present in it. Food, industrial compounds, and even ancient technology. Stuff left by the Posthumans is especially valuable, with particularly potent artifacts guiding the trajectory of entire civilizations. Most survivor cultures send their best to act as the titular Zone Raiders, scouting the Zone for threats to eliminate and treasures to extract. Many Zone Raiders are also interested in reaching the Core, with their motivations depending on how exactly they interpret its existence.
Another important element is the Dataplane. It's a sort of different plane of existence consisting of Posthuman machine code, though its nature is ambiguous. Even though it's not well understood, many can interface with it, and potentially draw out Datalore, which is type of artifact containing Posthuman data. The information present in Datalore is a big deal in a world where not a lot of information about the world is available, and often counts as one of the aforementioned artifacts which guides the trajectory of entire civilizations.
In case it wasn't clear, I'll be playing as one of these teams of Zone Raiders, doing all the cool and dangerous things they do on the regular. I've skimmed over some setting bits, but this covers the necessary basics needed to understand the factions, which I'll cover in another post.