[ +- ] Darkness/Invisibility
GreyWord says:
For lvl 20 characters invisibility, magical darkness and such could be used by both PCs and enemies. I've seen different DMs interpret inability to see creatures and environment in most different ways, could you please define what do you as DM think about it.
1. Out of combat: should an invisible creature make a stealth check VS passive perception of each other creature to get past them unnoticed? How frequently would it have to repeat checks if i.e. moving through the city? Would there be any advantages/disadvantages on stealth check and/or passive perception based on distance, environmental effects (such as rain) or background sounds?
2. In combat: if an enemy my PC want to attack become invisible or both of us are in magical darkness, then RAW I have a disadvantage on attack rolls. But would it imply other drawbacks as well, such as - my PC can not attack creature even if creature didn't make hide action?
Would my PC ability to navigate through the environment be mechanically limited?
P.S. I will certainly try to properly role-play situations when my PC can't see something and will limit his actions/decisions. I just want to know if DM is willing to enforce me doing so.
Great questions, good idea to hash some of this stuff out before it comes up in-game. Here's how I'd generally play it:
1. Out of combat: Stealth checks (and skill checks in general, really) should be made when there is the potential for a dramatic event. For instance, an invisible character moving through a crowded market wouldn't need to make any checks to pass unnoticed - even though people in the crowd might "notice" an odd sound or being bumped, it doesn't matter to the narrative outcome of the scene. If that same invisible character were then to try to sneak into a tent that had guards posted outside, they would make their Stealth check against the guards' passive Perception (generally with Advantage unless the guards had special abilities like Blindsight or Keen Smell). If the guards were already alert to the presence of an invisible person in the area, they would instead oppose the character's Stealth with active Perception checks.
2. In combat: A creature that is invisible but hasn't used the Hide action is not trying to conceal its location, and can be targeted normally (usually with Disadvantage on attack rolls due to being unseen). An invisible creature which uses an action to Hide is harder to target: if your Passive Perception is high enough to beat its Stealth check then you know where it is; if not, you can either take the Search action to try to locate it (contesting its Stealth with your Perception) or guess at its location. If you confirm its location (via Passive Perception, with a Search, or a successful attack while guessing correctly) then you can communicate that to your allies, who can then target that same area.
As far as moving through areas of magical darkness, this would impose the Blinded condition. Being Blind doesn't impact your ability to navigate per se, but there may be circumstances where it's appropriate to impose a difficult terrain penalty and/or give away your location based on what's in the area.