Apr 4, 2022 11:31 am
I find fiddling with maps a little tedious (and I use them a lot).
I mentioned to @Len and @KoldikSteelskin that I started creating an OtFBM editor a while back. It read the OtFBM code and parsed out parameters for editing. It also showed the GM the FoW (which can be tricky to work out) using transparency.

I stopped because I discovered that OtFBM had an editor that their Patreons could use, and it seemed a bit gitty to undercut that. It turns out they're pretty chill about it.

I don't know if this is feasible (they are hosted elsewhere?) but it could be useful to be able to see a preview of the OtFBM tokens so we know roughly what we are pasting into our maps.So, yeah @vagueGM's right, tokens are an important part of the puzzle. Luckily, OtFBM is open source and a little digging shows that token 9gjp4 can be visualised like this: https://token.otfbm.io/img/9gjp4
I'll bring this branch back, and continue to have a play with it (especially tokens).
I mentioned to @Len and @KoldikSteelskin that I started creating an OtFBM editor a while back. It read the OtFBM code and parsed out parameters for editing. It also showed the GM the FoW (which can be tricky to work out) using transparency.

I stopped because I discovered that OtFBM had an editor that their Patreons could use, and it seemed a bit gitty to undercut that. It turns out they're pretty chill about it.

vagueGM says:
The OtFBM tokens on the Fantasy NPCs sheet are not clickable, they just appear as an 'Abilities' expansion-list. This list can be copy/pasted from but seems redundant with the dropdown that inserts them into the post.I don't know if this is feasible (they are hosted elsewhere?) but it could be useful to be able to see a preview of the OtFBM tokens so we know roughly what we are pasting into our maps.
I'll bring this branch back, and continue to have a play with it (especially tokens).