Apr 22, 2022 11:28 pm
This section is where I will craft the rich and deep lore for my campaign. Still formatted in rough, salient points. Good advice on how to avoid lore dumps to your players and weave in lore using game mechanics.
For example: Gods and Religion in The Age of Shadow.
When the race of man appeared (an unspecified amount of time before The Age of Strife), the elves saw the primitive and often violent worship of men. The first thing elves did when they took this new people under its wing and taught them the way of civilization was to explain to them that if gods truly existed, they seemed rather unconcerned with the affairs of mortals and immortals. That any gods or spirits demanding bloodshed or living sacrifice was mostly a malign entity (as elves were very familiar with the ways of demons even before the coming of the Enemy), and as such any sacrifices offered to gods or spirits should be of a personal nature, either in the form of of time (prayers of thanks or meditation) or of skills (offerings of cooked meals, carved effigies, painted icons, etc.). Few man tribes rejected this teaching, thinking the elves trying to erase their culture, and became the barbaric tribes of today, still practicing bloodletting and animal sacrifice to appease their primordial deities and/or ancestral spirits. Many of those, however, became swayed by the Enemy thanks to such traditions, and became the wildlings (who sometimes offer sacrifice of sentient beings to the Enemy).
As such, religion in The Age of Shadow tends to be a very personal affair, and organized religion is almost unheard of. Any god, spirit, or "fairies" (if any) worshipped by a community will most likely be completely different than any gods, spirits, or "fairies" (again, if any) worshipped by the closest neighbouring community.
Still, there are many creation myths floating around, many contradicting each others or even themselves for that matter, while others being strangely similar to others (though, it is difficult to tell which inspired which)... (The elves often worship "The First Elf" of which Hathron was said to be a direct descendant(?) The dwarves for their part, have the myth of The Earth Mother and The Sky Father. Their children, the dwarves, were offered the choice of soaring high in the skies with their father, or dwell in the bowels of the earth with their mother. The dwarves chose to stay with their mother, as the bowels of the earth is where the gems and the precious metals the dwarves were so fond of were, and ever since Sky Father has been moody (explaining the various weather patterns)??)
For example: Gods and Religion in The Age of Shadow.
When the race of man appeared (an unspecified amount of time before The Age of Strife), the elves saw the primitive and often violent worship of men. The first thing elves did when they took this new people under its wing and taught them the way of civilization was to explain to them that if gods truly existed, they seemed rather unconcerned with the affairs of mortals and immortals. That any gods or spirits demanding bloodshed or living sacrifice was mostly a malign entity (as elves were very familiar with the ways of demons even before the coming of the Enemy), and as such any sacrifices offered to gods or spirits should be of a personal nature, either in the form of of time (prayers of thanks or meditation) or of skills (offerings of cooked meals, carved effigies, painted icons, etc.). Few man tribes rejected this teaching, thinking the elves trying to erase their culture, and became the barbaric tribes of today, still practicing bloodletting and animal sacrifice to appease their primordial deities and/or ancestral spirits. Many of those, however, became swayed by the Enemy thanks to such traditions, and became the wildlings (who sometimes offer sacrifice of sentient beings to the Enemy).
As such, religion in The Age of Shadow tends to be a very personal affair, and organized religion is almost unheard of. Any god, spirit, or "fairies" (if any) worshipped by a community will most likely be completely different than any gods, spirits, or "fairies" (again, if any) worshipped by the closest neighbouring community.
Still, there are many creation myths floating around, many contradicting each others or even themselves for that matter, while others being strangely similar to others (though, it is difficult to tell which inspired which)... (The elves often worship "The First Elf" of which Hathron was said to be a direct descendant(?) The dwarves for their part, have the myth of The Earth Mother and The Sky Father. Their children, the dwarves, were offered the choice of soaring high in the skies with their father, or dwell in the bowels of the earth with their mother. The dwarves chose to stay with their mother, as the bowels of the earth is where the gems and the precious metals the dwarves were so fond of were, and ever since Sky Father has been moody (explaining the various weather patterns)??)