OOC

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Aug 10, 2022 8:47 pm
This Saturday until Sunday next week I'll be on holiday. I'll still be able to post from my phone, but might be slower to respond.
Aug 11, 2022 2:02 am
No problem, thanks for the heads up.
Aug 15, 2022 2:38 am
Our 4th hasn't been on in over a week so I'll push on without them. I'll make a post today.
Aug 15, 2022 3:50 pm
Bowl, since you went first, I think you need to create a blight. Then the rest of us can make it stronger in our action.
Aug 15, 2022 3:51 pm
Do I? If so, I didn't see anything about that in the rules but it's very possible I missed it. The rule book is pretty confusing. Where is that in the book?
Aug 15, 2022 4:08 pm
I do feel a little bit lost with the mechanics, to be honest. I browse the rulebook every turn but I find it kind of confusing. Maybe a bit more explanation of what Anubis is doing and what we're supposed to do would be helpful. For me at least
Aug 15, 2022 4:12 pm
I agree that would be helpful :)
Aug 16, 2022 6:01 am
Yeah that's fair. The layout is the weakest part of the book. The actual rules start on pg. 120. The only goal is to kill the bbeg before you die or become corrupted. Anubis wants to kill you all, and you want to kill him first. The rounds go as follows:

1. Declare type of action (Legendary, Mythic or Titanic). The type of action determines the results of your dice.
2. Build your dice pool. Dice come from your storm rating and lightning dice pool, charging or draining weapons and/or blights, or from your Gifts.
3. Roll all your dice. The results depend on the type of action chosen in step 1.
4. Push forward. This is the dealing damage and spending tokens phase. Spend Lightning tokens to deal damage or create blights. Rarely you will spend Might tokens on Gifts that help you deal damage or create blights.

Its very abstract, but try to think of the mechanics these ways. Storm dice represent your round-to-round strength for a single turn. Lightning tokens represent your overall success: the more you have, the better you are doing. Always use actions that grant you dice before you roll, and use abilities for spending tokens after you roll.

If there's anything else I can try to explain better let me know!
Aug 16, 2022 6:03 am
Okay, that's about how I understood it. The only thing I'm not certain on is the creating BLight thing that Generator mentioned
Aug 16, 2022 6:14 am
So blights are like perpetual aoe effects that are created by the power you all wield. You can feed power into them like a battery, then drain them when you want to steal that power to make your attacks extra powerful. It costs 2 lightning tokens to create. Each character can add 1 charge per round for free on their turn. Because players share the blights, anyone can charge or drain it. The only exception is the same character can't charge and drain on the same turn, but I think there's a Gift that lets you do that.
Aug 16, 2022 7:02 am
Nezzeraj says:
It costs 2 lightning tokens to create.
If I read it right, you can ask another mythender to supply half of that if you don't own 2 tokens yourself.

Do you want to create a blight, bowl? If not I'd be up for trying it. But I only have 1 token, so would need assistance.
Aug 16, 2022 7:02 am
Yes, I posted about that in the IC
Last edited August 16, 2022 7:02 am
Aug 16, 2022 7:03 am
I just saw that. Lol, should have read that first.
Yes, I will gladly offer a token
Aug 16, 2022 7:41 am
Awesome. Do I still get my added thunder dice from my roll or is this an either/or thing?
Aug 16, 2022 8:36 am
As far as I can tell, yes. It also says if you charge a blight you get to roll an extra storm die (only this roll, don't add it to the pool)
But it doesn't specify if the creator of the blight gets it too. I think creating also counts as charging
Aug 16, 2022 9:21 am
Can I offer my token to bowl's blight and also charge it in the same action?
Aug 16, 2022 9:54 am
Yes new blights start with 1 charge so you get a storm die for that. Paying the blight doesn't take up an action so you can also charge.
Aug 16, 2022 10:14 am
I still have to roll my dice, but I need to check the rules to see how many. I'm not sure if my previous action was saved correctly to my char sheet. I'll try to figure it out tonight.
Aug 16, 2022 11:40 am
Your sheet looks correct. Storm dice will always be the same by default and only change when you drain a weapon or charge a blight. So now your roll is 3 storm and 1 Thunder. If you charge Sabah's blight you'll get an extra storm die.
Aug 17, 2022 2:10 pm
Now, that was a good roll!
Aug 17, 2022 3:53 pm
So many lightning tokens lol.
Aug 18, 2022 10:19 pm
Friendly poke for Nezz :)
Aug 19, 2022 2:07 am
Huh I did not see the latest notification. Anyway, thanks for the poke lol. @HeavyDuty03 would you like to charge the blight for an extra storm die? Mechanically there's no reason not to since it's free dice lol.

I'll try to get the next post up around lunch time! Corona has blown through my school again and 1/3 of staff have been out so everyone else has been having to cover. Been a bad two weeks but hopefully it'll be better by the end of the month.
Aug 19, 2022 2:37 pm
Sure! I think I'd like to do that when it's our turn for the next attack. Sorry to hear about the Corona situation by the way. Stay safe out there!
Aug 19, 2022 7:23 pm
Yeah that sucks. Sorry for rushing you, nezz. Take your time if you need it.
Aug 20, 2022 2:02 am
It's no rush, just didn't see the last post lol. Things are mostly better, only down 2 teachers now! Things should be smoother from now on.
Aug 20, 2022 5:06 pm
Same here when I get back from holiday tomorrow :)
Aug 21, 2022 4:03 pm
In all honesty, I did mean to do a titanic action there (even though I now see my roll is pretty bad :p). If I understand correctly, that would mean I lose 2 of my 5 thunder dice. Right? But I get 9 lightning tokens.
I'd like to wound Anubis if possible.
I also think I need to roll the mythic die and suffer corruption.
Aug 21, 2022 4:16 pm
Quote:
In all honesty, I did mean to do a titanic action there
I don't think there are any icebergs around
Aug 21, 2022 4:49 pm
bowlofspinach says:
Quote:
In all honesty, I did mean to do a titanic action there
I don't think there are any icebergs around
It's metaphorical, cause I'll soon be a sinking ship ^^
Aug 22, 2022 12:33 am
TheGenerator says:
In all honesty, I did mean to do a titanic action there (even though I now see my roll is pretty bad :p). If I understand correctly, that would mean I lose 2 of my 5 thunder dice. Right? But I get 9 lightning tokens.
I'd like to wound Anubis if possible.
I also think I need to roll the mythic die and suffer corruption.
Ideally, when you drain your weapon and convert them to Thunder dice, they are Bonus Thunder dice as those are tracked separately on Titanic actions. But yes we can say you lose 2 Thunder dice. Anubis' wound cost is 5. Roll the Mythic die, suffer 1 corruption, then check if the mythic die result is equal to or greater than your corruption.
Aug 22, 2022 8:24 am
nezzeraj says:
Bonus Thunder dice as those are tracked separately
I see. I would say that the first 5 are my own, the last 5 are the bonus. Which would leave me with only 1 thunder die. Which is fine by me ;) If I die, so be it. That's part of the game.
I now understand why the book says it's risky to do a titanic action. lol!
I've added a mythic die (and got a 6), so I gain 6 might tokens. I get corruption and change form. Also, it's higher than my corruption, so I get a gift, right?
Did I forget anything?

Edit: I have enough lightning tokens to do 1 wound.
Last edited August 22, 2022 8:36 am
Aug 22, 2022 8:47 am
Nope, you covered it all! You can also use your current Gift to increase Anubis' wound number if you'd like.
Aug 22, 2022 8:54 am
nezzeraj says:
You can also use your current Gift to increase Anubis' wound number if you'd like.
I will do that. I have a bunch of might now anyway :D
What's the wound number now?

I'll write a post IC for all of this later today.
Aug 22, 2022 11:31 am
Starts at 3 but your gift will raise it to 4.
Aug 22, 2022 2:28 pm
I've been rolling fairly well these past few posts. I REALLY feel like I can do some damage if I drain one of my weapons to do some EPIC damage with the lightning tokens. That would be 14d6 Thunder die lol. Thoughts?
Aug 22, 2022 2:30 pm
Sounds pretty good to me. Then again, I dont know what it takes to take down Anubis
Aug 22, 2022 2:34 pm
I got 3 successes on 10 dice. So things could still go bad :P
Sounds like fun, though. I say go for it!
Aug 22, 2022 2:53 pm
He's a low level boss as an intro, he shouldn't pose too much of a problem.
Aug 22, 2022 4:31 pm
https://i.imgur.com/4eTWhDG.png

Anubis? More like Anoobis
For this system, it might also make sense to turn on success counting rather than adding up the total. If you add "countTotal":"x>=4" (including the quotation marks and separating it with a comma) to the dice rules, it should show only the number of successes after the "=", not the total of all dice rolled
Aug 23, 2022 7:22 am
Good idea, I'll add it now and see if it works. OK got it working! Thanks

Rolls

Test - (6d6)

(333436) = 22

Test 2 - (6d6)

(266362) = 25

Aug 23, 2022 9:24 am
How many lightning tokens do I need to remove for my attack? I had 10.
Aug 23, 2022 12:26 pm
5 tokens
Aug 25, 2022 3:28 pm
I have a quick question before I roll my attack. So, we've been adding those lightning tokens to our pool after each round for power, right? If so, I have 25 lightning tokens. What's the max amount I can spend to hopefully kill Anubis already, or at the very least seriously wound him so everyone else can spend their lightning tokens to finish him.
Aug 25, 2022 3:31 pm
How do you have 25 Lightning Tokens? πŸ˜…

I have 4 (would have five if I hadn't spent one on the Blight).
Aug 25, 2022 3:38 pm
What do you mean adding Tokens for each round for power? You only get lightning Tokens from successful thunder dice. Oh do you mean the "end of round power"? That's only for Myths. Mythenders don't have that.
Aug 25, 2022 6:45 pm
Ohhh! Okay I got confused on that. Disregard lol. I’ll remove all of those.
Aug 25, 2022 8:58 pm
bowlofspinach says:
(would have five if I hadn't spent one on the Blight).
Thanks for reminding me, I didn't pay for my blight!
Aug 25, 2022 9:19 pm
Bowl, is your blight fully charged?
Aug 26, 2022 12:40 am
TheGenerator says:
Bowl, is your blight fully charged?
Yes, it's fully charged.
Aug 26, 2022 6:34 am
Alright. I was going to charge it if not. But then there is no point :)
Aug 26, 2022 6:42 am
Those were some unlucky rolls on my end :(
Still, could be worse I guess. There's a good chance Maat will die after the next attack from Anubis.

Is the wound number for Maat higher now? Does that change anything for the wound rolls?
Aug 26, 2022 10:12 am
Well the good-ish news is all combats have a 6 round limit. If Anubis doesn't die by the end of next round, everybody dies lol.

Yeah each time you are wounded you check off the next box on the track. Your wound number is the number on the die that counts as a success. So wound 4 means 1-3 are failures.
Aug 26, 2022 1:48 pm
I hope I did that whole draining thing right
Aug 26, 2022 2:45 pm
I'm going to do my final move today as well. Just one final question. After I removed all the accidental lightning tokens I'm down to 10 from all the good rolls I did before. Can I use them all at once or is there a limit?
Aug 26, 2022 3:15 pm
HeavyDuty03 says:
I'm going to do my final move today as well. Just one final question. After I removed all the accidental lightning tokens I'm down to 10 from all the good rolls I did before. Can I use them all at once or is there a limit?
You can only Wound once per turn. But you can "double down", which means if you pay double the wound cost, you temporarily increase my wound number by 1. So right now my wound number is 3, but if you pay 5 lightning tokens the wound would bring me to 4, and if you double down and pay 5 more, I'd be considered at wound 5 temporarily until after I roll.

Also as with blights, you can share tokens for wounding, as long as the person attacking pays half.
Aug 27, 2022 3:49 am
I think I’d like to double down then. It’s do or die now lol.
Aug 27, 2022 4:36 am
Sure sounds good!
Aug 27, 2022 4:45 am
We still have one turn after this, right?
Aug 27, 2022 4:46 am
bowlofspinach says:
We still have one turn after this, right?
Correct.
Aug 27, 2022 9:32 am
It's a really cool fight so far :) I'm enjoying it!
Aug 27, 2022 9:47 am
I'm glad! For a first run on PbP and with a sheet I hadn't tested before it's working out pretty well so far!
Aug 29, 2022 5:44 am
Guess I'm down from 14 Thunder Dice to 1 πŸ˜…
Last edited August 29, 2022 5:55 am
Aug 29, 2022 5:54 am
I'm sure I did something wrong with my attack. If so, let me know
Aug 29, 2022 6:23 am
I think you just marked wound 5 this round, so your wound number is 5. Any 5s or 6s are successes. I think you have 4 thunder dice left.

Also I didn't see an attack. Attacks and wounding are two different phases. Attack first, generate dice and Tokens. Then wounding phase you spend the Tokens. You should drain any weapon charges you have since it's the last round and roll your storm and thunder dice. I believe there's one blight you can charge or drain too.
Aug 29, 2022 6:27 am
Oh, I thought I had to roll above my wound number. In that case, I might have more left. I also thought I had to choose between rolling to collect dice and wounding. In that case, I'll add another roll
Aug 29, 2022 6:28 am
But if 5s and 6s are successes, I have threedice left, not four

I also would have had two left with only sixes. I just can't count, it seems
Last edited August 29, 2022 6:29 am
Aug 29, 2022 6:29 am
Wounding is always separate as it's part of the "push forward" phase. The only thing you can't do in a single turn is charge and drain a blight or weapon (though a gift let's you do it).
Aug 29, 2022 6:31 am
Then why wouldn't we just wound every time we have the required tokens

Wait, actually, we probably would. I just don't understand the rules enough to play tactically πŸ˜†
Aug 29, 2022 6:35 am
Haha yeah generally you do. Since there's 6 rounds, it increases the intensity and makes you take riskier actions. Myths also generally have 5-8 wound levels, so it takes a lot of Wounds to bring them down. The rules layout is kinda bad and it's also much harder to explain in PbP. Hopefully you're still enjoying it despite the handicaps!
Aug 29, 2022 6:41 am
I'm enjoying the game narration, but I'm completely lost with the mechanics and spend a good chunk of time trying to figure out the rules every time I post πŸ˜…

I think it's an interesting system, but I'm just not properly getting it. I didn't even dare to touch the other action scales even though they probably would have been helpful. But I'm glad for the opportunity to try out a unique system in a short form
Aug 29, 2022 6:59 am
Bowl, any chance you can add a charge to my blight in your attack? :)
Blight
Description: Lights and flames extinguish
Created by: Maat
Charges:
Aug 29, 2022 7:06 am
Sure. Will charge it, so I'm adding another Storm Die to my roll, even if it won't make a difference
Aug 29, 2022 7:08 am
No difference for you, that's true. But I can drain it for my attack. ty!
Aug 29, 2022 7:11 am
I know. I meant my extra storm die won't make a difference
Aug 29, 2022 7:30 am
I totally forgot to take a gift when I transformed, so I'm going to do that now and add Mighty Presence
On a Titanic action, gain 4 Lightning tokens instead of 3 for each successful Thunder die.
Aug 29, 2022 7:46 am
OK sounds good! Yeah the mechanics take a bit to understand because they are kind of Meta and lots of similar names. I'm glad it seems everyone is enjoying it! Looks like we'll be finished in a day or two.
Aug 29, 2022 12:01 pm
TheGenerator says:
OOC:
nezzeraj says:
Anubis has fallen!
Wow, we did it! :D
I didn't think we would
Aug 29, 2022 9:22 pm
I feel like HeavyDuty deserves a round 6 too :)
Aug 31, 2022 12:50 pm
What say you @HeavyDuty03 ?
Aug 31, 2022 1:33 pm
Sure! Sorry about being a bit late. My final semester for university started so it's a bit hectic trying to settle things. I'll post ASAP!
Aug 31, 2022 2:27 pm
That was great! :)
Aug 31, 2022 3:09 pm
Had a lot of fun with this!
Aug 31, 2022 5:31 pm
Yes, this was great! I was confused by the mechanics but would probably get the hang of them over time. But I'm just happy to got the opportunity to test out a new system in a short little game!

Thanks for running it, Nezz!
Aug 31, 2022 7:31 pm
Hehe, I know what you mean. I still have no idea how the wound numbers work. That's alright though, it was fun anyway :)
Ty Nezz!
Sep 1, 2022 12:51 am
Thanks all for playing! Glad the feedback was mostly positive.

Wound numbers is kind of an abstract way to monitor damage. So the higher your wound number, the fewer dice will be counted as successes. You roll thunder dice each time you take a wound, and any result under your wound number is discarded.

If you have any other questions or feedback let me know! You all did a great job for being a member short the entire battle. I would normally continue the game, in real-time one game session encompasses about 3 myth encounters, and you have a chance to heal and gain new stuff between battles. But it's time for me to start preparations for my yearly Halloween game lol. Thanks for helping me test the system. All the improvements to GP since I joined has made it possible to actually run this somewhat smoothly.

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