Rules Summary

Sep 6, 2022 12:04 am
The Dice Mechanic

Announce you're trying to do a thing. Roll a D6. If you roll 4, 5 or 6, you succeed at that thing, so long as it's physically possible. Sometimes, the Game Master will roll their own dice, and successes on their roll cancel out successes on yours.

Add dice to your roll.
However, you can add dice to your roll – and increase your chance of success - by using things on your character sheet. Most of the items listed below add (at least) one die each. Provided, of course, that the Game Master agrees they apply to the thing you’re trying to do.

Skills add one dice (only one skill dice).

Equipment adds one dice, if you can explain how it is useful (max one per roll).

Drives add two dice if you're working toward satisfying them.

Chaos Factor can add many dice.

Carefully Crafted Plan - once per game, you can come up with a Carefully Crafted Plan for another bounty hunter to enact before they take their action. If they do, they get two dice.

You Owe me One - you can lend a re-roll to another bounty hunter, and check off one use of that on your own sheet.
Sep 6, 2022 12:06 am
The Skills

Combat - Covers both hand-to-hand and melee weapons.

Drive/Pilot - Does it fly, walk or roll? You’re better at it than average with this skill.

First Aid - Healing your comrades or yourself. Each character can only attempt to be healed once per scene.

Infiltration - Being sneaky.

Resilience - Being extra tough.

Shooting - General skill that covers all ranged weapons.

Technology - Being able to work with machines, robots, ships and computers.

Tracking - You’re extra good at running down your quarry.
Sep 6, 2022 5:09 am
I still haven't figure out how the chaos factor dice pool work exactly, but maybe I'm getting ahead of myself. Also, is the dice pool at least one d6? Seems like I missed that part and didn't include it in the dice pool calculations.
Sep 6, 2022 3:04 pm
Antiproduct says:
Also, is the dice pool at least one d6? Seems like I missed that part and didn't include it in the dice pool calculations.
Yeah, that's my reading of the rule. If so, I think the dice pools for the character sheets need to be updated slightly, right now the base is zero.

Current code:
Dice Pool | [_$=d1*2+d2*2+s1+s2+s3+s4+e1+e2+e3+e4+e5+c*2]d6

Update the calculation to:
1+d1*2+d2*2+s1+s2+s3+s4+e1+e2+e3+e4+e5+c*2
Sep 6, 2022 3:11 pm
Agreed. I can edit that change into each of your sheets.

As to Chaos Dice, that's a GM side pool of dice, and once per game, a player can grab that pool for themselves. I'll include a footer for my posts so you can see what those Chaos Dice are - they will fluctuate often.

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