HSI: Travel & Exploration Rules

Sep 9, 2022 3:19 am
These are some rules specific to the movement of time in Dark of Hot Springs Island. I think it's fair to point them out here so you are aware of how they work so you can prepare for them.
TIME:
• One WATCH is FOUR HOURS long.
• Exploring a hex costs a single WATCH.
• Travel to a neighboring hex costs one WATCH
• Travel to a neighboring point of interest (in the same hex) costs one WATCH.
• Under normal travel conditions, parties should NOT become LOST when travelling between known points of interest.
• A point of interest is KNOWN if any member of the party has DISCOVERED it (including through NPCs or reliable maps).

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