Sitting on top of the coach is Rook Alderghast, a man who worked the night patrol in the worst part of town for the city watch. This is where he met Fenhari, the man who sits beside him on top of the coach. Fenhari was the first to know. His old friend, Asmyn and wife Sylma had lost their only son, practically still a baby. A boy named Osmond. It was Fenhari who connected Rook and then later Xur'Tual with the hunters who drove the coach. Maya and her two brothers.
Xur'Tual, a paladin, representing the city was almost the last to join the party. He rides ahead on the back of his steed.
The inside of the stagecoach is stuffed with camp supplies, traps and barrels. One barrel contains water, two are empty and one houses a halfling woman named Sophia Sunmeadow. She had her own reasons for joining the group, but so far, she remained completely undiscovered.

The promise of a cool day given by the morning has already proven deceitful as it starts getting hot outside. Quail run from brush to brush as the coach approaches the town of Brothers. The first signs of the town are the crumbled ruins of what was once a schoolhouse and a few houses that seem to have been blown to the ground. Old fence parts, tin cans and glass litter the ground.
Just past this is what remains of the town still in operation. On one side of the road is the Brothers Stagestop. A supply and mercantile/post office with bundles of wood and hand-painted signs promising food and water out front. Behind the Stagestop is Frederick Butte View, a campground with a nice view of Frederick Butte. There is currently a large tent set up in the campground. Across the road from all of this is The Waterin' Hole. A tavern with a couple of rooms up top. There are two donkeys tied up outside of The Waterin' Hole and there is an animal pen beside it.
Beyond this, the road continues into the desert, but it is here that the hunters will finish their journey.