tibbius / Eddisham
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Nov 6, 2022 3:42 pm
Welcome tibbius. This is where we can discuss charsheet creation or anything else. Start by going through the Welcome thread and let me know if you have any questions
Nov 6, 2022 3:58 pm
I created this game for newcomers but i have room/time so I will appreciate if you are up for playing and giving some feedback
Nov 6, 2022 4:03 pm
Psybermagi says:
I created this game for newcomers but i have room/time so I will appreciate if you are up for playing and giving some feedbackNov 6, 2022 4:08 pm
TBH I'm relativity new to TinyD6 myself. I have played a couple of games but they died the sad death of inactivity. But it is a simple system with options for complexity I am not using here. I figure this makes it perfect for newcomers and a bit of GM practice
Nov 8, 2022 12:39 pm
I accepted Eddisham into the game.
Notes on Eddisham
1. I revised the Elf racial trait Spirituality trait a bit to claify my intent about spiritual comunication not using any language
2. Can you give me a brief description of how you view your precognitive ability will work
3. How do you view your Forutne Teller trade being used in your characters life?
4. As my game is high fantasy I have all characters to begin with a minor magic item (see here in Character creation). Let me know what you would like to start with
Once we finalize those details and answe any questions you may have we can get you started.
Notes on Eddisham
1. I revised the Elf racial trait Spirituality trait a bit to claify my intent about spiritual comunication not using any language
2. Can you give me a brief description of how you view your precognitive ability will work
3. How do you view your Forutne Teller trade being used in your characters life?
4. As my game is high fantasy I have all characters to begin with a minor magic item (see here in Character creation). Let me know what you would like to start with
Once we finalize those details and answe any questions you may have we can get you started.
Nov 8, 2022 1:45 pm
1. cool!
2. once in a while (DM discretion), Eddisham can re-roll a failed Test to reflect foreknowledge of whatever would cause the failure.
3. Eddisham is familiar with the culture of carnivals, back-alleys, and street magicians. He knows how to put on a show, how to divert attention, and how to cold read a mark. He can get a lot of information from a brief conversation.
4. Too-true Mirror. The first time someone looks in it, they must Save or lose a turn in reflecting on the personal qualities and flaws that the mirror reveals.
2. once in a while (DM discretion), Eddisham can re-roll a failed Test to reflect foreknowledge of whatever would cause the failure.
3. Eddisham is familiar with the culture of carnivals, back-alleys, and street magicians. He knows how to put on a show, how to divert attention, and how to cold read a mark. He can get a lot of information from a brief conversation.
4. Too-true Mirror. The first time someone looks in it, they must Save or lose a turn in reflecting on the personal qualities and flaws that the mirror reveals.
Nov 8, 2022 2:13 pm
Looks good but I will need to think on the Precognition limitations and get back to you. The basic idea is fine though.
Nov 9, 2022 5:15 am
Precognition rough draft You have visions of possible futures. All rolls to surprise you are at disadvantage. Once a day you can enter a trance for 1d6 minutes to determine the probable outcome of specific actions.
Each time you take a long rest gain insight into you own future. This allows you to alter your fate a number of times equal to the successes rolled on 3d6. After a test is rolled against you or by you add or remove a dice.
Each time you take a long rest gain insight into you own future. This allows you to alter your fate a number of times equal to the successes rolled on 3d6. After a test is rolled against you or by you add or remove a dice.
Nov 9, 2022 2:47 pm
Psybermagi says:
Precognition rough draft ... After a test is rolled against you or by you add or remove a dice.Nov 9, 2022 4:42 pm
How about . . .
This allows you to alter your fate a number of times equal to the successes rolled on 3d6. After a test that targets you or performed by you is rolled you use an instance of Precognition to impose or remove a level of advantage to the results.
Ex : enemy attacks 5,6,3
You use 2 Precognition points to eliminate the 6 and 5
Ex : you test with disadvantage 1
Add another d6 for 1 Precognition point
This allows you to alter your fate a number of times equal to the successes rolled on 3d6. After a test that targets you or performed by you is rolled you use an instance of Precognition to impose or remove a level of advantage to the results.
Ex : enemy attacks 5,6,3
You use 2 Precognition points to eliminate the 6 and 5
Ex : you test with disadvantage 1
Add another d6 for 1 Precognition point
Rolls
Check DC: 5 - Adv - (3d6)
(563) = 14
Check DC: 5 - Dis - (1d6)
(1) = 1
Check DC: 5 - Dis - (1d6)
(2) = 2
Nov 18, 2022 2:03 am
I am not sure of the status of the other player but they are MIA for now. If you are looking for teaming up I can open the game to others. I have invited a couple but got no responce . I am hesitant to create a recruitment thread as I do want to keep this for those new to RPG, PBP, GP, or at least TinyD6
Nov 18, 2022 11:57 am
That makes sense. I don't desperately feel a need to team up - Eddisham is not afraid to run away from danger.
Nov 19, 2022 3:57 pm
How do you wish to proceed? Solo, npc partner, recruit another player.
How do you feel about working with newcomers that may come to learn?
How do you feel about working with newcomers that may come to learn?
Nov 19, 2022 4:24 pm
Only one problem with that
Adam's Family says:
Wednesday – "This is my costume. I'm a homicidal maniac. They look just like everyone else." Morticia Addams – "It's hideous!"Nov 19, 2022 4:25 pm
I created a thread in the tavern we will be if we get any traffic. In the meantime you can explore the base
Nov 20, 2022 6:02 pm
Since you finish the basic intro "session" start thinking about character developments. Do you want to gain additional weapon group proficiency, a single weapon mastery, or an additional Trait? Let me know when you decide and we will work it into the story at some point.
Nov 24, 2022 5:18 am
Quote:
Too-true Mirror. The first time someone looks in it, they must Save or lose a turn in reflecting on the personal qualities and flaws that the mirror reveals.Nov 30, 2022 1:10 am
You feel a dark power shroud the future. A thread of unease and dread enters your heart
Dec 2, 2022 1:36 pm
Have you figured out what you would like for your next Trait?
I would suggest a magic upgrade. the basic spell-touched it single target only 1 point of damage or 1 affect. With an enhanced magic you pick a theme and select 3-5 spells with more power. More spells have greater versitility while fewer spells have more power.
I would suggest a magic upgrade. the basic spell-touched it single target only 1 point of damage or 1 affect. With an enhanced magic you pick a theme and select 3-5 spells with more power. More spells have greater versitility while fewer spells have more power.
Dec 2, 2022 1:40 pm
I might leverage some stuff from there. Need a minute though. And of course subject to your approval.
Dec 2, 2022 1:44 pm
Hm. What about this?
A sly and tricksome discipline of eerie magic mastered by mages of Fey and Goblin Heritage.
♦ Aura Blight: Test to perform a spectral attack on a mortal target’s soul, causing them to lose access to one random Trait until 1d6 sunrises. Test with Disadvantage to choose the Trait. Only one target at a time may be blighted.
♦ Elfin Fade: Test to disappear completely from sight. Test with Disadvantage to either hide from all natural senses or to hide yourself and one or two companions you are touching.
♦ Faerie Favor: Test to charm a sapient creature into performing a single simple task for you. Task may not directly harm the target. A successful Save Test by the target restores free will, but the target will still suffer Disadvantage on any Test against you until next moonrise.
♦ Ley Line: Test to identify a nearby (within bowshot) current of arcane power. For the next 1d6+1 turns, you gain automatic Focus on all magical attacks if you are standing on the current.
Micronomicon p. 34 says:
Golamora School of MagicA sly and tricksome discipline of eerie magic mastered by mages of Fey and Goblin Heritage.
♦ Aura Blight: Test to perform a spectral attack on a mortal target’s soul, causing them to lose access to one random Trait until 1d6 sunrises. Test with Disadvantage to choose the Trait. Only one target at a time may be blighted.
♦ Elfin Fade: Test to disappear completely from sight. Test with Disadvantage to either hide from all natural senses or to hide yourself and one or two companions you are touching.
♦ Faerie Favor: Test to charm a sapient creature into performing a single simple task for you. Task may not directly harm the target. A successful Save Test by the target restores free will, but the target will still suffer Disadvantage on any Test against you until next moonrise.
♦ Ley Line: Test to identify a nearby (within bowshot) current of arcane power. For the next 1d6+1 turns, you gain automatic Focus on all magical attacks if you are standing on the current.
Dec 2, 2022 2:10 pm
Good point, thanks I'm still new to this so missed that
The school of magic looks cool but I think I still shorten the duration of many of the effects. I will try to get the final back to you this weekend
The school of magic looks cool but I think I still shorten the duration of many of the effects. I will try to get the final back to you this weekend