Character Creation

Dec 19, 2022 4:06 pm
Stat1 - (4d6H3)
(2114) = 7

Stat2 - (4d6H3)
(2523) = 10

Stat3 - (4d6h3)
(3331) = 9

Stat4 - (4d6h3)
(2442) = 10

Stat5 - (4d6h3)
(1645) = 15

Stat6 - (4d6h3)
(4365) = 15

Here is your frst set, you may roll a second set and choose the one you prefer.
Dec 19, 2022 7:13 pm
Character submitted :)

Rolling 2nd set just for giggles 😃

Rolls

Stat1 - (4d6H3)

(3413) = 10

Stat2 - (4d6H3)

(5636) = 17

Stat3 - (4d6h3)

(4436) = 14

Stat4 - (4d6h3)

(4324) = 11

Stat5 - (4d6h3)

(1115) = 7

Stat6 - (4d6h3)

(1226) = 10

Dec 19, 2022 7:59 pm
Just for giggle, just for giggle ! It seems to be better than the first one.
Dec 19, 2022 8:25 pm
It's only slightly better, so I'm going to stick with the first one lol
Dec 19, 2022 11:52 pm
Slightly better, with a 17 and only one negative stat, for me it isn't slightly. But you do as you please, if you want to change you can, if you don't want you don't.

There isstill some people who must finish their characters, so you still have plenty of time.
Dec 20, 2022 6:37 am
Ok, I switched.

Str 16 = 14 + 2 (originally 15 + 2)
Dex 10 (unchanged)
Con 12 = 11 + 1 (originally 9+1)
Int. 7 (unchanged)
Wis 17 (originally 15)
Cha 10 (unchanged)
Dec 20, 2022 2:09 pm
Nog is validated for level 1.
Element missing: deity you serve, age height and weight.

I made 2 update on your sheet constitution is 13 (you had 12)
I added Seclusion in Note.

For reason behind seclusion we can roll 1d8 for the reason or come up with one
And we must roll 1d8 for trait, 1d6 for ideals, 1d6 for bonds and 1d6 for flaws
Dec 20, 2022 6:48 pm
So we are starting at lv 3? I wasn't sure, so I stuck with lv 1. Is it okay for me to take average for Hit points when leveling, in this case it's 5 for a d8?

I'll add the background information when I get a chance.

Is there a specific deity system or can I just choose any from the Players Handbook?
Dec 20, 2022 8:01 pm
Deity system is from player's handbook.

And correct for the die it is 5.
Dec 21, 2022 9:50 pm
Everything is up to lv 3. Diety selected, flaws etc done. I forgot about Nogs other stats though, he is around 33 years of age. Hight and weight I didn't get to yet.
Dec 21, 2022 9:56 pm
Nog is 6' tall and 252 lbs.
Dec 22, 2022 9:31 pm
Sorry, I just realized I never put down my proficiencies down. I'll add it when I get home, it's been a while since I made a character on here. I usually fill out a regular character sheet and then move it over.

I believe he's proficient in all armor, shields and simple weapon, as well as Herbalism kits. Languages are common, orc and I think Elvish (I have to check my sheet on that one).
Jan 5, 2023 6:10 pm
I'm doing a last round on characters info, and I am missing one extra language (came with hermit)

And what is your big discovery.
Jan 5, 2023 6:45 pm
Is there a race that we would encounter a lot? If not, I think Dwarvish is fine.
Jan 5, 2023 6:51 pm
Sorry totally forgot about the 2nd part. I didn't have anything in mind for it. I am fine with not really discovering anything, maybe he discovered that "Money doesn't bring one happiness, but it can relieve some of the sadness".
Jan 5, 2023 8:26 pm
Will let the discovery on the side for now.
Jan 5, 2023 10:22 pm
Without really knowing the plot or world of the game it's hard to make a discovery that's actually meaningful in my opinion.
Jan 5, 2023 11:22 pm
I found this demand quite challenging, I think it is a way to add a possible quest for a group ; but it is damn hard to find a good idea.
Jan 16, 2023 5:26 am
So you add one level to your character, and 1d100 for the number of minor magic object you own.
Jan 16, 2023 9:22 pm
I just saw the post. I'll have to wait till I get home to be able to update my character.

Rolls

Magic item(s) - (1d100)

(65) = 65

Jan 17, 2023 8:46 am
Ok lv 4 done, +1 to Con and Wis. So +3 Hp to old total from 21 to 24 then +7hp (avg 5 +2) for a total of 31 HP. 2nd lv spell slots +1 and another cantrip. Prepared spells increased from 6 (3 wis + lv) to 8 (4 wis + lv).

Just realized I was missing my lv 3 divine domain spells lol. And they happened to be spells I was going to add too lol.
Jan 17, 2023 11:27 pm
And you get 2 minor magic objects.
Jan 17, 2023 11:36 pm
Oh I get to choose them? I thought you were going to pick them lol. I'll have to look them up later
Jan 17, 2023 11:41 pm
No I was thinking that at level 4 you have some magic objects, since they are few, I let you pick them amongst uncommon magic items or +1 objects/weapons.
Jan 18, 2023 12:02 am
Oh ok, I thought +1 weapons weren't minor items. Do you mean I can choose any 2 that are uncommon rarity or lower?
Jan 18, 2023 12:12 am
Correct.
Jan 19, 2023 3:26 am
I will be getting the following magic items:
Boots of the Winterland (DMG p. 156)
Amulet of the Devout (Tasha's p. 119)

Let me know if these are acceptable.
Jan 19, 2023 9:21 am
I should have written it, but I woul prefer object not tunable. I will let you keep only one, your choice.
Jan 19, 2023 8:49 pm
In that case I'll keep the boots and get a wand of magic Missile instead
Jan 20, 2023 1:01 am
Great.
Jan 20, 2023 1:07 am
Ok, I changed it. I'll have to put the description of it I'm my character sheet when I get home. Also need to do it for my spells lol
Mar 2, 2023 11:37 am
What spells do you prepare for today ?
You are Cleric level 4, meaning you know 4 + 3(wisdom) = 7 spells you may choose from level 1 & Level 2 (you cannot cast level 2 spells with level 1 slot). Contrary to 3.5 the spell don't disappear after use, they only use up a daily slot.
Mar 2, 2023 8:59 pm
I should have 8 prepared spells, wis is a +4. I don't think I added the extra 1 for when my wis mod went from a +3 to a +4. I will keep the existing prepared spells (they are marked as prepared in the names) as is from my character sheet. I will add the 8th prepared spell when I get home. Not sure what my options are at the moment.

The spells marked (domain) are always prepared by the way, as they are from my cleric domain spell list.
Mar 2, 2023 9:40 pm
Yes Domain are always prepared.
And you have 8 spells.
Mar 2, 2023 9:46 pm
Yup, your right I recounted and I do have 8 prepared spells. I'm good to go then :)

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