Special and/or Restricted Equipment

Feb 15, 2023 6:25 pm
Name Type Description
3D Printed Plastic Gun Ranged (Special) Effective Range 1-10m; RS2; 5 rounds per clip; d6-2 damage, single. Very rare
Acumen Portable Ammo Foundry Tools Has 100 production slots; pistol rounds take 1 slot each and can be manufactured in 2 combat turns; pulse/sniper rifle/shotgun shells take 2 slots each and can be manufactured in 2 combat turns; may proload foundry with modifications; not portable and must be mounted to a vehicle or table. Rare
Antimatter Implosive Area Effect (Special) Causes a microscopic tear in the fabric of space-time, creating a momentary effect similar to a black hole. Anything within 5m is ripped to shreds in the transition and the hole seals itself. 10d6 x 1d6 and almost instant annihilation to the target
Auto-Loader Firearm Modification Gun reduced to RS0 for the first reload each mission, must be reset during downtime
Body Pocket Storage Small silicone pocket implanted beneath the skin to provide storage space for objects less than 10cm square. Physical detection of items in the pocket is at a Disadvantage
Bump Stock Firearm Modification +3 damage to burst; can only be installed on a pulse rifle
Ceramic Expanding Rounds Ammunition (Special) Designed to work in traditional weapons but go undetected by modern security scanners, these rounds are designed for close-quarter combat to go through armor and leave larger wound beneath. Standard d6 damage to AR and d6+3 to HP. Very rare
Ceramic Flechette Rounds Ammunition (Special) Rounds that separate into a small cloud of sharp, aerodynamic blades designed to shred unprotected flesh. d6+3 to HP. Very rare and outlawed
Ceramic Knife Melee (Special) Designed to work in every way as a standard metal alloy knife does but undetected by modern security scanners. Weapon breaks on a failure of 19 or 20
Depletee Uranium Core Armor Piercing (AP) Rounds Ammunition (Special) Reduces opponent's AR by 3, inflicts +2 damage against HP. Very rare
Enhanced Body Pocket Storage Second generation of Body Pocket that adds a thermal/x-ray-resistant material to hide stored items from machine detection as well as physical detection. Disadvantage to detect
Expended Magazine firearm Modification +50% rounds capacity
Exploding Rounds Ammunition (Special) +4 damage to HP, if roll 20 on burst explodes inside gun. Rare
Face Masker Tools (Special) Illusory head overing that confuses facial recognition software by changing the shape slightly each second. Disconcerting to anyone watching the person
Flash Guard Firearm Modification Reduce visibility when firing firearm (visual detection rolls are done at a Disadvantage); lasts for only 1 clip/load/magazine; cannot be installed on a mini-gun
Foundry Reloads Tools Reloads for the Acumen Portable Ammo Foundry; must be carried in a vehicle. Rare
Extreme Radiation Environment Suit Armor AR5/AP35; bulky, unwieldy suit that reduces movement by half and any and all skills requiring fine manipulation are at a Disadvantage to complete. Characters with the Armor trait may reduce this to No Advantage.
Flashlight Ray Gun Ranged Single shot energy weapon that does d6+2 damage; 1-10m range. RD3. Very rare
Frangible Rounds Ammunition (Special) Ammunition designed to disintegrate upon striking a hard target, used for close-quarters scenarios and on aircraft. Does d6-2 damage to AP and d6+2 damage to HP
Ice Pistol Ranged (Special) Effective Range 1-5m; RS1; 3 rounds per reservoir clip; d6 damage, single. Takes a full turn to form a bullet from the fluid reservoir
IR Dampened Stealth Armor Armor AR3/AP15; Lightly armored environment suit; Patchable. Black, non-reflective, wearer doesn't show up on IR scans
IR/UV Dampened Stealth Armor Armor AR2/AP10; Lightly armored environment suit; Patchable. Black, non-reflective, wearer doesn't show up on IR or UV scans
Laser Sight Firearm Modification Accuracy +1 when aiming
Lighter Flash Grenade Area Effect (Special) 1d3 area effect; 1/2 damage 3-8m; Save vs. Presence or be blinded for 1d3 turns. Very rare
Scope Firearm Modification Accuracy +1 when aiming
Small Grenade Launcher Ranged / Area Effect / Firearm Modification Effective Range 15-500m; RS3; 3 grenades per reload; damage depends on type of grenade; cannot be installed on a pistol or mini-gun
Stealth Armor Armor AR2/AP10; Lightly armored environment suit; Patchable. Lined to avoid detection on visual spectrum cameras or infrared. Disadvantage for Accuracy work unless trained in Armor
Steel Armor Piercing (AP) Rounds Ammunition (Special) Reduces opponent's AR by 1. Rare
Stock Firearm Modificatoin Accuracy +1 when aiming; can only be installed on pistol
Suppressor Firearm Modification Reduce firearm noise (auditory detection rolls are done at a Disadvantage); last for only 1 clip/load/magazine; cannot be installed on a mini-gun
Tungsten Armor Piercing (AP) Rounds Ammunition (Special) Reduces opponent's AR by 2. Rare
UV Dampened Stealth Armor Armor AR3/AP15; Lightly armored environment suit; Patchable. Black, non-reflective, wearer doesn't show up on UV scans

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