Next Adventures.

Feb 16, 2023 1:08 am
After Graduation Day, I'm thinking of running The Take.

After that, who knows...

But I must work on a little something including werewolves and Dr. Parasol...

What about Final Training At Picard Crater from the Quickstart Rules? Maybe I repurpose this? Perhaps use it to slightly modify The Armstrong Trap??
May 14, 2023 5:48 pm
The Take is pretty short (which is the point). I wonder if I can't expend it a bit, perhaps by requiring the players to contact Max Flynn instead of making it an option?

Also, perhaps add a few creatures (perhaps an alien slime) in some areas of Harvey's Eye.

The adventure seems to indicate the players might not necessarily have their environment suits (that and the enemies only have lowly pistols), but they need to be in space to enter the mines, so I'm not sure what's up with that...

What about the areas of the mines that are slashed? Are they meant to be unaccessible? The lack of doors to many of them might indicate that...

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