[ +- ] ACKS
Create character
XP:0/
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[table=ht]
Item|Stone
[_=Spear]|[_itm1=][_itm1x$=1/6]
[_=Javelin]|[_itm2=][_itm2x$=1/6]
[_=Chainmail]|[_itm3=4][_itm3x$=0/6]
[_=Shield]|[_itm4=1][_itm4x$=0/6]
[_=Woolen Clothing]|[_itm5=0][_itm5x$=0/6]
[_=Silver Arm Bands (25gp)]|[_itm6=0][_itm6x$=0/6]
[_=Sack, Small]|[_itm7=0][_itm7x$=0/6]
[_=Rope, 50ft]|[_itm8=][_itm8x$=1/6]
[_=Grappling Hook]|[_itm9=][_itm9x$=1/6]
[_=Hammer, Small]|[_itm10=][_itm10x$=1/6]
[_=Iron Spikes x12]|[_itm11=][_itm11x$=1/6]
[_=Wineskin]|[_itm12=][_itm12x$=1/6]
[_=Iron Rations, 2 weeks]|[_itm13=][_itm13x$=2/6]
[_=Hunting Dogs, x2]|[_itm14=0][_itm14x$=0/6]
[_=]|[_itm15=][_itm15x$=0/6]
[_=]|[_itm16=][_itm16x$=0/6]
[_=]|[_itm17=][_itm17x$=0/6]
[_=]|[_itm18=][_itm18x$=0/6]
[_=]|[_itm19=][_itm19x$=0/6]
[_=]|[_itm20=][_itm20x$=0/6]
[_=]|[_itm21=][_itm21x$=0/6]
[_=]|[_itm22=][_itm22x$=0/6]
[_=]|[_itm23=][_itm23x$=0/6]
[_=]|[_itm24=][_itm24x$=0/6]
[_=]|[_itm25=][_itm25x$=0/6]
Gold: [_gold=0]|[_coins1$=Math.floor(gold/1000)]
Silver: [_silver=0]|[_coins2$=Math.floor(silver/1000)]
Copper: [_copper=10]|[_coins3$=Math.floor(copper/1000)]
[/table]
Total Stone Carried: [_stone_carried$=itm1+itm1x/6 + itm2+itm2x/6 + itm3+itm3x/6 + itm4+itm4x/6 + itm5+itm5x/6 + itm6+itm6x/6 + itm7+itm7x/6 + itm8+itm8x/6 + itm9+itm9x/6 + itm10+itm10x/6 + itm11+itm11x/6 + itm12+itm12x/6 + itm13+itm13x/6 + itm14+itm14x/6 + itm15+itm15x/6 + itm16+itm16x/6 + itm17+itm17x/6 + itm18+itm18x/6 + itm19+itm19x/6 + itm20+itm20x/6 + itm21+itm21x/6 + itm22+itm22x/6 + itm23+itm23x/6 + itm24+itm24x/6 + itm25+itm25x/6]
)]/[_max_carry$=20+strmod]
[_encumbrance$=lookupBonus(stone_carried, 0,5,1, 5.01,7,0.75, 7.01,10,0.5, 10.01,max_carry,0.25, max_carry+0.01,999,0)]
Initiative | 1d6
|
Surprise | 1d6 |
[/abilities]
[img]https://i.imgur.com/OoCydGw.png[/img]
[color=" color: #000; background-color: transparent;position: absolute; left: 131px; top: 159px;"][_name=]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 131px; top: 179px;"][_class=]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 131px; top: 199px;"][_title$=lookupBonus(level,1,1,'Hunter', 2,2,'Raider', 3,3,'Maurader', 4,4,'Plunderer', 5,5,'Reaver', 6,6,'Bloodletter', 7,7,'Menace', 8,8,'Scourge', 9,9,'Warchief', 10,10,'Warchief, 10th level', 11,11,'Warchief, 11th level', 12,12,'Warchief, 12th level', 13,20,'Great Chieftan')]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 180px; top: 220px;"][_alignment=]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 372px; top: 212px;"][_level$=lookupBonus(xp,0,2599,1, 2600,5199,2, 5200,10399,3, 10400,20799,4, 20800,41599,5, 41600,84999,6, 85000,169999,7, 170000,289999,8, 290000,409999,9, 410000,529999,10, 530000,649999,11, 650000,769999,12, 770000,889999,13, 890000,9999999,14)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 100px; top: 100px;"][b]XP:[/b][_xp=0]/[_next_level$=lookupBonus(xp,1,1,2600, 2,2,5200, 3,3,10400, 4,4,20800, 5,5,41600, 6,6,85000, 7,7,170000, 8,8,290000, 9,9,410000, 10,10,530000, 11,11,650000, 12,12,770000, 13,13,890000, 14,14,'MAX LEVEL')]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 110px; top: 298px;"][_str=18]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 110px; top: 333px;"][_int=16]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 110px; top: 365px;"][_wis=14]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 110px; top: 399px;"][_dex=12]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 110px; top: 433px;"][_con=10]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 110px; top: 466px;"][_chr=8]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 262px; top: 339px;"][_hp=99]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 262px; top: 437px;"][_ac$=armor1_ac*armor1_worn+armor2_ac*armor2_worn+armor3_ac*armor3_worn+armor4_ac*armor4_worn]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 210px; top: 298px;"][_str_mod$=+d20bonus(str)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 210px; top: 331px;"][_int_mod$=+d20bonus(int)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 210px; top: 365px;"][_wis_mod$=+d20bonus(wis)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 210px; top: 399px;"][_dex_mod$=+d20bonus(dex)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 210px; top: 433px;"][_con_mod$=+d20bonus(con)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 210px; top: 466px;"][_chr_mod$=+d20bonus(chr)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 378px; top: 322px; font-size:10px;"][_exploration$=120*encumbrance]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 380px; top: 349px; font-size:10px;"][_combat$=exploration*0.333333333*encumbrance]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 380px; top: 378px; font-size:10px;"][_run$=combat*3*encumbrance]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 383px; top: 406px; font-size:10px;"][_climb$=combat*0.5*encumbrance]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 383px; top: 435px; font-size:10px;"][_stealth$=combat*0.25*encumbrance]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 383px; top: 464px; font-size:10px;"][_daily$=exploration*0.2*encumbrance]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 495px; top: 322px; font-size:10px;"][_petrification$=lookupBonus(level,1,1,15, 2,3,14, 4,4,13, 5,6,12, 7,7,11, 8,9,10, 10,10,9, 11,12,8, 13,13,7, 14,14,6)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 495px; top: 354px; font-size:10px;"][_poison$=lookupBonus(level,1,1,14, 2,3,13, 4,4,12, 5,6,11, 7,7,10, 8,9,9, 10,10,8, 11,12,7, 13,13,6, 14,14,5)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 497px; top: 386px; font-size:10px;"][_blast$=lookupBonus(level,1,1,16, 2,3,15, 4,4,14, 5,6,13, 7,7,12, 8,9,11, 10,10,10, 11,12,9, 13,13,8, 14,14,7)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 496px; top: 423px; font-size:10px;"][_staff$=lookupBonus(level,1,1,16, 2,3,15, 4,4,14, 5,6,13, 7,7,12, 8,9,11, 10,10,10, 11,12,9, 13,13,8, 14,14,7)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 500px; top: 455px; font-size:10px;"][_spell$=lookupBonus(level,1,1,17, 2,3,16, 4,4,15, 5,6,14, 7,7,13, 8,9,12, 10,10,11, 11,12,10, 13,13,9, 14,14,8)]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 530px; top: 322px; font-size:10px;"][_petrification_mod=]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 530px; top: 354px; font-size:10px;"][_poison_mod=]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 527px; top: 386px; font-size:10px;"][_blast_mod=]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 530px; top: 423px; font-size:10px;"][_staff_mod=]
[/color][color=" color: #000; background-color: transparent;position: absolute; left: 530px; top: 455px; font-size:10px;"][_spell_mod=]
[/color]
[abilities=Equipment]
[table=ht]
Item|Stone
[_=Spear]|[_itm1=][_itm1x$=1/6]
[_=Javelin]|[_itm2=][_itm2x$=1/6]
[_=Chainmail]|[_itm3=4][_itm3x$=0/6]
[_=Shield]|[_itm4=1][_itm4x$=0/6]
[_=Woolen Clothing]|[_itm5=0][_itm5x$=0/6]
[_=Silver Arm Bands (25gp)]|[_itm6=0][_itm6x$=0/6]
[_=Sack, Small]|[_itm7=0][_itm7x$=0/6]
[_=Rope, 50ft]|[_itm8=][_itm8x$=1/6]
[_=Grappling Hook]|[_itm9=][_itm9x$=1/6]
[_=Hammer, Small]|[_itm10=][_itm10x$=1/6]
[_=Iron Spikes x12]|[_itm11=][_itm11x$=1/6]
[_=Wineskin]|[_itm12=][_itm12x$=1/6]
[_=Iron Rations, 2 weeks]|[_itm13=][_itm13x$=2/6]
[_=Hunting Dogs, x2]|[_itm14=0][_itm14x$=0/6]
[_=]|[_itm15=][_itm15x$=0/6]
[_=]|[_itm16=][_itm16x$=0/6]
[_=]|[_itm17=][_itm17x$=0/6]
[_=]|[_itm18=][_itm18x$=0/6]
[_=]|[_itm19=][_itm19x$=0/6]
[_=]|[_itm20=][_itm20x$=0/6]
[_=]|[_itm21=][_itm21x$=0/6]
[_=]|[_itm22=][_itm22x$=0/6]
[_=]|[_itm23=][_itm23x$=0/6]
[_=]|[_itm24=][_itm24x$=0/6]
[_=]|[_itm25=][_itm25x$=0/6]
Gold: [_gold=0]|[_coins1$=Math.floor(gold/1000)]
Silver: [_silver=0]|[_coins2$=Math.floor(silver/1000)]
Copper: [_copper=10]|[_coins3$=Math.floor(copper/1000)]
[/table]
Total Stone Carried: [_stone_carried$=itm1+itm1x/6 + itm2+itm2x/6 + itm3+itm3x/6 + itm4+itm4x/6 + itm5+itm5x/6 + itm6+itm6x/6 + itm7+itm7x/6 + itm8+itm8x/6 + itm9+itm9x/6 + itm10+itm10x/6 + itm11+itm11x/6 + itm12+itm12x/6 + itm13+itm13x/6 + itm14+itm14x/6 + itm15+itm15x/6 + itm16+itm16x/6 + itm17+itm17x/6 + itm18+itm18x/6 + itm19+itm19x/6 + itm20+itm20x/6 + itm21+itm21x/6 + itm22+itm22x/6 + itm23+itm23x/6 + itm24+itm24x/6 + itm25+itm25x/6]
)]/[_max_carry$=20+strmod]
[_encumbrance$=lookupBonus(stone_carried, 0,5,1, 5.01,7,0.75, 7.01,10,0.5, 10.01,max_carry,0.25, max_carry+0.01,999,0)]
[/abilities]
[table]Initiative|1d6[_$=+dex_mod]
Surprise|1d6[_$=+dex_mod]
[/table]
[table=rolls]
[b]Weapon[/b]|[b]Attack[/b]|[b]Damage[/b]|[b]Ranged?[/b]
[_weapon1=Spear, 1H]|1d20[_$=+str_mod*(1-weapon1_isRanged)+dex_mod*weapon1_isRanged]|[_=1d6][_$=+(str_mod+barbarian_dmg_bonus)*(1-weapon1_isRanged)]|[_weapon1_isRanged$=0/1]
[_weapon2=Spear, 2H]|1d20[_$=+str_mod*(1-weapon2_isRanged)+dex_mod*weapon2_isRanged]|[_=1d8][_$=+(str_mod+barbarian_dmg_bonus)*(1-weapon2_isRanged)]|[_weapon2_isRanged$=0/1]
[_weapon3=]|1d20[_$=+str_mod*(1-weapon2_isRanged)+dex_mod*weapon2_isRanged]|[_=][_$=+(str_mod+barbarian_dmg_bonus)*(1-weapon2_isRanged)]|[_weapon2_isRanged$=0/1]
[_weapon4=]|1d20[_$=+str_mod*(1-weapon2_isRanged)+dex_mod*weapon2_isRanged]|[_=][_$=+(str_mod+barbarian_dmg_bonus)*(1-weapon2_isRanged)]|[_weapon2_isRanged$=0/1]
Unarmed|1d20[_$=+str_mod]|1d2[_$=+str_mod+barbarian_dmg_bonus]|-
[/table]
[table=ht]
[b]Armor[/b]|[b]AC[/b] | [b]Worn?[/b]
[_armor1=Chainmail]|[_armor1_ac=4]|[_armor1_worn$=1/1]
[_armor2=Shield]|[_armor2_ac=1]|[_armor2_worn$=1/1]
[_armor3=]|[_armor3_ac=]|[_armor3_worn$=0/1]
[_armor4=]|[_armor4_ac=]|[_armor4_worn$=0/1]
[/table]
[/abilities]