Spell Reader says:
You have spent years learning the true language of the arcane world, allowing you to read power-laced words from magic scrolls. You have mastered a few arcane words, inscribed into your talisman, that you can combine to craft spell scrolls with a successful test. Failure requires you to restart the time spent. Spells crafted only using mastered words test with advantage. The more words combined the greater the effect and the more costly the scroll and longer it takes to craft.
# Word | 1 | 2 | 3 | 4
|
Minutes | 1 | 10 | 90 | 900
|
Gold | 1 | 10 | 100 | 1,000 |
Perform a standard 2d6 Test to successfully read the scroll. When successfully read, the magic of the scroll takes effect, and the scroll turns to dust. If the Test is failed, the magic is not invoked and the scroll is unaffected.
Any spell crafted without using only these words will be at disadvantage and cost more. Attempts to craft scrolls or talismans for effects you have not mastered may fail wasting time and money. This is why most spell-readers will specialize in using the words they know and trade with others. Most cities or counties will have a spell-reader you can trade with.
Example words and talismans: Fire(combust), life(heal), conceal(advantage to hide), speed(increased movement), wind(dust devil), break(Rot wood), mend(repair a cracked vase), etc.
I will need to read over this, I am still fidling with balancing things, but dont see a problem. I will let you now later today on any changes