Jun 24, 2023 2:51 pm
AT THE END OF THE SESSION
At the end of every session, choose a character who knows you better than they used to. Tell that player to add +1 to their Hx with you on their sheet. If more than one character knows you better, choose at most two.
If no one knows you better, choose a character who doesn’t know you as well as they thought, or choose any character you want. Tell that player to take -1 to their Hx with you on their sheet.
Rolling Over Hx: Whenever your Hx with someone reaches +4, either during a session or at the session’s end, three things happen. First, reset it to Hx+1. Next, mark 1Xp. Finally, choose 1 of the following to ask or tell them:
• What’s a secret I’ve learned or realized about you?
• I’m more open to you than I was. You gain +1Hx with me on your sheet.
• Hey, I’m thinking of doing [x]. What’s your take? What do you suggest?
• What’s our next step? Let’s make a plan together for what comes next for us.
Whenever your Hx with someone reaches -3, reset to Hx-1 and mark 1Xp.
At the end of every session, judge for yourself: Are you satisfied with your place in the world?
If you’re not, get 1Xp.
If you are, cool. You can take it easy until something changes.
At the end of every session, judge for yourself: Does your Scavenge choice still hold true? If it does, get 1Xp. If it doesn’t, you have the option to change it now.
When you change your Scavenge, you can simply switch to the other option, or you can get with the MC to write a new Scavenge to reflect your current situation. Typically, you write the text and the MC assigns barter, but check with the MC to confirm.
At the end of every session, choose a character who knows you better than they used to. Tell that player to add +1 to their Hx with you on their sheet. If more than one character knows you better, choose at most two.
If no one knows you better, choose a character who doesn’t know you as well as they thought, or choose any character you want. Tell that player to take -1 to their Hx with you on their sheet.
Rolling Over Hx: Whenever your Hx with someone reaches +4, either during a session or at the session’s end, three things happen. First, reset it to Hx+1. Next, mark 1Xp. Finally, choose 1 of the following to ask or tell them:
• What’s a secret I’ve learned or realized about you?
• I’m more open to you than I was. You gain +1Hx with me on your sheet.
• Hey, I’m thinking of doing [x]. What’s your take? What do you suggest?
• What’s our next step? Let’s make a plan together for what comes next for us.
Whenever your Hx with someone reaches -3, reset to Hx-1 and mark 1Xp.
At the end of every session, judge for yourself: Are you satisfied with your place in the world?
If you’re not, get 1Xp.
If you are, cool. You can take it easy until something changes.
At the end of every session, judge for yourself: Does your Scavenge choice still hold true? If it does, get 1Xp. If it doesn’t, you have the option to change it now.
When you change your Scavenge, you can simply switch to the other option, or you can get with the MC to write a new Scavenge to reflect your current situation. Typically, you write the text and the MC assigns barter, but check with the MC to confirm.