Adventure Thread

Aug 13, 2023 8:30 pm
Quote:
Embers from a waning bonfire crackle and drift around an echoing cave, flickering on the jagged walls damp with condensation. You slowly wake, with no memory of who you are or how you got here. Light from the fire dances on a broken sword leaning against the cave wall, and the fire's smoke trails towards an opening to the East, masking the damp scent of the cave.
[ +- ] Bonfire
[ +- ] Broken Sword
[ +- ] Opening to the East
Aug 13, 2023 11:47 pm
Vidar stands and takes in his surroundings. He wonders what he has done for the gods to place him here. He picks up the broken sword figuring a damaged weapon is better than no weapon at all. He does not remember who he is but knows being afraid was not something to let stop you.With renewed courage he heads to the opening in the east and looks through seeing if he can find a way out of this strange cave.
Aug 14, 2023 1:02 pm
OOC:
Stats for Broken Sword: d3 damage, no skills, it takes up 1 inventory slot
Amidst the flickering firelight, Vidar's gaze falls upon a disconcerting sight. Two ragged emaciated forms, resembling men but drained of vitality, stagger languidly from one side of the cave to the other. With withered arms, they strike the jagged walls using ruined sword hilts. Their skin bears the weathered texture of faded leather, and the sharp sound of their hilt striking stone reverberates. Hollow eyes devoid of recognition fixate on him, yet their movements remain devoid of purpose.

The corridor ahead narrows and winds its way Northward. From his current vantage point he can see a tiny sliver of what is around the corner. It appears to be a door.
Aug 15, 2023 1:09 am
Vidar looks to see if he could sneak past them and if not sneak up on one and attack.
Aug 15, 2023 1:27 am
The forms move slowly from one side of the cave to the other without much interest in their surroundings with the exception of the occasional strike against the wall. It would be easy to wait until they are both facing one direction and slip past behind them. Alternatively it would be just as easy to sneak up behind either and strike them without them knowing.
OOC:
Sneaking past the forms does not require a roll. It will be an automatic success. Striking one of the ragged forms from behind will kill it.
Aug 15, 2023 7:01 pm
Not knowing what might be behind a door, he decides not to leave a potential enemy behind him.
Sneaking up to the closer form, he attacks it from behind. He is the ready to attack the next one hoping that if he works fast enough he will surprise both of them.
Last edited August 15, 2023 7:01 pm
Aug 15, 2023 8:43 pm
He moves stealthily toward the closer of the two ragged forms. The blade arcs downward, finding its mark with a muffled thud. The first form crumples silently, as if it were never truly alive. As his gaze shifts to the second form, he sees it continue its monotonous strikes against the wall, as if it were entirely unaware of the sudden shift in its surroundings. It does not react to or notice Vidar.

Vidar is positioned and ready to strike the second form without any resistance.

From this vantage point, he has a better view of the door at the end this corridor.
[ +- ] Stone Double Doors
Aug 16, 2023 9:40 pm
Vidar strikes down the next creature and then checks to see if he can find anything useful in the room

Once done with that he will check the door to see if he can discern anything about it.
Aug 16, 2023 10:06 pm
A quick scan of the surroundings reveals little of interest within the corridor itself. It seems this corridor served as a mere passage, devoid of any tangible clues or items of note.

The doors stand imposingly before him. The handles show signs of wear, their surface slightly smoother where hands have grasped them over the years. The textured surface of the doors, weathered by time, gives the impression that they have stood undisturbed for a significant duration.
Aug 16, 2023 11:26 pm
Vidar carefully and slowly open the door trying to make as little sound as possible.
Aug 17, 2023 12:04 am
The door opens easily and smoothly.

A rush of cold wind greets him, the sound akin to a shriek as it sweeps through the newfound chamber. The vastness of the chamber envelopes him, its ceiling sunken and jagged stalactites hanging precariously above. Gnarled stalagmites rise from the floor, collecting pools of green water that glimmer faintly in the dim light.

There is a shattered crater at the chamber's center. Within this indentation lie broken chunks of stone mingled with shattered, yellowed bones. Across the room is a set of doors (north). To his right is a high ledge (east), and to his left (northwest) is a cramped tunnel.
[ +- ] Doors
[ +- ] Ledge
[ +- ] Tunnel
Aug 17, 2023 12:24 am
Entering the room cautiously will require a DEX save (d20 less than or equal to your DEX)
Aug 17, 2023 1:28 pm
Vidar quietly slips through the door staying hidden as he goes.
Last edited August 17, 2023 1:29 pm

Rolls

Sneak - (1d20)

(3) = 3

Aug 17, 2023 3:25 pm
He remains shrouded in the shadows as he steps into the chamber, the sharp wind carrying the scent of the chamber's dampness. Looking upward to the obscured ledge reveals a hulking silhouette of a stone demon against the backdrop of the chamber's stark beauty. The demon's fiery eyes blaze in the dim light, a stark contrast to the surrounding darkness. It peers down into the cavern. Then it turns and walks away from the ledge.
[ +- ] Stone Demon
OOC:
Every couple of minutes that Vidar remains in this chamber will require an additional DEX save. In addition, any actions in this chamber with the potential of creating noise will require a DEX save.
Aug 17, 2023 7:14 pm
Not sure if his weapon will hold up against the stone demon and not willing to try to open the lock, he ops for the the tunnel,still moving stealthily as he can

Rolls

Sneak - (1d20)

(6) = 6

Aug 17, 2023 8:17 pm
He enters the cramped tunnel, his senses heightened by the flickering light that guides his path.

The sight that greets him is both haunting and comforting. Another bonfire with flames fed by charred bones. At the heart of the corridor, a rectangular flat stone cradles a wolfskin wrap, an enigma waiting to be unveiled.
[ +- ] Open the Wolfskin Wrap


There is nothing else here of interest. The corridor is relatively short.

Exits: South leads back to the Stone Demon's cavern. North leads to an open hollow from which dim, echoing sounds of water can be heard.
Aug 18, 2023 10:29 pm
Vidar overwhelmed by the information sits down at the fire. He remembers fighting to reclaim his throne that his cousin stole by subterfuge. The battle was going as expected and they were storming the great hall. victory was in his grasp as he faced his cousin in one on one combat,when he was again caught offguard when one of his own men stabbed him in the back. Swinging his axe he killed him but he knew the injury was fatal. His cousin laughed at him as the strength left him but he was able with one last bit of effort swinging his axe into his cousin. He then laid back ready to head to Valhalla.

He sits there thinking over these things at the bonfire wondering how he ended up here.
OOC:
After meditation he will head north to see what he can find. Axe in hand he wants to take on the demon but is still unsure of himself after seeing his own death.
Aug 18, 2023 11:49 pm
The narrow corridor leads into a broad cavern, the expanse of the chamber revealing itself under the curve of a high dome ceiling. The ceiling, adorned with an array of mushrooms and lichen, creates an otherworldly canopy that diffuses the light, casting an ethereal glow over the scene below.

A murky pool sits in the heart of the room. The air carries a pungent smell of dampness and decay.The steady dripping of condensation adds a rhythm to the chamber, as if the very walls exude the essence of water.

In the midst of this damp sanctuary, a dusty skeleton rests against the rough Eastern wall. It's skull lolling with one leg outstretched.

His attention is drawn to the murky pool's enigmatic allure. Its depths seem impossible to gauge, and the slick sides glisten with green algae. Amidst the uncertainty lies a hidden secret—the skeletal fingers of another unfortunate soul, barely visible, clinging to the pool's sides.
Aug 20, 2023 10:46 pm
He checks out the first skeleton and sees if he finds anything.

He the carefully goes for the skeleton by the water. Not trusting the water He keeps his battle axe ready.
Aug 21, 2023 1:35 am
As Vidar investigates the first skeleton, his movements stir an unexpected malevolence within the chamber. The skeletal form springs to life. Its bones creaking and cracking as it begins to stand. The second skeleton begins to emerge from the murky pool behind him, water cascading from its bony form. Both hold ash spears.

He has time to act before either skeleton is standing and ready to attack.
Aug 21, 2023 3:59 pm
Vidar attacks the skeleton on the dry ground figuring the one climbing put will take longer to be ready to attack

Rolls

Attack - (1d20)

(2) = 2

Damage axe - (1d8)

(4) = 4

Aug 21, 2023 6:56 pm
Responding with swift determination, Vidar's battle axe cleaves through the air with a resounding arc. The blade connects with the first skeleton's brittle form, inflicting a powerful blow that sends bone fragments scattering across the chamber. It staggers as it tries to rise.

Even as the first skeleton falters, the second skeleton remains determined. Water cascades from its bony form as it inches closer to standing position.

Vidar has time to act once more before either skeleton is ready to attack.
OOC:
In this system, attacks always land. You only need to roll a d20 if your performing a special action that requires a save.
Aug 22, 2023 12:39 am
Seeing that the skeleton has not gone down he swings again.

Rolls

Damage axe - (1d8)

(1) = 1

Aug 22, 2023 2:59 am
His attack inflicts further damage, leaving the skeleton visibly weakened as it readies its spear to strike.

The second skeleton, having finished getting out of the water, pulls back its spear to strike.
OOC:
Both skeletons are attacking with spears for d6 damage. You can choose to react before each strikes, but you’ll need to react to both attacks separately. Dodge is a DEX save to avoid all damage. Performing that action adds 1 fatigue to your inventory. Parry is a STR save to avoid all damage and then you make an immediate attack with damage advantage. However, if you fail the save the attacker has damage advantage against you. You can always choose to just take the damage.
Aug 22, 2023 5:23 pm
OOC:
Since this is new, I am going to take a chance and try to parry both attacks. the first set will be on the one I already attacked.
Vidar seeing himself outnumbered seeks to parry the incoming attacks and put down the first one at least so he can focus on the second one.

Rolls

parry - (1d20)

(15) = 15

Damage axe - (1d8)

(6) = 6

parry - (1d20)

(4) = 4

damage axe - (1d8)

(1) = 1

Aug 22, 2023 6:40 pm
As the first skeleton's attack unfolds with uncanny speed, Vidar attempts to parry the strike, his battle axe raised in a swift defensive motion. However, the calculated precision of the skeleton's assault proves to be more than he anticipated. The spear finds its mark.
OOC:

Vidar fails the first parry STR save. The skeleton rolls 2d6 and chooses the higher of the two for damage

Rolls

Spear Damage 1 - (d6)

(4) = 4

Spear Damage 2 - (D6)

(2) = 2

Aug 22, 2023 6:56 pm
The impact sends a jolt of pain through Vidar's form as the spear pierces his defenses.
OOC:
He takes 4 damage dropping his resilience from 5 to 1.
In a split-second decision, Vidar reacts to the approaching watery skeleton behind him. His instincts take over as he whirls around, using his battle axe to parry the incoming strike with deft precision.

With the watery skeleton momentarily thwarted, Vidar seizes the opportunity to launch a powerful strike. His battle axe cleaves through the air, landing with a bone-rattling impact on the skeleton's form. The force of the blow inflicts substantial damage. Despite the intensity of the strike, the skeleton still stands.

Both skeletons are still standing, but both are significantly damaged.
OOC:
Since the first parry failed, I used the two damage rolls you rolled for his second attack and chose the highest. Vidar dealt 6 damage to the second skeleton.

Vidar’s action is next. He can attack either skeleton, or perform any other reasonable action.
Aug 22, 2023 7:21 pm
Knowing he is on his last legs but so are the skeletons he decides to go all out on the first hoping to drop it and parry the second hoping it does not hit.
OOC:
Guess i am in trouble with another bad parry roll.
Last edited August 22, 2023 7:22 pm

Rolls

Damage axe - (1d8)

(5) = 5

parry - (1d20)

(19) = 19

damage - (1d8)

(1) = 1

Aug 22, 2023 9:58 pm
Vidar's axe comes crashing down on the first skeleton, its impact causing the brittle bones to crumble into a pile on the chamber floor."
OOC:
Skeletons reanimate on a roll of 1 on a d12.
As the battle rages on, Vidar's attempts at defense continue. However, when faced with the relentless assault of the remaining skeleton, his efforts falter. Despite his swift reaction and raised battle axe, the calculated strike of the skeleton proves too precise to counter.

Rolls

Reanimate - (d12)

(5) = 5

Spear attack dmg - 1 - (d6)

(6) = 6

Spear attack dmg - 2 - (d6)

(3) = 3

Aug 22, 2023 10:04 pm
The impact sends a jarring shock through Vidar's form.
OOC:
Vidar’s takes 6 damage. His resilience drops from 1 to 0. The remaining gets taken from his STR. It drops from 14 to 9.

He’s now taking critical damage. He needs to make a STR save with his current STR at 9. If he succeeds he’s still in the fight.
Aug 23, 2023 3:08 am
vidar feeling the pain works to stay upright and fighting

Rolls

str check - (1d20)

(6) = 6

Aug 23, 2023 3:08 am
Vidar with a last effort swings his axe at the skeleton hoping to take it down.

Rolls

Damage axe - (1d8)

(5) = 5

Aug 23, 2023 11:37 am
The force of the blow shatters the skeleton's form, its bones splintering and breaking under the immense power of the attack.

Rolls

Reanimate - (d12)

(8) = 8

Aug 23, 2023 12:06 pm
The air is thick with the echo of his triumph.

In the wake of his fierce blow, the chamber falls into an eerie stillness. The remnants of the once-menacing skeletons lie scattered across the floor. Among the scattered bones the discarded spears form a somber juxtaposition, a silent tribute to the battle that just transpired.

Beside him, the murky pool's secrets remain hidden, its waters too clouded to discern what lies beneath.

To the north, a corridor that bends toward the west, yet the bend is littered with a handful of arrows.

To the south, the familiar bonfire corridor.
OOC:

Ash spear (d6, 20’, 1 inventory): Ash wood shaft fitted with sharpened iron head, used for thrusting or throwing. Allows Vidar to use thrust ability.

Thrust (spear, 1 fatigue): Lunge forward to extend the range of your weapon and strike targets up to 10 feet away.

Vidar’s resilience will stay at 0 and STR 9 until he rests at a bonfire. That will fully recover both stats, however, the skeletons will reset back to their starting positions in the room if he does.

Aug 23, 2023 1:53 pm
OOC:
And the phrase "death does not come easy for Vidar" is evidently very true.
Aug 25, 2023 9:44 pm
Vidar takes a spear and tacks a drink of mead. Still wishing to investigate he carefully heads over to the pool and checks it out being careful
to note any dangers.
OOC:
Two questions. if I take the weapons of the skeletons and then go to the bonfire. Do they have the weapons again when if I go back into the room?
Can you throw spears for use as a distance weapon?
Aug 26, 2023 1:25 am
The familiar taste of the mead offers a brief respite, a moment of solace amid the shadows of the chamber.

He approaches the pool with caution and studies the murky depths with a discerning eye. The surface ripples slightly, the condensation trickling down into the pool, creating soft echoes of sound.

His careful examination reveals little clarity in the water. The murkiness conceals any secrets the pool may hold. Despite his scrutiny, no immediate threats reveal themselves, and the pool's tranquility seems undisturbed.
OOC:

Vidar’s resilience is restored back to 5.

The skeleton’s do come back with spears even if you take them. They also reset to their starting positions so you would be able to sneak past, attack them before they animate, or any other ideas you would want to try.

You can throw the spears as a weapon for d6 damage at a 20 foot range.
Aug 27, 2023 3:25 am
Knowing he is not far from a fire, He goes and investigates the water by first putting a spear into it to try and determine its depth.
Aug 27, 2023 1:33 pm
The spear is approximately 10 feet in length. Vidar extends it to its maximum reach, allowing the tip to make contact with the pool's bottom. As he maneuvers the spear within the pool, there is a palpable sense of something solid yet mobile at the bottom.
Aug 27, 2023 4:15 pm
Not wanting to press his luck he decides to head north and collect the arrows and both spears.
Aug 27, 2023 5:10 pm
After picking up the spears he progresses northward, approaching the corridor that bends eastward. As he halts at the bend, his attention is drawn to a scattering of broken arrows strewn across the ground. Casting a cautious glance around the corner as he picks up one that's still intact, his gaze settles upon a ragged bowman stationed at the far end of the corridor. This figure bears a resemblance to the earlier forms, but its eyes hold a glint of dim aggression.

Vidar's measured approach ensures he spots the bowman without triggering its attention. Along the corridor's length about halfway between the bowman and himself, he noticed a cramped alcove, offering the promise of shelter from the bowman's potential range.
Aug 29, 2023 3:27 am
Seeking to take the man down quickly he will rush to the spot for cover and then throw a spear at him.

Rolls

Dex check - (1d20)

(19) = 19

Aug 29, 2023 1:45 pm
The form, caught off guard by Vidar's sudden rush toward the alcove, fumbles to notch an arrow in time for a proper aim. Haphazardly, it lets loose an arrow just as Vidar's spear leaves his hand.
OOC:
Can you roll d6 for damage with the spear?
The cramped alcove provides just enough refuge to protect Vidar from the archer's arrows. Resting against a nearby wall is another wolfskin wrap.
OOC:
The archer attacks with damage disadvantage.

Vidar doesn’t require a DEX save because rushing to attack doesn’t require any additional skill on his part.

Rolls

Arrow attack 1 - (d6)

(2) = 2

Arrow attack 2 - (d6)

(2) = 2

Aug 30, 2023 3:56 pm
Throwing the spear.

Rolls

Damage - (1d6)

(3) = 3

Aug 30, 2023 4:10 pm
The archer's arrow whizzes through the air, its trajectory skewed by the suddenness of Vidar's actions. The projectile strikes Vidar with a glancing blow, the impact grazing his side and leaving a superficial, stinging mark.
OOC:
Vidar take 2 damage. His RES 5 -> 3
Simultaneously his spear with pinpoint accuracy, strikes the form with a resounding impact. The form reels under the force of the blow, its dim aggression replaced by a momentary vulnerability.

Rolls

Form STR Save vs 10 - Critical Damage - (d20)

(19) = 19

Aug 30, 2023 4:13 pm
The form's once-defiant stance crumbles to the ground dead, its body unable to withstand the devastating force of Vidar's spear.
Aug 30, 2023 4:15 pm
Vidar heads out with another spear in hand and goes over to investigate.
Aug 30, 2023 4:31 pm
Approaching the fallen form, Vidar's keen eyes take in the sight. The form lies sprawled across the floor with the bow still gripped in its lifeless hand. The pallor of its skin contrasts with the rugged surroundings. The Elm shortbow catches his attention, its craftsmanship surprisingly decent (2 inventory slot item, range 60', d6 damage). Only a handful of arrows, a mere 5, remain functional for use (arrows use 0 inventory slots).

Just beyond the form, the path extends southeastward. A fresh breeze wafts from that direction, carrying with it the delicate fragrance of blossoms.

There is little else of note in the immediate vicinity of the form.
Sep 8, 2023 4:14 pm
Vidar follows the path having the bow armed in case of danger and tries to move forward silently.

Rolls

stealth - (1d20)

(10) = 10

Sep 8, 2023 4:36 pm
OOC:
Bow allows Volley ability:
Volley (shortbow): Fire two arrows without hesitation – roll damage die twice (Fatigue)

Dire strike (i.e. critical hit): Fire another arrow and roll another damage die.
Carefully, Vidar continues down the path. As the corridor opens up, it reveals a lush grotto bathed in radiant sunlight. The air is filled with the invigorating aroma of apples and honey. At the heart of this natural wonder stands a colossal, ancient tree, its gnarled branches stretching high above the cave's stone walls and into the open sky.

The tree's verdant leaves cradle brilliant red apples, suspended like precious gems amidst the sea of green. A hooded woman tends to the tree with a gentleness that befits the surroundings. She holds a wooden basket, and her movements are methodical as she gathers the ripe apples and places them carefully into her basket.

Small and frail, her form stooped with age, she turns to greet Vidar. Her simple white cloak, its hood drawn around her head, conceals much of her features. Her voice, soft-spoken and carrying an antiquated dialect, complements her piercing eyes.

"Hello," she says with a smile, "I don't often have visitors, or maybe I do. I get lost in thought while tending the apples
Sep 9, 2023 11:30 pm
Well met, I have to say this tree is a wonder though I do not know where I am being transported here by unknown forces after what I could only say my death.
Sep 10, 2023 4:10 am
She raises her arm, gesturing towards the towering tree and in an aged voice says. "Yes, this tree is a wonder. It bears Idunn's apples. I am merely its caretaker." With a gentle smile, she plucks one apple from her basket and offers it to Vidar. "Here, take this and eat."

"As for your fate," she continues, her gaze thoughtful, "it must be tangled, lost in the skein of existence. That, my dear wanderer, is a question only the Norns can unravel. Be cautious not to wander aimlessly for too long, for without a guiding thread, you risk becoming an empty husk, a mere shadow of your self."
Sep 11, 2023 1:32 am
He takes the apple tentatively and looks at it before committing to a bite. He then does take a single bite to see how it effects him covering it by speaking again, I do not wish to wander but since I do not know what lies ahead I must take each stride with care. To return to where I came from is my goal. It is finding the way that must be made known.

If nothing seems wrong after the bite of the apple he will eat more.
Sep 11, 2023 1:36 pm
As the sweet and crisp flavors wash over him, he feels a renewed vitality coursing through his body. With each bite, his strength and well-being steadily improve until he finishes the apple. At that moment, he senses a complete restoration of his physical and mental faculties; all his stats are fully recovered.

She nods with understanding as he speaks, her hooded gaze never leaving his face. "I cannot predict the path you'll tread, wanderer, nor can I assure you that any of the remaining Gods will offer guidance. All I can offer you is this counsel: Ahead lies peril, as I'm sure you've already discerned. To depart from this place, you must confront the demon, and beyond that, your journey to rediscover your fate awaits. Be vigilant, for escape is the first step toward revealing your destiny."
Sep 13, 2023 4:18 pm
I thank you for your words and the gift of the apple.

Vidar begins to look around the grotto and sees what exits there are if any besides the one he cam from.
Sep 14, 2023 2:13 am
There is an exit south. Walking over to the exist Vidar can see that it leads into an arched tunnel. The rocky terrain inside forms a crude natural staircase, obscured in heavy shadow. The path climbs further up. Halfway in the tunnel a crumpled form lies in a heap. Clothed in tattered garments, it appears lifeless, curled protectively around a spear.

Just beyond the lifeless heap is the beginning of a shallow include. Broken and shattered bones lie at the base of the incline.
Sep 19, 2023 1:37 pm
OOC:
Here is a map of the tunnel.
https://i.imgur.com/QhKL35D.png
Sep 19, 2023 10:03 pm
Vidar approaches the lump with his axe out and poke it with it.
Sep 20, 2023 1:39 am
The lump stirs suddenly, revealing itself to be one of the shades he encountered earlier feigning death. Much like the bowman, this shade's eyes brim with anger and aggression. It wields a spear and thrusts it at Vidar.
OOC:
How does Vidar respond to the spear attack
Sep 22, 2023 11:43 pm
Vidar knowing he is going to get hit strikes the shade

Rolls

Damage - (1d8)

(5) = 5

Sep 23, 2023 12:12 am
The shade's spear strikes Vidar first, inflicting harm upon him. However, Vidar responds swiftly, bringing his axe down with tremendous force upon the figure, leaving no doubt that it is now dead and devoid of life.
OOC:
Vidar’s resilience drops from 5 to 4.

Rolls

Figure Spear Attack - (1d6)

(1) = 1

Sep 24, 2023 1:53 am
Vidar searches the body and sees if he can find anything.
Sep 24, 2023 12:46 pm
Vidar conducts a thorough search of the fallen figure, seeking any valuable items. However, all he discovers is a set of ragged garments draping over the desiccated, weathered skin of the form. In its grasp rests an ash spear, similar in make to the two that Vidar already possesses.
OOC:
I'm assuming Vidar continues onward, if he does read the description below. If not, let me know.
[ +- ] Vidar Continues Onward

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