Barley's Trials

Oct 4, 2023 12:32 pm
You push open the heavy double doors to reveal a rough cavern beyond with nine passageways. In front of each hovers a dimly glowing object. Stepping further into get a better look the doors behind you close, sealing you in.

In front of you the items glow brighter revealing themselves to be sword, shield, ax, robe, belt, cloak, boots, dagger, wand, pipes, ring, gauntlets, pendant, and rod. Silence settles over the cave as you look around, examining the area. With nothing else to act upon you choose one of the paths and set off down the tunnels passage.
Oct 4, 2023 12:53 pm
Walking along you see faint light up ahead and soon come to a closed door blocking the passage. On the door are 36 crystals that glow with the colors of the rainbow, each a different color. As you look at the door you note that the crystals twinkle, with a single crystal lighting up slightly brighter than the other.
OOC:
This is a puzzle lock. Explain different approaches Barley will take to try to open the door. Add rolls with each skill, ability, or random act. At least 1 roll
Oct 4, 2023 4:08 pm
Barley stairs at the Rainbow Matrix, trying to figure out a common sequence in the twinkling. He turns his head, to see if they continue to twinkle out of the corner of his eye.
OOC:
Ok, first roll will be to determine some sort of pattern to the light twinkling. The second roll will be to see if the pattern of colors change once the twinkling stops.
He then thinks back to the old stories, specifically the story about Terra the Wise and the Wizard's Tower. Wasn't there a magic door in it with a similar lock?
OOC:
Fail safe if the first two rolls don't work.
After gathering information, Barley uses his psychic abilities to try and telekinetically push each gem, ending with the brighter crystal in the center.

If that doesn't work, Barley will turn to his side and push the pattern.

Finally if all else fails, Barley will flick his finger creating a little flame and hold it up to the center gem. Hoping to refract the light into all the other gems on the wall. Perhaps, if he can refract the light into all of the gems, the door will unlatch.
OOC:
Worth a shot?

Rolls

Try to determine if there is a sequence to the twinkling - (2d6)

(16) = 7

Are the colors different on the stopped pattern - (2d6)

(65) = 11

Scholar background: Is there useful info in an old story - (2d6)

(43) = 7

Psychic - Telekinetic push button sequence - (2d6)

(22) = 4

Psychic - Telekinetic push button sequence turned to the side - (2d6)

(15) = 6

Psychic - use flame for the Refracted light gambit. - (2d6)

(55) = 10

Oct 5, 2023 4:06 am
As you watch the flickering light you notice there is a pattern periodically but then it changes up. Studying it longer you get the feeling you are not quite reading it correctly. Thinking back you ponder puzzles, riddles, match, geometry, and then thinking of the pipes your mind goes to music. This yo uralize is the key. This appears to be a type of magical sheet music. As you tap the crystals telekinetically each emits a note. Following the pattern you soon lean the short bit that is repeated and even "play" the lights by tapping them after they twinkle. the song is quite lively and soon you find yourself humming along for the chorus. And to this the door opens.

Bard
Beyond the door is a comfortable parlor with a refined, aged, elven lady. She sits strumming a lute. Come sit, join me. and gestures to a comfortable looking chair. I am glad some one has found our little games once again. Now tell me dear what prompted you to choose my pipes?.
Oct 6, 2023 4:33 pm
Barley nods his head in greeting, "I suppose a chance to talk to you. I'm a scholar and a collector of tales. The bardic tradition is famous for it's songs of deeds both heroic and small. If only I could bend an ear and listen to some of your ballads.

However, that's not what you asked.

Why the pipes? We are not the only creatures that sing, nor are we the only creatures that have a tale to tell. The pipes could recreate the grand traditions of the sky with their bird song.

How does one recount those tales if one does not have an tool on which to translate them?"


He sits down beside the Elven bard. Malachi appears at his side and starts to weave around both their feet. Periodically rubbing his head on their legs.
Last edited October 6, 2023 4:34 pm
Oct 7, 2023 4:06 pm
The lady seems pleases with your answer and you spend the remainder of the day talking as she recounts some of her and her companions tales. Some she shared in idle chatter, some in formal prose, some in song, and some with illusions to create grand spectacles as she recounts the story. As some point in time a table appeared with food and drink allowing you to eat and drink in turn as the other shares their stories.

Bard
Get some rest in the morning I will send you forth to find a story or two of your own. Should you prove worthey I will send you to another story. Should you prove unworthy I will simply return you to the entry chamber. But be warned these trials are of the world and as such the danger is real. Your task will be to find a story worth telling and "helping" it to a satisfactory ending.

She leads you down a short hall to a private bedchamber where you rest well for the night. In the morning you have another chat before she sends you out to find a great tale in need of a witness and helping hand. The cavern tunnel ascends to what looks like a sewer. The first grate you pass lets you overhear several people chatting about the conditions of the town and the hardship they must suffer due to their new lord. One voice seems oddly out of place. The voice is male and sounds younge though much more refined than the others he talks with. You pause to listen but soon the discussion is disrupted by the arrival of a patrol and to speakers all scatter. You soon find a way up from the sewers and use a nearby pump to clean you unfortunate boots a bit. Luckily the passage was spacious enough that they were the only thing to truly suffer the indignities of you subterranean path.
OOC:
OK, this is a bit more of a challenge for me so we will see how this goes. Feel free to add elements to the story that you feel might make it interesting or challenging. Add rolls when you feel Barley might struggle and the consequences can have adverse results. I will add things as I see fit but if you want to take this time to do your own story telling that is fine as well.
Oct 7, 2023 4:58 pm
Barley finishes cleaning his boots and starts to look for an exit. As he does, he catches a bit of the guards' conversation.

"This mud is terrible", growls one of the men.

"At least it stop raining.",says the other.

"Aye. Thanks to our good lord, we didn't have to be out in it.", says the third as Barley begins to move away from the grate.

A short distance later, he sees light coming from a rusty gate door. Barley pushes it open and steps through…

Brilliant sunlight makes him squint and he raises his hand to block it. When his eyes adjust he finds himself in a shallow ditch. A stream of putrid water flows down its center, lapping lazily against filthy brickwork. To his left, a dodgy ladder leads to the street above.

Cautiously, he climbs the ladder and finds himself on a cobblestone street.

"Cobblestone? Interesting.", thinks Barley,"Too bad the buildings are in such disrepair."

The street runs North to South and is lined with once grand buildings. However, the stone work is.crumbled either due to neglect or age. In front of him is a narrow alley, and he takes it, being careful not to touch the soot stained walls.

Soon, he hears voices ahead, one of them doesn't match the other. It.is young and has a noble voice.

Barley listens closely to the conversation…
OOC:
Ok, so here we go! 😊
I'm going to roll to.see if the guards notice and follow me for whatever reason, because that might be fun, and I'm going to roll to listen in unnoticed. Try to figure out if the young noble is altruistic or not.
Last edited October 7, 2023 5:18 pm

Rolls

Did the guards notice Barley and follow? - (2d6)

(14) = 5

Listening in to figure out more about the situation - (2d6)

(44) = 8

Oct 8, 2023 12:35 am
OOC:
I just realized I.misread and thought I was still in the sewer witnessing the guards talk. That's totally my bad. this is an addedum. The rolls are in the previous post. Sorry for the confusion.
Cautiously, he climbs the ladder and finds himself on a cobblestone street.

"Cobblestone? Interesting.", thinks Barley,"Too bad the buildings are in such disrepair."Barley listens in to the guards as he cleans his boots.

This mud is terrible, growls one of the men.

"At least it stop raining.",says the other.

"Aye. Thanks to our good lord, we didn't have to be out in it.", says the third eyeing Barley and turning up his nose.

Barley keeps his head down and observes the street.

It runs North to South and is lined with once grand buildings. However, the stone work is.crumbled either due to neglect or age. In front of him is a narrow alley, and he takes it when the guard turns, being careful not to touch the soot stained walls.

Soon, he hears voices ahead, one of them doesn't match the other. It.is young and has a noble voice.

Barley listens closely to the conversation…
Last edited October 8, 2023 12:37 am
Oct 9, 2023 2:46 am
OOC:
Clarification
1 cave from the bard
2 sewers, with small openings above (missed detail may have caused confusion)
3 in sewer hear conversation from above
Quote:
The first grate you pass lets you overhear several people chatting about the conditions of the town and the hardship they must suffer due to their new lord. One voice seems oddly out of place. The voice is male and sounds younge though much more refined than the others he talks with. You pause to listen but soon the discussion is disrupted by the arrival of a patrol and to speakers all scatter.
4 you are in the sewares when the guards breaking it up the conversation on the street overhead
5 you exit sewer
Conversation says:

Location: A patio outside a bustling tavern in a small city.

Characters:
Commoner 1 (C1): A weary, middle-aged man with a mug of ale.
Commoner 2 (C2): A woman in her thirties tired from a day's work.
Commoner 3 (C3): A young man with a defiant tone, a bit rough around the edges.
Noble Youth (NY): A sympathetic young noble with a reputation for wanting to help the common folk.

Conversation:

C1: (speaking in hushed tones) Have you heard 'bout that young noble, Lord Alaric?

C2: (nodding) Aye, heard he's been tryin' to make changes in the city. Wants to cleanse the city of the dark priest , they say.

C3: (scoffs) Don't believe it for a second. Nobles like him, they don't care 'bout the likes of us.

NY: (approaching their table, kindly) Good evening, my friends. I couldn't help but overhear your conversation. I assure you, I'm genuinely concerned about the troubles plaguing our city.

C1: (cautiously) Well, I heard Alaric's been speakin' up against the tax hikes at court and some of the darker practices taken up by the Dark Temples.

C2: (raising an eyebrow) That's a strange move for a noble. What's his aim?

LA: (smiling) I cant say for sure but I am familiar with his son. He seem concerned about the suffering in our city, and wants to make a difference. But he can't do it alone. Alaric need our trust and support.

C3: (grinning) Maybe he's finally seen the light and wants to make amends for all the gold they've taken from us!

C1: (shaking his head) I wouldn't trust him too quickly. Nobles have a way of changin' their tune when it suits 'em.

Free of the sewers and using a bit of his mental abilities to wash the stench from him Barley looks around the small city wondering what he should do next to "find a story worth telling and 'helping' it to a satisfactory ending". Obviously there are some tensions in the city that are not felt only by the poor and oppressed in the young noble or merchants son is an indicator.
OOC:
Suggestions : describe how you want to search for the story. Types of locations you visit. Types of people you talk to or listen to.
Oct 9, 2023 5:40 pm
OOC:
Thanks for the clarification and listing out the npcs. I think I'm going to find out more about these dark priests instead of immediately exploring the city. Taking down a dark priest sounds fun. So, I'm not going to do too much wandering at the moment.
Reaching out his spirit, Barley grasps hold of their accent. Doing his best impression of a working man, he approaches the table and says, "What's this about a dark priest? From up the river aways, I'm new in town."

Barley spits on the ground and gives an easy smile. "Looking for work, the kind that needs a hard man. You wouldn't happen to know anyone hiring? Maybe those priests?"

He looks at the noble youth and thinks, "Ok son, I'd like to help you if I can. If you give me permission, we can talk like this."

"Who's this one here, all done up in his finest?" he says with a snear.
OOC:
Flavoring the spiritual trait a little bit. I'll roll for acting. I'm hoping to get more out of both sides of this conversation. My idea is to infiltrate the priesthood while working for the noble.
Last edited October 9, 2023 8:38 pm

Rolls

Putting in a tough guy act - (2d6)

(16) = 7

Oct 10, 2023 1:24 am
The men, including the youth who wears simpe cloths though of an obvious better quality, give Barley an odd look.
One of the older men sneers at your comment. Work for the dark priest at your risk. Many people who go looking for trouble find it elf.

Another growls at you Honest men don't tollerate your kind for long and vagrancy is aginst the law. Off with you before we call the watch.

The simplehonest radesmen don't seem to appreciate this brash elven ruffian swagering into their midsts. The youth gives you an odd look but keeps his head. Those who need to know my name do. You do not. I suggest you find work or lodgings before dark lest you be mistaken for trouble and taken to the mines. You sence caution and vigilance as he looks you over then casually lookig around. You gain a vague sence of the youths mind, discipline and reason with a dash of passion burining under it all but under contrl, but no comunication is forthcoming.

The street is simple and clean and if not for the overheard conversation you would think this a happy and prosperous town. The patio the men sit at ajoins a tavern that serves a simple stew and ale lunch. Cups and bowls are scattered around the men but none is near the youth. Across the way are smal merchant shops and down the street you can see a wharehouse with wide doors and a brisk trafic of men goind in and out laden with various goods.

You succeed in your tough guy rutine but none of these men seem to appreciate it or want to talk with a stranger seeking after dark priests.
OOC:
You set yourself as an unwanted type to these men but how to get into thedark temple and prove to the youth or others your true intent without tipping your plan will take more work
Oct 10, 2023 10:52 am
Barely nods and walks down the street, "I was serious about helping you and Alaric with his dark lord issue. I'll be here at Sundown if you care to take me up on the offer." he thinks at the youth.

Then to himself,"Well, I didn't handle that well"

Barley stops in front of the warehouse amd watches the men for a minute.

"Good day, what are you hauling? Is the Fore man around? Looking for work myself."
OOC:
I'm hoping to see if Barley can catch anymore conversation about the state of this place before returning to the tavern.
Last edited October 10, 2023 3:08 pm
Oct 10, 2023 1:19 pm
The rough and burly men chuckle at the litle elf dressed in armor and bearing a sword at his hip. You hear a snide comment somewhere from the back about the "pretty boy down on his luck" followed by a chuckle. One of the larger men just grunts and shifting his load, a large crate, to one arm and points back and in. Foremens in back. The men get back to work joking about the"grand life of adventure" with heavy sarcasm and begin making small wagers about how long you will list and what you can carry.
Making your way into the dim interior and find the foreman shouting, not that anyone seems to be listening, at the wor crews moving freigh on and off wagons that sit out in the street. The foreman is a broad framed man, one of the largest in the warehouse you guess, but with an eaually expansive gut. Totally ignoring you he continues ordering the aparent chaos while ocasionaly lookig as a stack of papers in his hand that he make marks on from time to time.
Oct 11, 2023 5:42 pm
Barley positions himself to the side of the foreman, relaxing his stance. He clears his throat and with a loud clear voice says, "Excuse me, I'm looking for work. I can read and write as well as lift. You look like you.could use a hand."

Barley nods his head towards the covenants papers. "Not opposed to a little book keeping or manual labor."
Oct 12, 2023 1:04 pm
The man eyes you a moment New hands start out back and spits. Go se Tom, he'll give you something to do. and chuckles with malicious mirth

Heading out back you find a large open are with several wagons and more men. These look more ragged and based on the smell of the yard andcontents they are handling you may want to set aside yor cloths of burn them when you are done. Several men are working animal pens to one side next to what you assume to be a slaughter house as animals go in and men haul carcases out. Another section has buld materials, lumber, clay, straw, thatch, jars of tar, etc. and the last section has several wagons that are full of rough rock and coal. A large smelting shop takes up that side of the yard.

You easily locate Tom from the mutters of passing men and he turns out to be the nastiest looking man not working. Not the largest but definitely the one with the most scars. Walking up while dodging trafic you tell him you were sent to get work from him. The man grunt Slaughterhouse.
New guy get to muck it out
without even looking at you. Having helped dress animals hunted for food in the woods by the elves you look around and suspect the job to be the lowest nastiest one around. At the rate they are slaughering, skinning, and quatering the beast you assume they ammas quite a bit of materials and not all of it can be pocessed to sausage.

Walking over your fears are confirmed.
OOC:
Ok we dont need to go through this step by step and you get the picture. Heavy gross manual labor, with a side of new guy hazing.

Tell me the plan add a few situational interactions with rolls and we can get to the meat of the story :)
Oct 12, 2023 4:23 pm
OOC:
Ok, sounds good.

Here's what I was hoping to do. I want to gain as much information as possible about the underbelly of this town from the warehouse workers.

1. Who really controls this city. Is it the nobles, criminals, or dark priests? Are they in cahoots? I figure the rougher the person I ask, the more honest the answer, well honest to a point.

2. I would like to know more about the mines. Is there a way out of them in case I have severely bad luck? Someone in this terrible warehouse has to have done time, right?

3. Does anyone have ties to a criminal organization that I can leverage to gain access to the dark priests or whoever really controls their organization?

I'd be willing to bargain - I have 1 gold piece, and 97 copper after our initial trip to the shop when we gained new traits. I'd be willing to part with 20 copper.

After that happens, I want to return to the tavern and post up in the bar. Hopefully the young noble shows up.

I'll decide on further actions after I talk to the noble or not, OR I have an in with the dark priests. Either way, I need more information before I go storming the castle (or church).

Rolls

Do the manual labor - (2d6)

(12) = 3

Roll with the punches - endear myself to the workers with the jokes - (2d6)

(66) = 12

Ask question #1 - Who controls the city? - (2d6)

(24) = 6

Ask question #2 - Anyone escape the Mines? - (2d6)

(54) = 9

Ask question #3 - Does anyone have an in with the dark priests? - (2d6)

(11) = 2

Await for the Noble to return (if this is needed) - (2d6)

(65) = 11

Psionic sugestion to share information - (2d6)

(21) = 3

Oct 12, 2023 11:33 pm
OOC:
OK, the first 2 rolls are funy :)
Barleys background in scholarly activities mixed wiht his bardic asperations seem to have underprepared him for life as a dumb grunt. Within minutes you have slipped, stepped into a deep pot hole hiden under a pool of blood and generally gotten yourself filthy, smelly, and (quietly) longing for a bath. However your efforts dont go onrewarded. Not in coin, you get half pay for your pathetic attempts to work, but is a slight relaxation of the mens attitudes towards you.
Earning yourself the knickname "Tumblegut" for the amussing episode with some bovine intestine entangling you with the result being you looking more like a marionete that you would ever want to recall.

Amid the foul working conditions and loss of apatite, vegitarianism is sounding good now, you learn a few thing as "the new guy" ask about his new/future home.
Baron Toridel rules this city and as far as the eye can see. After the shatering the dark temples rose in prominance as they added the Barons father fight of the mosters left by the war. They also seem to have stronger spells and magic than the few priest of the light. Though the dark priest never do anything outright against the people or the Barony their preaching makes many nervous.
Escaping from the mines does not seem that hard. The trouble is staying free. With the Baron in control of the entire county ther is no place to hide. Or shouldn't be Tales have circulated with a few to many details about the mines for any to not believe a few have found friends and refuge. Not that any of the workers know anything about how that might be.
Any time the dark priests are brought up everyone denys knowing any but they all know some one who knows some one.

After a long days work, for 5 copperr, you have a cold dunk under a spout from a rain barrel. Weary you make your way back to the tavern you were at before but are turned away and sent to a reputable bath house. As you enter the steam and faint smells of lavender instanly parts you with all 5 of your new coin for a bath, your cloths washed, and a meal. The mens bath is full of steam and you rince again, at an attendants instanace and he hands you some harsh soap, before slipping into the large tiled bath. As you setle back and glance around you spot the noble youth slide into the bath several yards away. Though acting casual you can tell he is a bit nervous and his one guarded glance at you informs you he is curious but warry.
Oct 13, 2023 1:48 pm
OOC:
Well, Barley tried, he really did. :)

I know this isn't the same kind of bathhouse, but have you ever seen Maverick? There's a scene where the main characters are taking a bath, smoking cigars and drinking.

I'd like to think maybe these are roman style baths and Barley or whoever can get that kind of service? You did say meal :)

I don't know how many people are in these baths, but I'm going to order everyone drinks. I'm hoping it's not like too many people. I'm trying to put everyone at ease and show the noble that Barley isn't the ruffian that he pretended to be and does in fact have money (well sort of)
Barley starts to whistle and wash himself. He pauses, dunks his head, and hails the attendant."I'd love a pipe and drink before my meal, good man. In fact, drinks for everyone."

He then turns to the room and exclaims, "Lovely day today, isn't? A DRINK ON ME!", and sinks further down into his bath, closing his eyes.

Thinking, he reaches out to the noble,"Ready to talk about your Dark Priest problem? We can talk like this, if you give me permission, but I'd rather discuss business over a good meal."
Last edited October 13, 2023 2:29 pm
Oct 14, 2023 2:50 am
The bath room is not too large, though heavily obscured by the steam, and several voices cry out their appreciation as an attendant brings you your belonging so you can show the coin to cover the tab. Afterwards the room seems a bit merrier. During this time you not that the youth has a companion. An older tough looking man with a few scars that indicate he knows which side to hold the sword and usually makes sure his hits the other guy first. As things die back down the youth replies, in between comments to the older man. I am ready to listen. Your ability is a bit odd and many might assume it is from the dark temples. If you really with to talk, leave a few minutes after us and follow my man. Try to mug him and he will arrange your "safe" removal from the streets for our talk.

After that the the lad get to work cleaning himself for a bit before availing himself of a masseuse in a side stall. About 20 minutes after your little drink shenanigans the youth leaves and his "guard" leaves the baths to dress. You move to follow the instructions, though unsure about these arrangements. Following the man proves easy and after several minutes he takes a turn down a smaller more dimly lit street. Taking the cue you move in for the "attack" only to find the man is just as adept at barehanded fighting as your are. A silent exchange of pointer passes before the man suddenly suges with a power unknown to you. A pale nimbus suffuses his skin and his movements double, as does his strength, and you are left gasping for air as he removes his hand from your abdomen. Breath slow, well faught he murmurs to your bent over form before a blow to the back of your head turns the world black.

A dim light and relaxing waves of energy wake you to the touch of the old man. There, good as new. he says taking his hand away. The young lord will see you in a minute. But before that . .

Out of the shadows behind the old warrior steps a truly ancient woman. Raising a staff with a large crystal set into its top she murmurs a few words and you feel a pressure in your head. You feel fingers in inquiry slide into your mind searching for truth and memory.

Do you resist? Set up your reaction up to this point and attitude going forward when you meet the young lord
Oct 14, 2023 11:47 am
Surprise hits Barley as the man smashes his abdomen. Struggling with breath he thinks "I wasn't expecting a real fight."

A sudden flash of light fills his vision and everything goes dark as the warrior's blow crashes down upon his head.

What feels like only a moment later, he wakes staring up at the old man. "How long was I out?", he thinks followed by, "What have I gotten myself into too?"

The old man speaks and Barley barely has time to register the old man's words before he feels something prying at his mind.

In a knee jerk reaction, Barley panics and attempts to resist. This lasts only a moment. Once he sees the ancient woman, he relaxes. She has to be a mind breaker, a truly powerful psychic or mage. The young noble must be a lord to employ such powerful companions.

"You need not apply force old mother, I will not resist. I understand the caution, but I would have opened up willing if you have but asked."

Barley feels it is better to take caution when approaching the noble in future conversation, and is taking a gamble he is not actually in the priests employ. The noble appears to be more than he seems...
OOC:
Barley isn't resisting really. That line is just flavor. He's an open book and genuinely wants to help.
How much money for the drinks?
Last edited October 14, 2023 11:50 am
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