Barley's Trials

Oct 4, 2023 12:32 pm
You push open the heavy double doors to reveal a rough cavern beyond with nine passageways. In front of each hovers a dimly glowing object. Stepping further into get a better look the doors behind you close, sealing you in.

In front of you the items glow brighter revealing themselves to be sword, shield, ax, robe, belt, cloak, boots, dagger, wand, pipes, ring, gauntlets, pendant, and rod. Silence settles over the cave as you look around, examining the area. With nothing else to act upon you choose one of the paths and set off down the tunnels passage.
Oct 4, 2023 12:53 pm
Walking along you see faint light up ahead and soon come to a closed door blocking the passage. On the door are 36 crystals that glow with the colors of the rainbow, each a different color. As you look at the door you note that the crystals twinkle, with a single crystal lighting up slightly brighter than the other.
OOC:
This is a puzzle lock. Explain different approaches Barley will take to try to open the door. Add rolls with each skill, ability, or random act. At least 1 roll
Oct 4, 2023 4:08 pm
Barley stairs at the Rainbow Matrix, trying to figure out a common sequence in the twinkling. He turns his head, to see if they continue to twinkle out of the corner of his eye.
OOC:
Ok, first roll will be to determine some sort of pattern to the light twinkling. The second roll will be to see if the pattern of colors change once the twinkling stops.
He then thinks back to the old stories, specifically the story about Terra the Wise and the Wizard's Tower. Wasn't there a magic door in it with a similar lock?
OOC:
Fail safe if the first two rolls don't work.
After gathering information, Barley uses his psychic abilities to try and telekinetically push each gem, ending with the brighter crystal in the center.

If that doesn't work, Barley will turn to his side and push the pattern.

Finally if all else fails, Barley will flick his finger creating a little flame and hold it up to the center gem. Hoping to refract the light into all the other gems on the wall. Perhaps, if he can refract the light into all of the gems, the door will unlatch.
OOC:
Worth a shot?

Rolls

Try to determine if there is a sequence to the twinkling - (2d6)

(16) = 7

Are the colors different on the stopped pattern - (2d6)

(65) = 11

Scholar background: Is there useful info in an old story - (2d6)

(43) = 7

Psychic - Telekinetic push button sequence - (2d6)

(22) = 4

Psychic - Telekinetic push button sequence turned to the side - (2d6)

(15) = 6

Psychic - use flame for the Refracted light gambit. - (2d6)

(55) = 10

Oct 5, 2023 4:06 am
As you watch the flickering light you notice there is a pattern periodically but then it changes up. Studying it longer you get the feeling you are not quite reading it correctly. Thinking back you ponder puzzles, riddles, match, geometry, and then thinking of the pipes your mind goes to music. This yo uralize is the key. This appears to be a type of magical sheet music. As you tap the crystals telekinetically each emits a note. Following the pattern you soon lean the short bit that is repeated and even "play" the lights by tapping them after they twinkle. the song is quite lively and soon you find yourself humming along for the chorus. And to this the door opens.

Bard
Beyond the door is a comfortable parlor with a refined, aged, elven lady. She sits strumming a lute. Come sit, join me. and gestures to a comfortable looking chair. I am glad some one has found our little games once again. Now tell me dear what prompted you to choose my pipes?.
Oct 6, 2023 4:33 pm
Barley nods his head in greeting, "I suppose a chance to talk to you. I'm a scholar and a collector of tales. The bardic tradition is famous for it's songs of deeds both heroic and small. If only I could bend an ear and listen to some of your ballads.

However, that's not what you asked.

Why the pipes? We are not the only creatures that sing, nor are we the only creatures that have a tale to tell. The pipes could recreate the grand traditions of the sky with their bird song.

How does one recount those tales if one does not have an tool on which to translate them?"


He sits down beside the Elven bard. Malachi appears at his side and starts to weave around both their feet. Periodically rubbing his head on their legs.
Last edited October 6, 2023 4:34 pm
Oct 7, 2023 4:06 pm
The lady seems pleases with your answer and you spend the remainder of the day talking as she recounts some of her and her companions tales. Some she shared in idle chatter, some in formal prose, some in song, and some with illusions to create grand spectacles as she recounts the story. As some point in time a table appeared with food and drink allowing you to eat and drink in turn as the other shares their stories.

Bard
Get some rest in the morning I will send you forth to find a story or two of your own. Should you prove worthey I will send you to another story. Should you prove unworthy I will simply return you to the entry chamber. But be warned these trials are of the world and as such the danger is real. Your task will be to find a story worth telling and "helping" it to a satisfactory ending.

She leads you down a short hall to a private bedchamber where you rest well for the night. In the morning you have another chat before she sends you out to find a great tale in need of a witness and helping hand. The cavern tunnel ascends to what looks like a sewer. The first grate you pass lets you overhear several people chatting about the conditions of the town and the hardship they must suffer due to their new lord. One voice seems oddly out of place. The voice is male and sounds younge though much more refined than the others he talks with. You pause to listen but soon the discussion is disrupted by the arrival of a patrol and to speakers all scatter. You soon find a way up from the sewers and use a nearby pump to clean you unfortunate boots a bit. Luckily the passage was spacious enough that they were the only thing to truly suffer the indignities of you subterranean path.
OOC:
OK, this is a bit more of a challenge for me so we will see how this goes. Feel free to add elements to the story that you feel might make it interesting or challenging. Add rolls when you feel Barley might struggle and the consequences can have adverse results. I will add things as I see fit but if you want to take this time to do your own story telling that is fine as well.
Oct 7, 2023 4:58 pm
Barley finishes cleaning his boots and starts to look for an exit. As he does, he catches a bit of the guards' conversation.

"This mud is terrible", growls one of the men.

"At least it stop raining.",says the other.

"Aye. Thanks to our good lord, we didn't have to be out in it.", says the third as Barley begins to move away from the grate.

A short distance later, he sees light coming from a rusty gate door. Barley pushes it open and steps through…

Brilliant sunlight makes him squint and he raises his hand to block it. When his eyes adjust he finds himself in a shallow ditch. A stream of putrid water flows down its center, lapping lazily against filthy brickwork. To his left, a dodgy ladder leads to the street above.

Cautiously, he climbs the ladder and finds himself on a cobblestone street.

"Cobblestone? Interesting.", thinks Barley,"Too bad the buildings are in such disrepair."

The street runs North to South and is lined with once grand buildings. However, the stone work is.crumbled either due to neglect or age. In front of him is a narrow alley, and he takes it, being careful not to touch the soot stained walls.

Soon, he hears voices ahead, one of them doesn't match the other. It.is young and has a noble voice.

Barley listens closely to the conversation…
OOC:
Ok, so here we go! 😊
I'm going to roll to.see if the guards notice and follow me for whatever reason, because that might be fun, and I'm going to roll to listen in unnoticed. Try to figure out if the young noble is altruistic or not.
Last edited October 7, 2023 5:18 pm

Rolls

Did the guards notice Barley and follow? - (2d6)

(14) = 5

Listening in to figure out more about the situation - (2d6)

(44) = 8

Oct 8, 2023 12:35 am
OOC:
I just realized I.misread and thought I was still in the sewer witnessing the guards talk. That's totally my bad. this is an addedum. The rolls are in the previous post. Sorry for the confusion.
Cautiously, he climbs the ladder and finds himself on a cobblestone street.

"Cobblestone? Interesting.", thinks Barley,"Too bad the buildings are in such disrepair."Barley listens in to the guards as he cleans his boots.

This mud is terrible, growls one of the men.

"At least it stop raining.",says the other.

"Aye. Thanks to our good lord, we didn't have to be out in it.", says the third eyeing Barley and turning up his nose.

Barley keeps his head down and observes the street.

It runs North to South and is lined with once grand buildings. However, the stone work is.crumbled either due to neglect or age. In front of him is a narrow alley, and he takes it when the guard turns, being careful not to touch the soot stained walls.

Soon, he hears voices ahead, one of them doesn't match the other. It.is young and has a noble voice.

Barley listens closely to the conversation…
Last edited October 8, 2023 12:37 am
Oct 9, 2023 2:46 am
OOC:
Clarification
1 cave from the bard
2 sewers, with small openings above (missed detail may have caused confusion)
3 in sewer hear conversation from above
Quote:
The first grate you pass lets you overhear several people chatting about the conditions of the town and the hardship they must suffer due to their new lord. One voice seems oddly out of place. The voice is male and sounds younge though much more refined than the others he talks with. You pause to listen but soon the discussion is disrupted by the arrival of a patrol and to speakers all scatter.
4 you are in the sewares when the guards breaking it up the conversation on the street overhead
5 you exit sewer
Conversation says:

Location: A patio outside a bustling tavern in a small city.

Characters:
Commoner 1 (C1): A weary, middle-aged man with a mug of ale.
Commoner 2 (C2): A woman in her thirties tired from a day's work.
Commoner 3 (C3): A young man with a defiant tone, a bit rough around the edges.
Noble Youth (NY): A sympathetic young noble with a reputation for wanting to help the common folk.

Conversation:

C1: (speaking in hushed tones) Have you heard 'bout that young noble, Lord Alaric?

C2: (nodding) Aye, heard he's been tryin' to make changes in the city. Wants to cleanse the city of the dark priest , they say.

C3: (scoffs) Don't believe it for a second. Nobles like him, they don't care 'bout the likes of us.

NY: (approaching their table, kindly) Good evening, my friends. I couldn't help but overhear your conversation. I assure you, I'm genuinely concerned about the troubles plaguing our city.

C1: (cautiously) Well, I heard Alaric's been speakin' up against the tax hikes at court and some of the darker practices taken up by the Dark Temples.

C2: (raising an eyebrow) That's a strange move for a noble. What's his aim?

LA: (smiling) I cant say for sure but I am familiar with his son. He seem concerned about the suffering in our city, and wants to make a difference. But he can't do it alone. Alaric need our trust and support.

C3: (grinning) Maybe he's finally seen the light and wants to make amends for all the gold they've taken from us!

C1: (shaking his head) I wouldn't trust him too quickly. Nobles have a way of changin' their tune when it suits 'em.

Free of the sewers and using a bit of his mental abilities to wash the stench from him Barley looks around the small city wondering what he should do next to "find a story worth telling and 'helping' it to a satisfactory ending". Obviously there are some tensions in the city that are not felt only by the poor and oppressed in the young noble or merchants son is an indicator.
OOC:
Suggestions : describe how you want to search for the story. Types of locations you visit. Types of people you talk to or listen to.
Oct 9, 2023 5:40 pm
OOC:
Thanks for the clarification and listing out the npcs. I think I'm going to find out more about these dark priests instead of immediately exploring the city. Taking down a dark priest sounds fun. So, I'm not going to do too much wandering at the moment.
Reaching out his spirit, Barley grasps hold of their accent. Doing his best impression of a working man, he approaches the table and says, "What's this about a dark priest? From up the river aways, I'm new in town."

Barley spits on the ground and gives an easy smile. "Looking for work, the kind that needs a hard man. You wouldn't happen to know anyone hiring? Maybe those priests?"

He looks at the noble youth and thinks, "Ok son, I'd like to help you if I can. If you give me permission, we can talk like this."

"Who's this one here, all done up in his finest?" he says with a snear.
OOC:
Flavoring the spiritual trait a little bit. I'll roll for acting. I'm hoping to get more out of both sides of this conversation. My idea is to infiltrate the priesthood while working for the noble.
Last edited October 9, 2023 8:38 pm

Rolls

Putting in a tough guy act - (2d6)

(16) = 7

Oct 10, 2023 1:24 am
The men, including the youth who wears simpe cloths though of an obvious better quality, give Barley an odd look.
One of the older men sneers at your comment. Work for the dark priest at your risk. Many people who go looking for trouble find it elf.

Another growls at you Honest men don't tollerate your kind for long and vagrancy is aginst the law. Off with you before we call the watch.

The simplehonest radesmen don't seem to appreciate this brash elven ruffian swagering into their midsts. The youth gives you an odd look but keeps his head. Those who need to know my name do. You do not. I suggest you find work or lodgings before dark lest you be mistaken for trouble and taken to the mines. You sence caution and vigilance as he looks you over then casually lookig around. You gain a vague sence of the youths mind, discipline and reason with a dash of passion burining under it all but under contrl, but no comunication is forthcoming.

The street is simple and clean and if not for the overheard conversation you would think this a happy and prosperous town. The patio the men sit at ajoins a tavern that serves a simple stew and ale lunch. Cups and bowls are scattered around the men but none is near the youth. Across the way are smal merchant shops and down the street you can see a wharehouse with wide doors and a brisk trafic of men goind in and out laden with various goods.

You succeed in your tough guy rutine but none of these men seem to appreciate it or want to talk with a stranger seeking after dark priests.
OOC:
You set yourself as an unwanted type to these men but how to get into thedark temple and prove to the youth or others your true intent without tipping your plan will take more work
Oct 10, 2023 10:52 am
Barely nods and walks down the street, "I was serious about helping you and Alaric with his dark lord issue. I'll be here at Sundown if you care to take me up on the offer." he thinks at the youth.

Then to himself,"Well, I didn't handle that well"

Barley stops in front of the warehouse amd watches the men for a minute.

"Good day, what are you hauling? Is the Fore man around? Looking for work myself."
OOC:
I'm hoping to see if Barley can catch anymore conversation about the state of this place before returning to the tavern.
Last edited October 10, 2023 3:08 pm
Oct 10, 2023 1:19 pm
The rough and burly men chuckle at the litle elf dressed in armor and bearing a sword at his hip. You hear a snide comment somewhere from the back about the "pretty boy down on his luck" followed by a chuckle. One of the larger men just grunts and shifting his load, a large crate, to one arm and points back and in. Foremens in back. The men get back to work joking about the"grand life of adventure" with heavy sarcasm and begin making small wagers about how long you will list and what you can carry.
Making your way into the dim interior and find the foreman shouting, not that anyone seems to be listening, at the wor crews moving freigh on and off wagons that sit out in the street. The foreman is a broad framed man, one of the largest in the warehouse you guess, but with an eaually expansive gut. Totally ignoring you he continues ordering the aparent chaos while ocasionaly lookig as a stack of papers in his hand that he make marks on from time to time.
Oct 11, 2023 5:42 pm
Barley positions himself to the side of the foreman, relaxing his stance. He clears his throat and with a loud clear voice says, "Excuse me, I'm looking for work. I can read and write as well as lift. You look like you.could use a hand."

Barley nods his head towards the covenants papers. "Not opposed to a little book keeping or manual labor."
Oct 12, 2023 1:04 pm
The man eyes you a moment New hands start out back and spits. Go se Tom, he'll give you something to do. and chuckles with malicious mirth

Heading out back you find a large open are with several wagons and more men. These look more ragged and based on the smell of the yard andcontents they are handling you may want to set aside yor cloths of burn them when you are done. Several men are working animal pens to one side next to what you assume to be a slaughter house as animals go in and men haul carcases out. Another section has buld materials, lumber, clay, straw, thatch, jars of tar, etc. and the last section has several wagons that are full of rough rock and coal. A large smelting shop takes up that side of the yard.

You easily locate Tom from the mutters of passing men and he turns out to be the nastiest looking man not working. Not the largest but definitely the one with the most scars. Walking up while dodging trafic you tell him you were sent to get work from him. The man grunt Slaughterhouse.
New guy get to muck it out
without even looking at you. Having helped dress animals hunted for food in the woods by the elves you look around and suspect the job to be the lowest nastiest one around. At the rate they are slaughering, skinning, and quatering the beast you assume they ammas quite a bit of materials and not all of it can be pocessed to sausage.

Walking over your fears are confirmed.
OOC:
Ok we dont need to go through this step by step and you get the picture. Heavy gross manual labor, with a side of new guy hazing.

Tell me the plan add a few situational interactions with rolls and we can get to the meat of the story :)
Oct 12, 2023 4:23 pm
OOC:
Ok, sounds good.

Here's what I was hoping to do. I want to gain as much information as possible about the underbelly of this town from the warehouse workers.

1. Who really controls this city. Is it the nobles, criminals, or dark priests? Are they in cahoots? I figure the rougher the person I ask, the more honest the answer, well honest to a point.

2. I would like to know more about the mines. Is there a way out of them in case I have severely bad luck? Someone in this terrible warehouse has to have done time, right?

3. Does anyone have ties to a criminal organization that I can leverage to gain access to the dark priests or whoever really controls their organization?

I'd be willing to bargain - I have 1 gold piece, and 97 copper after our initial trip to the shop when we gained new traits. I'd be willing to part with 20 copper.

After that happens, I want to return to the tavern and post up in the bar. Hopefully the young noble shows up.

I'll decide on further actions after I talk to the noble or not, OR I have an in with the dark priests. Either way, I need more information before I go storming the castle (or church).

Rolls

Do the manual labor - (2d6)

(12) = 3

Roll with the punches - endear myself to the workers with the jokes - (2d6)

(66) = 12

Ask question #1 - Who controls the city? - (2d6)

(24) = 6

Ask question #2 - Anyone escape the Mines? - (2d6)

(54) = 9

Ask question #3 - Does anyone have an in with the dark priests? - (2d6)

(11) = 2

Await for the Noble to return (if this is needed) - (2d6)

(65) = 11

Psionic sugestion to share information - (2d6)

(21) = 3

Oct 12, 2023 11:33 pm
OOC:
OK, the first 2 rolls are funy :)
Barleys background in scholarly activities mixed wiht his bardic asperations seem to have underprepared him for life as a dumb grunt. Within minutes you have slipped, stepped into a deep pot hole hiden under a pool of blood and generally gotten yourself filthy, smelly, and (quietly) longing for a bath. However your efforts dont go onrewarded. Not in coin, you get half pay for your pathetic attempts to work, but is a slight relaxation of the mens attitudes towards you.
Earning yourself the knickname "Tumblegut" for the amussing episode with some bovine intestine entangling you with the result being you looking more like a marionete that you would ever want to recall.

Amid the foul working conditions and loss of apatite, vegitarianism is sounding good now, you learn a few thing as "the new guy" ask about his new/future home.
Baron Toridel rules this city and as far as the eye can see. After the shatering the dark temples rose in prominance as they added the Barons father fight of the mosters left by the war. They also seem to have stronger spells and magic than the few priest of the light. Though the dark priest never do anything outright against the people or the Barony their preaching makes many nervous.
Escaping from the mines does not seem that hard. The trouble is staying free. With the Baron in control of the entire county ther is no place to hide. Or shouldn't be Tales have circulated with a few to many details about the mines for any to not believe a few have found friends and refuge. Not that any of the workers know anything about how that might be.
Any time the dark priests are brought up everyone denys knowing any but they all know some one who knows some one.

After a long days work, for 5 copperr, you have a cold dunk under a spout from a rain barrel. Weary you make your way back to the tavern you were at before but are turned away and sent to a reputable bath house. As you enter the steam and faint smells of lavender instanly parts you with all 5 of your new coin for a bath, your cloths washed, and a meal. The mens bath is full of steam and you rince again, at an attendants instanace and he hands you some harsh soap, before slipping into the large tiled bath. As you setle back and glance around you spot the noble youth slide into the bath several yards away. Though acting casual you can tell he is a bit nervous and his one guarded glance at you informs you he is curious but warry.
Oct 13, 2023 1:48 pm
OOC:
Well, Barley tried, he really did. :)

I know this isn't the same kind of bathhouse, but have you ever seen Maverick? There's a scene where the main characters are taking a bath, smoking cigars and drinking.

I'd like to think maybe these are roman style baths and Barley or whoever can get that kind of service? You did say meal :)

I don't know how many people are in these baths, but I'm going to order everyone drinks. I'm hoping it's not like too many people. I'm trying to put everyone at ease and show the noble that Barley isn't the ruffian that he pretended to be and does in fact have money (well sort of)
Barley starts to whistle and wash himself. He pauses, dunks his head, and hails the attendant."I'd love a pipe and drink before my meal, good man. In fact, drinks for everyone."

He then turns to the room and exclaims, "Lovely day today, isn't? A DRINK ON ME!", and sinks further down into his bath, closing his eyes.

Thinking, he reaches out to the noble,"Ready to talk about your Dark Priest problem? We can talk like this, if you give me permission, but I'd rather discuss business over a good meal."
Last edited October 13, 2023 2:29 pm
Oct 14, 2023 2:50 am
The bath room is not too large, though heavily obscured by the steam, and several voices cry out their appreciation as an attendant brings you your belonging so you can show the coin to cover the tab. Afterwards the room seems a bit merrier. During this time you not that the youth has a companion. An older tough looking man with a few scars that indicate he knows which side to hold the sword and usually makes sure his hits the other guy first. As things die back down the youth replies, in between comments to the older man. I am ready to listen. Your ability is a bit odd and many might assume it is from the dark temples. If you really with to talk, leave a few minutes after us and follow my man. Try to mug him and he will arrange your "safe" removal from the streets for our talk.

After that the the lad get to work cleaning himself for a bit before availing himself of a masseuse in a side stall. About 20 minutes after your little drink shenanigans the youth leaves and his "guard" leaves the baths to dress. You move to follow the instructions, though unsure about these arrangements. Following the man proves easy and after several minutes he takes a turn down a smaller more dimly lit street. Taking the cue you move in for the "attack" only to find the man is just as adept at barehanded fighting as your are. A silent exchange of pointer passes before the man suddenly suges with a power unknown to you. A pale nimbus suffuses his skin and his movements double, as does his strength, and you are left gasping for air as he removes his hand from your abdomen. Breath slow, well faught he murmurs to your bent over form before a blow to the back of your head turns the world black.

A dim light and relaxing waves of energy wake you to the touch of the old man. There, good as new. he says taking his hand away. The young lord will see you in a minute. But before that . .

Out of the shadows behind the old warrior steps a truly ancient woman. Raising a staff with a large crystal set into its top she murmurs a few words and you feel a pressure in your head. You feel fingers in inquiry slide into your mind searching for truth and memory.

Do you resist? Set up your reaction up to this point and attitude going forward when you meet the young lord
Oct 14, 2023 11:47 am
Surprise hits Barley as the man smashes his abdomen. Struggling with breath he thinks "I wasn't expecting a real fight."

A sudden flash of light fills his vision and everything goes dark as the warrior's blow crashes down upon his head.

What feels like only a moment later, he wakes staring up at the old man. "How long was I out?", he thinks followed by, "What have I gotten myself into too?"

The old man speaks and Barley barely has time to register the old man's words before he feels something prying at his mind.

In a knee jerk reaction, Barley panics and attempts to resist. This lasts only a moment. Once he sees the ancient woman, he relaxes. She has to be a mind breaker, a truly powerful psychic or mage. The young noble must be a lord to employ such powerful companions.

"You need not apply force old mother, I will not resist. I understand the caution, but I would have opened up willing if you have but asked."

Barley feels it is better to take caution when approaching the noble in future conversation, and is taking a gamble he is not actually in the priests employ. The noble appears to be more than he seems...
OOC:
Barley isn't resisting really. That line is just flavor. He's an open book and genuinely wants to help.
How much money for the drinks?
Last edited October 14, 2023 11:50 am

Jason Rose

Psybermagi

Oct 14, 2023 6:21 pm
OOC:
the bath meal and drinks totals about 1 gold. I tend to not track this too closely in this game but that should cover it.
The woman seems to scoff at your words but as you track her actions within your mind you sense surprise form her at the level of awareness and control you have of your thoughts and memories. She briefly scrolls back through your memories of the last couple of days but stops after than and does and odd overall inspection that you assume is to look for memory tampering or hidden directives or partitioned sections of your mind before moving on to do the same to your spirit. With a grunt the elderly lady sits back, looks at the man and nods He is truly and outside and carried no hidden threat. But he is a mind mage. Make sure the lord has his protective charm on.

The man glances at you, fingering a small amulet about his own neck, before nodding thanks to the lady who moves back and leaves by a door. You follow with the man who guides you to a small room nearby before leaving, locking you inside, for a moment to inform the lord you are ready to talk. After a couple of minutes in the small but comfortable room, which has a small table and several chars, you hear the door unlock. The old warrior returns with the youth and an older man that must be he father as well.

Jason Rose
The man, though obviously the lads father, still retains a young and strong body and face. He looks you over before seating himself. Well, you got out attention. And lived to tell the tale. Better us than the temples. People disappear far too often after gaining their attention.

My name is Jason Rose. Who are you and what do you wish to discuss?
The man contains the comfortable assurance of one used to command, a keen eye, and the easy grace of someone who is familiar with combat. He is calmer than his son and studies you casually as he awaits your reply.
Oct 15, 2023 12:01 pm
"My name is Barley, sir. i have no last name. I'm but a simple scholar and a visited to your realm. I was sent here in search of a worthy quest by my patron, and I believe I found one. I couldn't help but over hear discontent in the streets and about a Noble trying to root out it's cause. Would that noble be you or perhaps your son, Alaric is it? I wish to help, you're Mage can confirm that I say true."
Last edited October 15, 2023 12:04 pm

Jason Rose

Psybermagi

Oct 15, 2023 3:49 pm
Jason Rose
Alaric is a good man and a friend but a bit too noble to run the city. Which is why he isn't. That fell to Speaker Duvessa Shane. The problem isn't the speaker but the temples. Speaker Shane simply has no means to control them and is too much a politician to not take advantage of the benefits they offer. Alaric openly challenges them, so gets alot of support from the people but this has weakened him in many ways so that he is no real threat to the dark temples.

The man looks you over thinking for a moment. Though the the temples openly admit to serving dark powers their strength can not be denied and the Shattering scared the people so bad that sacrificing a few malcontents to save the rest seemed a good deal at the time. Many still view them as the saviors of the city. By time the new generation arose, who don't realy know what was paid and what was saved, the temples had become too strong to to easily remove. They are careful to not cause enough trouble to stir up the masses into open revolt. So while people grumble their power continues to grow.

What we need is to know what the temples are doing and have proof that will force the other nobles to act. Many work with or are fervent members of the temples but most of them believe in wealth and prestige more than gods. If we can prove that the dark temples are harming the people or planning something truly sinister the will of the people will force them to act. And we will need their strength to overthrow the temples power in the area.

My boy said you are a stranger and were stirring up trouble. Elprekt also tells me you are a mind mage. The biggest obstacle with the temples is their secrecy. If you want to help I can arrange things while you act independently. If you can find where and when something diabolical is going to happen my boy can arrange it so that Alaric will witness it. So that means you will need to infiltrate the temples or their people somehow. I have information but am too well known to have my people act effectively in this regard. Elprekt has said that she can craft a masking charm to paint on you that should, with the aid of your own magic, allow you to hide any hostile intent against the temples. That should get you past any divining they can do in a short time. Beyond that it will be up to your wits and words.

Tell me what you need and I can help, to a point, before my people dump you back in the streets.
Oct 16, 2023 6:52 pm
"Perhaps we play into my 'mind magic' as you call it. Your mage thought it came from dark powers. It does not, it is just an anomaly from birth, but they need not to know. Did anyone see the fight between your man and I?

If so, release me onto the street and spread a rumor that your man was injured by my parculiar talents and is on bed rest. That, along with my brash antics from earlier today should help cement my reputation as dangerous.

I could use that reputation to get the attention of the priests. Possibly I could use that to get an invite to their temple.

If that is not enough or seems foolish, is there a corrupt merchant in town that deals business with the priests?

If we had a bauble or some arcana they would be interested in, I could use that along with the reputation I have garnished to broker a meeting.

Once inside, I will ask to join their priesthood and will use that as a cover to investigate their mechanations.

As far as Alaric witnessing them, we need to find a secure area that we can sneak him into. Without knowing the exact nature of their crimes, it will be hard to know where to lay the trap."
Last edited October 16, 2023 7:18 pm
Oct 17, 2023 1:46 pm
OOC:
A bit of a delay, your scenario is a bit more intricate so I can't run it off the top of my head. I should have it worked out tonight or tomorrow.
Oct 17, 2023 3:05 pm
OOC:
Oh yeah, no worries. Take your time!

Jason Rose

Psybermagi

Oct 18, 2023 4:05 am
Jason Rose
After some thought Jason suggest I think I know what might get you that meeting quickly. We have been tracing their movements and know they are looking for something.

After we return you to the street "properly chastised" for attempting to attack my man we can arrange a situation that will put one of my more vocal supported into conflict with the priests. We can arrange for it to escalate to near violence at which point you swoop in to save the priest. The priest Akannathi is known to be arrogant beyond his abilities due to his relations. It will be easy to arrange for him to be alone and you can save him.

Then after helping rescuing him reveal you only sought out a priest as you have information you wish to sell the temple. You can not seem too eager to join them but they will trust greed.

The key will be that you will need to create the intense desire that you wish to profit from the temple. Only if you truly feel this will you be able to fool their spells. The will think it is greed when in fact it will be your wish for their downfall to promote your own interest. If you keep your thought focused on gaining from the temple, no details, and not about the city it should work.

Once inside you can arrange the sale of a book we found. We found it while trying to prevent the priest from obtaining it themselves only to learn it is a forgery. We have prepared an altered copy of the fogery, just in case. It should be close enough to what they seek that they will not be able to determine it is not what they are truly after for some time. And it is close enough that your sale of it will appear to be in earnest.

While in the temple if you can read the memories of some of the priest, place a few charms that we can help you conceal till they are placed, or find any flaws in their organization or security then this should be enough of a boon to us.

What say you?
Oct 18, 2023 11:34 am
"I say this is a solid plan, Jason Rose. Very elegant in it's design.

The only issue is reading memories without permission. In that, I am not skilled. Also, It hurts the person when you try to force memories out if them. Your mind mage can attest to that.

Emotions and feelings are easy and the recipient need not be aware.

Do you something I can borrow that can temporarily boost my power? If not, don't worry. I have other ways to gain information. Malachi!"
, says Barley and a little black cat appears on the floor next to him and starts grooming itself.

"Malachi, my spirit friend.", he says to Rose.
Then he turns to Malachi saying, "Go ahead friend."

Malachi fades away to almost nothing and purs.
OOC:
Just playing my sheet. I don't have detect thoughts.
Also, Malachi is totally in predator mode at the moment.
Last edited October 18, 2023 11:35 am

Jason Rose

Psybermagi

Oct 18, 2023 12:01 pm
Jason Rose
Sighing he replies The cat spirit may help. I had hoped your gifts would let you bypass certain obstacles still. It's a plan.

You work out a few other details and are dragged limp and bruised from a "beating" to a dark ally. Luckily the beating was mostly for show. A simple potion allowed you to bruise and bleed rather easily so only a few light taps and slaps were enough for the disguise. Unfortunately though the potions affects were short the resulting bruises and cuts still hurt.

As arranges you "wake" after being dumped back on the street and find a room for the night to recover. In the morning you eat, clean up and wander ther city, getting familiar with it and loitering at key points to be seen spying on the temples and their people. At the arranged time in the evening you make your way to a particular restaurant where Akannathi is known to frequent. Just as planned he is baited then dragged into a nearby alley and beset upon by a couple or lord Rose's men out of uniform. Making you way quickly you catch sight of the two of them dragging the priest into an adjoining alley while getting in a few more kicks and punches. These men do not seem to be acting or if they are they are not holding back.

The main alley is a tiny lane between a coule buildings but the guards just went around the corner into what looks to be a much smaller and secluded track.
Oct 19, 2023 12:16 pm
"Ok, heare we go"
Barley closes his eyes focusing on the task at hand.
His opens his eyes and with determine mind he enters the tinier alley way.

"Gentle folk"

With a gesture of his hand, he blasts the guard on his left with psychic energy.
OOC:
I'd like to focus and then blast him into a wall.
Last edited October 19, 2023 12:17 pm

Rolls

Telekinetic Push into a wall - (2d6)

(52) = 7

Oct 19, 2023 12:47 pm
One of the rufians is blasted back into the narrow alleys far wall. The other turns startled. at their feet lies a bloodied preist.
Akannathi
Help me! he calls out, pleading. I can pay! which earns him an offhanded kick by the standing guard.
Guard
This is no buisness of yours. Be off and we'll forget we ever saw you stranger His town is threatening and the other guad picks himself up off the ground. As he rises he makes a subtle hand guesture cruling his fingers and mouths 'come on' and nods his head to the other guard before joining in as he smacks his hands together. Yeah, we don't want any unfurtunate accidents Though he sounds surly you can tell his is holding back a smile as he steps up to stand over the priest agan, taking the oportunity to get another kick in on the downed priest.
Oct 20, 2023 11:21 am
"You better be good for it", Barley says to the priest and reaches behind his back, palming two crumple sheets of parchment.

Smiling wickedly, he alights 1 sheet of paper with his Pyrokinetic powers. It's flame spreads to the other. In one fluid motion, he sets his arms in a fighter's position, palms up. Showing the guards two flaming balls in each of his hands.

Griting his teeth he says,"You're right, wouldn't want any accidents. Why don't you leave?"

Barley fixes the lead guard with a focused stare.
OOC:
The sheet doesn't say I have to roll for Pyrokinesis unless I want to catch everything on fire. Barley is doing a bit of theater, but he will focus just in case he has to make this look good for the next round.

Akannathi

Psybermagi

Oct 20, 2023 9:26 pm
The men glance at each other, the downed priest, the two floating balls of fire. Then coming to a joint decision get in a few parting kicks as they glower at you and leave muttering.

Akannathi
Climbing to he feet the priest glares after the men I'll get you back and more you hear him mutter before he turns to you smiling before wincing and grabbing his side. Thank you. Who knows what those idiots would have tried had you not arrived. The fools must have forgotten who my uncle and grand father are and his voice fills with borroes pride and self importance. Come, walk with me back to the temple so I can properly thank you.

Though slow, due to injured ribs and a limp, you begin making your wat to the temple with the priest who introduces himself as Akannathi. The priest seems nice enough at first but the longer you chat the more you realize he just does not see any but himself and his friends as more than beast, tools, or things to kill. Often these seem to overlap as any minor inconvenience to him or the temple is worthy of slaying the perpetrator of the obvious crime. You lean his grandfather is a high priest of Baal and his uncle is the chief inqitor. Akannathi himself has no role but feels duty bound to ensure his uncle learns of any minor misconduct an his grandfathers will is interpreted by Akannathi for all other who clearly are stupid and must be commanded in all things.
Oct 21, 2023 10:38 am
"Your family must be proud to have such a thoughtful nephew, such a dedicated grand son.", Barley replies looking forward as they walk. He glances sideways at Akannathi, "A smart enterprising man, of that I have no doubt. One that would know a good business deal. Once you're safe in the granduer of your temple, I might have such a deal. Come, let's get you home and your injuries dealt with first."
Last edited October 21, 2023 10:40 am
Oct 22, 2023 12:55 am
The pair of you quickly make it to the temple where Akannathi is quickly admitted as are you, after Akannathi snaps at the guards about harassing his guest. He guides you to a small but lavish side you after sending a minor priest to inform his uncle of the earlier assault. A few minutes later a minor attendant returns with a tray of food and drink and is followed by a priestess who quickly heals Akannathi. The priestess seems a bit nervous though very polite and seems relived when after the healing she is dismissed. You chat idly as you eat and drink with Akannathi continuing on his monologue of his, and his families, great importance to the temple. He makes the temple sound like the true rulers of the city and surrounding lands.

Bjornhild Solvigsdottir
The door swings open to admit a sten man dressed in white. Though the robes have marking of a priesthood his armor and weapons denote him more as a man of action. Akannathi instantly rises to his feet and gives a bow of submission to the man he addresses as Bjornhild Solvigsdottir, whom he had previously informed you was his uncle and is a lead inquisitor for the temple. So Akannathi I hear you almost embarrassed the temple again. the inquisitor coldly states staring hard at you. Tell me who it was so that I might erase this blemish on our might lest it stain the glory of our lord.

Akannathi quickly recounts the entire thing, telling no lies though his words put him in a better light than other might have. Durring the entire description the inquisitor stares at you coldly. After the story is recounted Akannathi mentions you offer of a possible business deal.

As the younger priest finishes talking Bjornhild addresses you I thank you in the name of our god and his high priest for assisting us in this. How is it that you happened to be so conveniently placed as to see this unfold and why is it you choose to intervene?

Give me a test on you ability to act cool under the scrutiny and to tell your story convincingly. You can roll with focus as you have planned this in advance.
Oct 22, 2023 11:48 am
Barley rises, nods slightly, and looks the man in the face.

"Well, it wasn't for altruism or whatever rewards he offers, which I expect to be paid. It was for an audience with the temple. As, I discussed briefly with Akannathi, I have something you want and a business proposition."

He focuses on his hands holding a greasy tome. Candlelight dancing on it's foul cover. He reaches out creating a minor telepathic suggestion for all keen enough to see it. Not an invasive suggestion, just an image for any that might try to snoop.
OOC:
I'm going to roll keep my cool with focus, but if you allow it. I'd like to reinforce that roll with a minor Telepathic suggestion. I'm going to roll for that too, but it's cool if that ends up being flavor.

Rolls

Focused - keep cool under pressure - (2d6)

(26) = 8

Telepathic suggestion - (2d6)

(65) = 11

Bjornhild Solvigsdottir

Psybermagi

Oct 22, 2023 10:12 pm
OOC:
All good, both rolls work for me
Bjornhild Solvigsdottir
At the sight of the book Bjornhild doesn't react at first but then looks again then looks at you. Where did you find this! he hisses at you. The Inquisitor is obviously interested in the book and get the distinct impression that you might not be able to leave the temple with it. He asks more questions about the books origins, how you acquired it, how you knew the temple would want it, etc...
Oct 23, 2023 11:48 am
"Oh, you're interested are you? Good, maybe we can deal. My associate and I have a merchant house of sorts and let's just say we deal in antiques." Barley smiles slightly, remembering his mob days.

Before he left that life for scholarly pursuits, he witnessed thousands of conversations just like this as hired muscle. His sends a lingering mental suggestion of his former employer's vast library and opulent lifestyle.

"This is just a small taste of our wares. If you wished to become friends, well, prehaps we should conduct business over dinner. Alow me a moment to recover from the fight.

In that instance, the silhouette of a cat appears in a shadowed corner before fading till just a shimmer. Maintaining distance, Malachi slinks through the shadows, keeping his form as insubstantial as possible.
OOC:
I'm trying to get a moment alone so I can plant the charms. I think Malachi is at the edge of his range, like 45 ft.
Last edited October 23, 2023 11:48 am

Rolls

Another telepathic suggestion - (2d6)

(24) = 6

Bjornhild Solvigsdottir

Psybermagi

Oct 24, 2023 3:09 am
As you attempt another mental nudge you get the feeling of a mental shift and the mind closes up defensively. The cat slips behind some furniture and stays out of sight in the room.

Bjornhild Solvigsdottir
The inquisitor gives you a lingering look. May I take this, to verify it with my superiors? I will be back after several minutes. Should this prove valid and you have more we will have to arrange to view your organizations other wares. Come nephew we must relay these things to your grandfather. He stands clasping the book and smiling
Oct 24, 2023 11:29 am
"Certainly" Barley matches the smile and clasps his hands behind his back, standing confidently.

Then nodding towards the decor, "If you don't mind, I would love to explore your impressive temple. The decor is unique."

He thinks to Malachi, Wait until they have a small lead and then follow as far as you can and listen in. Hopefully they allow me to wonder. If not and they go out of your range, find a good spot close at the end of it and gather what information you can from the other priests.
Last edited October 24, 2023 11:30 am
Oct 24, 2023 1:28 pm
The Inquisitor leaves with the book and you are allowed to wander the temple with a "guide" who turns out to be a novice and doesn't really know much about the temple beyond what they are learning in their lessons and how dirty it gets from all the visitors.

Malachi unfortunately it's unable to follow the book but does find a few nooks and crannies so ends up placing the talismans into better hiding spots than you are able to under the attentive gaze of the novice. You and Malachi make a game if it. You draw attention to yourself and Malachi moves around the rooms quickly and quietly.

After several minutes you are brought to another room where Bjornhild and the book await. You examine the book, verifying it is the one you lent them, and negotiations over the book price begin. Luckily Lord Rose gave you a price range to with with. Partially based on what it took to get the original and partially based on what the temple could afford.
OOC:
Feel free to continue in the temple or wrap it up and leave
Oct 25, 2023 10:34 am
Barley and Bjornhild come to terms on a book price that include the fee for saving Akannathi. Once satisfied, Barley bows. "A pleasure, my employer and I look forward to a long and fruitful relationship", he says, unsummons Malachi and takes his leave.

As soon as he leaves the temple, Barley makes for the alleys, taking a long and winding route back towards the tavern, trying to confuse anyone who would tail him.
Last edited October 25, 2023 10:35 am

Rolls

check for a tail - (2d6)

(21) = 3

Oct 25, 2023 12:01 pm
Barley leaves the temple not quite sure about the mission though several talismen were placed and a couple were very unlikely to be noticed even if searched for. The priest were definitely interested in teh book but the longer Barley interacted with the inquisitor the more he was sure that something was off or suspected. But that is the inquisitors job, to susect everything and every one.

After getting some distance Barley begins to try and dodge any trailing sneaks. Though none was seen he feels sure the temple, Bjornhild to be specific, likely sent one or more. After some time apasserby bumps you as you both round a corner and between a curse and appology you catch a suggestion that the Rose suggests a specific tavern. You make your way toward the place, you had seen it in your earlier city wandering, an dtake a table in one of the dark corners.

Several minuts pass and a few patrons enter and leave then a figure joins you. As the figure approatches a few other get up to leave. As they pass a table there is a brief scuffle before it former occupant dissapears into the midst of the three leaving but none of the other patrons react and in a hearbeat the four are gone.

Jason Rose
With disheveled hair and common though clean clothing the noble blends a bit better with the crownd than you would have suspected. So, how did it go? Were there any problems either with the book or talismen?
Oct 26, 2023 11:14 am
Barley raises an eyebrow at the minor scuffle but otherwise gives no indication that anything happened.

"The inquisitor was suspicious, but took the bate. It was easier than I thought, maybe a little too easy.", he says to Rose.
Last edited October 26, 2023 11:15 am

Jason Rose

Psybermagi

Oct 26, 2023 1:11 pm
Jason Rose
The man grins Good. We expected them to be suspicious of you. Now we sill see how well they have taken the bait.

You chat for a bit and retire to a room for the night. Over the next several days you maintain contact and learn that the temple is acting on what they gained form the book. It turns out that the book you sold the temple has a part of a summoning ritual. Specifically it contained key information needed to contact another plane so that the summons would be able to call on a specific entity. What they did was to replace key pieces of the information with bits that were handed down in the wizards line that serves the Rose family.

If they try and contact the plane they will reach a known entity who owes the wizard a favor. They have agreed to impersonate the entity the temple is seeking. But should the temple actually try to summon them then what they will get instead will be what the wizard calls a "Dream Smith"

He explains that the wizards line has been studying dreams and the power of the mind and soul. The Dream Smith is powerful enough to fool everyone in the temple and will play along with the temple until it has learned what they are trying to do. The Dream Smith has relayed the temples plans and Rose has ensured that key bit of this have been leaked to House Alaric. They should be acting on the information tonight.

Would you care to accompany us to view the fruits of your labors?
Oct 27, 2023 11:42 am
"Oh, Absolutely." Barley says, the looks at an empty spot at his feet, "What do you think buddy?"

Barley hears a mental chirrup and Malachi takes form looking for all the world like he's caught the biggest canary.

Barley nods to his spirit friend. He turns to Rose, "I think he's in. Lead the way, Jason."
Last edited October 27, 2023 11:42 am
Oct 27, 2023 7:45 pm
Guard
You wait out the remainder of the day before setting off out of town to a prearranged meeting spot where the Rose's men will guide you the rest of the way. Lord Rose and Lord Alaric have gathered those lords they can trust not to be under the sway of the temple. Some of these are neutral and the temple has strengthened the city so will not act without proof they mean to take full control or harm the city in some way.

Rodney
Donning a laughable disguise but one that was insisted upon anyhow by the old guard who had accompanied the young lord. Introducing himself to you as Rodney he explains. Best they non know you are involved. In case some are not caught. After which you make your way to a nearby ridge that overlooks a valley said to be the origin of the dark temple. You wait and rest in hiding. Then an hour before midnight you are awoken as the men all prepare for combat. You are lead to join the group with Alaric and Jason Rose but Rodney tells to keep your hood up and keep to yourself.

Down in the valley bellow torches have been seen moving around but the begin clustering just before midnight and much larger firs are lit. At the old crone says something to Lord Rose and he begins issuing command that set the allied forces moving on the valley.
OOC:
I will wrap up the trials, skipping your 2nd trial, to merge your threads back together for the third trial where I will bring in Stalker05 (AKA Vaun Kaiser)
So give me a rough plan on what you intend to do should combat or parley break out
Oct 28, 2023 5:14 pm
OOC:
Sounds good.

If the parties parlay, Barley will stay quiet and follow Roses lead. If some pressure needs put on, he'd probably use a small display of psychic power, like a force choke or an illusion targeted at one of the weaker acolytes.

Should the talk turn into a fight, Barley will take the inquisitor out with psychic blasts and then concentrate on crowd control as Rose does what he needs to do.

Should combat ensue before they get to the head priest, Barley would be part of the team going for the old man. First, he would use his telekinetic blasts to keep Attackers at bay until the reach the priest. Then, he would tag team the inquisition using a combination of telekinetic pull and blast to keep bring him down.

Hopefully, they would be able to take the head priest without killing him. Barley would help Rose's mind mage, the old lady, to bind him physically while she binds his mind.

If things turn desperate and reinforcements arrive for the priests. Barley will use his telekinesis firestorm to try to heat up the opponents armor without actually setting anything on fire (we are in a fir tree forest after all.) If this is not possible mechanically, I don't want to do this part I would like to run and punch instead.

Rolls

Parlay - silent intimidation - (2d6)

(34) = 7

Parlay - telekinetic pull (flavored as force choke) - (2d6)

(52) = 7

Parlay - minor illusions for the weak willed - (2d6)

(36) = 9

Parlay into fight - take out inquisition psychic blast - (2d6)

(25) = 7

Parlay into fight - crowd control - (2d6)

(66) = 12

Scenario 2 - straight fight - psychic blasts to help gain ground - (2d6)

(63) = 9

Scenario 2 inquisition fight psychic blast fight - (2d6)

(15) = 6

Scenario 2 - binding the head guy with mind powers - (2d6)

(63) = 9

Scenario 2 - holding the psychic grapple - (2d6)

(41) = 5

If things go sour - telekinetic firestorm but only enough to heat up enemy armor if possible - (2d6)

(33) = 6

If things go sour - running and fighting martial arts - (2d6)

(53) = 8

Oct 29, 2023 3:03 am
OOC:
good thorough plans and nice rolls
Barley stays next to Rodney, as he was instructed who in turn stays close to Lord Rose. This lets Barley stay in the thick of things. As the assembled armsmen reach the valley floor most stay in the trees to watch and act as the rearguard while the lords and their bodyguards, which now includes Barley, advance into the open to confront the priest.

As you advance upon the temple priest and acolytes lord Alaric loudly proclaims their presence and demands the priests either allow the assembled lords to watch and learn or halt the ritual.The priests, all dressed in dark hooded robes continue their chanting in unison. They encircle a central stone altar where ritual lines have been drawn by some means that glow in the dark.

The dark priests intensify their chanting. None of the clergy act but several of their guard step from the shadows to block the mounted nobles parties advance. Meanwhile the ritual continues causing the skies to darken further as a menacing energies bather in the center of the valley. The ground trembles, and an eerie wind stirs. Alaric and Rose try to push past the guards but several of the other nobles are hesitant to draw sword against the temple. Though the ritual had a sinister feel many mutter that is is known that the Dark Temple employs great dark power, but it has always been for the people.

Barley watches all of this from the back keeping an eye and ear on what transpires. Suddenly Barley sees that as Alaric loose his temper and try to push past the guard one of the guards in back raises a crossbow to fire on him. As the guard readies his bow Barley crushes the bow, causing it to explode in his face and draw everyone's attention to the figure. Several of the lords become enrages at this and move to support Alaric but a couple still hold back.

Inquisitor Bjornhild
Suddenly the Inquisitor Bjornhild, now dressed all in black steps out from the ritual, blocking Alaric's path. How dare you come and interfere with out devotions. We have only worked to serve the people. And this is how you repay us?!? May our dark lord strike you down. And the inquisitor points his staff at Alaric casting a sickly green energy over the young lord. At this all sides spring into action.

Barely casts a psychic blast at Bjornhild, disrupting his spell and freeing Alaric to lead the charge. Chaos ensues. Barley and Rodney move with Lord Rose to try and close the gap to Alaric to support him. Rodney moves to keep any from engaging Barley in combat, freeing Barley to support the fight in general. Barley conjures illusions of additional men, uses his telekinesis to give the lord's men openings, heating enemy armor and weapons, but mostly he focuses on the ritual to find the high priest to disrupt the ritual.

Phantom Priest
Barley and Alaric both seem to spot the priest at the same time. At this point the rituals energies are gathering around a single individual whos form starts to twist and bulge oddly. With a shout Alaric spurs his horse to charge the priest as Barley sends an attack to separate the priests mind from his body. The body continues mutating oddly but ceases talking and moving. The brief pause gives Alaric time to close on the former priest and strike it with his sword. Just as Alaric does Barley feels a dark presence knock his power back. As the sword strikes the figure it burst into a blaze of light causing the figure to be revealed as no longer human but a shadowy form that seems to blot out all light near it. Alaric begins chanting as his sword blazes even brighter as he engages the Mostrous priest in combat.

Barley is close enough to cast spells on the transformed priest and watch the fight but there it too much interference to get closer at this time. You can either summarize as you just did or enter and use combat rules till the end of the conflict... whatever that may be
Oct 29, 2023 11:34 am
OOC:
Thanks! Let's fight this horror. I'm going to use combat rules. If we need to end it short to move onto the next bit, that's totally ok. but I'd like to do some fighting.
Barley stares at the priest's new monstrous form. He focuses his will and strikes out with psychic pull to force the thing closer towards Alaric's blade. Trying to time it with Alaric's strike.
OOC:
Focus amd psychic pull

Rolls

psychic pull (with focus) - (2d6)

(44) = 8

Oct 29, 2023 10:31 pm
Barley focuses on the fight, leaving his personal safety to Rodney, and times a telekinetic blast to coincide with an attack from Alaric which prevent the creature from dodging. The blade digs in deep and the beast roars in pain. Lashing out with its claws it contends with Alaric's sword and shield.

Alaric comes out on top again as his blade digs deeply into the creature while able to deflect the things sharp claws with his stout shield

Rolls

Monstrous Attacks - (3d6, 3d6)

3d6 : (324) = 9

3d6 : (151) = 7

Sword and Shield - (3d6, 2d6, 2d6)

3d6 : (165) = 12

2d6 : (25) = 7

2d6 : (62) = 8

Oct 30, 2023 11:10 am
Focusing, Barley gathers his psychic energy. He thrusts his arm forward palm facing the beast. A bolt of invisible power rockets from his mind and wave of pine needles displace in it's invisible wake as it flies careening towards its target, the monstrosity's maw.

Rolls

Focused telekinetic blast at the things head - (2d6)

(55) = 10

Oct 30, 2023 2:29 pm
Barley's blow rocks the creature as Alaric presses the attack and the beast goes into a frenzy that holds off the glowing sword but falls to get past his shield.

Rolls

Monstrous Attacks - (3d6, 3d6)

3d6 : (565) = 16

3d6 : (322) = 7

Sword and Shield - (3d6, 2d6, 2d6)

3d6 : (323) = 8

2d6 : (36) = 9

2d6 : (41) = 5

Rodney defending - (3d6, 2d6, 2d6)

3d6 : (663) = 15

2d6 : (46) = 10

2d6 : (46) = 10

Oct 31, 2023 10:08 am
Barley grits his teeth and thrusts both arms forward, two more psychic blasts hurl towards the frenzied fiend.

Rolls

Telekinetic Blast - (2D6)

(53) = 8

Telekinetic blast - (2D6)

(43) = 7

Oct 31, 2023 7:23 pm
Barley lands another blast on the transmogrified priest as Alaric raises is sword and slams it down on the wounded creature. As the blazing blade descends the light moves from the blade and into and around the creature. Alaric stumbled back exhausted only to have to fend of several lesser priest of the dark temple that moved to assist their master only to have the eye searing inferno behind him explode into a massive conflagration of fire. The now flaming pillar stayed centered on the abomination within that shrieked and howled and the flames consumed it's dark essence like a candle wick till nothing remained. Lord Rose and a few choice men, with Barley and Rodney tagging along, rushed to aid the fallen Alaric.

The fighting had stilled at the flaming eruption and as he staggered to his feet Alaric called out.
Hold men!

Priests of the temple lay down your arms and your lives will be spared.
Only to hear a priest retort that they would surely be slain should they do so. Alaric proclaimed that any dark pries who surrendered would be under his protection and any who harmed on under his protection would answer in kind. A speech followed in which Alaric proclaimed himself to be a paladin for a god of light, only choosing to reveal himself when the dark gods overstepped themselves and sought to take dominion over these lands of the Mortal Realm. He proposed to the assembled lords that the law be changed so that the gods of light be allowed temples in the land as well. The dark temple was to remain as it was the savior of the land during the Shattering but that without the balance of the gods of light they would fall to twisted paths that would only lead to the nations downfall. Just as love, peace, and prosperity in excess lead to idleness, sloth, and weakness so to does anger, greed, and envy in excess lead to internal strife, discention, and collapse. It would only be through the balance of the two forces, and perhaps a grey god or two, that the constant pull of forces would drive the nation to greatness.

What followed was mostly politics with a bit of theology. While the armsmen set about securing prisoners the lords took lead representatives of the dark temple along with Alaric to go see the city administrator. Barley knew the following weeks would be important to the future, but not to the story. Thanking Rodney and telling him to relay his thanks to lord Rose, Barley quietly slipped away, retracing his steps and soon found his way back to the Bards abode.
Bard
Welcome back my friend. Come sit. Tell me the story you saw, the story you were, and the story you will share. You sit and chat for a while with bits of eating, drinking, music, song, and oration mixxed in.

Bard

Psybermagi

Nov 1, 2023 12:17 am
Bard
As you talk for a while the Bard looks to you It seems the trials have been found by another who choose the dagger. It should be a most interesting set of trials so I set before you to join them and aid them. When they have finished their trials you will be brought back here and we can talk again. I do think it best to inform you that I have already passed on my pipes but do have a few other items just as useful though slightly less iconic. When you have finished helping the newest challenger I will let you choose one.
OOC:
OK, you will be rejoining Rhidon and Vaun in the Trials, Tribulation, and Treasure thread
I will introduce Barley after Vaun posts and you can post after that.
Nov 1, 2023 10:26 am
"Anything you have to give, I will accept. I await our talk", Barley says and bows his head.
OOC:
Sounds great. I'll watch the other thread.

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