I will honor any rolls made in the global Player Character thread.
Team Rose Character Generation
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I will honor any rolls made in the global Player Character thread.
Not sure if I was able to post it but thank you for the dagger flute, I removed the throw property from it as a balance.
Rhiann's Rose
Naatkinson
marithyme
Diamond_Rhombus
CosmicKeyring
DJForeclosure
Leviathan75
Rhiann's Chalice
Jabes.plays.RPG
navyericj
Kuroi
HypCo
Cmbrian
Jinn24
Never heard of a bladelock before. If I had to guess warlock fighter esque?
If it helps any Diamond_Rhombus, there was another bard in chalice in the event he said no of double bard action, I was going to make a human variant monk. Taking the grappler feat and tavern brawler as my two feats.
CancerMan, I may be at my grandmas today, so my posts will depend on phone bars, meaning posts from me will fall to a trickle most likely.
Wild Magic is fun :)
I'm not familiar with most classes but wouldn't a(nother) tank be helpful. Clerics, warlocks, bards, and sorcerers are quite squishy.
Is this correct then?
Tank: Monk, bard, (Depends: cleric, warlock)
Damage: Monk, warlock, sorcerer
Support: Cleric, bard
The Tower of the Fallen is a city close to Eglar (opposite the channel, actually), and lies on the outskirts of the Desert of the Lost. It could technically be ruled by a dragon, since it lies in the region ruled by the white dragon Sumadea. However, the governor of The Tower of the Fallen is a black dragonborn named Mesheba.
Speaking of the world map, you can consider any labeled location to be a major city or stronghold. In the past, a place like The Tower of the Fallen may have been used for a different reason, but after Caer Tan's conquest many were repurposed for other ventures. The Tower of the Fallen, for example, now serves as a port city.
There are other unlabeled locations throughout the world. These are small villages or towns that pop up wherever there's a need, or hold so little value as to be considered inconsequential to global cartographers.
Depending on how they are built, any of the characters can serve as front line, and everyone is also capable of dealing some damage, which will give us excellent versatility in combat.
You are absolutely right that clerics and bards excel at support (aka battlefield control); warlocks and sorcerer's have that capacity as well, depending upon which spells are chosen.
Sorry if I go on...I love constructing characters and thinking about party balance.
I'm hoping we can discuss out-of-combat roles, too?
As for out-of-combat my stealth, persuasion, deception, perception, and performance are pretty high. So infiltrator, smooth talker and entertainment is my role most likely.
EDIT: this seems like the right place to ask; would the damage boost from Tavern Brawler stack with the damage boost for monks? I ask because I've had DMs houserule it both ways. If not, that's cool, since Tavern Brawler has other benefits I'm interested in as well.
Looking over the backstory, perhaps a high priest from the local Church of Tiamat in your area could have found offense to your songs and considered them blasphemous enough to send agents of the Thurlahvu to bring the populace back in line.
Throwing in stat rolls while I'm at it.
Rolls
Stat Roll - (2d4+10)
(24) + 10 = 16
Stat Roll - (2d4+10)
(12) + 10 = 13
Stat Roll - (2d4+10)
(13) + 10 = 14
Stat Roll - (2d4+10)
(44) + 10 = 18
Stat Roll - (2d4+10)
(21) + 10 = 13
Stat Roll - (2d4+10)
(11) + 10 = 12
Thoughts?
Okay, did a total revamp, no where near Eglar. Moved over to Acfeld, where Ambuchar resides, in between Jaha Desert and Porthy Woods. Ambuchar caught words and sent some people, maybe those trying to earn favor with the dragons?
Okay, did a total revamp, no where near Eglar. Moved over to Acfeld, where Ambuchar resides, in between Jaha Desert and Porthy Woods. Ambuchar caught words and sent some people, maybe those trying to earn favor with the dragons?
In other words, no, agents of the Thurlahvu don't have to strictly be dragonborn.
And yes, the line mark within the hex represents desert or wasteland. Acfeld itself is situated more in a marshy swampland, however, and much of the eastern region is covered in ashfall from the active Orm volcano in the center of Caer Tan. It's still okay to originate from Acfeld; being the known court of an ancient black dragon, the governor would show a keen interest in making sure the population stays in check.
If you are interested in deserts in the flavor of the Sahara or Death Valley, you'd find them in the stretch of land on the east between the sea and the mountains. The desert around the Cardy River is similar to what you'd find along the Nile.
I apologize for the lack of clarity on much of the world map. I have my own notes on each region and city, so if anyone has any questions about anything, don't be afraid to ask.
No worries, it's a huge world map.
His shoes look something like this but instead of having the heel pouch, it is secured to the foot like so.
Rolls
2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10
2d4+10 : (12) + 10 = 13
2d4+10 : (42) + 10 = 16
2d4+10 : (12) + 10 = 13
2d4+10 : (43) + 10 = 17
2d4+10 : (22) + 10 = 14
2d4+10 : (24) + 10 = 16
If so, how would you rule this part of prestidigitation? You create a non-magical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn.
As for Prestidigitation, what is up for question? It seems pretty straightforward about what that part describes, as far as I can tell.
I'll start the game for your team now. As it is an introductory thread, it's simple enough to slide in the last person once they've finished character generation.
edited for Gold
Edited again for hp
Rolls
Stat 1 - (2d4+10)
(33) + 10 = 16
Stat 2 - (2d4+10)
(41) + 10 = 15
Stat 3 - (2d4+10)
(31) + 10 = 14
Stat 6 - (2d4+10)
(14) + 10 = 15
Stat 4 - (2d4+10)
(23) + 10 = 15
Stat 5 - (2d4+10)
(43) + 10 = 17
Starting Wealth - (4d4)
(2211) = 6
HP - (3d6+14)
(142) + 14 = 21
Looking at the group composition, I'm guessing some sort of front liner would be the preferred addition (Paladin, fighter, or Barb). I usually play a caster or a Rogue, but am happy to bring some diversity to the group.
Any input is most welcome. I'll do up a character today and post it this evening or tomorrow morning for consideration/approval.
Looking forward to it.
Rolls
Stats - (2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10)
2d4+10 : (14) + 10 = 15
2d4+10 : (24) + 10 = 16
2d4+10 : (23) + 10 = 15
2d4+10 : (24) + 10 = 16
2d4+10 : (14) + 10 = 15
2d4+10 : (13) + 10 = 14