I will honor any rolls made in the global Player Character thread.
Team Chalice Character Generation
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I will honor any rolls made in the global Player Character thread.
To Kuroi, since you submitted it first, i'd figure i'd ask before just going through with it. I made a bard when I applied to the game, so i'll leave it up to you if I use him or not. Don't feel bad about saying no either, I wont hold any hard feeling against you.
To CancerMan, is there any backstory with the characters? Do they all already know each other or will the story begin with us meeting?
You are all part of the team so you would have met each other previously. Feel free to come up with a backstory for why you joined the Pale in the fight against Caer Tan, as well as any connection or bonds with other players.
If I roll now will I be forced into using those stats, depending on the answer? Also, are custom backgrounds allowed (PHB. 126/7)?
You can customize your background using the material in the PHB.
Rolls
Please be kind. - (2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10)
2d4+10 : (44) + 10 = 18
2d4+10 : (33) + 10 = 16
2d4+10 : (33) + 10 = 16
2d4+10 : (34) + 10 = 17
2d4+10 : (41) + 10 = 15
2d4+10 : (14) + 10 = 15
And if we considered a multi-class option once you reach the cap, it feels similar to allowing someone to gain levels after 20.
I could also consider that once you reach the cap, that's it. But that's no fun.
I think the simplest solution would be to disallow these specific classes or any others that have no level progression up to 20.
Also would it be possible to combine my flute and dagger, to have some sort of flute with a sharp point at the end? It adds a little to the backstory so it isn't just a regular flute, up to you though.
As for the pointy flute, that's fine. It will have the same stats as a dagger.
Rolls
First Gamers Plane roll! - (2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10)
2d4+10 : (43) + 10 = 17
2d4+10 : (11) + 10 = 12
2d4+10 : (44) + 10 = 18
2d4+10 : (32) + 10 = 15
2d4+10 : (13) + 10 = 14
2d4+10 : (32) + 10 = 15
And if we considered a multi-class option once you reach the cap, it feels similar to allowing someone to gain levels after 20.
I could also consider that once you reach the cap, that's it. But that's no fun.
I think the simplest solution would be to disallow these specific classes or any others that have no level progression up to 20.
Well, poop. Haven't rolled an 18 at first level since I fudged rolls in 4th grade.
Rolls
Ability Scores: - (2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10)
2d4+10 : (42) + 10 = 16
2d4+10 : (33) + 10 = 16
2d4+10 : (13) + 10 = 14
2d4+10 : (33) + 10 = 16
2d4+10 : (22) + 10 = 14
2d4+10 : (31) + 10 = 14
Here are the stats w/ racial mods applied:
15,14,13,12,10,8
Str 08
Dex 16
Con 14
Int 14
Wis 13
Cha 10
Edited: Because I can't read, I did point buy. Fixing this now. Behold standard array with racial bonuses applied.
Time for rolls!
Rolls
Ability Score - (2d4+10)
(44) + 10 = 18
Ability Score - (2d4+10)
(34) + 10 = 17
Ability Score - (2d4+10)
(32) + 10 = 15
Ability Score - (2d4+10)
(43) + 10 = 17
Ability Score - (2d4+10)
(23) + 10 = 15
Ability Score - (2d4+10)
(33) + 10 = 16
If you want it, I'll switch to something arcane; our party is a little light on the magic (no offense to the bard).
That way we would have some magic
I'll start the game for your team now. As it is an introductory thread, it's simple enough to slide in the last person once they've finished character generation.
So what I'm seeing is
Jinn24 : Haesh Rowen (Human Fighter)
Leviathan75 : Rhodrick (Human Dex Fighter)
navyericj : Sajib Shadowmender (Svirfneblin Ranger)
Cmbrian : Parallel Greenbottle (Halfling Swashbuckler Rogue)
Jabes.plays.RPG:
Who's our sixth?
Looks like we're a little lacking in the magic department. I've always preferred martial classes but if you guys want I can do a caster. CancerMan, is draconic bloodline sorc off-limits?
Draconic bloodline sorceror is perfectly acceptable. You just can't be dragonborn.
He's of noble birth from a proud family that boasts of draconic ancestry, and loyal to the empire. Naozar has joined the resistance in secret. He's very good at disguising himself, and when he's on-mission for the Pale Deva he is always incognito.
I have two empty language slots. I'd like to pick something that makes sense in the context of world history as well as the family's history. Any suggestions? Ignan could be one of them, maybe?
As for context, what does your family do? Do they primarily delve into the arcane and contribute magical power to the empire? That could likely explain Primordial, especially if your ancestors dealt with elementals or elemental resources.
Your second language choice can be anything, as all standard languages are spoken throughout the empire. Perhaps your family has a connection with drow and duergar communities in the Underdark, so you could know Undercommon. Or your family dealt with more-sinister beings like beholders or mind flayers, so you could know Deep Speech.
I don't see the Casma family as being magical. The magic in the draconic blood has lain dormant for generations but in Naozar's case with the infusion of fey blood it has been awakened. It's yet another secret he keeps from his family and the world in general.
He's Zorro in the sense that just like Diego dela Vega, to the world he's just a wastrel with a good family name but as his alter-ego he's fighting against the establishment. I guess I need an alias, eh? :-D
So I don't know if there's any good reason for him to learn exotic languages. Maybe his family is in mining? :-D
I also want to mention that generally tend not to play spellcasters, and among the sorcererous origins I'm more a fan of Storm than Draconic, but given the setting I thought a secret agent with draconic ancestry would be very interesting to roleplay. :-)
As described in the game details, you may roll 2d4+10 for each attribute, or take the standard array with a free feat. You can select any race. However, you cannot be dragonborn, and your alignment cannot be evil.
You can select almost any class provided I am able to have a reference to it. I do not accept the Mystic class primarily because it only goes up to level 10, but I do accept the revised Ranger rules.
Your current team members include:
Haesh Rowan, Human Fighter
Naozar Casma, Half-Elf Sorcerer
Parallel Greenbottle, Halfling Rogue
Rhodrick Blackstone, Human Fighter
I'll post my rolls and character when I get home from work tonight. I'll also finish reading up on everything I can so I don't ask too many stupid questions. In the meantime, here's one, am I rolling my character at level one?
Again, thanks for the welcome and letting me join late.
I have A couple of concepts drawn up, and this will help me decide which to go with.
Finally, this is my first time on here, is there a specific way on site that I roll? Or do I roll on my own at home? I'm assuming the later but i wanted to make sure first.
A new box will appear. Under Reason, you can enter whatever you'd like, such as "Attributes" or similar. Under Roll, you enter the dice and modifiers. Multiple dice can be added by separating them with commas.
Example: 1d20+1, 1d8-3. The dice results will appear once you hit Post.
For your character generation, you would enter "2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10" if you were going to do the 2d4+10 attribute rolls.
Rolls
Example - (1d20+1, 1d8-3)
1d20+1 : (8) + 1 = 9
1d8-3 : (2) - 3 = -1
Rolls
Attributes - (2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10, 2d4+10)
2d4+10 : (11) + 10 = 12
2d4+10 : (23) + 10 = 15
2d4+10 : (43) + 10 = 17
2d4+10 : (43) + 10 = 17
2d4+10 : (31) + 10 = 14
2d4+10 : (24) + 10 = 16
I assume I add racial modifiers to my rolls....?
As described in the game details, you may roll 2d4+10 for each attribute, or take the standard array with a free feat. You can select any race. However, you cannot be dragonborn, and your alignment cannot be evil.
You can select almost any class provided I am able to have a reference to it. I do not accept the Mystic class primarily because it only goes up to level 10, but I do accept the revised Ranger rules.
Your current team members include:
Golwan, High Elf Wizard
Haesh Rowan, Human Fighter
Naozar Casma, Half-Elf Sorcerer
Parallel Greenbottle, Halfling Rogue
Rhodrick Blackstone, Human Fighter
Is material from the Sword Coast Adventurer's Guide allowed?
Is material from the Sword Coast Adventurer's Guide allowed?
Awesome
Rolls
Gold - (5d4)
(24414) = 15