Dec 20, 2023 5:19 pm
UPDATE: We've chosen Tasha's Cauldron of Everything for our additional book. The list of available options this provides is laid out in this post.
ORIGINAL POST: There are a lot of player character options that have been produced since the beginning of D&D5, scattered across several books: races, classes, sub-classes, spells. In this game, we will be using the Player's Handbook and ONE other book for our PC options.
Which book should we choose?
Here's a summary of some of the things (races, classes, and backgrounds) that some of the books provide:
The Sword Coast Adventurer's Guide is filled with backgrounds (though some would have to be adjusted for localization, as we are not playing in Faerun): City Watch, Clan Crafter, Cloistered Scholar, Courtier, Faction Agent, Far Traveler, Inheritor, Investigator, Knight of the Order, Mercenary Veteran, Tribe Member, Urban Bounty Hunter, Waterdhavian Noble
The Dungeon Master's Guide adds the Aasimar as a playable race.
The Mythic Odysseys of Theros adds some races and a background: Centaur, Leonin, Minotaur, Satyr, Triton, and Athlete.
The Guidmaster's Guide to Ravnica adds some races and backgrounds: Centaur, Goblin, Loxodon, Minotaur, Simic Hybrid, Vedalken, Azorius Functionary, Boros Legionnaire, Dimir Operative, Golgari Agent, Gruul Anarch, Izzet Engineer, Orzhov Representative, Rakdos Cultist, Selesnya Initiate, and Simic Scientist.
The Explorer's Guide to Wildemount adds some races and backgrounds: Aarakocra, Aasimar, Bugbear, Firbolg, Genasi, Goblin, Goliath, Hobgoblin, Kenku, Orc, Tabaxi, Tortle, Augen Trust, Cobalt Scholar, Grinner, Luxonborn, Myriad Operative, Revelry Pirate, Volstrucker Agent
Eberron: Rising from the Ashes adds some races, a background, and a class: Bugbear, Changeling, Goblin, Hobgoblin, Kalashtar, Orc, Shifter, Artificer, and House Agent.
Tasha' Cauldron of Everything adds the Artificer.
Mordenkainen's Tome of Foes adds the Gith.
Volo's Guide to Monsters adds races: Aasimar, Bugbear, Firbolg, Goblin, Goliath, Hobgoblin, Kenku, Kobold, Lizardfolk, Orc, Tabaxi, Triton, and Yuan-Ti Pureblood.
Are there other books we should consider, or spells that appear in a particular book that you feel should be mentioned?
ORIGINAL POST: There are a lot of player character options that have been produced since the beginning of D&D5, scattered across several books: races, classes, sub-classes, spells. In this game, we will be using the Player's Handbook and ONE other book for our PC options.
Which book should we choose?
Here's a summary of some of the things (races, classes, and backgrounds) that some of the books provide:
The Sword Coast Adventurer's Guide is filled with backgrounds (though some would have to be adjusted for localization, as we are not playing in Faerun): City Watch, Clan Crafter, Cloistered Scholar, Courtier, Faction Agent, Far Traveler, Inheritor, Investigator, Knight of the Order, Mercenary Veteran, Tribe Member, Urban Bounty Hunter, Waterdhavian Noble
The Dungeon Master's Guide adds the Aasimar as a playable race.
The Mythic Odysseys of Theros adds some races and a background: Centaur, Leonin, Minotaur, Satyr, Triton, and Athlete.
The Guidmaster's Guide to Ravnica adds some races and backgrounds: Centaur, Goblin, Loxodon, Minotaur, Simic Hybrid, Vedalken, Azorius Functionary, Boros Legionnaire, Dimir Operative, Golgari Agent, Gruul Anarch, Izzet Engineer, Orzhov Representative, Rakdos Cultist, Selesnya Initiate, and Simic Scientist.
The Explorer's Guide to Wildemount adds some races and backgrounds: Aarakocra, Aasimar, Bugbear, Firbolg, Genasi, Goblin, Goliath, Hobgoblin, Kenku, Orc, Tabaxi, Tortle, Augen Trust, Cobalt Scholar, Grinner, Luxonborn, Myriad Operative, Revelry Pirate, Volstrucker Agent
Eberron: Rising from the Ashes adds some races, a background, and a class: Bugbear, Changeling, Goblin, Hobgoblin, Kalashtar, Orc, Shifter, Artificer, and House Agent.
Tasha' Cauldron of Everything adds the Artificer.
Mordenkainen's Tome of Foes adds the Gith.
Volo's Guide to Monsters adds races: Aasimar, Bugbear, Firbolg, Goblin, Goliath, Hobgoblin, Kenku, Kobold, Lizardfolk, Orc, Tabaxi, Triton, and Yuan-Ti Pureblood.
Are there other books we should consider, or spells that appear in a particular book that you feel should be mentioned?