Mar 25, 2024 5:45 am
This thread is for tracking the progress of the "Secrets of the Greenwold" campaign.
This will include summaries of each part as they are completed, as well as the Adventure Tracker with the legacy cards that the party has earned to date.
1) Adventure 1 summary: Caravan of Peril
2) Adventure 2 summary: Streets Unseen
Adventure Tracker and Legacy Cards
As each part of the campaign is completed, the party will receive a boon called a "Legacy Card." Each card has a different boon; multiple cards are provided with each part of the campaign, but only one gets awarded to the party, and the players do not know the details of the cards before the end of each part of the campaign. It's a surprise!
It's also another mechanism to make this instance of the campaign different from any other group's version. Which Legacy Card is awarded varies based on the party's choices, successes, failures, and/or events they cause to transpire in the world during the associated adventure. Each Legacy Card's boons give some mechanical benefit that the group can use, usually "once a session." The group has to decide when and if the boon should be used. Since sessions don't really have meaning in play-by-post, we will interpret the phrase "once a session" to mean once per long rest.
The Adventure Tracker is a poster that displays all the adventures that the party has completed, and the Legacy Card for each.
This will include summaries of each part as they are completed, as well as the Adventure Tracker with the legacy cards that the party has earned to date.
1) Adventure 1 summary: Caravan of Peril
2) Adventure 2 summary: Streets Unseen
Adventure Tracker and Legacy Cards
As each part of the campaign is completed, the party will receive a boon called a "Legacy Card." Each card has a different boon; multiple cards are provided with each part of the campaign, but only one gets awarded to the party, and the players do not know the details of the cards before the end of each part of the campaign. It's a surprise!
It's also another mechanism to make this instance of the campaign different from any other group's version. Which Legacy Card is awarded varies based on the party's choices, successes, failures, and/or events they cause to transpire in the world during the associated adventure. Each Legacy Card's boons give some mechanical benefit that the group can use, usually "once a session." The group has to decide when and if the boon should be used. Since sessions don't really have meaning in play-by-post, we will interpret the phrase "once a session" to mean once per long rest.
The Adventure Tracker is a poster that displays all the adventures that the party has completed, and the Legacy Card for each.