LAST TRAIN
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Apr 2, 2024 11:08 am
At this hour the hangar is dimly lit. It is a sharp shock to the eyes when you enter the harsh white glow of the briefing room. Lieutenant Aurora fakes a smile at you as you settle into uncomfortable plastic chairs. "Good times," she says. She fiddles with her handheld. The holodeck in the middle of the circle of chairs lights up. A planetary system ...
Apr 12, 2024 8:05 am
Nykona nods and sits on the chair. He wears his pilot overalls and lifts his sunglasses. He feels a familiar feeling and also excitement, as in every new mission briefing. He inspects the planets on the holodeck.
Last edited May 28, 2024 12:16 pm
May 28, 2024 11:50 am
Valentina pulls out an oil-stained notebook and retrieves the stub of a pencil from behind her ear. Flicking through the notebook until she finds a blank page, she glances up at the planetary system in front of her. "All right, so what's on the menu today, Lieutenant?"
Jun 1, 2024 12:56 am
"This is the Demfin system," the Lieutenant answers. Her voice is brisk but tired. "A key jump nexus - it links to more than twenty other systems ..." she fiddles with her handheld and the hologram changes to a node-and-edge graph of jump routes. It's a big sprawling graph, and in the center is a pulsing light. She fiddles again and the pulsing light expands to fill the hologram field and then coalesces into the same system that you were looking at.
"Our mission is to interdict the jump points. We will drop into the system in one hour. The crews are readying your sleds."
"Our mission is to interdict the jump points. We will drop into the system in one hour. The crews are readying your sleds."
Jun 1, 2024 6:01 pm
Without taking her eyes off the hologram, Valentina flips closed the notepad and returns it to a sleeve pocket. "Sounds simple enough. What are we expecting in terms of resistance?"
Jun 2, 2024 2:07 pm
"We should expect that the usurper fleet already has established a presence in Demfin system," Aurora answers. "Most likely a carrier, maybe two or three, with full contingents of sleds."
Jun 3, 2024 9:44 am
Valentina turns to Nykona. "Looks like we'll get a fight this shift after all, Vapor. Guess I owe you a drink."
Jun 3, 2024 8:03 pm
"Still...I would prefer better odds than that..." says Nykona with a grin. "What are our rules of engagement? Shoot first and ask questions later?" he says and plays an unlit cigar with his fingers.
Jun 5, 2024 1:55 pm
* * * It soon is time to enthrone yourselves in your sleds * * *
The basic battle sled is a chair inside a bubble with thrusters and weapon systems attached to the bubble. Dozens of the small deadly craft sit in the launch bay. The vacshieldfield shimmers at the opening to CV.
The basic battle sled is a chair inside a bubble with thrusters and weapon systems attached to the bubble. Dozens of the small deadly craft sit in the launch bay. The vacshieldfield shimmers at the opening to CV.
OOC:
Each of you please describe your sled's customizationsJun 6, 2024 9:42 am
Nykona lights his cigar as he approaches his sled. It is always majestic as always, at least to his eyes. It's a simple sleek design. Aggressive forward swept wings, with massive thrusters at the back and large heatsink hexagons all over them, to dissipate the heat, hug the sled's bubble. The vehicle is painted in splinter camo with blue, dark purple and ghost grey colours.
Jun 7, 2024 6:45 am
Valentina performs a final pre-flight inspection of her spacecraft. Painted deep red, the sled is simply designed, with lots of additional redundancy and not much in the way of aesthetic refinement: the epitome of a spacer's vehicle. A large sensor array protrudes forward like a bundle of spears, and additional thruster modules are mounted in pairs around the bubble for improved manoeuvrability. Valentina straightens up, satisfied.
Jun 25, 2024 1:06 pm
Launch. The sleds spew forth from the carrier.
Immediately your heads up gives you bogies. Valentina and Nykona are paired. You have several targets to choose. One has the telltale heat signature of advanced thrusters. The AI tells you that another carries extra missiles. Two more are standard fare.
Which do you first pursue?
Immediately your heads up gives you bogies. Valentina and Nykona are paired. You have several targets to choose. One has the telltale heat signature of advanced thrusters. The AI tells you that another carries extra missiles. Two more are standard fare.
Which do you first pursue?
Jun 25, 2024 1:18 pm
"Well, Vapour, you wanted a scrap so, unless you have any strong views, how about we take out the one with the extra missiles?"
Jul 1, 2024 11:00 am
OOC:
You'll need to *press* or *merge* to get close enough for action. I'll roll a luck die for whether you're noticed.Suggestion: one of you press, one of you merge.
Jul 1, 2024 11:03 pm
You might try to be stealthy, but everyone has sensors and you don't fly FTL in-system or even at all - it takes a whole big starship to do that. So your heat signatures outrun you, and the enemy is alerted.
The missile-carrier moves to MERGE. Their wingman also MERGES. Now it's 2 v 2:
The missile-carrier moves to MERGE. Their wingman also MERGES. Now it's 2 v 2:
[ +- ] Dogfight
Roll Piloting. Risks include missile lock, direct fire, and being outmaneuvered.
tibbius sent a note to Alepous
Jul 3, 2024 2:19 pm
tibbius sent a note to Alepous
Vapor, on the other hand, keeps hearing the alert for the wingman's intermittent, shaky missile lock. This could turn sour quick.
What do you do?
Rolls
piloting hindered by tactics - (1d4)
(2) = 2
thrusters help piloting - (1d6)
(4) = 4
Jul 5, 2024 2:46 pm
onceandfuture says:
OOC:
Am I able to assist or are the dogfights entirely separate?OOC:
You can "help" - per the rules giving Vapor an extra die for the next roll and sharing his risk; or you can engage Vapor's opponent on your own, distracting them and absolving Vapor from risk.Jul 6, 2024 8:55 am
Valentina dials in a new flight vector. Bracing against the sudden change in lateral acceleration, she moves to intercept with Vapor and his target.
OOC:
Offering an extra die for the next roll.Jul 6, 2024 3:35 pm
OOC:
Alright. Next roll ... do you each PRESS, MERGE, or CRANK?[ +- ] Enemy tactic
5
Jul 7, 2024 2:41 pm
Alepous says:
Vapor presses on the bogey.OOC:
Please roll Piloting. You're hindered (d4) by the tactics chosen, but the thrusters help (+d6).Jul 7, 2024 7:50 pm
OOC:
RollingRolls
Piloting - (1d4)
(3) = 3
High-performance thrusters - (4)
() + 4 = 4
Jul 7, 2024 9:13 pm
Vapor swallows Gs as he wrestles his sled out of missile lock and then ... the lock is on again. Steady off-key tone that makes his teeth taste funny.
OOC:
@onceandfuture please explain how Paradox saves the day with missilesJul 8, 2024 12:31 pm
OOC:
Does this destroy the bogey or simply distract them long though for Vapor to finish them off?Jul 8, 2024 2:53 pm
onceandfuture says:
OOC:
Does this destroy the bogey or simply distract them long though for Vapor to finish them off?OOC:
your callJul 8, 2024 3:49 pm
OOC:
OK great! Just so I understand correctly, when did Alepous get the extra dice from my help action?Jul 11, 2024 10:03 pm
onceandfuture says:
OOC:
OK great! Just so I understand correctly, when did Alepous get the extra dice from my help action?OOC:
When Paradox intervened with missiles in whatever brilliant way she chose (@onceandfuture narrates), Vapor ... (@alepous narrates)Jul 12, 2024 1:33 pm
The moment Paradox gets within range, two missiles streak towards the enemy. They're primed to detonate within close proximity – not to destroy the ship, but to interfere with its sensors and break missile lock.