The Completely Random AI generated campaign

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May 29, 2024 10:40 pm
So I was having a thought about trying to do a completely AI generated campaign as Play by Post.

The campaign initial prompt would be a group consensus on what is entered
Example Campaign Prompt

The gamemaster would use AI prompts to build encounters to run for the players.

Example Encounter prompt

The players would "homebrew" their subclasses with AI prompts, get 2-3 prompt options before selecting one.

Example Subclass prompt


Basically chaos and power inequities. After encounters we could then share the encounter prompt and talk about HOW well it was done, and potentially ways to improve the way to make prompts.

Just exploring how AI can work with playing DnD and collaboratively embracing the weird chaos.
May 29, 2024 10:44 pm
That sounds like a lot of fun! I'd be interested :)

What version of DnD are you intending to use?
May 29, 2024 10:51 pm
I was hoping to do 5e (2014 ruleset, is that a thing that needs to be specified now?) I am not tied to that if others wanted other systems. I just know the prompts can generally be more vague without specifying editions and it assumes 5e
May 29, 2024 10:54 pm
Personally I think 5e is great! And I should have realized that since you stated AI generated Subclasses. In theory, you could even have the AI generate new classes? or races? or feats? (lions and tigers and bears, oh my!). But yeah, I like the idea :)
May 29, 2024 11:01 pm
Honestly, that could all be on the table. There is literally no plan other than "Use AI" those were just the first 3 major things that were on there.

You could hypothetically you can have the AI generate your starting ability scores, pick your background or anything really. If there is enough interest and people are down, it would be fun
May 29, 2024 11:32 pm
I would give it a go, the chaos sounds fun!
May 30, 2024 2:14 am
The chaos and randomness sounds delightful! I'd be willing to give it a go if you have room for mem
May 30, 2024 2:20 am
3 might be the numbers we need for this. A 4th or 5th wouldn't be terrible either but we could get started
May 30, 2024 2:35 am
I'm game to start with 3...and if it is determined that more are needed, add them at that time :)
May 30, 2024 3:56 am
I'm game.
AI can be very useful. Tried running a Kids On Brooms gane, where I used AI to give me plot send descriptions.

I also use AI tools for art
Last edited May 30, 2024 6:18 am
May 30, 2024 6:44 am
Quote:
I want to play in the game as posted below. Write me a catchy request to join. (Copy original post)
Certainly! Here’s a catchy request to join the game:
---

Hey there!

I absolutely love the idea of an AI-generated campaign and the chaotic creativity it promises! The blend of collaborative storytelling, homebrewed subclasses, and AI-crafted encounters sounds like an exhilarating experience. I'm eager to dive into this experimental DnD adventure and contribute to the group's wild, imaginative journey.

Count me in—I can’t wait to see what unpredictable twists and epic tales we’ll create together!

Best,
[Your Name]
Seriously though, sounds like a great fun experiment. I'd love to join
Last edited May 30, 2024 1:55 pm
May 30, 2024 7:42 am
I don't have the time to join this, but it sounds like it could be very fun!
Would you consider making the game public? When I find the time, I would be interested in checking out the use of AI and how it's working for this group.

Edit: I just looked at your recent games list and see that it's already public. Awesome! :)
Last edited May 30, 2024 7:43 am
May 30, 2024 1:33 pm
Sound very interesting, and I have been meaning to spend some time with the latest AI stuff. I'd like to join if you have room.
May 30, 2024 2:22 pm
This sounds cool. But I wonder by playing we might inadvertently create sky-net?

https://media2.giphy.com/media/jjYGVvxgQSTsc/giphy.gif?cid=6c09b952dq8vf37dro1hdz6n7tznwbpgthpvdecatk2izw83&ep=v1_internal_gif_by_id&rid=giphy.gif&ct=g
Last edited May 30, 2024 2:27 pm
May 30, 2024 2:39 pm
I’ll agree with everybody and say it sounds like fun. Looks like there’s plenty of interest but I’ll throw my hat into the ring as well in case there’s more room. :D
May 30, 2024 5:05 pm
I'm late to the party, but if you're still accepting playtesters, I'd like in. A randomly generated game couldn't be worse than the cookie-cutter shovelware Wizards has been putting out. I'm reminded of the old computer axiom "garbage in, garbage out." The trick would be giving the AI enough backstory and having variables to give one a rogue-like experience. And knowing how to successfully interact with AI is a skill we all are going to need going forward.
May 30, 2024 5:44 pm
I tried this one. Its an okey suggestion
Can you create a DnD subclass that fullfills the power fantasy of playing John Constantine

Quote:
Hellblazer (Rogue Arcane Trickster Subclass)

John Constantine is a cunning trickster who uses wit, dark magic, and sheer force of will to navigate the occult underworld. This Arcane Trickster subclass captures that essence, letting you embody a charming rogue who bends the rules of reality.

Features:

Fae Touched (3rd Level): You gain the ability to cast the prestidigitation cantrip, if you don't already know it. You can also cast the charm person spell once per day using this feature. You regain expended uses when you finish a long rest.

Favored Implements (3rd Level): You learn the ritual to cast disguise self. In addition, you gain proficiency in two of the following items of your choice: alchemist's supplies, forgery kit, disguise kit, or gaming set.

Hellblazer's Bargain (3rd Level): Constantine makes deals to get what he needs. You can attempt to bargain with a fiend or other powerful entity once per long rest. The DM will determine the difficulty and potential rewards based on the situation. This feature carries a risk, as fiends are notorious tricksters themselves. A failed bargain could lead to consequences such as owing the entity a service, gaining a curse, or even unwittingly summoning something dangerous.

Spiritual Defense (7th Level): You gain resistance to necrotic damage and advantage on saving throws against being possessed.

Summon Tommy (10th Level): As a bonus action, you can summon a spectral messenger imp named Tommy for 1 minute. Tommy can deliver messages inaudible to others within 100 feet of you, act as a familiar (though he can't attack), and use his invisibility to scout an area within 120 feet of you. You can dismiss Tommy early (as a bonus action) or he disappears when the duration ends. Once you use this feature, you can't use it again until you finish a long rest.

Mystic Artifice (15th Level): You’ve mastered the art of imbuing objects with magic. As an action, you can touch a nonmagical object and expend a spell slot to grant it a magical property for 1 hour. The property must be from a spell you know that has a casting time of 1 action and targets a single creature or object. For example, you could imbue a dagger with the flaming property from the flaming sphere spell.

Showmanship (18th Level): Your mastery of deception allows you to bend reality to your will. When a creature you can see fails a saving throw against one of your spells, you can use your reaction to roll a d6. On a 4 or higher, the creature suffers an additional effect related to the spell, such as being frightened for 1 minute by cause fear or blinded for 1 round by phantasmal force. The DM will determine the exact effect.

Spellcasting:

You gain access to a list of spells to compliment your arcane trickery. You can cast these spells using Intelligence as your spellcasting ability (unless the spell has a different requirement). You must choose these spells from the wizard spell list. Here are a few suggestions:

Cantrips (at least two): mage hand, minor illusion, prestidigitation
1st Level (at least three): charm person, disguise self, fog cloud, silent image
2nd Level (at least three): invisibility, phantasmal force, suggestion
3rd Level (at least two): blink, dispel magic, sending
Higher Levels: Choose spells that suit your playstyle, but consider options like dimension door, feign death, gaseous form, phantasmal killer, and seeming.

Playing a Hellblazer

This subclass encourages a playstyle that is both charming and ruthless. Use your wit and magic to get out of scrapes, but don't be afraid to make deals or bend the rules when necessary. Remember, Constantine always has an angle, so be creative and have fun embodying the spirit of the character!
May 30, 2024 6:43 pm
Wow that's actually not awful. There's quite a few things that are kind of vague of how they work mechanically, Mystic Artifice especially, but it's theoretically playable.
May 30, 2024 8:32 pm
I've played around a lot with using AI for RPG purposes, and while I don't want to play in it, I'd love to be able to read how the AI handles it all.

Could you make this game Public?
May 31, 2024 2:15 am
@runekyndig is that seriously generated by AI...? It knows how to make a 5e subclass???
May 31, 2024 2:43 am
yes. It understands basically all core 5e rules. (Gemini and Poe, at least).
May 31, 2024 5:58 am
AnonGL says:
Wow that's actually not awful. There's quite a few things that are kind of vague of how they work mechanically, Mystic Artifice especially, but it's theoretically playable.
Yes, but it doen't really matter as @valdattaMadun hinted at this being a lev 5 game
grifter730 says:
@runekyndig is that seriously generated by AI...? It knows how to make a 5e subclass???
@grifter730 Yep, I took valdattaMadun link, and changed the promt that this was the result
emsquared says:
I've played around a lot with using AI for RPG purposes, and while I don't want to play in it, I'd love to be able to read how the AI handles it all.

Could you make this game Public?
@emsquared, I ran a Kids on Brooms game where I got chatGBT to make the plot and area descriptions. I did guide it a bit to keep it reasoable. I then used Midjourny to generate artwork that I used through out. It works
May 31, 2024 9:01 am
This is hilarious. I tried a couple of other subclass prompts. It said it didn't have enough information on him to do Scrooge McDuck, but it came up with a "College of Law" Bard subclass to represent Saul Goodman. The best ability was the 6th level "Objection!":

"You can use your reaction to interrupt a creature within 60 feet of you that is targeting you or an ally with an attack or spell. When you do so, the creature must make a Wisdom saving throw against your spell save DC. On a failed save, the attack or spell automatically misses. On a successful save, the attack or spell proceeds normally."
May 31, 2024 2:38 pm
@SavageBob, that’s hilarious/awsome!
May 31, 2024 4:10 pm
Hmm, kinda intrigued... Just asking for a throwaway idea...

Can you create me a D&D subclass to play a magical princess

Absolutely! Below is a subclass for the Sorcerer class, themed around a magical princess. This subclass focuses on charm, beauty, and powerful magical abilities that befit a royal sorceress.

Sorcerer Subclass: Royal Enchantress
Royal Lineage
Starting at 1st level, your royal bloodline grants you innate magical abilities and a commanding presence. You gain proficiency in the Persuasion skill. Additionally, you can cast the Friends cantrip without using a spell slot. When you cast Friends in this way, the target does not become hostile to you after the spell ends.

Enchanting Presence
At 1st level, your charisma radiates, captivating those around you. As a bonus action, you can choose one creature you can see within 30 feet of you. The creature must make a Wisdom saving throw against your spell save DC. On a failed save, the creature is charmed by you for 1 minute or until you or your companions do anything harmful to it. Once you use this feature, you can’t use it again until you finish a short or long rest.

Royal Command
Starting at 6th level, your words carry the weight of authority. You can cast the Command spell without expending a spell slot. You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain all expended uses when you finish a long rest.

Additionally, when you cast Command, you can target an additional creature for every point of your Charisma modifier (minimum of one additional creature), provided that they are within 30 feet of each other.

Sovereign Aura
At 14th level, your presence inspires and protects your allies. When you or an ally within 30 feet of you takes damage, you can use your reaction to grant that creature temporary hit points equal to half your sorcerer level + your Charisma modifier. These temporary hit points last until the end of your next turn. You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain all expended uses when you finish a long rest.

Majestic Form
At 18th level, you can transform into a figure of pure majesty and power. As an action, you can assume a Majestic Form for 1 minute. While in this form, you gain the following benefits:

You gain a flying speed of 60 feet.
You have advantage on all Charisma checks.
You emanate an aura of beauty and grace. Each creature of your choice that starts its turn within 30 feet of you must succeed on a Wisdom saving throw against your spell save DC or be charmed by you for 1 minute. A creature charmed in this way can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Once you use this feature, you can’t use it again until you finish a long rest.
May 31, 2024 7:53 pm
I think (but 100% ok with if the players in this thread disagree) we are going to start with three. and see how it works. I am totally open for more if we want to open it up more.

Also, I know this was my idea here but literally I am using AI to create as much as possible here. It wouldn't really be absurd for someone to run a similar/same concept campaign. I wouldn't be mad
Jun 1, 2024 1:50 am
Wow, this sounds fun. Not really my thing, but it's awesome seeing the write-ups.
Jun 1, 2024 9:32 am
It's fun to play with
[ +- ] prompt
[ +- ] output chatgpt+ version 4
Level 3: dex instead of str on range attacks? Try again. Focus looks like an ability rogues already get from Tasha's but doesn't limit movement
Level 9: don't move to crit on 19 with ranged? Meh compared to the fighter champion subclass.
Level 13: in my games cover tends to be forgotten
Level 17: a meh subclass ends with a big bang, adv should be easy (level 3) so thats 6d6 extra on top of sneak attack. Deadly. But... you have to get to 17 first...
I might be interested in running a similar game like this with all credits to valdattaMadun.
Need to figure how to work out maps and such here. (Played with it, but images don't seem to load)
Last edited June 1, 2024 9:37 am
Jun 2, 2024 6:33 pm
Greetings my fellow content creators, I asked chatGPT to create a five-room dungeon and four characters just as a proof of concept.
Example Campaign Prompt
I got a playable dungeon and characters with just a few minutes of effort. Admittedly, it lacks polish. I've used AI to create computer code, and I've had to iterate through the prompts a few times and do manual editing to get the desired results. And the better the prompts, the better the output. The current generation of AI regurgitates information commonly available on the internet, so if you want creativity and originality, that has to come from the human operator. The bottom line is that I will use AI as a tool when creating dungeons or campaigns going forward.

I'm reminded of the TV series Red Dwarf, in which one of the characters owns an AI toaster. The toaster spends most of its time complaining that the character never makes toast.
Jun 5, 2024 2:06 pm
Sounds Great!
Whenever you admit more PCs, do let me know!
Jun 26, 2024 9:49 pm
Looks like we have an opening. All Players currently still in have their characters built and campaign hook is ready. Just need a player (or two) which could build their character to play.

Plan is 5 level start, with time skip level ups to experience more of the character progression fast
Jun 26, 2024 10:22 pm
Could be fun. I would be up for it. What is the campaign hook the ai created?
Last edited June 26, 2024 10:22 pm
Jun 27, 2024 12:31 am
@Shorty The game is public so if you go into the forum for it it’s in the Campain promp thread on the bottom of pg 2 we voted for campaign 2. You and read the prompt there. ;)
Last edited June 27, 2024 12:31 am
Jun 27, 2024 5:25 am
Yeah from there you can look at the prompt and everything.
Jun 27, 2024 6:12 am
Thanks for pointing them out. I've read up a bit.
I like the campaign setting. It sounds not likr a very game you get just about anywhere. I would love to join.
Jun 28, 2024 4:33 pm
Is there still space in this?
Another DM started something like this and then had family stuff to deal with.
Jun 28, 2024 4:41 pm
I think we can actually do one more...note probably want a "quicker" generation as everything is ready Campaign-wise. So if you think you have time to get things going by Mon/Tuesday we are probably good.
Jun 28, 2024 4:43 pm
Yeah. I can Come up with something quick this weekend. I will read over your Game right now and get some ideas.

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