Character info - Librarian

Jul 8, 2024 10:20 am
Dazarim Crescentblade
Male, age 21. Bandit of the Sable Rider Tribe in Prax.

"I am Dazarim of the Sable Riders of Prax, and I am proud to be a descendant of the great bandit-king Patyan, a legend among my people. Greatness is in my lineage. My mother was the bandit chieftain Loram, and she taught me more about riding and desert survival than you will ever learn. I am as at home atop my mount as I am the ground and can ride like the wind. I have ridden from one end of the Praxian wastelands to the other and I have seen and done many things. I was there when Argrath and his allies summoned Jaldon Goldentooth to acclaim him as the White Bull, and I and my fellow bandits rode alongside him against the Lunars at their New Temple. There, I fought
demons and was near overcome, but I also survived that. Now I ride throughout Dragon Pass to see what I can see, to do what must be done. Stay clear of my sable, for its horns are as sharp as my sword.
"

One of the Animal Riders of Prax, Dazarim Crescentblade is a tall, lean desert nomad, rarely far from his mount, a beautiful crescent-horned sable antelope. His lineage is a mix of respected and common, claiming descent from Patyan, a famous Sable Rider bandit about whom folktales are told. His mother Loram was also a bandit and fought valiantly in both invasions of Prax. She told Dazarim stories about seeing the Lunars surrender to the Pap Priestesses, and the formation of the White Bull Society. Enthralled, Dazarim grew up in her bandit band, fighting and raiding along his clanfolk.
The Praxian wasteland is a wide and varied place: Dazarim was nearly slain by a band of Tusk Riders his raiders came across, causing him to develop an intense hatred for them, but he later met with a group of nomadic desert centaurs and pledged friendship to their leader. He was present when Jaldon Goldentooth was summoned, and, along with others of his bandit band, swore loyalty to Argrath himself. When Argrath fought alongside them at the New Lunar Temple, Dazarim was nearly driven mad by Lunar-summoned demons outside the New Lunar Temple. He has since recovered but is wary of all Lunar sorcery.

How to Play Dazarim

. You are a proud Praxian Nomad from the desert plains. You are smart and a good leader. However, your ability to communicate with the local barbarians is limited.
. You are very skilled with your kopis and are better at parrying with it than your shield. Unfortunately you have poor armor, so you are weak against missile weapons.
. Your strongest Passions are your fanatical devotion and loyalty to the White Bull. Use this to augment skills when appropriate.
. Your Rune magic helps you fight in the dark or underground. This is good, because you must challenge all Darkness creatures on sight, to first blood or beyond.
. Your high Truth Rune means you despise lies and deception. You are a straight shooter and would rather say nothing than say something deceptive.

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