Character Creation
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I am fine with either level. I wonder what we miss out when skipping the opening stary though?
If it is very plot related I rather play it. But if it is skippable I am fine to skip it :)
4d6 down the line
Are we rolling in actual stat order then? I might have missed that in the recruitment thread. It is a nice challenge on character design but my two suggested there are a warlock and wizard while my rolls scream cleric/druid in that case (Cleric works for me (I dislike druids/shapeshifting), but I'd like to be sure first before commiting to character design).
Also, would you be ok to open custom character sheets? The custom D&D one is so much better than the normal one especially for casters.
Rolls
Stats, if in order: str, dex, con, int, wis, cha - (4D6H3, 4D6H3, 4D6H3, 4D6H3, 4D6H3, 4D6H3)
4D6H3 : (5322) = 10
4D6H3 : (2622) = 10
4D6H3 : (4435) = 13
4D6H3 : (2363) = 12
4D6H3 : (3664) = 16
4D6H3 : (5153) = 13
I do like to develop from the start, and may give us time to build a beginning of a relationship between the characters.
4d6 down the line
Ok here we go. Shorty they are good solid rolls, I hope for something similar :)
Well that went well :)
Custom Character sheets? Where do you find those?
Rolls
Stats - (4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3)
4d6h3 : (2625) = 13
4d6h3 : (3146) = 13
4d6h3 : (2654) = 15
4d6h3 : (5435) = 14
4d6h3 : (6625) = 17
4d6h3 : (2133) = 8
Well that went well :)
Custom Character sheets? Where do you find those?
Better sheets are here, but only if the dm allows custom sheets
https://gamersplane.com/forums/thread/21532/?p=1141454#p1141454
Yeah I know! The dice smiled on me, hopefully I haven’t used up all my good dice lol
Knowing my luck, I feel like I should ask ahead of time if there's the option to re-roll (or at least default to point buy or stanard array) if my rolls go how they often do?
EDIT: NGL, I'm pleasantly surprised.
Rolls
Stats - (4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3)
4d6h3 : (5611) = 12
4d6h3 : (1644) = 14
4d6h3 : (4116) = 11
4d6h3 : (6312) = 11
4d6h3 : (2656) = 17
4d6h3 : (1362) = 11
Rolls
Stats - ((4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3))
(4d6h3 : (4641) = 14
4d6h3 : (5422) = 11
4d6h3 : (5142) = 11
4d6h3 : (6656) = 18
4d6h3 : (4153) = 12
4d6h3) : (5641) = 15
As much as I don't love the first few levels of the game, I would still advocate it in the case of Curse of Strahd, so that we get the full experience.
I haven't played it, but I recall hearing the "starter material" (for lack of a better term) is highly thematic amd does a solid job of setting the tone... so I feel like if there was ever a time to truly start at the beginning -- this is it.
Are we rolling in actual stat order then? I might have missed that in the recruitment thread. It is a nice challenge on character design but my two suggested there are a warlock and wizard while my rolls scream cleric/druid in that case (Cleric works for me (I dislike druids/shapeshifting), but I'd like to be sure first before commiting to character design).
The starter dungeon doesn't have really anything to do with the plot, and its main purpose is to funnel the party to level 3, but MaJunior is right that it does set up the grim tone and atmosphere very well. It's also a good chance for the PCs to bond early through a terrifying life-or-death situation. It's a classic "escape the haunted house" setup if that sounds interesting. I personally recommend including it for the narrative reasons, but not everyone wants to start at level 1.
I will consider the custom D&D sheets, but from a glance they look way cleaner than the default one.
I have no problem with that, as long as you can narratively justify the changes you make. If it's something crazy like a gnome who speaks Abyssal, there should be a very good reason (that might even introduce narrative complications). That's not to shoot anyone down but to encourage creativity around the Custom Origin stuff.
I will consider the custom D&D sheets, but from a glance they look way cleaner than the default one.
I vote for starting at 1st level as well from what MaJunior and our DM say about it helping to set up the tone and game, but I have no objections to starting at 3rd level if anyone really wants to get into the meat of the campaign right away.
Character
Still planning to keep my dwarf paladin with her backstory that I originally created for this game, but if someone else wants to be paladin and we want to avoid duplications, I can change the class so it still fits the character.
Roll away!
Rolls
Stats - (4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3, 4d6h3)
4d6h3 : (6423) = 13
4d6h3 : (5345) = 14
4d6h3 : (1345) = 12
4d6h3 : (6562) = 17
4d6h3 : (1533) = 11
4d6h3 : (6336) = 15
Currently working on his history, character sheet and portrait.
I have created my own background called ‘Haunted Acolyte’, which combines the backgrounds of Acolyte and the haunted funny enough :)
You have spent your childhood in the service of a temple to a specific god or pantheon of gods. You act as an intermediary between the realm of the holy and the mortal world, performing sacred rites and offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric — performing sacred rites is not the same thing as channeling divine power.
But all changed upon witnessing something so terrible that you dare not speak of it. You’ve tried to bury it and run away from it, to no avail as it haunts and hunts you. Whatever this thing is that haunts you, it comes to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its toll, isolating you from most people and making you question your sanity. You must find a way to overcome it before it destroys you.
That background looks great, and I'm super excited to see what happens to your character! Hopefully we find out what terrible burden they have. One thing I will add, based on the pictures, is that the people of Barovia are extremely isolated and fearful of outsiders, especially if they're clearly not human. The module mentions that they would react to orcs and elves the same way we would in real life. Seems like you're down to roleplay that, but just letting you know that your race would be a more prominent feature that usual.
The Shrine of Eldath had been all he knew. His mother heavily pregnant had been sheltered there from a danger she never spoke of, and there he had been born under the watchful eyes of the Monks.
It was here he learnt of their ways. Taught to be a member of the order. Taught to work with leather. Taught about discipline and respect. Taught about family. Their way was peaceful and persuasive, yet their ways hardened his body and mind. All the while his Mother was there with pride in her eyes and love in her heart, touch, and words. It was a peaceful time.
He never saw the evil building in the shadows. Why would he, how could he, for he was just a boy. An innocent looking upon the world with rose tinted glasses. How could he have seen or understood the lust of men, as their hungry eyes watched his mother’s supple body. How could he know of the dark whispering that went on in their heads, as dark influences wormed their way deeper and deeper into their souls. He knew not of darkness, he had learnt of Life and Healing, and the language of the angelic. His innocence had disguised the looks of mistrust. The whispered tones of hatred. The destruction of gossip.
It had not taken long after the death of Abbot for the rot to show. Without her love the black foulness ate faster at their souls. In a moonless night the claws, blades and flames had come. They hide behind the shadows, they hide behind the flicker light. Distorted, melted and ravenous. Wood splints filled the room, as noises assaulted his ears. Their bodies fell upon his mother ripping at cloth and flesh a like. Her cries breaking through the roaring madness, "Run Darling, Don’t let him have you, Run!"
And he did. Claws snatched at him, and flames leaped at him. But he ran, all the time his mother’s screams pushing him on. His legs ached, his lungs burnt, and he was drenched in sweat. Yet he was not fast enough and the claws started pulling him down. His mother’s screams turning to a deep frightening laugh . . .
Taniwha wakes with a jerk and sweating profusely despite the chill. Four years it had been since that night and still the same nightmare, which he never escapes from. Four years since the gods left him alone in the world. Four years since the destruction of his home. Yet the dream found him again and the feeling of unease, it was time to move on again. Take what he can and run.
Between my two pitched ideas of the Celestial Warlock and the Wizard, it turned out to be the Wizard.
The Celestial Warlock had gone through too much story to justify a Level 1 character and was too goody-goody.
The wizard has a bit of a darker tone to her.
The other hooks see the party approached by a mysterious stranger in a tavern ("Plea for Help"), asked to remove a group of rowdy strangers from their camp outside Daggerford ("Mysterious Visitors"), or sent on a werewolf hunt by some factions of the Sword Coast ("Werewolves in the Mist"). In my opinion, the best of these three is "Mysterious Visitors," since it's more epic and establishes Strahd as a villain immediately, but "Plea for Help" is cool for being the hook of the original Ravenloft module. "Werewolves in the Mist" is a little weaker since it only deals with pretty minor characters, but it may be fun if you like (hunting) werewolves.
I can see Taniwha breaking into the wrong house, or turning down the wrong alley and poof.
My list reflects directly with quilltid: Death House as #1, #2 Mysterious Visitors, and then the rest as #3.
We'll see what MaJunior and CherokeeWind have to say, but the party meeting at the Death House seems like the way to go.
I hope to finish up my character and get it submitted today for approval. I feel like I had to revamp my character after a friend told me my original concept didn't fit into lore so that's the reason for the switcheroo.
Clomp, clomp, clomp. Obedience's hooves were steadily reverberating down the path mostly obscured by a rolling mist that had turned the vibrant greens of the forest to a murky grey. Usually Drina didn't appreciate the less aesthetically pleasing livestock that pulled her family's Vardo but then there were times like these. While many travelers had hardy mountain ponies with long manes that could be braided with ribbons, Drina had a cantankerous, snaggle tooth mule that would give that twitch in his right ear if he even thought a ribbon was getting too close. But what was lacking in charm and charm was important to gypsies or why else would they boldly cover every surface of their wagon homes, was in times that would spook a horse, Obedience was solid.
"Vai, a little more light up front, if you please." Drina's pleasing tones gave no indication to the alarm enclosing the woman as surely as the mist but her younger brother would take his cues from her. Eyes as green as hers paused to take in Drina's face as the dark haired boy swung the brass lantern away from back where he was trying to spy if something was following them.
"It doesn't feel right," was whispered by the youth.
Drina opened her mouth to quickly refute the claim but reconsidered. No. It would be a disservice to speak against those instincts that would keep one alive. Better than anyone, the two of them knew that not only were there monsters in the night but everything that died didn't stay dead. "You're right. Tis something unnatural for sure."
I do realize I took liberties so if I need to lose the Vardo, mule or brother then I certainly can but I do my best work when I have items and people to rant about
Just checking, it's this one on D&D Wiki, right?
There are enough abilities in the first two levels to spread out over almost an entire class.
With that, the intro post for the gameplay thread is coming soon. I'm excited to meet your characters!
Rolls
Stats - (4D6H3, 4D6H3, 4D6H3, 4D6H3, 4D6H3, 4D6H3)
4D6H3 : (2523) = 10
4D6H3 : (2524) = 11
4D6H3 : (1552) = 12
4D6H3 : (3644) = 14
4D6H3 : (3143) = 10
4D6H3 : (6334) = 13
Rolls
Secret Roll