Aug 21, 2024 3:38 pm
Your mechs are prepped and loaded aboard the dropship, ready for deployment. Through your chassis’ camera feeds, strapped securely into the cockpit, you watch as the hatches slide closed around you and the hangar airlocks open for launch. From up here, Cressidium looks peaceful – a shimmering jewel hanging in space.
"Ten seconds to drop."
You take a breath as the pilot counts down. Inhale. Exhale. Then your stomach lurches as the clamps disengage and the dropship’s thrusters kick into full burn.
***
For 500 years, the planet Cressidium has been isolated from the wider galaxy. Turned from a fledgling colony into a refuge for those fleeing from the fall of the Second Committee, the people of Cressidium have struggled and fought to build a home for themselves.
Five centuries later, an encounter with a Union exploratory mission has ignited an interest in rejoining the galactic community, but not everyone on Cressidium sees the Third Committee as potential allies, but rather usurpers of humanity’s rightful legacy among the stars. Now, the arrival of a Union diplomatic delegation may be the spark that causes simmering tensions between nations to erupt into all-out war.
Hello, I wish to check if there's an audience for Lancer on the site before building the game.
The system:
For those who don't know the game, it's a 4e inspired mech RPG with a clear focus on tactical combat between mechs, as out-of-combat roll are basically a d20+skill mod. All player-side content is 100% free, corebook here
The game:
Operation Solstice Rain is a module from License Level 0 to LL2 across two missions of in urban combat designed to introduce new players and new GMs like me to the game. As a squad of rookie Union pilots, the PCs are tasked with undertaking a daring rescue operation when fighting breaks out during tense diplomatic negotiations between two of Cressidium’s largest nations, the Leandric States Alliance and the Vestan Sovereignty. Though this may be their first time in actual combat, they’ll need to use every bit of their training and push their mechs to the limit if they want to survive, but if they can make it through this then they’ll be well on their way to being able to call themselves lancers.
Recently the second part of the module has come out. If the games goes well on the PbP format I will probably run it too
How I plan to run it:
Owlbear Rodeo for maps, Comp/con for sheets, NPC's basic stats will be public to speed up the combat.
Anyone interested?
"Ten seconds to drop."
You take a breath as the pilot counts down. Inhale. Exhale. Then your stomach lurches as the clamps disengage and the dropship’s thrusters kick into full burn.
***
For 500 years, the planet Cressidium has been isolated from the wider galaxy. Turned from a fledgling colony into a refuge for those fleeing from the fall of the Second Committee, the people of Cressidium have struggled and fought to build a home for themselves.
Five centuries later, an encounter with a Union exploratory mission has ignited an interest in rejoining the galactic community, but not everyone on Cressidium sees the Third Committee as potential allies, but rather usurpers of humanity’s rightful legacy among the stars. Now, the arrival of a Union diplomatic delegation may be the spark that causes simmering tensions between nations to erupt into all-out war.
Hello, I wish to check if there's an audience for Lancer on the site before building the game.
The system:
For those who don't know the game, it's a 4e inspired mech RPG with a clear focus on tactical combat between mechs, as out-of-combat roll are basically a d20+skill mod. All player-side content is 100% free, corebook here
The game:
Operation Solstice Rain is a module from License Level 0 to LL2 across two missions of in urban combat designed to introduce new players and new GMs like me to the game. As a squad of rookie Union pilots, the PCs are tasked with undertaking a daring rescue operation when fighting breaks out during tense diplomatic negotiations between two of Cressidium’s largest nations, the Leandric States Alliance and the Vestan Sovereignty. Though this may be their first time in actual combat, they’ll need to use every bit of their training and push their mechs to the limit if they want to survive, but if they can make it through this then they’ll be well on their way to being able to call themselves lancers.
Recently the second part of the module has come out. If the games goes well on the PbP format I will probably run it too
How I plan to run it:
Owlbear Rodeo for maps, Comp/con for sheets, NPC's basic stats will be public to speed up the combat.
Anyone interested?
Last edited August 21, 2024 3:39 pm