Character Creation Thread!

Aug 22, 2024 11:14 pm
Hey! Please ask any questions here, and feel free to upload your in-progress sheets.

You guys can also talk about how your backstories interact, who's taking what role, etc.
Aug 22, 2024 11:21 pm
Hi! Thank you for creating this game.

I'm thinking of a Navigator or an Arch-Militant. I've never played a 40k RPG before, so a soldier seems more straightforward, although Navigator looks interesting. What do you think would be best for the group? Is our adventure more land or space-based?
Last edited August 22, 2024 11:22 pm
Aug 22, 2024 11:41 pm
A bit of both - some social stuff, some exploring, some fights... a solid mix!

Either would work well, but wait and see how everyone else leans if you want an idea
Aug 23, 2024 5:33 am
I say, good show lads! Stiff upper lip! I shall (would very much prefer to) be your Lady-Captain! The hats will be glorious! There will be swordfights and spaceship battles! To glory and fortune and also probably not heresy!
Aug 23, 2024 7:59 am
I know spinningdice also mentioned possibly wanting the RT role, though they had others in mind - hell, with the Dilletante or similar, they could easily be a sibling who was passed over for the Warrant of Trade?
Aug 23, 2024 6:38 pm
For those of you who are new to 40k, or even just to Rogue Trader, I'll be using the Koronus Expanse setting from the FFG games, with a few tweaks here and there to keep things interesting.

The Koronus Expanse Explained

I will put up brief summaries of important NPCs as the come up; if you have any questions or things you want to know more about, just ask!
Aug 23, 2024 7:50 pm
Oh, now that's an idea Dilettante sister to the Rogue Trader... I'm happy with someone else being our RT, was just willing to step up if no-one else wanted to.

Other option was an Explorator, if we feel we'd need some tech support...
Aug 23, 2024 8:03 pm
Are we going for the older version of 40k that's a British-sarcasm-style satire or the newer, more serious version? (I prefer the former, personally.)

If my opinion matters, I think a Certified Smart Person™ would be the most unique out of the current lineup, but a sister would make more narrative juice.
Last edited August 23, 2024 8:05 pm
Aug 23, 2024 9:56 pm
I would like to play a veteran Catachan soldier that has lost his team and wants to wash his "shame of living" or something similar. He knows Ork and Tyranid stuff and good weapon handling. Possibly I am aiming for the weapon support of the team?

Being a guardsman in 41st millenium it means he just survived a 72 hours campaign?
Aug 23, 2024 9:58 pm
Hmm, I'm kinda pulled to the Dilettante sister now... Thinking slightly older sibling a little bitter about being passed over as successor but refusing to show it and seeming to want to prove just how irresponsible she can be out of pettiness.

(though she'll still have her sisters back when the chips are down - she probably deep down agrees that you're the better RT).
Aug 23, 2024 10:57 pm
That sounds like an Arch-Militant, Alepous! You will serve with distinction, I'm sure, and we definitely won't ask you to commit war crimes.

spinningdice, that seems like fun to me. I was thinking of taking the pre-warrant skills thing for the Rogue Trader playbook and grabbing psychic powers, because I like them. It could be that our House's particular eccentricity is that the heir must be someone with psychic abilities, so that they can "commune with the Emperor on Terra." Rogue Traders are known for being exceptionally weird, after all (and above the law). By the way, your profile picture is very cute!

Speaking of profile pictures, htech, Navigator would definitely be appropriate for a Kerbal. XD
Last edited August 24, 2024 1:21 am
Aug 24, 2024 12:30 am
Quote:
Speaking of profile pictures, htech, Navigator would definitely be appropriate for a Kerbal. XD
Hahaha. So Navigator it is. =D
Last edited August 24, 2024 1:24 am
Aug 24, 2024 12:40 am
Rules says:
Assign a +2 to your core stat (defined by your playbook). Then distribute +1, +1, +0, -1 amongst your other stats. At your option, reduce two stats by -1 to increase another stat to +2.
How do I know what's my core stat? Is it Warp?

Also, how do I know my Will as that's not one of the 5 stats?
Last edited August 24, 2024 1:25 am
Aug 24, 2024 1:49 am
htech says:

How do I know what's my core stat? Is it Warp?

Also, how do I know my Will as that's not one of the 5 stats?
Yes, your core stat is Warp - check the Character Creation doc for more info.

Also, Will looks like a typo - I would use Warp.

In fact... there's a lot of typos in these sheets!
Aug 24, 2024 2:12 am
Yeah, and it looks like some stuff is just missing, namely ship types.
Aug 24, 2024 2:52 am
Hey all! Thanks for having me, excited to play with everyone. For character, I’m intrigued by the archivist, though maybe someone can give some insight on if that will balance out the party or not? I’m new to this setting and last to choose a character so I’m more than willing to pick something that will fill any gaps we may have.
Aug 24, 2024 3:31 am
It looks to me like we'll be a Rogue Trader (myself), Navigator (htech), Arch-Militant (Alepous), and Dilettante (spinningdice).

Is that right?

If so, an Archivist would cover the Adroit stat, which we otherwise would be lacking in.
Aug 24, 2024 10:41 am
So, I am thinking about playing with Navigator Ardanor Barknek, Emissary from House Barknek and Senior Advisor to the Rogue Trader.

Moves:
☑ Master Navigator
- Destiny Foreshadowed
- Abyssal Sight

Stats:
+2 Warp
+1 Charm
+1 Adroit
0 Hard
-1 Bold
Will grab an avatar and write something for origin soon.
Last edited August 24, 2024 10:54 am
Aug 24, 2024 11:17 am
@BlondeDragonGenie I was thinking more of a Marshal role. Maybe a Sister of Battle or an Assassin is more akin to an Arch Militant?
Aug 24, 2024 12:01 pm
BlondeDragonGenie says:
Are we going for the older version of 40k that's a British-sarcasm-style satire or the newer, more serious version? (I prefer the former, personally.)
I think a mix of the two - enough seriousness to get it off the ground, but it's still undeniably a terrible place to live (no fascist apologia here!), with elements of humor mixed in (though often pretty dark).
Aug 24, 2024 12:03 pm
Alepous says:
@BlondeDragonGenie I was thinking more of a Marshal role. Maybe a Sister of Battle or an Assassin is more akin to an Arch Militant?
I will say, a Marshal plays into how I have run RT previously - you can fight smaller battles, but anything worthwhile is going to need a small army. It gives way more towards larger-scale power dynamics, which is always fun!
Aug 25, 2024 6:26 am
Marshal is fine by me, @Alepous. In fact, I think that's very cool. That said...it makes very little sense to me, based on the premise of Rogue Trader, that you'd need a whole playbook to have a single small company of soldiers.

At least as far as I understand things, @PiebaldWookie, a Rogue Trader can expect to have a large number of armsmen, but they're naval ratings and a contingent of space marines. (Not those space marines. Royal Marines, but in space. With shakos of course.) There are a lot of them, because 40k ships are huge. Thousands upon thousands. The very smallest Imperial warship, the Cobra-class Destroyer, has a crew of 15000.

I think that the Marshal should be mechanically more focused around giving buffs, a level-headed combat leader and drillmaster. I.e., Leadership should just apply to any armed group the Marshal has authority over.

Then the your benevolent and slightly silly definitely-not-a-space-pirate space baroness (moi) can assign you a command of an army, instead of, like, 100 guys. I think @Alepous is going to play a character who wants to redeem himself of survivor's guilt, and he can definitely do that in the employ of someone who is most assuredly not a space pirate and is definitely privateering to defend the Imperial space lanes and pilgrims from nasty space danger. Yep. 100% legitimate. No piracy or smuggling here.

What does everyone think of that?
BlondeDragonGenie says:
Are we going for the older version of 40k that's a British-sarcasm-style satire or the newer, more serious version? (I prefer the former, personally.)
I think a mix of the two - enough seriousness to get it off the ground, but it's still undeniably a terrible place to live (no fascist apologia here!), with elements of humor mixed in (though often pretty dark).[/quote]

I asked, I admit, because I was trying to choose between looks for my character. I've got two. One is a real lady in a neat outfit, and the other is an anime girl who has the entire Rogue Trader getup. And a miniskirt.

Hence, I want to know how absurd to be. =p
Aug 25, 2024 1:07 pm
R.E. Marshal, I guess I see it as whether that idea is a background element or an active one.

In the background, sure - you have armsmen who can follow you around, help out occasionally, or be sent on their own missions while you work.

But making a PC have their own specific group means you have an elite guard as part of your team, as well as a direct conduit to the armsmen in the Marshal character. It introduces those soldiers as part of the narrative; their thoughts, feelings and actions become a part of the story, rather than a tool to make your characters more competent.

A Marshal PC emphasises those additional characters and their stories in a way that faceless armies doesn't; though of course, you can still have the faceless masses at your beck and call!

As for tone; I would prefer the real lady in a nice suit over the anime girl, if I am honest! Though a few of the character traits can easily cross over - Rogue Traders are an odd lot, to be sure.
Aug 25, 2024 1:42 pm
I do also think that numbers are a bit hyped up. Yes the crew probably has a few thousand "soldiers" but these are probably made up of:

a) a few hundred full time soldiers
b) ship enforcers, "keeping up morale" and investigating ship-board crimes
c) crewmen pressganged into fighting

Parts b and c can be pressed into an invasion force, but it may leave your own ship vulnerable to sedition and / or shorthandedness.

Of course an out and out warship probably does have more dedicated soldiers, but I think most Rogue Trader ships, while formidable aren't warships.
Aug 25, 2024 2:24 pm
For looks, I am thinking something along those lines:
Navigator Ardanor Barknek is an imposing figure, standing taller than most humans, with a lean yet wiry build. His skin is almost unnaturally pale, a trait shared by all members of House Barknek. His face is angular, with high cheekbones and a narrow jawline, accentuating the sharpness of his features. His eyes are a pale, icy blue, almost colorless, which seem to pierce through anyone who dares to meet his gaze.

The most striking feature, however, is the third eye in the center of his forehead—a genetic mutation that marks him as a Navigator. This eye is slightly larger than his natural eyes. It is often kept hidden beneath the shadow of his hood, revealing itself only when necessary.

Ardanor dresses in a heavy, dark cloak that drapes over his tall frame, the fabric thick and textured, almost like it was woven from the darkness of space itself. The cloak's hood is usually pulled low over his head, shrouding his face in shadow and further hiding the third eye from casual view. His hands, long and thin, are usually gloved, but when exposed, they reveal a similar pallor to his face enhanced by the soft, blue-tinged veins visible beneath his skin, especially around the back of his hands.

He moves with a quiet grace, his presence almost spectral, as he tends to stay away from the bustle of others, preferring solitude and the company of his own thoughts. There is an air of mystery and danger about him, as he usually knows and sees far more than he lets on. His discretion and habit of cloistering himself away make him a figure who is never quite understood by those around him.


https://i.imgur.com/DNRRME2.jpeg
Last edited August 25, 2024 3:18 pm
Aug 25, 2024 7:09 pm
PiebaldWookie says:
...their thoughts, feelings and actions become a part of the story, rather than a tool to make your characters more competent.

A Marshal PC emphasises those additional characters and their stories in a way that faceless armies doesn't; though of course, you can still have the faceless masses at your beck and call!p
That makes sense to me.

The thing that gets me is that the Marshals guys aren't elites though. They're regular infantry with a couple advantages and a disadvantage. Framing it narratively brings home what the point is. Very understandable. Thank you for clarifying.
PiebaldWookie says:
As for tone; I would prefer the real lady in a nice suit over the anime girl, if I am honest! Though a few of the character traits can easily cross over - Rogue Traders are an odd lot, to be sure.
All righty. The problem is the lack of ostentatious coat and hat, really, but those can be imagined. =p=p=p=p
spinningdice says:
Of course an out and out warship probably does have more dedicated soldiers, but I think most Rogue Trader ships, while formidable aren't warships.
Definitely not space pirates!
Aug 25, 2024 10:46 pm
I think of it as the difference between Seal Team Six and Sharpe's Chosen Men - they're not important because they're the best, they're important because they are the chosen few the narrative focuses on. And with time, they can become the elites, with advances and the like.
Aug 25, 2024 11:05 pm
Those were pretty good movies. Sean Bean lived! Repeatedly!
Aug 26, 2024 8:58 am
So, I will go with Arch Militant...correct?
Aug 26, 2024 12:23 pm
Entirely
Alepous says:
So, I will go with Arch Militant...correct?
Entirely up to you - would you rather focus on being personally dangerous, or the camaraderie of your group?
Aug 26, 2024 7:35 pm
Submitted a draft character, may well shift around a bit, particularly once @BlondeDragonGenie creates something...
Aug 26, 2024 10:30 pm
Alepous says:
So, I will go with Arch Militant...correct?
If you wanna play a Marshal, play a Marshal. I just think you should get more than 100 goons. =D

@PiebaldWookie, you wanted us to download and fill in the playbook for our career right? Let's see if I can figure out how to do that...
Aug 26, 2024 11:22 pm
Didn't seem like an easy way to do it, I took a snip of the page, opened it up in Paint.net, then made a new layer for every bit I filled in, in case I want to alter it later.
But I'm rubbish at design/graphics so there may well be an easier way to do it...

I also never did work out where it tells you your playbook primary stat, I just made an assumption that the Dilettantes was Charm...
Aug 26, 2024 11:26 pm
Going over what I might want to choose, there are six ship types in the Rogue Trader playbook, but there are only six ship books. Are the other three somewhere else? Or were they never finished?
Aug 26, 2024 11:37 pm
For family name, @spinningdice, do you like Drake or Agrippa better? I've narrowed it down to those two!
Aug 27, 2024 12:35 am
Ugh... For me it was easier/more effective to create a custom sheet than to submit an image with layers. I'm rubbish with graphical design.

Submitted a character for GM approval. If someone else wants (and the GM is okay with it), I can share the sheet.
Aug 27, 2024 12:46 am
That'd certainly make things easier for me. I don't know this site's peculiar code. I was going to try to copy spinningdice's idea and use Paint to overlay things. Much worse than she did.
Aug 27, 2024 10:32 am
Aye, a customer sheet is more than fine - I just assumed it might be easier to edit the image!
Aug 27, 2024 11:09 am
1. Click to create a new character. Choose your name.
2. Change your avatar. Save and close.
3. Click in the text boxes to change your titles and attributes. No need to mess with the BBCode if you don't wanna.
4. Click in the quill to edit the larger sections (looks, origin, playbook moves, etc). Again, no need to mess with the code.
[ +- ] Ardanor
Last edited August 27, 2024 11:43 am
Aug 27, 2024 5:35 pm
Thank you very much!
Aug 27, 2024 7:35 pm
Cool, I might switch over to the sheet template when I get some time... or maybe not, I'm kinda lazy.

I prefer Drake (I went with Lady Arebella von Kastillios as a place holder for my sheet, but I'm happy to change over), or maybe I'll use a different surname unless I want some dynastic recognition...
Aug 27, 2024 8:26 pm
I picked the names of two famous naval commanders, one who was also an explorer and the other politician, Sir Francis Drake and M. Vipsanius Agrippa. We can go with Kastillios if you like that more though! Let me know what your preference is.
Aug 28, 2024 6:04 pm
So, I will go for Arch Militant since I do not want to have a team of soldiers under my command.

name: Johan Rainsford
rulebook: Arch-Militant
Ranged Weapon: shotgun [melta - deadly - archaeotech]
Melee Weapon: axe (chainaxe) [chain - brutal - vicious]
Moves (3): 1) Stone Cold Killer 2) Death World Veteran 3) Commando Infiltration
Key: Defeat a mighty adversary
Panoply (Common): 1) flak jacket 2) frag grenade 3) las rifle
Panoply (Uncommon): 1) Sniper rifle 2) chameoline cloak
Aug 28, 2024 7:06 pm
And what's your ship component?
Aug 28, 2024 7:12 pm
Exotic Armoury
Aug 28, 2024 8:32 pm
A fine choice! I can already see The Sommelier from John Wick...

https://images.squarespace-cdn.com/content/v1/57852bb69f74567650e70d5f/1542388082845-F7ZOP1B2AQL5KN2R35CL/jw2.jpg?format=750w

"And for the sidearm, might I suggest the fusion pistol? Ryza pattern, of course Sir. Elegant, but delightfully lethal. The holster will not break the lines of your armoured voidsuit as the plasma pistol would, too ostentatious for the ensemble."
Aug 28, 2024 8:48 pm
Drake's fine... Updated character with some gear too, still need to do bonds once other characters are up to date...
Aug 29, 2024 3:36 am
Today has been a day. As soon as the people in my house leave I will fill out my sheet.

The ship is going to be thornier, though, because there are six types listed but only 3 ship books. Do you know where the other three are, @PiebaldWookie ?

If they were never written, I guess I could just slap something together.

When a move says "mark experience," so say, for example, the Salvaged Hulk, where you mark experience when you plumb the forgotten depths. Does that XP mark go to everyone or just to the Rogue Trader? Or can anyone use the component, and then that specific character gets the XP? As far as I can tell, any group member can use the components unless prevented or forbidden somehow.

Also, how is XP marked generally? Is it only from components or keys?
Aug 29, 2024 7:51 pm
Yeah, they haven't been written up. Was there one in particular everyone wanted to use? I am sure I could batter something together!

If it's a Ship or Component, I'm happy with everyone marking Experience.

For general experience outside of Keys and Components, I'll use a version of the rules from AW: Burned Over;

EXPERIENCE & IMPROVEMENT

ROLLING YOUR STATS
Whenever you roll a stat, mark it. When you make its 4th mark, get 1Xp and erase its marks to start again.

Your playbook, the moves you choose, and your play style all influence how often you roll. If you find yourself pulling ahead or falling behind the other players, it’s normal. If it gets to the point where anyone feels that it’s unfair, talk together as a group, with the MC, to make sure that every player is getting the opportunities to roll their stats that they need.

BONDS + CHARACTERS

Whenever your Bond with someone is proven correct, both players mark XP.

Whenever your Bond with someone is tested or proven wrong, you mark XP and remove that Bond. You can form a new Bond with another player or the same one, but it cannot be the same Bond.

At the end of every session, judge for yourself: Have you achieved something worthy of your station? If you have, get 1Xp.

If you haven't, start working on it.

IMPROVEMENT
When you get your 6th Xp, choose an improvement, and erase your Xp to start again.

Mark your improvement off, you can’t choose it again.

If necessary, get with the MC to decide how and when your improvement comes into play.


This *might* give more XP than normal, but we're PbP, so I'll happily give out XP!
Aug 30, 2024 5:00 am
Thank you for the summary. I do like more XP!

Regarding ships, I wanted the Heretek Ship special ability, because it fits the psy-dynasty theme, but it would be very selfish, since I'm the only player who would benefit from it. So I went with Salvaged Hulk instead, for the group XP farm.

Personally, my goal is to acquire a fleet! And add components! More ships! Cool space battles! Also we'll need other ships to haul around our loot. Also do space heroism, like rescue pilgrims under attack by pirates, then take the pirate ship as a prize. Glory! Honor! Fortune! EXPLOSIONS! (That make no sound because it's space.) Then we offer fabulous pirate treasures as stakes in gambling games to entice rich people from Imperial planets to wager huge amounts of money in our casino so Arabella can rob them blind.

Incidentally, I would like to argue that acquiring new components shouldn't have anything to do with XP. That should be stuff that is found and installed. It's really weird that it would be based on XP; if it is, if you can't buy components, then what's the point of starfaring? I would propose, instead, that other advances be available to any character that has a "new ship component" advance. The Rogue Trader might be the only one, but just in case, I'm pointing at the others. Maybe replace one new component advance with a playbook move and a second new component advance with a move from another playbook.

Anyway.

Uh.

Where was I?

Right.

I made a character! She is named Elizabeth I Drake. The I is not a numeral designation, it is part of her name, pronounced "Ee." Elizabeth I (with the numeral) was Queen of England when Francis Drake did his privateering, the family name is from his of course, and the I is a punny homage both to the aforementioned queen and to the most successful pirate ever, Cheng I Sao.

I named the ship the Audacious Faith and called it an Ambition-class Cruiser, because that's the umbrella term for Rogue Trader ships that don't meet standard patterns. It is extremely old and full of hallowed history, ancient relics, and possibly terrible secrets. It was declared holy because of its great age, and any suspiciously heresy-adjacent features have been scrubbed and refitted out. I picked the Aggressive persona because I didn't like any of the ones in the Salvaged Hulk book.

I chose the Telepathy and Telekinesis Disciplines. I originally thought that Divination would be the most useful and thematic, since being able to predict the future as a starship captain would explain a lot of shenanigans. However, @htech has made a warp-seer type guy, so I went with Telekinesis instead to avoid stepping on his niche.

I picked the Paying Debts and Grease the Wheels of Commerce obligation endeavors because I figure that they are the ones that are the most sensical to actually fulfill. A prize ship or three donated in full to the Admiralty Board would wipe away debts, and with @spinningdice's help, we should be able to make sure that recalcitrant governors and merchant houses know that keeping the space lanes safe and trading in space sugar, space tobacco, and space spices keeps the cash flowing for everyone.

Do the playbooks in this game have set groups of Looks and Origin templates like some PbtA games?

Also is there a way to look at the character sheets of other players in the game so I can list all of the components under the ship on my sheet?
Aug 30, 2024 8:24 am
Quote:
Also is there a way to look at the character sheets of other players in the game so I can list all of the components under the ship on my sheet?
Don't know about the others, but my character sheet is public and available here
Sep 1, 2024 12:37 pm
I will be traveling, with limited access to internet until Friday (September 6th)
Sep 1, 2024 3:41 pm
So - we have characters from everyone aside from AceRancheros - one we get their sheet in, we can get started!

We will start the game coming into Footfall, the start of the Expanse itself. You have received an interesting proposition from an old friend...

What were you doing beforehand?

Did you come from within the Expanse, or from outside?
Sep 2, 2024 2:40 am
Do the playbooks in this game have set groups of Looks and Origin templates like some PbtA games? I haven't seen any, but I might be missing them.

How do I make my character sheet public?

Are we answering those two questions individually or as a group?
Sep 2, 2024 4:55 pm
Is the idea that our captain has just inherited the dynasty or has she/we been doing this for a while?
Sep 2, 2024 11:13 pm
BlondeDragonGenie says:
Do the playbooks in this game have set groups of Looks and Origin templates like some PbtA games? I haven't seen any, but I might be missing them.

How do I make my character sheet public?

Are we answering those two questions individually or as a group?
They don't have Looks, so I would just go with what feels right!

Your sheet was approved, so it should be public now?

And that's up to you guys! I would say as a group, though as RT, you might have some say in them.
Sep 3, 2024 2:24 am
Hey folks, Gregor Curel, the resident Archivist is submitted. Apologies for the delay. Let me know if you all have any feedback. I'll need convert it to a PBTA sheet to make it more user friendly later.

https://i.imgur.com/3MMsUAJ.png
https://i.imgur.com/ZrbL4UO.jpeg
Sep 3, 2024 8:17 am
Excellent! I'll get the IC and OOC threads up today
Sep 3, 2024 10:01 am
What were you doing beforehand?
Captain Johan is a decorated Imperial Guard officer, hailing from the jungles of Catachan. He is the sole survivor of his platoon, against a Tyranid swarm.

Did you come from within the Expanse, or from outside?
Captain Johan comes from Catachan and has battled the Tyranid menace across the Ultima Segmentum.
Sep 3, 2024 10:59 pm
@spinningdice , what ship component did you pick?

How do we assign bonds in this system? Do we go around one at a time or just pick? Also, what numerical values do they get?

To answer the two questions @piebaldwookie posed, I propose:

What were you doing beforehand?

We were clearing Chartist merchant lanes of pirates, but pickings were slim and we were holding steady, merely making expenses by moving cargo and making escort fees. Not ambitious enough! Thus, we ventured to the unknown, for the glory of Mankind! (Also vast wealth.)

Did you come from within the Expanse, or from outside?

Outside! That way, we can explore it.
How does that sound to everyone?
Sep 4, 2024 2:33 pm
Went with the fancy wardrobe... Though I could honestly go either way...

What were you doing beforehand?
Arebella got bored with pirates and dull trades so has spent the last few months draining the coffers and patience of the nobility of nearby Imperial World. But she hurries back to her sisters ship when it seems like something might actually be happening.

Did you come from within the Expanse, or from outside?
I'll echo my dearest sister here, I imagine we're from the Calixis sector? Nearby (I mean in the terms of the vastness of space), but a little more 'civilised'.

And for reference:
https://i.imgur.com/oe8q4Qs.png
Sep 4, 2024 7:53 pm
Both of the Dilettante's components are useful to the entire group. The Casino Deck generates more story potential and produces profit, but the Vestiarium always works. Plus the Vestiarium goes with the Exotic Armory so we can get fancy outfits and fancy guns in the same montage. It's a tough choice!
Sep 4, 2024 7:53 pm
Both of the Dilettante's components are useful to the entire group. The Casino Deck generates more story potential and produces profit, but the Vestiarium always works. Plus the Vestiarium goes with the Exotic Armory so we can get fancy outfits and fancy guns in the same montage. It's a tough choice!

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