3. Fungal Cave

Aug 29, 2024 6:59 pm
Springrise, 9th day.
Day

As you near the Fungal Cave, the oppressive silence of the Whispering Woods is broken only by the soft rustling of leaves and the distant, eerie whispers that seem to come from nowhere and everywhere. The faint glow of bioluminescent fungi begins to light your path, casting strange, shifting shadows among the ancient trees. The entrance looms ahead, shrouded in a dense thicket of oversized mushrooms that pulse with a life of their own. The air thickens, almost suffocating, heavy with the sickly-sweet scent of decay and the omnipresent spores that drift lazily through the dense atmosphere.
https://i.imgur.com/KwMF5f2.png
The Cave Entrance
Faramos tenses as he senses the perversion of nature here, his connection to the earth twisted and tainted by the corruption within. Nindia’s sharp eyes catch the telltale signs of movement amidst the unnatural growths, while Brenda, ever vigilant, tightens her grip on her shield, the weight of your task pressing down on your shoulders.

A low, guttural growl suddenly emanates from the shadows as you take another step forward. Emerging from the fungal thicket are Five Spore Servants, grotesque parodies of life, their emaciated forms barely resembling the humans they once were. Fungi burst violently from their pale, decaying flesh, the glowing blue of their hollow eyes sending chills down your spine. The servants' heads snap towards you in perfect unison, their jerky, unnatural movements betraying the dark magic that controls them.

With a terrifying, mindless hunger, the creatures advance, their bodies twitching and convulsing as they move. Fungal tendrils writhe grotesquely from their limbs, releasing puffs of spores into the air with every step. Their mouths twist into snarls, revealing rotting, jagged teeth, as they prepare to descend upon you with relentless ferocity.

https://i.imgur.com/zYcrypF.jpeg

Continues in my next post!

Rolls

Faramos - Initiative - (1d10)

(6) = 6

Spore Servants - Initiative - (1d10)

(9) = 9

Brenda - Initiative - (1d10)

(2) = 2

Nindia - Initiative (Lightining Fast) - (2d10h1)

(84) = 8

Spore Servants

htech

Aug 29, 2024 7:02 pm
As the Spore Servants approach, their jerky, unnatural movements quicken, driven by the relentless hunger burning in their hollow, glowing eyes. The distance between you and the grotesque creatures shrinks rapidly, the faint light of the bioluminescent fungi casting eerie shadows across their emaciated, decaying bodies. You can now see the horrifying details of their transformation—the fungal growths bursting violently from their skin, pulsing rhythmically as they release more spores into the thick, humid air.

The sickly-sweet smell of decay intensifies as they close in, now only a few steps away. Their once-human features are twisted beyond recognition, their faces contorted into cruel snarls, jagged teeth bared. The fungal tendrils that writhe from their limbs seem almost alive, twitching and grasping at the air as if sensing the warmth of your bodies.

With a final, twitching lurch, the Spore Servants are upon you, close enough that you can hear the wet, squelching sound of the fungi that infest their flesh and the ragged, unnatural breathing that rattles from their decayed throats. Their hollow eyes lock onto yours with a terrifying, mindless intensity as they prepare to strike.
OOC:
They all moved into NEAR distance. You're in a ROUGH area and must roll MOVE if you RUN into or out of your current zone.

Your turn! What do you do? You can post in any order, so we don't need to wait but I will resolve/describe this with Nindia acting first.
Spore Servants
Aug 30, 2024 8:00 am
OOC:
Ok, I have noted -1 pelt and possibility to get Tanner in future... oh... wait... does the last house rule mean I now get +1 XP, so have 3 in total? And I could get the Tanner right away? Or should I wait for some kind of downtime?
"There seam to be 5 of those degenerations. We have to end their existence... they make me sick! It's not the way Nature wanted them to be! I think better not get too close to them!" - Faramos says while taking his Staff from his back, then strike the nearest one to him using the length of the weapon.
OOC:
So FA to draw weapon and SA to hit the nearest fungi abomination(staff has near range), but different the one Nindia will maybe be hitting.
Edit: looks like 3 dmg to me:)
SA: 0FA: 0FR: 0WP: 5
Str: 5/5Agi: 3/3Wit: 5/5Emp: 2/2
Last edited August 30, 2024 9:09 am

Rolls

Melee, Staff(1 Dmg) - (5D6, 1D6, D6)

5D6 : (64136) = 20

1D6 : (4) = 4

D6 : (6) = 6

Aug 30, 2024 8:55 am
OOC:
Let me know if I'm misunderstand something or doing sub-optimal, but looks like there is a decent chance to get prone moving from location where stuff could reach enemy to point where my scimitar could hit the enemy, so I'm not moving.
I choose to perform two fast actions: one to DRAW WEAPON and leave one of them for reaction (parry)
Let's. Pick. Some. Shroom. Nindia eagerly draw both of her weapons and take attack stance waiting for enemy to approach.
[ +- ] AMBIDEXTROUS [1
Aug 30, 2024 9:33 am
OOC:
Quote:
And I could get the Tanner right away? Or should I wait for some kind of downtime?
You will get the XP at the end of the in-game day. =)
Faramos steps forward, the air thick with spores and the stench of decay. As one of the Spore Servants lunges at him, its decayed fingers stretching out like claws, he swings his staff in a wide arc. The staff connects with a sickening crunch, shattering the creature’s brittle skull. A burst of spores explodes from the wound but a gust of wind dispels the noxious cloud before it can reach him. The first Spore Servant collapses to the ground, its corrupted body convulsing once before lying still, the fungal growths twitching in their final death throes.

Brenda, seeing the threat closing in, raises her shield and draws her longsword, the blade gleaming faintly in the dim light. She positions herself beside Faramos, her stance solid and unyielding. Her eyes narrow as she waits for the remaining Spore Servants to approach, the muscles in her arm tensing as she prepares to strike.

Nindia, moving with the fluid grace of a seasoned rogue, draws her scimitar in one hand and a long, wickedly sharp dagger in the other. She darts to the side, circling around the group to find the best position to strike. Her eyes flick between the advancing enemies, calculating their movements, waiting for the perfect moment to strike.

The remaining Spore Servants, undeterred by the death of their companion, shamble forward with single-minded determination. Their hollow eyes are fixed on you, their snarls growing louder as they close in.

Continues in my next post

Spore Servants

htech

Aug 30, 2024 11:20 am
As the Spore Servants shamble closer, their twisted forms barely held together by the parasitic fungi, one of them suddenly lunges at Nindia with surprising speed. Its decayed jaws snap open, aiming for her throat, the glowing blue eyes burning with a mindless hunger.
OOC:
Roll for PARRY. The servant scored two successes on his BITE attempt.
With a snarl, a second Spore Servant, who had tried to do the same thing to Nindia, stumbles, its momentum carrying it forward as it falls to the ground.

Meanwhile, the other Spore Servants advance, their shambling gait hampered by the rough, uneven forest terrain. Their lack of agility becomes evident as they trip over gnarled roots and patches of thick, tangled undergrowth. One by one, they collapse to the ground, their movements even more erratic as they struggle to regain their footing. One servant falls near Brenda, its emaciated form flailing as it attempts to rise. Faramos, too, finds a Spore Servant sprawling at his feet. The creature's limbs twitch uncontrollably, its fingers clawing at the moss-covered ground.
OOC:
After Nindia parries, it will be our next round! There is one servant at ARM'S LENGTH from each of you (two for Nindia). Everybody else is NEAR. What do you do?
Spore Servants

Rolls

Spore Servant 1 - Move - (2d6)

(65) = 11

Spore Servant 2 - Move - (2d6)

(14) = 5

Spore Servant 3 - Move - (2d6)

(11) = 2

Spore Servant 4 - Move - (2d6)

(31) = 4

Spore Servant 1 - Melee - (3d6, 2d6)

3d6 : (664) = 16

2d6 : (54) = 9

Aug 30, 2024 11:47 am
Nindia tries to put her scimitar into the open jaws.

Rolls

Scimitar parry - (3D6, 3D6, 1D6)

3D6 : (445) = 13

3D6 : (166) = 13

1D6 : (3) = 3

+2 bonus (parry vs bite) - (2d6)

(32) = 5

Aug 30, 2024 2:43 pm
As the Spore Servant lunges at Nindia, its decayed jaws snapping open, she reacts with the honed instincts of a rogue who's faced death countless times. Instead of dodging, she raises her scimitar in a fluid motion, meeting the creature’s attack head-on. The sound of metal clashing against rotten teeth echoes through the forest as the blade intercepts the bite. The force of the parry sends the creature stumbling backward, momentarily off balance.

Nindia doesn't waste the opportunity and...
OOC:
So, succees! You parried the attack completely. I also added your +2 bonus, as you are parrying vs a bite attack.

Its the PC's round now. There is one servant standing and one prone at arms length from Nindia. One servant prone at arms length of Faramos and another of Brenda.

What do you do?
Aug 31, 2024 5:40 pm
High on adrenaline Nindia slash the other creature with her right arm and try to finish off the one on the ground using her dagger in left putting all her weight into the off-hand attack.
OOC:
I read it is +2 dice against prone, right? Used both action to attack with scimitar and fast action to attack with dagger

EDIT 1: May I push my dagger attack? Skill die 1 can be re-rolled, I'm just not sure if I should reroll my 6 ⚔️ ob prone bonus, I assume this bonus goes to skill and I could leave 6 and re-roll the rest. Please let me know if I need to fix my rolls

EDIT 2: LOL. What a push! Help me understand what it all means, is it 2 damage to strength, break my dagger and gain 2 WP?
Last edited August 31, 2024 5:53 pm

Rolls

Scimitar - (3D6, 3D6, 1D6)

3D6 : (414) = 9

3D6 : (362) = 11

1D6 : (3) = 3

Long-bladed dagger - (3D6, 3D6, 1D6)

3D6 : (222) = 6

3D6 : (134) = 8

1D6 : (2) = 2

Long-bladed dagger bonus from prone - (2D6)

(56) = 11

Long-bladed dagger push - (3D6, 3D6, 1D6)

3D6 : (151) = 7

3D6 : (516) = 12

1D6 : (1) = 1

Long-bladed dagger push - prone bonus - (1D6)

(1) = 1

Aug 31, 2024 8:04 pm
OOC:
You can always push attack/parry/dodge rolls in combat, if you want, as that's always risky. No GM veto here. =)

Your push was correct, that's exactly the dice you needed to roll. The results are also correct: 2 WP, 2 damage to your Strength and a damaged dagger. You cannot use it anymore during this combat, but luckily it is repairable. You need a successful crafting roll and a few hours to fix it.

You also dealt 3 damage to each Spore Servant, so...
Quote:
Nindia doesn't waste the opportunity and...
With a swift, deadly strike, she swings her scimitar across the creature’s neck. The blade slices cleanly through the decayed flesh, severing its head in one smooth motion. The head tumbles to the ground, the eerie blue light in its hollow eyes flickering out as the body collapses in a heap, tendrils twitching weakly before going still.

In the same breath, Nindia spins toward the Spore Servant that had fallen near her, its grotesque form struggling to rise from the mossy forest floor. Without hesitation, she drives her long-bladed dagger into its chest with all her strength. The blade plunges deep, tearing through the corrupted flesh and fungal growths, but the resistance is greater than she anticipated. The servant lets out a final, wet gurgle as the life drains from its hollow eyes, but as she withdraws her dagger, Nindia hears a sharp crack. The blade, damaged by the intense force, is now severely bent and chipped, its once-razor edge ruined.

She curses under her breath, glancing at the ruined weapon in her hand, but there’s no time to dwell on it. The fight isn’t over yet.
Continues in my next post.
Aug 31, 2024 8:07 pm
As Brenda sees the Spore Servant struggling to rise near her, she wastes no time. With a determined glare, she raises her shield to protect herself from any sudden lunge and steps forward, her longsword gripped tightly in her other hand. The creature, its hollow eyes flickering with the last vestiges of corrupted life, claws feebly at the ground, trying to pull itself up.

With a fierce battle cry, Brenda thrusts her longsword downward, the tip of the blade plunging straight into the creature's chest. The steel slices through decayed flesh and fungal growths with a sickening squelch, driving deep into the ground beneath. The Spore Servant writhes in a final, desperate spasm, its limbs flailing as the corrupted life force is extinguished. The eerie blue light in its eyes fades, leaving the body to collapse in a lifeless heap at her feet.

Brenda yanks her sword free, the blade slick with dark ichor, and takes a step back, breathing heavily but standing tall. She quickly scans the area, her shield raised, ready for any further threats.
OOC:
It's Faramos turn now. Only one Spore Servant left.

Rolls

Brenda - Strength, Melee, Longsword - (4D6, 3D6, 2D6)

4D6 : (1141) = 7

3D6 : (643) = 13

2D6 : (16) = 7

Melee vs Prone bonus - (2d6)

(23) = 5

Sep 2, 2024 7:35 pm
Faramos seeing how wicked and unnatural even their movement patterns are... contorts his face in disgust and swings his staff above his head, putting all his strength into the act of ending the existence of... a thing - lying at his feet - that he believes should never have come into being...
OOC:
Rolling, pending... AND 3 more damage! We have dealt with them fast! :)
"DIE! Monster! You are an insult to all the works of Nature!" - he shouts, a little too loudly, bringing his staff down with the righteous fury of cleansing fire in his eyes.

Then rises his staff... and hit's again... and again... and again... as he would like to not only kill the creature, but also to grind it and drive it into the ground, breaking it into so many and such small pieces that it would have no chance to arise again and ever continue to exist.
Last edited September 2, 2024 7:49 pm

Rolls

Melee, Staff - (5D6, 1D6, D6)

5D6 : (62652) = 21

1D6 : (5) = 5

D6 : (6) = 6

Melee vs Prone bonus - (2d6)

(23) = 5

Sep 2, 2024 10:09 pm
OOC:
End of combat. No time for a better description today, but the spore servants are all dead, combat is over and Nindia is almost broken.

What do you do? Do you wanna enter the cave or fall back and make camp?
Sep 3, 2024 1:06 pm
That was unexpected! Nindia look at her dagger and curses Brenda, have you ever repaired a dagger?
OOC:
I don't mind Faramos and Brenda going in alone or could follow them at a distance. As far as I understand typical monster attack would do damage on Str and I just can't take even a single hit without getting broken. Beside my dagger need a repair.
Sep 3, 2024 5:39 pm
"Of course. Unfortunately, I don't have any hammers or other tools here, so I might break it while I try to fix it. Should I try?"
OOC:
I will let Pedrop choose if they are going without you or retreating.

If Brenda fails that roll, your dagger is gone. Should I try?
Sep 4, 2024 10:45 pm
"Those nasty creatures had hurt you, Nindia?!?" - it was not clear whether Faramos was asking, stating the matter of fact or even the thought of something like this happening was infuriating him even more. But the one thing was for sure: he was still full of rage and disgust towards strange beings that have just attacked them. He looked around not in fear of potential approach of more enemies, but rather looking for some "more Nature's fruit to cleans by the might of his staff". But realizing that nothing more is coming their way he calmed down a little and looked back at Nindia seeing that indeed she was hurt.

"Did those... PHU!" - he spat on the ground - "things bite you? We have to fall back and definitely check it out. I would really prefer you to stay with this bright color of your skin... I must admit..." - with these words he began to carefully retreat back to the part of the forest they had become somewhat familiar with on their original journey to this strange place.
OOC:
So retreat to forest into "safe" distance from the cave and Rest - that's my proposition.

+ maybe some smithy experiments? :)
Sep 4, 2024 11:01 pm
Deciding it’s best to rest and regroup before venturing deeper into the Fungal Cave, they retreat a short distance to a small clearing, partially shielded by thick trees. The air here is still heavy with the scent of decay, but it feels safer than the cave entrance where the corruption lingers strongest.

https://i.imgur.com/KwMF5f2.png

Springrise, 9th day.
Evening

Back to the relative safety of the Whispering Woods, Brenda retrieves a whetstone from her pack and begins to examine Nindia's damaged dagger. She grimaces at the deep nicks and the bent blade, waiting for Nindia's authorization to try to fix it. Meanwhile, she busies herself with preparing a meal. She gives it to Nindia.
Nindia, increase your food die by one, them roll for food and water.

Faramos, please roll your food and water dice as well.

Brenda will eat the last meat, before it spoils, so she just rolls for water.
OOC:
Faramos, Nindia, what do you do during this evening (quarter day)? Assuming Faramos makes camp (please roll for that if you agree), Brenda will cook and, if Grey wants her to, try to fix the dagger.

I guess Nindia will sleep now, so she can restore her Strength and keep watch during the Night? If so, roll for Scouting.

Rolls

Brenda - Cook - (D6)

(1) = 1

Brenda - Resource: Water - (D10)

(7) = 7

Random encounter? - (D6)

(1) = 1

Orcs - Stealth - (3d6, 2d6)

3d6 : (512) = 8

2d6 : (24) = 6

Sep 5, 2024 6:06 am
I've never done it myself. Samantha would... she stop talking to stop tears. She just give the knife to Brenda and prepare for sleep. I just need to rest and will be fine. Everything will be fine.
OOC:

Yes I want Brenda to try to fix the dagger. We are not finding smith any time soon and broken or gone is all the same.
I assume scouting roll is for the night and rolling that?

Rolls

Resource: Food - (D8)

(8) = 8

Resource: Water - (D12)

(7) = 7

Scouting - (3D6, 0D6)

3D6 : (656) = 17

0D6 : (0) = 0

Sep 5, 2024 12:43 pm
OOC:
Quote:
I assume scouting roll is for the night and rolling that?
Yup.
Springrise, 9th day.
Evening

Brenda settles by the fire and begins the slow, methodical work of repairing the dagger. Her hands move with the practiced ease of someone who’s mended countless weapons. The rhythmic scraping of metal on stone becomes a soothing backdrop to the night, blending with the soft crackling of the fire.

As the night falls fully, Brenda finishes her work on the dagger, waking Nindia up and handing it back with a nod. "It’s not perfect," she says, "but it’ll hold for now."
OOC:
Success. It's repaired =)
Nindia takes the blade, inspecting the edge. It’s still scarred, but much sharper and straighter than before. She nods in thanks, her sharp eyes reflecting the glow of the fire.
OOC:
Continues after Faramos’ post

Rolls

Crafting - (4D6, 1D6)

4D6 : (6255) = 18

1D6 : (1) = 1

Sep 6, 2024 7:39 am
OOC:
Yes, Faramos will make camp - roll bellow. Then, I think it's time to sleep, to be in good shape for the next day, while Nindia was keeping watch.
Examining Nindia from some distance:
"Hmm... looks like you weren't bitten after all. Good! Very good! As you should be aware... that I wouldn't allow you to exist as one of those things... nothing and no-one should exist like that!" - Faramos passion about subject ignited once more. Apparently he really treated Nature subjects very seriously.

"Now... please rest, we are definitely getting back there - to annihilate the source of those abominations - and we will need all your strength and cunning to achieve this! I will prepare the right place for the night."
OOC:
Question: once we will make camp here, will we be able to get back to it without re-making it, each time we leave the Cave?

Rolls

Resource: Food - (D8)

(5) = 5

Resource: Water - (D12)

(8) = 8

Survival - MAKE CAMP - (5D6, 2D6)

5D6 : (34431) = 15

2D6 : (61) = 7

Sep 6, 2024 8:53 am
OOC:
Quote:
Question: once we will make camp here, will we be able to get back to it without re-making it, each time we leave the Cave?
Very likely. At the very least, it will be easier/faster the next time.

Also, you forgot about your gear bonus, but no need to roll, you succeed. =)
Springrise, 9th day.
Night

When Faramos drifts into sleep, Nindia takes her place on watch. She perches on a fallen log just outside the camp, her scimitar and newly repaired dagger close at hand, her eyes scanning the treeline for any signs of movement. The sounds of the forest are unnervingly still, the air heavy with the ever-present decay of the Whispering Woods.
OOC:
Nindia, restore your Strength. You have slept well.
Hours pass uneventfully, but just as Nindia begins to ease into the quiet, a faint rustle reaches her ears. Her body tenses, and her hand instinctively moves to her scimitar’s hilt. Out of the shadows, two figures emerge—orcs, moving with practiced stealth toward the camp. One orc holds a handaxe, while the other grips a shortbow. Their beady eyes glint with malice in the dim light, focused on the sleeping forms of Brenda and Faramos. Apparently, they didn't notice Nindia (yet).
OOC:
What do you do?
Sep 6, 2024 1:28 pm
Let me give you an image. Nindia is highlighted in yellow. =)

https://i.imgur.com/GGpGMuX.jpeg

Faramos and Brenda are sleeping in the clearing/camp, an OPEN zone. There is no need to roll to MOVE into or towards it. Also, if a creature is in the same zone as another, it is in NEAR range.

White lines marks the zone borders. The outer, darker zones are ROUGH terrain. You must roll MOVE when you RUN into another rough zone or within ARMS LENGHT of someone in such zones. Failure means you managed to get into the zone, but you fall down. Also, if a creature is in another bordering zone (such as Nindia and the orcs), they are in SHORT range from one another.

Finally, if a creature is between two and four zones away, it is in LONG range.
Sep 6, 2024 2:17 pm
OOC:
OK let me know if you think this is would have very little chance to succeed, but that what I would like to happen narrative wise.
Looks like I can't qualify for AMBUSH. Not sure about SNEAK ATTACK mechanics though. Should I roll both SNEAK and MOVE and if I fail MOVE I end up face down at Orcs' feet?
Predator will become pray Nindia's pride makes her try to take care of those Orcs by herself, she can call and wake up friends at any time, but for now she slowly move to get behind the archer. It will be easy to kill Orc from behind while he is aiming a bow she believes.
Sep 6, 2024 2:32 pm
OOC:
Quote:
Should I roll both SNEAK and MOVE and if I fail MOVE I end up face down at Orcs' feet?
Exactly. If it succeeds, though, it will be epic.
Sep 6, 2024 2:49 pm
OOC:
Mechanically speaking I almost want to crawl there. That way I can't fall.
Assume it is -2 for sneak as I hope to get into arms length and I need to roll both at a time

ANd it is epic indeed LOL
Last edited September 6, 2024 2:50 pm

Rolls

Move - (4D6, 1D6)

4D6 : (2452) = 13

1D6 : (4) = 4

Stealth -2 - (4D6, 1D6)

4D6 : (3135) = 12

1D6 : (3) = 3

Sep 6, 2024 3:03 pm
OOC:
You can push both of then and, if you fail, even invoke your PRIDE. Wanna risk?
Sep 6, 2024 3:23 pm
OOC:
Last time I pushed it ended very badly. OK, let's get really nasty with my PC :)

Rolls

Move push - (4D6, 1D6)

4D6 : (2511) = 9

1D6 : (3) = 3

Stealth push - (3D6, 1D6)

3D6 : (516) = 12

1D6 : (5) = 5

Sep 6, 2024 3:28 pm
OOC:
You succeeded at the Stealth check, albeit taking 1 Agility damage but got 1 WP 2 damage. Stealth goes first, actually, Move goes after. So you had 4 Agility dice in your Stealth push. I am rolling for you the extra one.

Wanna invoke your Pride and roll an extra d12 for that MOVE? Either way, you will take another 1 dmg to Agility and receive 1 WP. Luckily, the last Agility die shouldn't have been rolled (you have just 3 after the Stealth push), so we will ignore that extra skull.

Either way, prone or not, you will be at ARM'S LENGTH. You also get a free action due to the Sneak attack (slow or fast, but not both) before we draw the initiative. Your target cannot DODGE or PARRY it and you can use WP to cause extra damage.

Edit: Added a strikethrough. See below for reasons.

Rolls

Nindia: Stealth push - missing die - (D6)

(3) = 3

Orcs: Scouting - (2d6, 2d6)

2d6 : (15) = 6

2d6 : (25) = 7

Sep 6, 2024 3:40 pm
OOC:
I am obviously misunderstanding the rules, becuase
1. I rolled 1 on base dice of original stealth check. That 1 can not re re-rolled during the push
2. I rolled 3 more 1 during the push. It is total of 4 damage to Agility
[ +- ] Rules


Where is my mistake?
Sep 6, 2024 3:46 pm
OOC:
You're right about 1. I forgot about the original roll. The damage (point 2) is wrong though, because the order of the rolls are Stealth then Move (they are not really simultaneous).

Because of that, the last 2 dice for your pushed Move will never happen. You should have rolled 2d6, 1d6. But I don't want to reroll. We can always ignore those last two results. (So you rolled 2,5 and 3 with your Move push) Luckily, the wrong dice are the 2 skulls. =)
Sep 6, 2024 4:02 pm
OOC:
Now I'm confused. I got 2 damage for pushing stealth. They don't hear me. So far so good. I'm still at near range though.

Now I try to move closer to them, but fail that. Why would that push never happen? Do you allow me to change my mind on the second push? In that case I spend my free action getting up and let's draw initiative.
Sep 6, 2024 4:20 pm
OOC:
Quote:
Now I'm confused. I got 2 damage for pushing stealth. They don't hear me. So far so good.
Yup.
Quote:
Now I try to move closer to them, but fail that. Why would that push never happen? Do you allow me to change my mind on the second push?
Your push happened... But with 2d6, 1d6 =) Your Agility was damaged after that Stealth push. So your results were 2, 5 (for Agility) and 3 (for Move). See your "Move push" roll, above, ignoring the last dice (it should not be 4d6).

https://i.imgur.com/C0qUgDd.png
Quote:
In that case I spend my free action getting up and let's draw initiative.
Okay! You won the initiative, so you can describe that in your next post

Continues in my next post

Rolls

Initiative - Nindia - (2d10h1)

(78) = 8

Initiative - Brenda - (1d10)

(4) = 4

Initiative - Faramos - (1d10)

(1) = 1

Initiative - Orc (archer) - (1d10)

(2) = 2

Initiative - Orc (axe) - (1d10)

(2) = 2

Sep 6, 2024 4:29 pm
Nindia’s pulse quickens, but she doesn’t hesitate. With silent precision, she slips from her perch and melts into the shadows, circling behind the orcs as they creep closer to her companions. Every step is calculated, her breath steady, and her focus razor-sharp.

She draws her dagger in one smooth motion and lunges, aiming for the orc's back. But in the dim light, her foot catches on a twisted root hidden beneath the mossy ground. With a muffled gasp, she stumbles forward and loses her balance, crashing to the earth. She lands hard, the damp soil clinging to her as she lies prone at the orc’s feet.

The archer, momentarily startled by the sudden noise, turns his beady, malicious eyes down at her.
OOC:
Nindia goes first. You have a free action from your Sneak attack (that you can use to attack or get up) and your regular round. Even with a failed Move, you are at ARM'S LENGTH.
[ +- ] Rough terrain, pg 88
What do you do?
Sep 6, 2024 4:44 pm
OOC:
Thanks for explaining. It is all clear now.
With a loud girlish cry Nindia gets up and attack archer.
OOC:
Will leave quick action to parry
not pushing
Last edited September 6, 2024 4:46 pm

Rolls

Scimitar - (3D6, 3D6, 1D6)

3D6 : (524) = 11

3D6 : (444) = 12

1D6 : (4) = 4

Sep 6, 2024 4:52 pm
OOC:
Quote:
Thanks for explaining. It is all clear now.
You're welcome! =D Feel free to ask whenever it is not. =)
Nindia lets out a loud, startled, almost girlish cry as she scrambles to her feet. In a rush of adrenaline, she grabs her scimitar and swings wildly at the orc archer looming over her. The blade whistles through the air, but the strike goes wide, slicing through nothing but darkness. The archer, with a sneer of amusement, sidesteps the attack and quickly retreats into the shadows, his bow already drawn.

As Nindia recovers from her missed strike, the other orc, hefting a rusted axe, charges at her with a savage growl. His heavy boots thud against the forest floor as he closes the distance. Nindia barely has time to react, raising her scimitar defensively as the axe swings down toward her.
OOC:
Nindia, roll for PARRY. "Orc 1" had 2 successes with his melee attack

"NINDIA!" Brenda’s shout pierces the chaos as she jolts awake, her instincts kicking in immediately. With a swift, practiced motion, she grabs her sword and shield, standing tall as she prepares to rush to her friend’s aid. But before she can run, the orc archer, now at a safer distance from Nindia, lets loose an arrow. The projectile whistles through the air and finds its mark—sinking deep into Brenda’s side.
OOC:
Brenda took 1 damage to Strength
She grunts in pain, staggering slightly but keeping her footing. Gritting her teeth, she rips the arrow out, blood staining her tunic. Her gaze hardens, locking onto the orc archer who fired the shot. With her shield raised and her sword gleaming in the faint firelight, Brenda gets ready to run despite the pain.

The battle is far from over.
OOC:
Faramos, what do you do?

Rolls

Orc 1 - Melee - Slash (handaxe, dmg 2) - (4d6, 2d6, 2d6)

4d6 : (1651) = 13

2d6 : (12) = 3

2d6 : (62) = 8

Orc 2 - Move (retreat) - (3d6)

(564) = 15

Orc 2 - Marksmanship (shortbow, dmg 1) - (3d6, 3d6, 2d6)

3d6 : (123) = 6

3d6 : (526) = 13

2d6 : (63) = 9

Brenda - Armor - (3D6)

(332) = 8

Brenda - Free Parry (Defender Talent, Shield) - (4D6, 3D6, 1D6)

4D6 : (3335) = 14

3D6 : (621) = 9

1D6 : (1) = 1

Orc 1 - Move (rough) - (3d6)

(463) = 13

Sep 6, 2024 6:14 pm
Curse that forest Nindia cry rising her scimitar. Nothing seems go as she want

Rolls

Scimitar parry - (3D6, 3D6, 1D6)

3D6 : (131) = 5

3D6 : (626) = 14

1D6 : (1) = 1

Sep 6, 2024 6:42 pm
Nindia barely has time to react, raising her scimitar defensively as the axe swings down toward her. The force of the blow sends a jarring shock up her arm, but she manages to deflect it, avoiding a fatal hit.
OOC:
Success! No damage.
https://i.imgur.com/MvpmH9k.jpeg
Sep 9, 2024 9:41 am
Faramos rises immediately from his laying on his back, from his bedroll on the sound of Nindia's cry. Still half a sleep, he felt for his staff lying next to the bed... only to open his eyes and become full awake on the sound of metal hitting metal...
"That wasn't a dream..."
Throwing his bedroll during his rushed standing up, he runs towards the sounds not looking back, trying not to trip over the rich vegetation of the forest and it's many roots...
OOC:
Rolling to get in rough terrain with orks and Nindia... wow! He is really good with handling this forest! ;)
Then he sees it: a big, brutish orc just after making a strong swing at parring - fortunately - Nindia. He instinctively attack the beast with a swing of his staff from above the head... aiming at its head.
"Not in my forest!"
OOC:
Mechanicaly: running, to their zoen, and attack at axe orc. Hopping for a good hit.
SA: 0FA: 0FR: 0WP: 5
Str: 5/5Agi: 3/3Wit: 5/5Emp: 2/2
Last edited September 9, 2024 9:47 am

Rolls

Move - (3D6, 0D6)

3D6 : (556) = 16

0D6 : (0) = 0

Melee, Staff - (5D6, 1D6, D6)

5D6 : (36151) = 16

1D6 : (3) = 3

D6 : (2) = 2

Sep 9, 2024 10:20 am
With a fierce determination in his eyes, Faramos swings the staff with all his strength, the wood cracking against the orc’s back with a dull thud.

The orc grunts in pain, stumbling forward from the impact, but it’s not enough to bring him down. The creature turns, his snarling face twisted with rage as he glares at Faramos.

Nindia uses this opportunity to...
OOC:
Nindia, what do you do?
Sep 9, 2024 11:01 am
OOC:
I will assume Nindia had weapon in both of her hands when sneaking upon Orcs so clumsy. Using both quick and slow
Parrying the attack Nindia get back her confidence and go into full counterattack
[ +- ] AMBIDEXTROUS [1

Rolls

Scimitar - (3D6, 3D6, 1D6)

3D6 : (322) = 7

3D6 : (366) = 15

1D6 : (3) = 3

Long-bladed dagger - (3D6, 3D6, 1D6)

3D6 : (244) = 10

3D6 : (233) = 8

1D6 : (2) = 2

Sep 9, 2024 11:52 am
Nindia, her breath ragged but determined, tightens her grip on both her scimitar and dagger. With a burst of speed, she lunges at the axe-wielding orc, aiming to end the fight quickly. She swings her scimitar in a swift arc toward his chest, but the orc is ready. With a vicious growl, he raises his axe and parries the blow, the sound of clashing steel ringing out through the clearing.

Undeterred, Nindia follows up with a quick thrust of her dagger toward the orc’s side, but the orc shifts at the last moment. The dagger cuts only air, her strike missing its target entirely. The creature snarls, raising his axe to retaliate, but his swing is wide, the heavy blade whistling past her shoulder with a near miss.
OOC:
No damage to Nindia or Orc 1 this round

Meanwhile, Brenda charges toward the orc archer, her shield raised and her sword ready. The archer, her bow drawn and aimed directly at Nindia, narrows her eyes, her finger tightening on the string. But as soon as she spots Brenda's relentless approach, she abandons her shot, quickly tossing the bow aside and drawing a dagger.

As the two clash, the archer moves with surprising agility, darting forward, avoiding Brenda's shield and trying to stab at Brenda’s side. The blade hits Brenda’s armor, so instead of drawing blood, the attack only fuels Brenda’s anger. Her eyes narrow as she glares at the archer, her grip tightening on her longsword. The shieldmaiden’s rage rises, and the archer has just made a deadly mistake.
Character Action 1 Action 2
Brenda Move (short to near)Move (near to arm's length of orc 2)
Orc 1 Parry (Nindia)Slash (Nindia)
Orc 2 Draw weapon (dagger) Stab (Brenda)
OOC:
Faramos, it's your turn. Nindia can also post to streamline things, but will have her actions resolved after Faramos. The orcs and Brenda will only go after her.

Rolls

Secret Roll

Brenda - Move (rough terrain) - (3D6, 0D6)

3D6 : (162) = 9

0D6 : (0) = 0

Orc 1 - Melee - Slash vs Nindia (handaxe, dmg 2) - (2d6, 2d6, 2d6)

2d6 : (32) = 5

2d6 : (32) = 5

2d6 : (21) = 3

Orc 2 - Melee - Slash vs Brenda (dagger, dmg 1) - (4d6, 2d6, 1d6)

4d6 : (6154) = 16

2d6 : (45) = 9

1d6 : (3) = 3

Brenda - Melee - Free Parry with shield (Defender, +2 vs Stab) - (3D6, 5D6, 1D6)

3D6 : (544) = 13

5D6 : (22423) = 13

1D6 : (1) = 1

Secret Roll

Secret Roll

Brenda - Armor - (3D6)

(644) = 14

Orc 1 - Melee - Parry (handaxe, -2 because weapon doesn't have Parrying) - (2d6, 0d6, 2d6)

2d6 : (36) = 9

0d6 : (0) = 0

2d6 : (16) = 7

Sep 10, 2024 7:16 am
Seeing how Brenda's armor is useful with his peripheral vision Faramos can't help, but to think:
"Nice! I have to get one too, someday!"

But then he immediately focus on their immediate danger and with first swing of his staff he tries to knock the axe out of the orc's hand, following by another hit from above aimed at the nasty creature head!
SA: 0FA: 0FR: 0WP: 5
Str: 5/5Agi: 3/3Wit: 5/5Emp: 2/2
Last edited September 10, 2024 7:18 am

Rolls

Melee, Staff - disarming attempt - (5D6, 1D6, D6)

5D6 : (56241) = 18

1D6 : (3) = 3

D6 : (3) = 3

Melee, Staff - attack at Orc 1 - (5D6, 1D6, D6)

5D6 : (36532) = 19

1D6 : (1) = 1

D6 : (4) = 4

Sep 10, 2024 10:54 am
With the orc distracted by Nindia's relentless attacks, it leaves itself vulnerable and unable to dodge or parry. Faramos steps forward, gripping his staff tightly, and swings with all his strength. The first blow cracks against the orc’s wrist, knocking the axe clean from its grasp. The weapon clatters to the ground, useless.

Before the orc can react, Faramos brings the staff down in a powerful overhead strike, aiming directly at the creature’s head. The staff connects with a sickening thud, sending the orc stumbling back. Its beady eyes roll for a moment, dazed and unfocused, but the beast is tough. Though visibly disoriented, the orc still stands, swaying but alive, a low growl rumbling in its throat as it struggles to regain balance.
OOC:
Next round! Nindia, what do you do?
Sep 10, 2024 11:03 am
OOC:
I was writing Brenda's round, to streamline things as she is just after Nindia, but LOL! See that dodge push... Results for Brenda in my next post

Rolls

Brenda - Melee - Swing+Slash (longsword, 3 dmg) - (3D6, 3D6, 2D6)

3D6 : (223) = 7

3D6 : (122) = 5

2D6 : (36) = 9

Brenda - Melee push - (3d6, 3d6, 1d6)

3d6 : (525) = 12

3d6 : (543) = 12

1d6 : (5) = 5

Orc 2 - Move - Dodge (without going prone -2, vs Slash +2) - (3d6, 0d6)

3d6 : (123) = 6

0d6 : (0) = 0

Orc 2 - Move push - (2d6, 0d6)

2d6 : (11) = 2

0d6 : (0) = 0

Sep 10, 2024 11:33 am
Brenda lets out a fierce roar as she swings her longsword in a wide arc, aiming at the orc archer. The orc tries to evade, but her movements are sluggish, her body slowing from exhaustion.

The blade bites deep into the orc’s side, a brutal gash tearing through her armor and flesh. With a sharp gasp of pain, the orc stumbles back, clutching at the wound, her knees buckling beneath her. She collapses to the ground, her body spent not only from the grievous cut but from the sheer exhaustion of dodging Brenda’s relentless strikes. Her breaths come in ragged gasps, her body utterly drained.

Brenda stands over her, sword in hand, her chest heaving as she glares down at the fallen foe, ready to strike again if needed. But the orc's fight is over, collapsed senseless and bleeding to death.
Character Action 1 Action 2
Brenda Swing (+1 dmg) Slash (3 dmg to orc’s Str of 4), Push (no effect)
Orc 2 Dodge (Brenda), Push (3 dmg to her own Agi) (Dead)
OOC:
1 orc to go. Its Nindia now.
Sep 10, 2024 1:41 pm
OOC:
I'm still in arm's length to Orc 1, right?
Nindia swing her dagger back at the Orc at a fake attack, throwing dagger just for distraction, she swing her scimitar at the same time

Rolls

Scimitar - (3D6, 3D6, 1D6)

3D6 : (363) = 12

3D6 : (511) = 7

1D6 : (4) = 4

Push - (2D6, 3D6, 1D6)

2D6 : (53) = 8

3D6 : (135) = 9

1D6 : (5) = 5

Sep 10, 2024 2:18 pm
With a sharp flick of her wrist, Nindia swings her dagger at the orc in what looks like a desperate strike. The blade spins through the air, but it’s a feint—intended to do nothing more than draw the creature’s attention.

The orc instinctively shifts to dodge the incoming dagger, raising its arms defensively, but Nindia is already moving. In the same fluid motion, she brings her scimitar around in a deadly arc, the blade slicing through the air with precision. The orc, too slow to dodge that as well, leaves itself wide open.

The scimitar strikes true, cutting cleanly across the orc’s neck. The creature lets out a wet gurgle as blood sprays from the wound, its eyes widening in shock. Its massive form staggers for a moment, hands twitching at its throat, before it collapses to the ground with a heavy thud, the life draining from its body.

Nindia exhales, stepping back as the orc's corpse lies still at her feet, the battle finally over.
Springrise, 9th day.
Night

Nindia, still catching her breath after the brutal fight, wipes the blood from her scimitar on the grass before kneeling beside the fallen orcs. Her sharp eyes quickly scan their gear, looking for anything useful—or any clues as to why they had attacked so suddenly.

The orcs' leather armor is crudely made, much of it pieced together from scavenged parts. Their weapons, while functional, are worn and chipped from years of hard use. As she searches their packs, she finds canteens filled with water but no sign of food—no dried meat, no foraged berries, nothing to sustain them.

"They were carrying water, but no food," Nindia mutters, her brow furrowing in thought. "They’re either starving or…" Her voice trails off as a realization hits. She looks up at Faramos and Brenda, both of whom have gathered around her.

"More likely," Brenda completes, "they came from somewhere nearby. A camp, a cave or a lair. Orcs this far into the woods would need food if they were traveling a long distance."
OOC:
End of combat. I took some liberties with Nindia's first action, which was to check the orcs' loot.

Here is what they had:
Orc 1: Handaxe, throwing axe, Studded leather armor, waterskin (+2 units of water), Good boots (worth 3d6 copper, Normal)

Orc 2: Dagger, short bow, quiver, arrows - iron head (2 units = D8 die), Leather armor, waterskin (+2 units of water), Copper ring (worth 3d6 copper, Tiny)
Who is gonna take what?

What do you do?

Rolls

Orc 1 - Move - Dodge (will be prone +0, vs Slash +2) - (3d6, 2d6)

3d6 : (543) = 12

2d6 : (23) = 5

Sep 11, 2024 3:09 pm
Can you still sleep tonight? Nindia look at companions who were waken mid-night? Nindia is sorry and about her poor performance during the fight. The assuming thief hoped to take care of orcs and let Brenda and Faramos sleep. Though she is not visibly injured she has lost some of her usual sharpness.

Before we meet more of them - Faramos - you want to grab this studded leather? I take light one she tries leather armor on. She weights the heavy throwing axe in her hand with little confidence. I may try to get used to it. Beatriz once ... she roll her ayes reflecting some memories and try to throw axe at the tree nearby only yo hit it with the handle. With a practice, it may work

She also suggest if anyone to take Copper ring and boots for probably trade. She doesn't even mention the bow, looks like avoiding it.
Sep 11, 2024 4:08 pm
Quote:
Can you still sleep tonight?
"No, there isn't enough time left to really rest tonight. But I can try to move forward at dawn, even sleepless, or we can sleep in the morning as well. Faramos, what do you think?"
OOC:
Feel free to give something for Brenda to carry as well, it's up to the Player's characters what she will get.

Also, even if it is just for trading, the bow+arrows are way more valuable than the boots.
Sep 11, 2024 5:59 pm
OOC:
while my pc have mysterious attitude to bow I would appreciate Brenda picking it. I want to have some mystery with my PC, if that is OK.
Sep 11, 2024 6:02 pm
OOC:
Okay! I will see if Faramos wanna use it, otherwise Brenda will carry it and the ring, likely to sell it later.
Sep 12, 2024 8:51 am
"So you think they know about us and there could be more orc coming any moment?" - Faramos asked visibly concerned.

"Or was it only a scouting party, that was to sure about their skills and we have fortunately dispatched them correctly ?" - he returned to his usual smile.

"I'm asking to decide if we can stay in this camp and rest, or we should move elsewhere?"
"What have you found on them Nindia?" - Faramos asked curious.

"Oh... an axe! Exactly what I need to collect some wood! I'm glad you have chosen the smaller one, Nindia! You really should that the Studded leather armor too... your human bodies are so fragile... no offense, but it's just true..." - Faramos was really happy about their find.

"Me? Nah... I wouldn't stand those monsters smell on my body... from the day I got back from those woods, my senses are much too strong... But you could probably wash it and don't feel anything."

"What else... I think the water is one thing we are not lacking at the moment. But empty waterskin is not a burden. Not a bad boots... we could always sell them. Brenda - will you be our treasurer?" - he chuckled.

Looking at second orc body:
"A spare dagger for you Nindia - I presume? A bow... ? Not my kind of weapon, but you can't catch a bird with a knife... so I guess time to train this flavor of hunting too... for me. Will you take a spare armor Brenda and another treasure?" - Faramos asked when he noticed a copper ring.
OOC:
So my proposition is (to sum up our choices - as I have understand them):
- at first Faramos would pour the water from one waterskin to another,

-Nindia: throwing axe, Studded leather armor, Dagger
-Faramos: Handaxe, waterskin (+4 units of water), Empty waterskin, Short bow, quiver, arrows iron head (2 units = D8 die), Leather armor (not worn)
-Brenda: Good boots (worth 3d6 copper, Normal), Copper ring (worth 3d6 copper, Tiny)

This will leave Faramos over encumbered... but thats fine. Let's check how this work in this game.

I guess empty waterskin will be tiny item?

Rolls

Good boots (worth 3d6 copper, Normal) - (3d6)

(512) = 8

Copper ring (worth 3d6 copper, Tiny) - (3d6)

(166) = 13

Sep 12, 2024 8:54 am
OOC:
1.Oh... now I see that with handaxe Nindia would be over encumbered too... so Faramos can carry it for her, for now, if she will want to?
2. GM: please tell we when get this last 1 XP, so Faramos could gain the Tanner talent:D
Last edited September 12, 2024 9:06 am
Sep 12, 2024 9:06 am
OOC:
Quote:
-Nindia: throwing axe, Studded leather armor, Dagger
-Faramos: Handaxe, waterskin (+4 units of water), Empty waterskin, Short bow, quiver, arrows iron head (2 units = D8 die), Leather armor (not worn)
-Brenda: Good boots (worth 3d6 copper, Normal), Copper ring (worth 3d6 copper, Tiny)

This will leave Faramos over encumbered... but thats fine. Let's check how this work in this game.
I like your proposal but we should notice a few points:
- Each unit of water above your resource limit (D12) weights a normal item (1 encumbrance). That means your first waterskin weights 4. They are not worth it, I guess. We should discard the water.
- That also leaves Nindia over-encumbered, because of the armor. Grey told us he will not take the throwing axe because of that. Brenda can carry it, I will note that down on her sheet: throwing axe, boots and ring
Quote:
Brenda - will you be our treasurer?
"Gladly. I can handle that." - She smiles.
Quote:
"I'm asking to decide if we can stay in this camp and rest, or we should move elsewhere?"
"I don't know. What do you think Nindia?"
Sep 12, 2024 9:15 am
OOC:
You are of course completely right: +4 eu for this additional water. But let's leave it as it is - at least until we find some more items. Somehow I find it entertaining that Faramos now will be "pack mule" of the party and will get it lighter and lighter with some resource consumption. And apparently he don't like to waste good water... :) So let's say that with each drinking and eating event, Faramos will drink 1 water unit from this additional waterskin, until it will became empty -> then he will start to roll again. Or give this additional water to anyone that will drop bellow d12 in meantime:)

Oh! I can see that Brenda has d10 water, so lets give her 1 unit of water to make it d12 and Faramos will stay with "only" 3:)
Sep 12, 2024 9:39 am
OOC:
Pedrop says:
You are of course completely right: +4 eu for this additional water. But let's leave it as it is - at least until we find some more items. Somehow I find it entertaining that Faramos now will be "pack mule" of the party and will get it lighter and lighter with some resource consumption. And apparently he don't like to waste good water... :) So let's say that with each drinking and eating event, Faramos will drink 1 water unit from this additional waterskin, until it will became empty -> then he will start to roll again. Or give this additional water to anyone that will drop bellow d12 in meantime:)

Oh! I can see that Brenda has d10 water, so lets give her 1 unit of water to make it d12 and Faramos will stay with "only" 3:)
Okay! I will wait for Nindia's decision if you're moving camp and we will continue.

Sep 12, 2024 11:31 am
Right. I am not good with the axe, but extra dagger can't hurt. I mean it can hurt enemy when there is nothing else to hurt with

So Nindia takes studded leather and the Knife. Nothing else

I'm not Orc expert. But I see no reason for more of them to follow two at a great distance. And I will be watching. We must hurry with cave and castle though, Orcs may be searching those too
Sep 12, 2024 1:01 pm
Springrise, 9th day.
Night

Brenda, still grimacing from the pain of the night’s skirmish, nods in agreement. "You’re right. We can’t waste time. As soon as the day breaks, we head back to the cave." She casts a weary glance at Faramos, then at Nindia. "Get some rest, Faramos, I’ll try to sleep again. Nindia, please, keep an eye on things."

With a quiet sigh, Brenda lays down, clutching her sword close, though sleep comes slowly after the adrenaline of the fight. Faramos settles near her, his eyes half-closed but alert, his druidic senses still attuned to the forest’s dangers.

Nindia stays vigilant, her gaze scanning the treeline, ensuring no more orcs or predators approach in the still, dark hours of the night.
OOC:
As that's the end of Day 9th, everybody receives 4 XP following our advancement rules:
1 - Finished a game thread (chapter 2)
2 - Started exploring a new adventure site - Fungal Cave
3 - Defeated the Spore Servants at the entrance and the orc scouts at camp.
4 - Looted the orcs (their stuff, in total, was worth more than 1 gold)

Moreover, due to our new house rule, Nindia receives 1 extra XP, bringing her to the group's max level: A total of 6.

How do you wanna spend that XP or are you going to bank those for later?

For Brenda, I think she will get 2 talents: Smith and Melee Charger. Of course, she will only be able to spend it after a quarter day to practice each and by succeeding in a Wits test.

Springrise, 10th day.
Morning

When dawn finally breaks, the early light filters through the dense canopy of trees. Brenda and Faramos rise slowly, their bodies sore and minds fatigued from the interrupted night. Brenda feels the exhaustion weighing heavily on her but forces herself to focus.
OOC:
Brenda and Faramos are sleepy. Moreover, take 1 point of damage to Wits because of that. You can restore your attributes if you sleep sometime later.
[ +- ] Sleepy
Brenda tightens the straps of her armor, wincing as the movement pulls at the wound in her side. "Well... I’ve handled worse. Let’s get back to the cave."
OOC:
What do you do?
Sep 12, 2024 4:34 pm
OOC:
oh, that short fight had effect same as if PC did not sleep at all whole quarter day? That's rough! But the penalty don't seem terrible
Nindia give a hand to Brenda to help her up To the cave then! she add a black joke, showing she is recovering from the lost You will be able to get all the sleep you want once in your grave, until then ...
Nindia who isn't sleepy will volunteer this time to sneak into the cave before party enter them. She prefer being prepared and plan the attack if it is inevitable (be it more plant monsters or Orcs).
Sep 12, 2024 5:53 pm
OOC:
Quote:
Nindia who isn't sleepy will volunteer this time to sneak into the cave before party enter them. She prefer being prepared and plan the attack if it is inevitable (be it more plant monsters or Orcs).
Okay! I am spliting the party into distinct zones. Nindia is moving ahead, at the entrance. Brenda and Faramos are outside, nearby but at LONG range.
Nindia - Back to the Cave Entrance
With the Spore Servants twisted bodies nowhere to be seen, you take a moment to steady yourself. The air is thick with the acrid scent of decay and lingering spores, but the immediate danger has passed. Back at the entrance of the Fungal Cave, the darkness within seems to beckon, heavy with the promise of further peril.

Ahead, a narrow corridor stretches into the depths of the cave, its walls slick with moisture and coated in patches of bioluminescent fungi that emit a faint, ghostly glow. The passage twists and turns, disappearing into the shadows, where the sound of running water echoes faintly. Underfoot, the ground is treacherous, a slick, uneven mix of decaying plant matter and thick moss that makes each step cautious and deliberate.

To the east, another opening leads into a larger chamber. From where you stand, you think that the chamber is dimly illuminated by a single, feeble torch, its flickering light barely holding the darkness at bay. The weak flame casts long, wavering shadows across the walls, where clusters of grotesque mushrooms cling, their swollen caps oozing with dampness.

Both paths lead deeper into the heart of this corrupted place, each promising its own dangers, but the choice of where to venture next rests with you.

https://i.imgur.com/3q866b9.png
OOC:
What do you do? South? East?
Sep 12, 2024 7:30 pm
Aha. East chamber illuminated by a feeble torch. Could be orcs, probably. Nindia want to make sure before returning to Brenda and Faramos. She draws her weapons and move east.
Sep 12, 2024 7:34 pm
The Depot
The next chamber within the Fungal Cave opens into a crude depot, a space clearly used by someone to store their plunder and supplies. The dim light that filters in from the cave’s entrance casts long shadows across the uneven floor, accentuating the disarray that dominates the room. The air is a heavy blend of stale alcohol, mold, and the ever-present fungal odor, creating a strange atmosphere in this neglected storage space.

https://i.imgur.com/ppaQQqH.png

The walls of the cavern are lined with five large, musty wooden barrels, their surfaces stained and weathered from years of use. The barrels give off a faint odor of damp wood, hinting at their age and the less-than-careful handling they’ve endured.

Piled atop the barrels and propped beside them are smaller casks of wine and food, their seals barely holding back the contents, with some of the casks showing signs of leakage, the dark liquids seeping into the ground beneath. Scattered among the barrels are scraps of cloth, paper, a discarded timber axe, mugs and broken bottles, adding to the disarray that dominates the room.

In the center of the floor lies a small leather book, open and abandoned as if dropped in haste. Whatever secrets the book holds, it is clear it has seen frequent use, its pages worn and dog-eared.

https://i.imgur.com/TAkfL0f.jpeg
OOC:
Available loot (please describe what/if you gonna take something):

Barrels:
1 barrel with 8 units of water (potable, 10 encumbrance in total)
1 barrel with 10 units of wine (good, worth 20 silver and 12 encumbrance in total)
2 barrels full of brown, spoiled wine (12 encumbrance each, worthless)
1 barrel with 6 units of flour (8 encumbrance, worth 39 copper)

Casks and bags:
2 bags with salted meat (each adds 1 to your food dice)
1 cask with salt (1 enc., worth 15 copper)
1 cask with wine (1 enc. worth 2 silver)

Other stuff:
Timber axe - 1 encumbrance, worth 2 silver, can be used to chop wood.
Leather book

Moreover, if you wanna read/check the book before going back, please let me know.

What do you do?

Rolls

Secret Roll

Sep 12, 2024 8:31 pm
Nindia can't resist grabbing the book and and getting back to the party to share the news: Orcs not there (if there were, they would have drunk the wine, wouldn't they)?

She suggest we go south together
OOC:
Besides Faramos should be happy about the Timber axe
Sep 16, 2024 7:24 am
OOC:
XP stuff: Yes! I think Smith will be very handy for Brenda:) Was even thinking abut it too. As for Faramos - being at 6 XP now, I think he will use 3 to get his TANNER talent right a way, and leave 3 XP for later, probably for some skills, or will start to bank it for triple cost for druid talent...We will see... it's good to have options:)

Noting it on my sheet.

Also noted Sleepy effects.

Faramos hearing the news from Nindia, although a little sore after the eventful night... quickly regains his verve and curiosity back.
"A leather book, you say? We should check it now. Maybe there will be some clues to who was or IS living in this cave? Can I see it, before we go?"

After - hopefully - checking the book, he would add:
"We should check for some more food in that storage. Maybe we are not in danger of immediate hunger... but some more provisions never hurt. Who knows how big this cave is."
OOC:
Assuming we will be back soon in the cave and storage room, Faramos would do following things there:
- grab the Timber axe with a big smile on his face:),
- propose Brenda and Nindia to get the salted meet - and go to d10 for food.

Tell me if I should RP it?

Besides:
Faramos takes the cask with wine - commenting his dead: "In case we will meet another crazy dwarf on our road".

"Hey... Brenda or Nindia... you think this wine is of good quality? You know... I simply can't check it myself... the smell is too strong for me. If it will be good, we could remember this and get back here when we will have any means to transport more goods with us."
OOC:
Please, tell me if/when I should note the new possessions described above in my sheet:)
Sep 16, 2024 11:27 am
Faramos, the book is written in Orcish, using the Dwarven runes. Even though you don't speak it, nor understand everything, there are some familiar runes and drawings that may let you get a general impression on what's written, if you make an extra effort...
OOC:
Rolling for LORE... You failed. Wanna push?

Rolls

Faramos the Wild: Lore - (4D6, 0D6)

4D6 : (2523) = 12

0D6 : (0) = 0

Sep 16, 2024 11:36 am
OOC:
Yeah... Faramos is sleepy, but it angers him more then stops from trying again.... I bet he would be successful already if not being sleepy! ;)
Edit: Lol... One dmg to Wits and one WP... it's making him even more sleepy and brain tired... but he is a dwarf! And he is stubborn! He can let go if he encountered dwarven rules at least! :) So using:
[ +- ] Dwarf: True Grit
And rolling again...
Edit: What!?!?!? Hehe.... LOL... this is epic! Apparently he fall asleep while trining to decipher the book... !!!

Well... I guess Faramos is not participating in current shift of exploring the cave... :( Thats ok from my player perspective I have busy week again...
Last edited September 16, 2024 11:41 am

Rolls

Lore - pushed - (4D6, 0D6)

4D6 : (1442) = 11

0D6 : (0) = 0

Lore - (3D6, 0D6)

3D6 : (111) = 3

0D6 : (0) = 0

Sep 16, 2024 11:48 am
The Book
Faramos opens the small leather book, instantly feeling a wave of discomfort. The text is incomprehensible, written in Orcish—a script he cannot decipher. Yet, the pages are filled with symbols, sketches, and markings that send a shiver down his spine. The book exudes a faint warmth, and plenty of Druidic Runes are scattered among it. Like math symbols, it’s a language of its own, shared by all druids in their grimoires to share and help them with magic.

He can make out the crude drawings: various plants and fungi, their shapes growing increasingly twisted as he flips through the pages. His eyes strain to make sense of these drawings. At first, they appear to be simple sketches of nature—trees, mushrooms, flowers—but they soon turn grotesque. Plants are merging with decayed animals, and vines snake through skeletal remains. There's a sense of decay and rot permeating every image, suggesting some form of unnatural fusion between life and death. The feeling of nausea rises in him as he contemplates the intention behind these illustrations.

Scattered across the pages are runes that he recognizes, Druidic symbols twisted and corrupted. They are rituals for defiling sacred groves and summoning blighted creatures. In one section, the focus seems to be on some sort of spore. Faramos can decipher bits here and there: how to control the spores, how they are used to manipulate the creatures he encountered at the entrance. There are signs of a mixture of substances—vinegar, perhaps spoiled wine—intended to create this dark influence.

The final pages are filled with Druidic symbols, part of a ritual. There is an obsession with a creature named "The Maw." Though the name means nothing to Faramos, the images he sees are terrifying. They depict a monstrous form, something beyond his understanding—an entity of endless hunger and darkness. In the margins, there are notes indicating the writer seems to plan its summoning, but they also indicate a fear of doing so too soon.

Closing the book, Faramos feels the throbbing pulse continue, a dark magic emanating from it. He can't make sense of all the details, but he knows one thing for certain: this is a tome of corruption, an artifact of twisted nature that seeks to bend the forest to a will far darker than he can fathom.

He then passed out. Was it too much effort? Or black magic? Whatever the reason, he is now unable to continue until he sleeps for a Quarter Day.
OOC:
Available loot (please describe if you gonna take it, leave it or destroy it somehow):

- Dark Grimoire, worth 2d6 gold, 1 enc. A Druid can learn the talent "Path of Fungal Death" including some corrupted magic and how to create Spore Servants with it.

Nindia, what do you do?
Sep 16, 2024 2:29 pm
He didn't even drunk any ... even a smell made him fall asleep. Nindia laughs and drag dwarf out of the cavern with a help of Brenda (or actually Brenda with the help of Nindia ). And into some nearby bushes so that passer by wouldn't spot him.

I think we have pushed ourselves too hard. You must also rest, Brenda, I will keep the watch. We should expect Orcs returning any time.

While Brenda get ready for her sleep Nindia take book cack to cave and put the book back the way she fond it.
OOC:
Leave all of the loot. And try to let Brenda and Faramos sleep in a place such that if Orc come to the Cave they would notice newcomers. it that is possible.
Sep 16, 2024 3:02 pm
Springrise, 10th day.
Morning

Brenda finds a place for them to sleep, while Nindia returns to the cave's storage room to leave the book as it was.
OOC:
Rolling for a random encounter... Got a skull!

Nindia - The Depot
You have just left everything as it was when, from the southern tunnel, a flickering torchlight dances against the damp walls, heralding the approach of a new presence. Nindia, you quickly crouch behind a rock near the cave entrance, your heart pounding as you listen to the footsteps approaching. After just a couple of seconds, you hear a female orc voice, grumbling and complaining in Orcish:

"Dou tou inkompet ork forsvandt i garr… Refterlord mar der mig, næsten alone, vin merk Grumrik madunsk, og gik en tur in skoverark."

Nindia, you can easily understand it:

htech sent a note to GreyWord
The orc continued to mutter under her breath, oblivious to Nindia's presence. The rogue pressed herself closer to the damp cave wall, barely daring to breathe as the orc rummaged around the depot, kicking aside some debris in her frustration. Nindia observed her carefully, taking in every detail: the tight-fitting leather armor, the polished and well-kept short sword on her back, and the shrewd look on her face.

https://i.imgur.com/xV2Dt3H.jpeg

After a few tense moments, the orc seemed to have satisfied her grumbling search. She cursed under her breath one last time, casting a final glance at the darkened corners of the cave. For a brief instant, Nindia feared she had been spotted, but the orc simply huffed and began to make her way out of the cave, to the wilderness beyond.
OOC:
The orc is NEAR you, Nindia. What do you do?

Rolls

Random encounter? - (D6)

(1) = 1

Morgra - Scouting (opposed) - (3d6, 1d6)

3d6 : (531) = 9

1d6 : (2) = 2

Nindia: Stealth (opposed) - (2D6, 3D6)

2D6 : (41) = 5

3D6 : (546) = 15

Sep 18, 2024 10:57 am
Pinging @GreyWord
Sep 18, 2024 11:07 am
Nindia keep hiding. Unless orc comes directly towrd where party sleeps. She fights urge to follow orc - safety first!
OOC:
let orc go
Sep 18, 2024 1:26 pm
Nindia remained still, counting the seconds as the orc's footsteps faded into the distance. She waited until she was certain the orc was gone before slowly releasing the breath she had been holding. Creeping back to where Faramos and Brenda were resting, Nindia replayed the encounter in her mind. The orc hadn’t noticed her, which was a small blessing, but this encounter raised more questions than it answered.

Springrise, 10th day.
Day

As the hours passed, the sun light at the cave's entrance shifted, marking the slow crawl of time. They were ready and rested now. Interesting enough, the orc didn't return (yet?).
OOC:
Brenda and Faramos slept. They can recover all their Attributes and are not Broken nor SLEEPY anymore.
After a quick chat, they gathered their belongings, steeling themselves for what lay ahead.
OOC:
What do you do?
Sep 18, 2024 7:06 pm
"So if female orc was looking for something in that chamber: that would mean it wasn't her own room? I wonder for what she was looking for if she didn't take that awful book?" - after feeling better Faramos asked Nindia and Brenda what they think about this strange behavior. Then he stood up and said, while collecting his things:
"One thing is sure for me: we have to burn this book! It has descriptions of awful rituals of mixing flesh... even dead one... with fungi... it's even worse then necromancy! Very bad things in there. Besides: you have seen what it did to those fungi-zombies we encountered at the cave entrance!"

He calmed down his burning anger a bit and continued: "But we have to do it wisely. Dead... we'd rather become guardians of this book than be able to burn it. The orc girl probably wasn't its owner. So the real owner might show up soon. We have to be ready for it and act quickly. He's nobody good, so I think we should also help ourselves to his resources that Nindia mentioned." - he finished with a smile.

Finally he decided: "I'm going in. This book must cease to exist in this world. You going with me or keep the rear guard in case someone will approach the cave? Being together inside we could also try to see what is in other parts of the cave."

Not waiting too long for answer he made first hasty steps towards the cave entrance.
OOC:
So Faramos is heading for the cave. When he will enter and notice that its getting dark, he will light a torch and head to the storage room, first thing there he will take some empty cask/barrel , brake it and turn its remains in makeshift fireplace, to burn the book on it...:)
Sep 18, 2024 7:25 pm
No, she was not looking for something, but for... Nindia realize dwarf not listening turns to Brenda

Maybe he is still possessed by the book magic? I believe he got everything totally wrong. From what I hear the orc woman talking she must be the owner and may be the magician. Let's follow immediately. Should he indeed be possessed ...
Nindia follow Faramos considerably worried about the current state of his mind.
Sep 18, 2024 7:46 pm
OOC:
@GreyWord I don’t thing you told Faramos and Brenda what the orc girl was saying to herself. And Faramos don’t know orcish, and as player I couldn’t read the translation. It provided us with nice RP opportunity, but Faramos reaction shouldn’t be surprising:)
Sep 18, 2024 7:52 pm
OOC:
An important observation... Just Grey knows what she really talked about, as she said that in Orcish. I didn't share the translation with Pedrop. Nindia can explain that in character, using her own words...

Or I can avoid using Notes in the future and always put the translation in the open. What do you think?
Nindia says:
Maybe he is still possessed by the book magic? I believe he got everything totally wrong. From what I hear the orc woman talking she must be the owner and may be the magician. Let's follow immediately. Should he indeed be possessed ...
"What did she say?" - Brenda asked. - "I'm sure Faramos is very upset about this book, not possessed. Anyway, I agree with him, let's burn it..."
OOC:
Quote:
When he will enter and notice that its getting dark, he will light a torch and head to the storage room,
Rolling for torches... Edit: Faramos, please reduce your torches dice to D6.

Continues in my next post

Rolls

Faramos the Wild: Resource: Torches - (D8)

(1) = 1

Sep 18, 2024 8:13 pm
The Depot
As they re-entered the depot chamber, Nindia’s eyes scanned the area for any changes since she left it. Faramos moved purposefully toward the small leather book lying abandoned on the floor, his jaw set with grim determination.

"Wait," Brenda whispered, her hand reaching out to stop him, but Faramos shook his head.

"I won’t read it this time," he replied, his voice low. "But we can't leave this here. It’s too dangerous. Whatever power it holds, it must be destroyed."

Faramos pulled a torch from his pack and struck flint against steel, sparks catching on the oil-soaked rag at the torch’s head. As the flame took hold, the chamber was bathed in a flickering orange light, pushing back the encroaching darkness. He then strode towards a small cask in the corner, dusty and forgotten. Without hesitation, he hefted it up and smashed it against the ground. The wood splintered with a loud crack, and he gathered the pieces, arranging them into a crude pile. The makeshift fireplace took shape, its crude form resting on the cold, uneven stone floor.

"Stand back," Faramos instructed, his voice edged with urgency. Brenda and Nindia obeyed, their eyes locked on the druid as he prepared to do what needed to be done. He placed the book carefully atop the splintered wood, feeling the throbbing pulse of dark magic even from this distance.

With a deep breath, he brought the torch to the pile. The flames licked at the edges of the wood, crackling as they spread and grew. For a moment, it seemed the fire might not take, as if the book resisted its fate. But then, with a sudden flare, the flames consumed the wood, turning into a roaring blaze.

The book began to blacken and curl at the edges, its worn leather cover shrinking away from the heat. A magic and acrid smoke rose from it, carrying with it the scent of burning fungus and decay. Faramos watched intently as the flames danced around the tome, the druidic runes etched in its pages glowing a sickly green before disintegrating into ash.

For a brief moment, Faramos felt a pull, a dark whisper at the edge of his mind, urging him to save the book, to preserve its knowledge. But he gritted his teeth and resisted, focusing instead on the purifying power of the flames.

The book twisted and writhed within the fire, and a low, almost inaudible hiss escaped from it as if the very essence within was crying out in its final moments. Then, with a sudden burst of heat, it collapsed into a pile of blackened cinders, its dark magic finally extinguished.

Faramos let out a slow breath, feeling the oppressive weight lift ever so slightly from the chamber. "It's done," he muttered, his eyes fixed on the smoldering remains. "Whatever dark power that book held, it won't be shared."

Brenda stepped forward, placing a reassuring hand on his shoulder. "You did the right thing, Faramos. This place is already less dark for it."

As the fire slowly died down, leaving only the charred remains of the twisted tome, Brenda turned her attention to the storage room. "Looks like we've found something useful for a change," she muttered, grabbing the bags with salted meat. She got one and tossed another sack to Nindia, who caught it with a nod of gratitude. In the meantime, Faramos grabs the timber axe with a smile.
OOC:
Nindia, increase your food die to a D10. I increased Brenda's. Faramos, you can add the axe to your gear list.

Are you going to take something else? What do you do? Let's go inside?
Sep 19, 2024 3:49 pm
Let's move in and explore before the Orc woman returns with - who knows - maybe more servants.
Nindia explain that Orc was complaining aloud about the only two Orcs abandoning her, I guess the two we killed.
OOC:
Yes, let's go north of the cave, I'm intrigued if there is anything Orcs did not disturb/reach/find
Sep 19, 2024 3:57 pm
The Crossroads
After the depot, the tunnel widens into a small, dark chamber, lit mainly by Faramo's torch. The walls are slick with moisture and overgrown with clusters of bioluminescent fungi that cast an eerie, pale light. The air is cool and damp, thick with the scent of wet earth and decaying plant matter, and the faint, persistent sound of dripping water echoes softly through the space. The chamber is roughly circular, with uneven walls that bear the marks of both natural erosion and the occasional clawed hand.

To the northeast, a subterranean stream spills into the chamber, its water clear but icy cold, flowing steadily from a narrow crevice in the rock. The stream winds across the chamber floor, cutting a shallow channel through the stone, before disappearing down a tunnel to the south. The water moves with a quiet, relentless energy, and small eddies form around the occasional stone or root that juts from the ground.

Three more tunnels branch off from the chamber, each one disappearing into darkness. The tunnel to the southwest slopes gently downward, its entrance framed by some yellow fungi. The south tunnel, following the path of the stream, appears slightly wider, with the sound of running water growing louder as it curves out of sight. To the north, the tunnel is narrower, its walls closing in tightly, with the ceiling sloping lower, forcing any who enter to crouch as they proceed.

https://i.imgur.com/TnIAvJ9.jpeg
OOC:
What do you do?
Sep 19, 2024 5:31 pm
If I were Or I would probably not crawl north Nindia is most intrigued trying North passage , but not insist. They are all the same at the moment.
Sep 20, 2024 12:02 am
OOC:
d6 for Torches noted:) Good that now... I have a proper wood chopping axe:D He's also taking cask with wine, also noted on the sheet.
Faramos takes also the cask with wine and puts it at the bottom of his backpack - commenting his dead: "In case we will meet another crazy dwarf on our way".
- he was visibly in much better mood, after they have burned the bad book.

"Hey... Brenda or Nindia... you think this wine is of good quality? You know... I simply can't check it myself... the smell is too strong for me. If it is of good quality, we could remember this place and get back here when we will have any means to transport more goods with us."

Referring to Nindia's encouragement to further explore the cave: "Yeah... let's go... the orc matron won't be happy about our little accident with her book... - he smiled from ear to ear, with a mocking expression on his face, as if he was the most obedient and nicest dwarf-boy in the world.

When they arrive at the chamber with few possible ways to continue:
"Yes, you are right Nindia. Less orc's activity, the higher possibility that we will find something undamaged or even stained by their touch, there. But I think it's time to star to be careful. We don't have any idea who else may live in this cave..." - he prepares to lead the way with torch in his hand, but starts to make slower and more careful steps.
OOC:
Agreed. Let's check north first! :)
Also: I think it would be good for someone to go in front of "torchbearer" - so we won't reveal our position right away with torch light and there will be some time to put it out or check who is in front of us or approaching. It can be - of course - Faramos if Nindia will take the torch, or she can go first. Somehow I feel that Brenda should be at the rear of us with her shield... :)
Sep 20, 2024 8:12 am
Quote:
"Hey... Brenda or Nindia... you think this wine is of good quality? You know... I simply can't check it myself... the smell is too strong for me. If it is of good quality, we could remember this place and get back here when we will have any means to transport more goods with us."
"This one is." - says Brenda. - "Those 2 are spoiled."

Continues in my next post
Sep 20, 2024 8:17 am
The Fungus Room
The northern tunnel opens into a cavernous chamber, an otherworldly forest of fungi sprawling across the space. The air here is thick and humid, saturated with the earthy, almost sweet smell of damp soil and the heady scent of mushroom spores. The fungi dominate every inch of the floor, walls, and ceiling, growing in an astonishing variety of shapes and sizes.

Closer to the ground, squat, bulbous mushrooms pulsate gently, their fleshy bodies covered in strange, wiggling appendages that sway rhythmically as if reaching out to sense the environment. These fungi emit a faint, wet squelching sound as they shift, their movement almost hypnotic in the dim light.

Towering above them, colossal mushrooms stretch upwards, their thick stalks twisting like ancient trees. Some reach over 20 feet into the air, their broad, umbrella-like caps brushing against the ceiling. Every so often, these giant fungi release clouds of purple, glittering spores that drift lazily through the air, catching the light and creating an ethereal, shimmering haze that fills the chamber.

Orbs of violet light embedded in the walls and ceiling cast a soft lavender glow over the entire area. The light seems to pulse in time with the slow movements of the fungi, bathing the chamber in a surreal, dreamlike ambiance. The shadows cast by the towering mushrooms stretch and warp across the uneven ground, giving the impression that the room itself is alive, breathing in time with the forest of fungi that inhabits it.

The air is heavy with spores, making each breath feel thick and laden with the musty, organic essence of the mushrooms. The soft, persistent sound of dripping water from the tunnel behind mingles with the occasional rustle of fungi shifting in place, creating an atmosphere of eerie, unsettling tranquility. The chamber is beautiful in a twisted, unnatural way, a hidden ecosystem thriving in the darkness of the cave, both mesmerizing and deeply unsettling.

There is a tunnel that takes you deeper into the cave, behind the colossal mushrooms.

https://i.imgur.com/fmB5qWN.jpeg
OOC:
I will also let Grey say your marching order, if Nindia will take the torch like you suggested, will go in front or something else.

What do you do? Keep going?
Sep 20, 2024 8:30 am
Yes, yes, sure! Wait, what? you realize Nindia amazed by the place has not beet listening to dwarf's warnings
Faramos, you dwarfs are used to underground, aren't you? Would you lead the way, please ?
Nindia asks dwarf to lead while she is holding the torch.
Sep 23, 2024 10:55 am
OOC:
Okay. Faramos, please gimme a Scouting roll for the group. Yours is the highest dice.

Rolls

Violet fungus - Stealth - (2d6, 3d6)

2d6 : (36) = 9

3d6 : (122) = 5

Sep 23, 2024 11:05 am
OOC:
It depends on what my scouting roll will bring us, but my general intention would be to keep going... until it will be too hard to breath or something like this.
Edit: No pushing! Even if I could:)
"I WASN'T proper underground for a long, long... time. Please... let's not talk about it..." - Faramos said with almost sad face and a hint of irritation. [Only as PC, as player I'm very ok with this! ]

"Yes... I will lead." - he added dispassionately.
Last edited September 23, 2024 11:07 am

Rolls

Scouting - (5D6, 1D6)

5D6 : (14441) = 14

1D6 : (4) = 4

Sep 23, 2024 12:23 pm
Amidst the oppressive gloom of the Fungal Cave, towering mushrooms and grotesque fungi twisted in eerie shapes, you moved cautiously, their breaths shallow in the damp, spore-filled air. Faramos in front, Nindia in the middle, carrying the druid's torch, and Brenda behind them.

Suddenly, Faramos halted, his keen druidic senses tingling. But it was already too late.

Out of the corner of their eyes, they spotted it—a grotesque, violet form, almost indistinguishable from the fungi that surrounded them. What they first mistook for just another fungus pulsed with a strange, inner light. Its body, slick and glistening like wet stone, was shaped like a massive, unnatural teardrop, veins dark as night writhing beneath its translucent surface.

Before they could react, the creature stirred. Four slimy, tendrillike appendages shot into the air, flailing blindly but with growing purpose, as though tasting the very presence of life. Its roots—small, wiry feelers—crept and slithered across the ground, a quiet, insidious whisper echoing through the chamber like an ancient warning.


https://i.imgur.com/0OV4VoE.jpeg

With a sharp hiss, the creature's violet flowers unfurled, releasing a thick cloud of hallocinogenic spores. The air around the group became heavy, the fine particles clinging to their skin, filling their lungs...
OOC:
Everyone, roll for ENDURANCE. If you get 2 or more successes, take only one point of Empathy damage from the hallucinogenic effects of these spores, and you may act as you please. If you attack it, I will roll initiative, as usual.

If you fail this endurance test, however, you are poisoned. Describe how your PC begins to hallucinate. Take one point of Empathy damage each round until you are Broken. If you had an antidote, you could take it to stop the poison's effects, but neither of you have it now...

Rolls

Violet Fungus - Poisonous clouds! (Hallucinogenic) - (9D6)

(361334631) = 30

Violet Fungus - How many?

Sep 23, 2024 1:21 pm
Brenda's vision blurred, the dim light of the Fungal Cave shifting, twisting into something unreal. Her grip on her shield tightened, knuckles white, but it felt distant—like she was holding it in a dream. The edges of the cavern bled together, the walls warping and curling like rippling water, shimmering with strange, phantom colors that didn’t belong in the world she knew.

Her heart pounded in her chest, too loud, echoing in her ears. Was it her heart? No, it was the walls—they pulsed with a sickening rhythm, their surfaces slick with some unseen, living force. The towering mushrooms around her swayed, not gently but as if they were alive, leaning in, whispering her name in soft, hissing voices.

She turned to Faramos and Nindia—but their faces were wrong, distorted. Faramos’ eyes had become hollow black pits, tendrils of shadow leaking from his mouth as he chanted words she couldn’t understand. Nindia's skin had taken on a pale, translucent sheen, her body melting and reforming like wax, her fingers lengthening into claws that scratched at the air.

"I... We... We need to escape this place... I wasn't prepared for those spores..." - she said.
OOC:
Brenda took 1 Empathy damage and will take another 1 every round. What do you do?

Rolls

Brenda - Endurance (vs Hallucinogenic Poison) - (4D6, 2D6)

4D6 : (2122) = 7

2D6 : (22) = 4

Sep 23, 2024 1:37 pm
Thalia?! How? What did they... Nindia rushes forward and grabbing air. It can't be! she takes few steps back
black magic? The book! Gone she continue dropping words looking all around with her eyes full of madness
Last edited September 23, 2024 1:45 pm

Rolls

Endurance - (3D6, 0D6)

3D6 : (346) = 13

0D6 : (0) = 0

Sep 23, 2024 6:18 pm
OOC:
Roll pending... let's see how though Faramos really is... ;)
Edit: can we push it? If not... it looks like TPK... :)
Last edited September 23, 2024 6:19 pm

Rolls

Endurance - (5D6, 0D6)

5D6 : (45125) = 17

0D6 : (0) = 0

Sep 23, 2024 7:53 pm
OOC:
You can push. As that's Empathy, if you don't, it will be a total player flee.

Results will be posted after your decision. =)
Sep 23, 2024 8:21 pm
OOC:
OK, I will push it once. If not successful - even though I as dwarf could try to push it more - I think it will be more thematic to flee:)
Roll pending... will edit soon with RP depending on the result. 1 dmg to S and 1 WP from first roll either way. Noted already on the sheet.
Edit: Somehow I expected this. Another hit to Strength and 1 WP, putting my WP at max. Also noting 1 dmg to Emp.
At first Faramos tried to resist... but as he was first in the tunnel and closest to the strange fungi... he only strained himself even more. His lungs getting full of wet, unpleasant substance made his whole body have a vomit like contraction... desperately trying to get rid of poisonous... but strongly alive gas.

Heavy breathing, he supported himself on the nearest wall thing to catch his footing... he looked down... having no strength to stand straight anymore... he looked at the ground... ground that was supposed to be so close, so pleasant to every dwarf... but suddenly the loose rocks on it begun to shape in new images... faces... of his parents... disgusted by his behavior, full of disappointment, dissatisfaction... and finally wild hatred... they seemed to grow in size and anger at him, as if in great pain: "What a dwarf you are! You are a perversion! A half-breed. You have become like a human. You stink! You are repulsive... that is not how we raised you!"

Faramos looked at his arms and legs... they began to lengthen... and he himself grew... he became even taller than Brenda... and his skin was green... The faces growing almost out of the ground, trying to bite him as they were still screaming:

"A green dwarf! Has anyone ever seen anything like this!?!?"

And the whole cave, every mushroom seemed to be laughing at Faramos with the full range of its lungs... which Faramos lacked so much at that moment.
Last edited September 23, 2024 8:44 pm

Rolls

Endurance - pushed. - (4D6, 0D6)

4D6 : (3136) = 13

0D6 : (0) = 0

Sep 23, 2024 8:38 pm
OOC:
OK, I also push and , flee "uncommunicative until recovered a point of Empathy"
Last edited September 23, 2024 8:42 pm

Rolls

Endurance push - (2d6)

(21) = 3

Sep 23, 2024 8:49 pm
OOC:
HTech if you have planed/figured out what was happening with Faramos during his 1 year absence in this forest (I don't! :) ), I think it would be a perfect opportunity to add some of it - as unconscious fears like to surface in such situations:)
SA: 1FA: 1FR: 0WP: 10
Str: 3/5Agi: 3/3Wit: 5/5Emp: 1/2
Effects: poisoned(emp)
Last edited September 23, 2024 8:51 pm
Sep 23, 2024 11:36 pm
OOC:
Everybody is pushing, so Brenda will do that as well. Rolling...

Edit: Failed. 2 Strength damage and 2 WP. So, Total Player Flee, it is!
Staggering through the twisting caverns, Brenda's breath came in ragged gasps. Her heart thundered in her chest, each beat a deafening drum that drowned out all other sound. The cave around her warped and twisted, still swimming with nightmarish visions, but she forced herself to move, one step at a time, every muscle screaming for rest, every instinct urging her to flee.

She didn’t know how she found the exit, how her feet carried her through the winding tunnels. The spores still clung to her skin, a foul miasma of madness that clouded her thoughts. Everything felt wrong—the world was too bright, too alive, and yet, she pressed forward, her shield dragging behind her in the dirt, its familiar weight now a burden.

The cave mouth loomed ahead, and with a final, desperate push, Brenda burst into the open air. Cold wind slapped her face, sharp and biting, and for a moment, clarity returned. But the forest beyond was a new kind of nightmare—twisted trees reached for her with gnarled branches, their bark slick with moisture, their leaves a sickly shade of green. The shadows between them seemed to writhe, filled with unseen eyes, watching, waiting.

She stumbled forward, her vision still hazy, her legs weak beneath her. She didn’t stop until she was deep within the forest, far from the cave, far from the others. The sound of her own footsteps seemed wrong, like they weren’t hers, like something else was chasing her, mimicking her every move.

She collapsed against a thick tree trunk, her breath ragged, chest heaving. The ground was cold, damp with moss and decay, but it felt safer than the cave. Her eyes darted from shadow to shadow, but she saw no one. No Faramos. No Nindia. Just the twisted, looming shapes of the trees, and the suffocating silence that hung over the forest like a shroud.

Brenda pulled her knees to her chest, trembling. The forest loomed around her, indifferent, vast, and uncaring. She felt small, fragile—alone. Hidden away from the world, from her companions, she could almost hear the forest breathe. She was Broken.

Continues in my next post

Rolls

Brenda - Endurance push (vs Hallucinogenic Poison) - (3D6, 2D6)

3D6 : (651) = 12

2D6 : (31) = 4

Sep 24, 2024 12:31 am
OOC:
Quote:
HTech if you have planed/figured out what was happening with Faramos during his 1 year absence in this forest (I don't! :) ), I think it would be a perfect opportunity to add some of it - as unconscious fears like to surface in such situations:)
Well... Some of these allucinations can be memories. I don’t know as well... Maybe... Let's keep playing and see what happens! =D
Faramos
The laughter. It came first as a whisper, then louder, until it filled the cave. The mushrooms around him swayed, each of them chuckling, their grotesque forms trembling as if mocking him. He clutched his head, trying to drown out the sound, but the laughter became voices—horrid, ancient voices. And they were calling him.

The cave shifted, no longer a mere tunnel of stone and fungus, but a winding, gnarled path that seemed to lead into some dark, primeval forest. Shadows danced in his peripheral vision, strange shapes moving between the trees. Tall figures loomed in the distance—Ents, their massive wooden bodies creaking as they turned their hollow eyes on him, judging him with the cold gaze of ancient, ageless beings. Their bark-covered limbs reached for him, their voices like the groaning of the earth itself, accusing him of breaking the ancient bond between dwarves and the natural world.

"You do not belong here," one of them rasped, its voice deep as the roots of mountains. "You are unnatural."

As he staggered forward, the trees themselves seemed to close in around him, their branches twisting into clawed hands, reaching down to snatch at him. Dark Fey darted between the trees, their glowing eyes watching with cruel delight as they whispered curses, their laughter sharp as blades. Witches appeared next, their gaunt, pale faces framed by hoods of dark moss, their eyes like voids, pits of endless black. They whispered promises of power, of escape from the torment, but their voices dripped with poison, each word a lie.

"Join us in the woods, Faramos," they sang, their voices harmonizing like a haunting, twisted lullaby. "Become one with the forest. Forget who you are."

The path seemed to stretch forever, the forest deepening, until he found himself in the heart of the Whispering Woods—a place of terrible magic and endless night. The trees whispered his name now, their words soft but terrible, promising madness if he lingered too long. Shadows darted between the branches—creatures of the dark, Fey, and worse, their eyes gleaming with malice. He ran—ran until his legs gave out, until he collapsed in the cold, wet earth, gasping for breath, his vision fading to black.

Nindia
Nindia whirled around, her vision still distorted, her hands shaking. Every shadow seemed to move, every sound a whisper of something hunting her, something taking from her. Her mind filled with images of black magic, dark sorcery, and the cruel hands of enemies pulling Thalia into the void. "The book… it’s gone!" she repeated, but the words were hollow now, lost to her panic.

The cave was suffocating, the weight of the earth pressing down on her. Nindia spun on her heel, feet carrying her out into the wild, the world outside shifting, no longer the grim, dangerous place she knew. She fled without thought, without reason, her eyes glazed over with madness, unseeing. Every step was a blur, every breath ragged and shallow as she ran deeper into the wilderness, away from everything—away from Faramos, from Brenda, from the cursed cave.

Her thoughts fractured, spiraling inwards, her mind drowning in a thousand echoes of Thalia’s voice. Each whisper clawed at her sanity, dragging her further into despair. She couldn’t make sense of it—why Thalia appeared, why she couldn’t grasp reality. It was as though the world had broken, splintered, and nothing made sense anymore. Hours passed, or maybe it was minutes. Time was a blur. She was uncommunicative, her words reduced to incoherent mutterings. She could only focus on the crushing absence of her home, of Thalia, of everything she had lost.

Continues in my next post
Sep 24, 2024 12:51 am
Springrise, 10th day.
Evening

Hours later, in the shadowy woods far beyond the Fungal Cave, Brenda found her.

Nindia sat slumped against a gnarled tree, her face pale, eyes glassy and vacant, still whispering incoherently to herself. "Thalia... gone... black magic..." Her hands twitched at her sides, fingers moving as if turning the pages of a book that wasn’t there.

Without a word, she sat down next to her friend, her shield resting at her side. She reached out, gently taking one of Nindia’s trembling hands in her own.

The rogue barely noticed.

Brenda took a slow breath, then began to hum, her voice soft and low, the lyrics an old one—a poem her mother had sung to her in her youth, back in the cold mountains where the wind howled through the valleys at night. Her voice, though quiet, was steady, each note a soothing balm against the fear that had taken root in Nindia’s heart.

As the melody unfolded, Brenda sang the words, her voice wrapping around them like a warm embrace:

"When dawn arrives on silver wings,
The shadows flee, the darkness sings,
A whispered sigh, the night's release,
The madness calms, the heart finds peace"


Her voice rose gently, like a stream flowing through the still woods, and the madness in Nindia’s eyes slowly began to dim. She blinked, her breath steadying, her twitching fingers growing still as the song enveloped her.

"The stars grow faint, their light withdrawn,
As golden rays announce the dawn.
The dreams that haunted, cold and stark,
Are scattered now, chased by the spark."


Nindia’s breathing evened out, her eyes losing the wildness they’d held just moments ago. She looked at Brenda, blinking as if seeing her for the first time, her chest rising and falling in time with the song’s calming rhythm. The madness in her gaze faded, replaced with a confused but lucid awareness.

"For in the light, all shadows cease—
And with the dawn, the soul finds peace."


As the last note lingered in the air, there was only silence—the kind of peaceful, deep silence that felt like a refuge from the world’s chaos.
OOC:
Nindia, you now have 1 Empathy.

The song is just for flavor. I was thinking about rolling to heal you more, but Brenda’s Empathy is 1 as well, for now, so its too low. I failed it. But you healed it naturally, anyway.

Rolls

Brenda: Healing (Performance) - (1D6, 1D6)

1D6 : (2) = 2

1D6 : (3) = 3

Korena

htech

Sep 24, 2024 12:55 am
Springrise, 10th day.
Evening

When Faramos finally stirred, his body ached, every muscle screaming in protest. The soft rustle of leaves and the distant call of birds were the only sounds that reached his ears. The oppressive darkness and the nightmarish forest were gone, replaced by the quiet serenity of a normal woodland.

Blinking, he tried to push himself upright, wincing as his limbs trembled beneath him. His hands were normal again—short, stout, and calloused. His skin, the familiar rough brown of his dwarven kin. The green, the grotesque stretching—it had all been a hallucination. But the memory of it still clung to him like a shadow.

"Easy there," came a voice in Ravlandic, soft but amused.

Faramos turned his head, his vision still swimming as he tried to make sense of his surroundings. Standing a few paces away was a woman—a half-elf, her pointed ears peeking through her brown, tangled hair. She had a quiver slung over her shoulder, a longbow in her hands, an engraved spear at her back and was using a well-worn studded leather armor.

https://i.imgur.com/FUnZclj.jpeg

She was smiling, her lips curled in a knowing, almost playful smirk. "You’ve been out for a while," she said, stepping closer. "Quite the wild dream you were having."

Faramos stared at her, his heart still racing. He tried to speak, but his throat was dry, his words sticking in his mouth.The half-elf crouched down, her eyes glinting as she studied him. "Don’t worry," she said, her voice a strange mix of warmth and amusement. "Call me Korena. I’ve hunted in these woods for years. Saw you stumbling around like a mad fox, thought I’d help you out. The fungi can do that to folk. You’re lucky you made it out... in one piece." Her smile widened, though it held no malice. "Not many do."
OOC:
Faramos, you lost all your Empathy and recovered a single point after a few hours. So your sheet is correct again. =) This half-elf found you. What do you do?
Korena
Sep 24, 2024 4:58 pm
Brenda, Brenda, Brenda. My apologies insisting to go to the caves. I better face rust brothers than this... wait where's Faramos . We left him in the caves, didn't we? Or did he flee Nindia try to understand what happened for real and what hallucinogenic effects.

We must find him before... Nindia avoid verbalizing what could happen
OOC:
I assume the only logical thing to do is to sleep to recover from all of the various types of damage my PC have suffered, because doing anything will most probably involve rolling a dice and my dice are mostly broken
Sep 24, 2024 11:21 pm
"I think he left as well. I remember seeing him fleeing. This was terrible, the worst experience in my life... What kind of purple monster was that... And I have no idea where Faramos is now. It's getting dark. I think that we should head to our previous camp, prepare to sleep and hope that he meets us there. Do you agree?"
Sep 25, 2024 6:14 am
Let's be realistic. He is either killed by and Orc already or able to take care of himself. And I'm not sure I am
Nindia agrees returning to the camp and suggest to take risk they both rest.
Sep 25, 2024 10:47 am
"Hello Korena..." - Faramos tried to stand up to greet his savior properly, but managed only to crouch on one knee. From one side being still under disastrous effects of fungi spores and from the other having visibly much too many things attached to his belt and in his backpack filled to the brim. He pulled out his staff that was strapped to his back and used it as support to lift him to his wobbly feet. Now standing - no matter that barely - he was ready to introduce as proud dwarf that he still was... in significant part of his being:

"I'm Faramos. Some humans even call me: Faramos the Wild. But don't be afraid..." - what brought a little smile on Korena face, as Faramos didn't look as capable to do any harm to anyone at that very moment - "it's not because of my character... rather because of my strange - for a dwarf" - he underscore name of his kin as that wouldn't be obvious - "connection to nature or at least this forest."

"Thanks for all your help... that.... I will surly became aware of very soon..." - he looked upon himself as if checking if he is really in one pice and how he looks. At that moment he notices a claw marks, similar to those of a bear, on a nearby tree trunk. His stomach rises to his throat immediately in the reflex of big uneasiness.... But he tried not to let it show. - "or simply not killing me as some wild, engulfed in madness... animal."
Pedrop sent a note to htech
"I have never met one of your kind... but had heard a lot of stories about how your people... well... hate dwarfs." - Faramos grabbed his staff with even stronger grip and looked Korena straight into the eye... but soon realized, that if she was planning to kill him... she could do it a thousand of times already.
OOC:
I think there was NO elf or half-elf in Willowbrook and Faramos didn't encounter any elf while still traveling with his parents. And I think he was fed by people of Willowbrook those stories about hatred between elf's and dwarfs many times - BUT I don't think it's true. Especially in the "post-mist" world and this area. But still Faramos is thinking it's true:)

Korena

htech

Sep 25, 2024 1:27 pm
Springrise, 10th day.
Evening

Korena’s smile widened just a bit at Faramos' words, though there was something knowing in her gaze, a flicker of both amusement and patience that spoke to her years. She straightened, tilting her head slightly as she considered him - this disoriented dwarf standing before her, holding onto his pride as much as his staff for support.

"Ah, the human legends," she said, her voice soft but laced with a kind of wry bemusement. "They do have a way of growing more tangled than these woods, don't they?" She crossed her arms, glancing at the claw marks on the tree for a moment before looking back at Faramos. "Elves hating dwarves? It's been a long time since that tale had any truth to it. If it ever did."

She took a step closer, her gaze steady, her expression calm. "We remember, you know. Long before humans crawled across these lands, elves and dwarves stood as one. You may have heard whispers of that, too, buried beneath the hatred some would have you believe. Our alliance with your kin spans millennia, forged in blood and stone. It’s not hatred that keeps us apart now - it’s the passage of time, the pull of different paths and life styles."

Korena’s voice softened as she continued, a slight touch of sadness threading through her words. "I live in Thistledown Fortress, to the west. It may be isolated—by choice—but we don't forget our history. And my parents and ancestors certainly do not forget who we’ve fought beside when the world was younger and the humans invaded from the south." She paused, then added, with a faint smirk, "Besides, I don’t make a habit of helping creatures I hate. A few arrows would do them better."

The half-elf crouched down again, her eyes meeting Faramos’, a little more serious now. "But tell me, Faramos the Wild, what brought you to these woods? The Fungal Cave isn’t exactly a place one stumbles into by accident. Not unless they’ve a death wish or a dire need. There are ancient and dangerous purple fungi beasts living there. They are mostly harmless if left undisturbed, though. And you..." Her gaze flicked over his gear, noting the bulging backpack and the way he clung to his staff. "You don’t strike me as someone looking to die."
OOC:
What do you do?
Korena
Sep 26, 2024 10:20 am
"Parents and ancestors!? So there is more of you? How many!?" - Faramos' eyes widened when he imagined having to fight many elf's attacking him from every side. Especially in current state... and as his consciousness didn't accept shocking news that elves and dwarfs are supposed to be allies.... yet.

He looked at her arrows when she mentioned them... and making sure they were sitting nicely in her quiver he calmed down a bit.

When she crouched he met her gaze with tired by still full of fierce eyes.
"NO! I'm not planing to die... today or in the any kind of near future... and don't you dare...." - he swept her with his gaze again as to get sure that her body language is indeed more friendly than not... to not only notice that she indeed doesn't look like someone who threatens him, but also how... beautiful creature she is...

"Don't you dare..." - he readapted - after catching his thoughts and throwing them away - much more softly - "force me to prove it!".

He turned his gaze to the side and continued:
"But I guess... as someone who has helped me... you deserve some explanation. Me and my... sister - we come from Willowbrook. For many reasons... we decided it's time to leave that place and find our real purpose in the world. Now... when the mists seam to withdraw. We explored the Fungal Cave - a proper name I must say - because I wanted to be sure that we have cleansed it from the corruption that we found there. A foul necromancy-like magic that mixed dead flesh with fungi! We managed to destroy one of the necromancer's tomes... but maybe thats not all... we must burn it to the bone while it's still in the bud!" - he declared with rising passion, only to end with much quieter:
"Besides... it's not a crime to help yourself with the things that belonged to surly bad people... and use them for the good cause."

"I was also traveling with our friend: Nindia. We all got separator when those purple fungi beast poisoned us with some gas... Being on the subject: where am I? How far from the cave?" - Faramos looked around having no idea how far he have ran.

Korena

htech

Sep 26, 2024 11:06 am
Korena silently and purposefully did not answer Faramo's questions about how many elves and Elvenspring there were.
Faramos says:
"But I guess... as someone who has helped me... you deserve some explanation. Me and my... sister - we come from Willowbrook. For many reasons... we decided it's time to leave that place and find our real purpose in the world. Now... when the mists seam to withdraw. We explored the Fungal Cave - a proper name I must say - because I wanted to be sure that we have cleansed it from the corruption that we found there. A foul necromancy-like magic that mixed dead flesh with fungi! We managed to destroy one of the necromancer's tomes... but maybe thats not all... we must burn it to the bone while it's still in the bud!" - he declared with rising passion, only to end with much quieter:
"Besides... it's not a crime to help yourself with the things that belonged to surly bad people... and use them for the good cause."
Korena’s brows furrowed as she listened, her relaxed stance giving way to a more focused intensity. The mention of necromancy, especially in the Fungal Cave, was clearly unexpected. She frowned, her sharp eyes narrowing as if piecing together fragments of a puzzle.

"Necromancy… in the Fungal Cave?" she muttered, half to herself, the light amusement gone from her voice. "That cave was abandoned when I last scouted it, before the winter. Nothing but old rooms, faded frescoes in the walls and harmless fungi then." She stood taller, her hand moving to her chin as she considered the implications, her gaze briefly distant.

Korena's eyes locked back onto Faramos, the weight of her years behind them. "If a corrupted druid has been working magic there, that’s no small thing. Someone could have claimed it and we wouldn't care, but necromancy… that can’t be ignored."

For a moment, her gaze softened, not in pity, but in understanding. She could see the passion in Faramos' words, the determination that drove him. It stirred something in her—a warrior’s instinct.

"I’ve seen some of that, a long time ago..." she continued quietly. "Twisted flesh, fungus feeding off and animating the dead. It’s not natural. Not in these woods, not anywhere." She paused, her eyes narrowing. "And I won’t let it fester here. You’re right. It must be burned to the bone, as you say. But you’re not doing this alone. Not if you’ve stirred something darker in that cave."

She was about to say more when Faramos spoke again.
Faramos says:
"I was also traveling with our friend: Nindia. We all got separator when those purple fungi beast poisoned us with some gas... Being on the subject: where am I? How far from the cave?" - Faramos looked around having no idea how far he have ran.
Korena gave him a slight nod, recognizing the concern in his voice. "You've run quite a distance—probably farther than you realize, given the state you were in." She glanced toward the dense forest beyond, her sharp gaze scanning the shadows as if measuring the landscape in her mind. "The cave’s about a couple of miles from here, through some rough terrain. Lucky for you, I know these woods better than most."

She turned back to Faramos, her expression resolute. "We’ll find your friend, Nindia, and we’ll deal with whatever foul magic has taken root in that cave. You’ve already faced some of it—you deserve to see it through." Her smile returned, this time more serious. "Besides, I wouldn’t mind seeing how Faramos the Wild handles himself in a real fight."

She hefted her spear onto her shoulder, her eyes gleaming with a warrior's resolve. "Let’s get moving. The longer we wait, the deeper that corruption will spread."
Korena


Continues in my next post

Rolls

Random encounter? - (D6)

(4) = 4

Sep 26, 2024 11:17 am
OOC:
No XP for day 10. Lets keep going. Starting the 11th...
Springrise, 11th day.
Morning

As the first light of dawn filtered through the trees, casting long golden shadows across the forest floor, Korena and Faramos emerged from the undergrowth. The cave entrance loomed nearby, still dark and ominous even in the soft glow of morning. In a clearing near the cave mouth—where they had camped yesterday—two sleeping bags were nestled beneath a crude shelter made of fallen branches and leaves.

Nindia and Brenda lay side by side, their bodies rising and falling in the rhythm of deep sleep, clearly exhausted from their ordeal. A small fire, now reduced to embers, crackled softly in the cool morning air.
OOC:
Ninda slept and may recover all her attributes. I will do the same for Brenda
Faramos swayed slightly as he approached the camp, his hands gripping his staff tighter than usual. Exhaustion weighed on him like a leaden cloak, pulling at his limbs with every movement. His eyes were bloodshot, the dark circles beneath them standing out starkly against his weathered brown skin. His shoulders sagged, and there was a noticeable tremor in his legs as he leaned more heavily on his staff for support. Yet his heart soared at the sight of his companions safe and unharmed. He let out a long breath he hadn’t realized he’d been holding, and as he took a step closer, the crunch of leaves beneath his boots woke Nindia. Her eyes fluttered open, the haze of sleep still clouding her gaze, but when she saw him, recognition sparked.

"Faramos?" she murmured, sitting up quickly, her hand instinctively reaching for the dagger at her side. Brenda, startled by the movement, woke as well, her eyes wide for a moment before she, too, recognized her dwarf companion. Relief washed over both women.
OOC:
What do you do?
Sep 27, 2024 8:59 am
"Oh! I'm so glad you are in one pice!" - Faramos was visibly very happy in spite of his tiredness. But then he frowned:
"From one side: the fact that you returned to our earlier camp allowed me to find you very fast, but... from the other... camping so near the cave and both of you sleeping... not the most sensible move! Who knows what else could have crawled out of that cave!" - he scolded them, but only out of pure concern.

Then he turned to introduce Korena:
"And look who I have found in those damned woods... or rather I should say: who found me!" - he tired to laugh loud as to cover the fact that he was rescued by "elf girl" - which he still didn't know was an embarrassment or... not.
OOC:
As the weekend is nearing and I will not have time to post in the evening - probably. Faramos intentions would be to recover his strength and return to cave with new "guide" and finish the "cleaning process".
Sep 27, 2024 10:50 am
Nindia is likewise happy to see Faramos alive. After a short hug she asks An elf? Not a ghost, but a real elf? Are they indeed made of a ruby? Anyhow, looks like you need to sleep. We will take care
OOC:
What was the process of gaining talents again? Can me and Brenda try doing that while Faramos rest? We are good with food I believe
Sep 27, 2024 3:10 pm
Results in my next post

Rolls

Nindia: Wits - (3D6)

(256) = 13

Brenda: Wits - (3D6)

(154) = 10

Brenda - Resource: Food - (D10)

(5) = 5

Brenda - Resource: Water - (D12)

(12) = 12

Nindia: Resource: Food - (D10)

(8) = 8

Nindia: Resource: Water - (D12)

(10) = 10

Faramos the Wild: Resource: Food - (D8)

(6) = 6

Faramos the Wild: Resource: Water - (D12)

(4) = 4

Sep 27, 2024 3:27 pm
Springrise, 11th day.
Morning

Korena chuckled softly from where she stood on the edge of the camp, her sharp eyes scanning the woods even as she smiled at Nindia’s innocent question. "Don't know about my greatgrandfather, but I assure you, no rubies here," she said, her tone light and amused.
Nindia says:
Anyhow, looks like you need to sleep. We will take care.
Faramos wanted to argue, to insist that he was fine, but the truth weighed down on him, undeniable. His eyelids felt like stone, his legs like lead, and his vision swam every time he blinked too long. He sighed, defeated, and gave a tired nod. "Aye… you’re right. I’ll leave it to you."

With Nindia’s help, he eased himself onto one of the bedrolls, his body immediately sinking into the worn fabric. The earthy smell of the campfire and the cool air around him quickly lulled his senses. He lay back, using his pack as a makeshift pillow, and though he tried to stay alert, his eyes closed almost on their own, the exhaustion pulling him down into a deep, much-needed sleep.

Korena took position a few paces away, her longbow resting lightly in her hand as she stood watch. Her sharp eyes were ever-moving, scanning the surrounding woods for any sign of danger. She barely shifted as the hours passed, her stillness reminiscent of the ancient trees themselves.

Brenda, meanwhile, sat cross-legged on the ground, her sword across her lap. She grumbled in frustration then stood up quickly as she tried to balance her stance and charge more effectively, but her attempts were more brute force than finesse. She was unable to learn anything new.

Nindia, seated near the fire, had her own focus. She succeeded in her studies, though she kept one eye on Faramos as he rested.
OOC:

Quote:
What was the process of gaining talents again? Can me and Brenda try doing that while Faramos rest? We are good with food I believe
Sure. I rolled Wits for you and you succeeded. So, you can spend 3 XP (from the 6 you have banked) and learn any one talent you want. Will you start with Sharp Tongue or Defender? =)
[ +- ] GENERAL: DEFENDER (1)
[ +- ] GENERAL: SHARP TONGUE (1)
Springrise, 11th day.
Day

It was midday when Faramos finally stirred. The sun hung high overhead, its rays filtering through the canopy and casting dappled light over the camp. He blinked awake, feeling the warm sun on his face. For the first time in what felt like ages, his mind was clear, and his body, though still sore, felt far less burdened than before. He stretched, feeling his muscles loosen, and sat up slowly. The exhaustion that had weighed so heavily on him was now a distant memory.

After waking and gathering his bearings, Faramos joined Nindia, Brenda, and Korena. They shared a simple meal—dried meats, bread, and foraged berries—along with fresh water from their waterskins. The air was calm, and the morning mist had mostly cleared, leaving the woods bright under the midday sun.
OOC:
No changes to your food or water dice.

Restore all you attributes, Faramos, you slept in the Morning.

So, after his rest, Faramos wanna enter the cave. Nindia, what do you do? More training for the second talent? You already have the XP, but not the time. Brenda as well. Or should we go?
Sep 27, 2024 4:36 pm
OOC:
This time defender looks more related to story as Nindia did parry quite few good attacks lately. Not much of experience trying out her sharp tongue yet. And no I'm not letting Faramos go alone
Faramos, do you really still support the idea of checking the cave before castle? I'm flattered. Let's try to learn from our mistakes. As my mother said - humans rarely learn from their own mistakes and never from other's.
She silently (with her body language alone) invites Brenda to follow them
Sep 27, 2024 5:01 pm
The Depot
As the group once again stepped into the depot chamber, Korena, who had been alert but calm, froze as her gaze swept across the room. Her eyes narrowed, lips pressed into a thin line as she took in the barrels, casks, and debris scattered about the cavern.

"This is... unexpected," she muttered, her voice carrying a hint of surprise and concern. She knelt near one of the large wooden barrels, running her hand over its rough, damp surface. "This wasn’t here the last time I scouted this place. Someone’s clearly been using this cave." The barrels, weathered and stained, were foreign to her. Whoever had claimed the cave had done so with purpose, turning it into a hideout. Her eyes flicked toward the burned grimoire. A dark magic had left its mark.

Brenda, standing near the remnants of the burnt book and broken casket, spoke up. "This grimoire—it was corrupted. Faramos burned it after we discovered what was in it. It’s from who we think created the monsters."

Nindia, who had been examining the room with her usual curiosity, suddenly crouched near a pile of wood stacked haphazardly in one corner. Her eyes widened slightly, fingers brushing the freshly cut edges. "Look at this," she said, pointing at the woodpile. "This is new. Recently cut. The barrels might be old and rotting, but this wood—someone’s been here very recently. Maybe within hours."
OOC:
There is also 1 unit of wood now, left at the depot. What do you do?
Sep 29, 2024 1:35 pm
Ambush? Nindia suggest laconically. But first Faramos wanted to try the deep caves.
Nindia look at the dwarf questioning. Do he still want to risk with aggressive flora knowing Orcs could return any moment.
Sep 30, 2024 8:54 am
"I am not very sneaky, so I could wait outside if you wanna ambush the orc. But if Faramos prefers exploring or a more direct approach, I am going with you" - said Brenda.
Oct 1, 2024 7:05 pm
"Yes Nindia: let's not make the same mistake like before. Like in example letting the orc try to ambush use when we were still at the camp. We probably only live because of you keeping watch in proper way." - he noted with genuine appreciation.

"This time I wouldn't want to have orc sorcerer at my back, while facing another fungi beast or something like that. So ambush. Agreed." - he concluded and then he fell into thought.

"First we should establish if the female orc is alone or not. AND especially: if she is out in the woods or deep in the caves - currently. To know at which front we should position us."

"Miss Korena... pardon me... as my information can be false.... again... but I also heard that elfs are masters of tracking... things... although I was told it mostly works just after they have a breakfast consisting mainly of dwarven hearts... row of course."
- Faramos joked, smiling wide, visibly invigorated by the fact that now they have clear aim and will approach this cave methodically. This provided his friends with some relieve as he clearly was back 'to his usual self'.

He also looked around the depot looking for good place to hide - maybe behind some barrels? - fro the ambush:
"I will need a lot of help to stay hidden, but you, Nindia, you were able to hide just in the shadows? Amazing skills!"
OOC:
Added to rolls corresponding to my RP. No pushing this time.

Rolls

Scouting - trying to determine if orc is in or out - (5D6, 1D6)

5D6 : (21625) = 16

1D6 : (3) = 3

Secret Roll

Oct 2, 2024 4:48 pm
OOC:
Actually, the second roll needs to be a Stealth check for the group, with +2 because that’s an ambush. Looking for a nice place to hide is not rolled separately from the actual ambush. It also doesn’t give you an extra bonus, as having the time to look around and find a proper hiding place is already included in the +2. I have hidden your second roll and rolled Stealth for you, to streamline things. See below
Springrise, 11th day.
Day

Decision made, Brenda’s departure was swift, the rhythmic rustle of her armor fading into the underbrush as she disappeared into the dense forest beyond the cave. She had always been best suited to watch their back—her shield held the line when others faltered—and now she would do it differently. She would step out and wait, making sure not to make a noise and spoil their ambush. Alone in the wild, Brenda’s eyes scanned the trees as if they might suddenly generate enemies.

Back in the cave, Faramos crouched low, examining the floor of the depot chamber with the intensity of a hunter stalking prey. His gnarled fingers traced the faint outlines of footprints mixed with the telltale marks of something far more grotesque. The damp earth told a story of recent visitors—heavy, deliberate steps of orcs mixed with the dragging, erratic prints of something less alive.

"These tracks are fresh," he murmured, his voice rough but barely above a whisper. "At least a half dozen. Orcs, for sure... but the Spore Servants too." He grimaced, his eyes narrowing as he studied the disturbed ground, fungi growing in faint clusters along the path. "There’s no telling how many are in or out of the deeper caves, but they’ve definitely been moving through here."

Korena crouched beside him, her keen eyes following the same path he had traced. "So, we’re not dealing with just one threat," she said, voice low and laced with tension. "But we don't know where they are."

With no safer option, Faramos, Nindia, and Korena settled in the depot chamber, each finding a shadowed corner to meld into, their breaths shallow and slow. The air inside the cave was damp, cold, and carried the faint scent of rot from the barrels. The remains of the burned grimoire still smoldered faintly in the corner, casting weak, flickering shadows across the jagged walls.

The minutes stretched into hours, the silence broken only by the occasional drip of water from the cavern’s ceiling and the distant sounds of the forest outside. The depot chamber was cluttered with old barrels and broken casks, but now it felt suffocating—each corner potentially hiding something worse than the orc raiders they had anticipated.

Then, a sound shattered the stillness.

A low, guttural growl echoed from the depths of the cave. Faramos stiffened, signaling to Korena and Nindia. They tensed immediately, their eyes darting to the dark recess from which the sound came. Slowly, something began to move.

Emerging from the shadows was a single figure—a grotesque parody of life, barely resembling the human it had once been. The creature’s emaciated body was riddled with bursts of purple fungi, violently sprouting from its pale, decaying flesh. Its eyes, hollow and glowing a sickly blue, seemed to pierce the darkness. The spore-covered creature twitched and convulsed with every step, its movements unnatural, almost painful to watch. The purple fungi that covered it pulsed and writhed as though alive, feeding off the decaying body it had overtaken.

https://i.imgur.com/UqNLSAs.jpeg

Faramo’s breath caught in his throat. "Another Spore Servant," he hissed, his voice barely audible.

Nindia, her eyes narrowed, muttered, "It’s faster than the ones we’ve seen before."

Indeed, the creature’s movements were more erratic, more frantic, driven by a mindless hunger that radiated from its every step. Its hollow eyes scanned the room, and for a brief moment, it seemed to sniff the air, searching for something—or someone.

Faramos held his breath, his knuckles white as he gripped his staff. They had seen these things before, but none like this. This Purple Spore Servant was stronger, more feral. And it was alone—no orcs, no sorcerers to command it. It moved with terrifying independence.

The creature paused near one of the barrels, its twisted body jerking violently as it reached out to touch the rotting wood. The purple fungi on its arms flared as it sniffed again, its head twitching toward where Nindia was hidden.

She froze, her muscles taut, eyes locked on the Servant as it neared. She was well concealed, her dark cloak blending into the shadows, but the creature’s erratic movements and unnatural instincts made it unpredictable. It jerked again, this time closer to her, its twitching limbs scraping against the stone floor.

Korena‘s arrow was trained on the creature’s head, but she didn’t fire. Not yet. They couldn’t risk alerting whatever might be lurking deeper within the cave. The Servant twitched again, its glowing blue eyes scanning the chamber as if trying to remember something it had long forgotten.

The Purple Spore Servant was NEAR them, looking around, when Faramos and Nindia decided to do something about it, followed closely by Korena.
OOC:
You succeeded in the ambush, range is NEAR. You have an extra action before we draw the initiative. What do you do?

Rolls

Who came? (Orcs = 1) - (1d2)

(2) = 2

How many? - (1d4)

(1) = 1

Faramos the Wild: Stealth +2 (Ambush) - (3d6, 3d6)

3d6 : (415) = 10

3d6 : (162) = 9

Purple Spore Servant - Scouting - (3d6)

(432) = 9

Oct 3, 2024 7:27 pm
No, not yet Nindia decided to keep wait holding both of her weapons, afraid do even breath.
OOC:
Do nothing. Have no weapon with Near reach. I assume the default PC was not build optimal as it has Path of killer talent, but no means to use it.
Oct 4, 2024 10:14 am
OOC:
Quote:
I assume the default PC was not build optimal as it has Path of killer talent, but no means to use it.
If you wanna swap that and a couple of skill points, I will let you do that once. We were all learning the game and you used a pregen, but now I think you have more information about mechanics and what you would like Nindia to be. =)
Oct 4, 2024 4:28 pm
Faramos looked at the Purple Monster... and his face - at first surprised, gradually changed into an expression of supreme disgust. His hands and features began to tremble... it was obvious that it was only a matter of time before he explodes in the frenzy of holy act of cleansing the cave.

At first his mouth opened to a battle cry... but only a barely audible hiss escaped it:
"Cease to exist!" - followed by a strike of his staff fueled by pure hatred for what he was seeing before him.

Rolls

Melee, Staff - (5D6, 1D6, D6)

5D6 : (13335) = 15

1D6 : (3) = 3

D6 : (5) = 5

Oct 4, 2024 4:58 pm
With a short cry out "ahh" Nindia throw the throwing axe which is a bit too heavy for her.

Rolls

Marksmanship: throwing axe - (4D6, 0D6, 1D6)

4D6 : (6536) = 20

0D6 : (0) = 0

1D6 : (4) = 4

Oct 4, 2024 5:01 pm
[ +- ] PATH OF THE KILLER (1)
OOC:
Can I spend 2 of my WP in attempt to cut off the head of the monster ?
Oct 4, 2024 10:22 pm
OOC:
Yup. 2 WP would be more than enough to decapitate it. Go ahead, I will now post assuming you spent that.
Faramos’s staff cut through the air with a wild, desperate fury, but the blow went wide, missing the Purple Spore Servant’s twitching form. The creature jerked at the sudden movement, its head snapping toward the dwarf, hollow eyes glowing with unnatural hunger. Its body convulsed violently, fungi writhing across its flesh as it let out a low, guttural hiss.

"Damn it!" Faramos snarled under his breath. His missed strike had drawn the creature’s attention, and now it lumbered toward him, its jerking limbs scraping against the stone floor.

Before the Servant could close the distance, a sharp metallic whistle cut through the tension. Nindia, her movements swift and precise, had already drawn a throwing axe from her belt. With a flick of her wrist, she let it fly.

The axe spun through the air in a perfect arc, gleaming in the dim light of the nearby torch. It buried itself deep into the creature’s neck with a sickening thud, severing flesh and fungi in one clean motion. The Purple Spore Servant froze mid-lurch, its glowing blue eyes widening in a grotesque expression of shock. For a moment, it stood still, a terrible stillness, as if trying to process what was happening.

Then, with a wet, tearing sound, its head rolled from its shoulders, hitting the floor with a heavy thump. Purple spores erupted from the severed neck, swirling in the damp cave air like foul mist, as the body collapsed in a twitching heap. The glowing blue light in its eyes flickered out, leaving only darkness behind.
Korena finally lowered her bow, exhaling softly. "Nice throw," she said. "But if there are more of these things... We should call Brenda and go inside. Let's destroy all those creatures."
OOC:
What do you do?
Oct 5, 2024 4:35 pm
Nindia take a few deep breaths and picks up her axe I was expecting more to follow. Nindia is relieved but worried If more of them move alone deep inside, we may take them down one by one indeed.
Nindia calls Brenda inspiring her and everyone else to follow the footprints identified by Faramos and try to surprise those who thing it's save in the cave.
Oct 5, 2024 6:48 pm
OOC:
Quote:
Nindia calls Brenda inspiring her and everyone else to follow the footprints identified by Faramos and try to surprise those who thing it's save in the cave.
So let's move inside... I imagine Nindia are also going to light her torch, now that there are 4 of you. If you used only Faramos' torch, like last time, it would be very dark.
The Crossroads
The soft flicker of Faramo’s and Nindia’s torches illuminated the small, dark chamber as the group cautiously stepped forward, their footsteps echoing softly in the damp cave. The air was thick with moisture, and the scent of wet earth mingled with the pungent odor of decaying plant matter. Bioluminescent fungi clung to the walls in thick, pulsating clusters, casting an eerie, pale glow that danced in time with the shifting shadows.
OOC:
Rolling... Remove your torches resource, Faramos. Or maybe Nindia will share hers, I don't know =)
Faramos held up his last torch, the dim flame flickering weakly in the cold, damp air of the tunnel. The light barely pushed back the encroaching darkness, casting long, jagged shadows against the cave walls.

Korena moved ahead, her own torch in hand, her eyes scanning the chamber with the practiced wariness of a seasoned scout. She had been here before, but there was always something unsettling about returning to places like this.

"I have been here before," she said quietly, her voice barely above a whisper. "The Crossroads."

Faramos, still seething after his earlier miss, wiped the sweat from his brow and grunted in acknowledgment. His gaze swept the room, taking in the slick walls, the glowing fungi, and the steady trickle of water flowing from the northeast. The sound of it was both calming and unnerving, a constant reminder of life teeming everywhere.

"I didn’t go any further along this tunnel," Korena said, gesturing toward the south where the water wound deeper into the earth.

"Why?" asked Nindia. She knelt by the subterranean stream, her fingers brushing the icy water. She frowned, shaking the cold droplets from her hand.

"The water was too cold," Korena replied. "And the tunnel curves out of sight. Didn’t feel right going down there alone. Too many unknowns."

Faramos peered into the darkness of the southern tunnel, his frown deepening. "Could be something there, though."

Korena tastes the water and continues, "Either way, water’s a lifeline in places like this, and we can refill our canteens from it. Might explain why the orcs are using this cave."

Brenda, her shield at the ready, took a step closer to the southwest tunnel, her eyes drawn to the faint outlines of yellow fungi that framed its entrance. "What about this one?"

"There is a door, a couple of abandoned rooms and then a carved tunnel. That’s where I found those frescoes," Korena said, her voice softening as if recalling something sacred. "Old images—robed figures, cradling these strange flowers. Purple lotuses. The rooms there seem... empty. Like someone or something built them and abandoned it long ago."

Nindia stood, casting her gaze over the three tunnels. "And the north tunnel? The one with the colossal fungi?"

Korena’s expression darkened. "That’s where the carnivorous plants live. Big ones—violet, teardrop-shaped. They feed on anything that wanders in, but they don’t leave and don't attack unless their territory is disturbed. There’s a path behind them, leading deeper, but I’ve never gone past the plants."

The group fell into silence, the decision weighing heavily in the air. The crossroads offered three choices, none of them without risk.

https://i.imgur.com/TnIAvJ9.jpeg
OOC:
What do you do?

Rolls

Faramos the Wild: Resource: Torches - (D6)

(2) = 2

Nindia: Resource: Torches - (D8)

(6) = 6

Oct 7, 2024 9:23 am
Faramos, want to see the frescoes? Would they say anything to you more than to elf? I don't think I want to see them.
Nindia struggle. North ? I'm ready to admit I am afraid going there. Cold water... the barrel with spoiled wine ...
Nindia think one person could probably try to "float" in the barrel if the river deep enough or they could make some some sort of stilts.
Oct 7, 2024 11:26 am
Aa Faramos certainly noticed it is his last torch he get back to the storage depot and take the wood collected by someone.
"We have to make some more." - he explained.
OOC:
I hope there is no problem with that, his load will stay at the same level now that he is out of torches. Noting all of this on my sheet.

At the crossroads:

"I'm not THAT interested in frescoes... now. But would gladly see them, when we will be quite sure that the cave is relatively safe from treats in and out of it." - he rises his forefinger - "But other thing that Korena said makes me wonder. The rooms to the south west sounded like good place to have some quarters, maybe even some king of base of operation. The fact that they were empty last time Korena was here, doesn't mean they are still empty... But I'm also for some refreshing walk through the stream... after all those nightmares."
Oct 7, 2024 11:58 am
OOC:
Pedrop says:
I hope there is no problem with that, his load will stay at the same level now that he is out of torches. Noting all of this on my sheet.
Okay!
Quote:
Nindia think one person could probably try to "float" in the barrel if the river deep enough or they could make some some sort of stilts.
At first, the water is only waist-deep. It's not deep enough. As such, the barrel would be too small and/or too risky to use as a boat. If you wanted to go that route, however, with the axe, the 2 barrels of spoiled wine can be salvaged for 1 unit of wood. With 5 units of wood from the forest and/or barrels, and a CRAFTING check, you could make a raft... But all of this would be very noisy and would take some time: 2 Quarter Days for a single person, less if someone helps.

Or you could go ahead and swim. The icy water isn't guaranteed death, but some frequent ENDURANCE checks would be necessary to avoid COLD.

What do you do?
Oct 7, 2024 2:00 pm
OOC:
OK, I recall my idea. Too bad.
Nindia checks the water and agrees with Korena Refreshing? Not for me, thanks. Too cold. You are welcome to have your own walk.
And it can as well be for nothing.
Why don't we go check that castle already? I mean right after we have seen the room
OOC:
Statistically my PC most probably will get cold and I don't enjoy hurting my PC. @Pedrop want to take a walk alone or together with Brenda? I don't mind, but my PC stays dry.
Oct 7, 2024 3:15 pm
OOC:
So you don't want to go to the rooms with frescos? @GreyWord
Oct 7, 2024 3:19 pm
OOC:
The rooms and frescoes are in the same tunnel, the one to the southwest.

Nindia doesn't wanna go into the water (south). Korena doesn’t as well.

Brenda will go anywhere, whatever is your choice. Even to the north again, this time knowing what to look out for.

Should we go to the southwest then?
Oct 7, 2024 6:58 pm
OOC:
First of all: Faramos preferred (and still is) to look at the "empty rooms" (with frescos) to check if they are still empty - as suggested -> so southwest.

I only made a remark about going south (cold water) because I thought it is what Grey wanted to do. It was meant to indicate that I'm also ok with going there. Sorry if that was not clear.

But now... it looks like Grey/Nindia don't want to go through cold water (south)... so I'm confused:)

Plus: I thought that OUR intention was to check this cave from beginning to end, then go to the keep... but now I'm not sure about this either as Grey suggest to go the keep?

So what do you want to do now Grey? Besides raft/barrel idea was good one. But maybe we can do that after checking the rest of the rooms?
Oct 7, 2024 8:48 pm
OOC:
Let me clarify my PC last sentence - she suggested
1. We go southwest, take a look and the empty rooms and frescoes
2. After we have seen that - we abandon the cave and move to castle - looks like her idea that cave would provide insight into what's to expect in the castle were wrong
Just a proposal from the rogue character.

Details: Sorry for confusion with my two posts. In first I originally I wanted to come up with an easy solution for cold South. After DM declined it to be an easy (explaining it to be complex/time consuming and error prone) I simply gave up and posted Nindia changing her mind.
North has a monster that rolls 9d6 with an area attack. No way we hand handle that without antidote.
Oct 7, 2024 8:53 pm
OOC:
Ok, thanks for clarification and sorry if I was reading your words in not proper way! So it looks we go southwest.

Yes... I don't 'feel like" going north too soon either. :)
Oct 8, 2024 12:15 am
The southwest rooms
The tunnel narrows as it progresses, forcing the group to move single file. As you press further, you notice three distinct paths ahead.

To the south, the rough, uneven surfaces of the natural cave suddenly give way to smooth, worked stone—a stark contrast to the organic shapes of the cave. This section is marked by torches flickering in wall sconces, casting a steady glow that suggests recent activity and a more deliberate, humanoid presence. Korena tells you that the frescoes are further down that path.

Much closer to your current location, a sturdy wooden door stands to the west. It is old but well-maintained, the thick timber reinforced with iron bands and bolts, suggesting that whoever built this meant for it to stay closed. The wood is dark and polished, worn slightly from years of use but still strong.

Between then, winding to your right, the natural stone continues, sloping downwards, further southwest, into deeper shadows. The path ahead remains rugged, twisting through jagged rocks and narrow crevices, leading into a more treacherous and unknown section of the cave system.
OOC:
What do you do?
Oct 8, 2024 1:27 pm
Seeing torch still alive Nondia switches to whispers and signs. She asks Korena - have she meen in there behind the doors?
OOC:
If yes we need to open the doors and see any Orc is in there, don't we? If not we still need to peek inside. Unless the doors can't be opened. So I guess we try to open doors regardless of NPC answer, preferably Brenda does so while Nindia holding her both melee weapons at ready
Oct 8, 2024 8:11 pm
Korena nods. She has been there, but a few seasons ago.

Brenda gets ready to open the wooden door, but waits for Faramos confirmation first.
OOC:
Are you ready?
Oct 8, 2024 8:58 pm
Faramos puts his staff in special holder on his back that he have crafted for himself, then unties from his belt recently acquired Hand Axe, so he will be ready when the doors will open. If met with asking gazes he would just comment awkwardly, but also with whisper:
"What? I don't plan to stun orcs... as they didn't plan to sing us lullabies when they sneaked on us while we were camping..."

Then to Brenda: "Do it fast... there is always a very small chance that the door is not locked and every surprise on our side wouldn't be a bad thing." - he smiles and winks at her.
Oct 8, 2024 10:19 pm
The Barracks
As Brenda opens the heavy, creaking door you see what looks like a barracks. The stench of unwashed bodies, wine, and stale sweat assaults your senses. This chamber is crowded with rows of crude, wooden bunks lined against the walls, each covered with dirty, tattered furs. Along the far wall, racks of rusted weapons and dented armor are haphazardly strewn about, evidence of the orc's lack of care. The room is dimly lit by a few flickering torches mounted haphazardly on the stone walls.

Before you can take in the full scene, a guttural voice cuts through the gloom, "Well, well, what do we have here?" From the far end of the room, an enormous orc with bulging muscles and a savage grin rises from his bunk, his jagged-edged two-­handed axe resting on his shoulder. Thrag Blackfang’s eyes gleam with the anticipation of violence, his grin widening as he sizes you up.

At the center of the room, an imposing figure clad in chainmail stands motionless, his back to you. Slowly, Uggoth Ironhide turns, revealing his scarred, calloused orc face. His deep, brooding eyes fix on you, and he hefts a massive spiked mace in one hand. "You trespass in Grimruk’s sacred lair," Uggoth rumbles, his voice low and foreboding, "and there is a price to pay for such blasphemy."

To his left, Morgra Bonecrusher, a wiry, predatory figure, moves with unnerving silence. Its the female orc you have seen before, her cruel eyes darting from one of you to the next. "Outsiders in our domain? How bold... or foolish," she sneers, her voice dripping with malice.

Before the situation can escalate further, a calm, commanding voice echoes in the room. "Hold, brothers," the voice says, and from the shadows steps Graknok "Ironfist" Bloodtooth. The orcs' sharp eyes gleam with intelligence, and unlike the others, there’s no immediate hostility in his gaze. "Hold your blades as well, outsiders. Graknok has words to share. We might just find common ground."

Thrag snarls at Graknok, his grip tightening on his axe. "Speak for yourself, Graknok. I say we spill their blood right here and now."

Morgra hisses in agreement, her hands twitching toward the daggers at her belt. Uggoth remains silent but steps forward, a clear sign of his readiness to strike.

Graknok, undeterred, raises a hand to calm the others. "Not every problem is solved with brute force, Thrag. Let us hear what they are doing here. Perhaps their goals align with ours more than you think." He then turns his gaze to you, his eyes narrowing as he waits for your response.
OOC:
What do you do?
Oct 9, 2024 8:14 am
OOC:
Lol:) Maybe... just MAYBE... we should have tried eavesdropping through the door first... ;)
Fate has made Faramos regret his last words about orcs very fast. But he knew... that if he want to be an adventurer and live long enough to make him worth appearing in some human or dwarven stories... he has to be elastic and quick in his wits.

Faramos made two steps forward, entering the door frame, but not the room... (yet?)
"Don't be concerned about your lives brave orcs!" - his voice wasn't as strong and sure as usual, probably him being aware that it may be the greatest threat they have encountered so far and having suddenly dry mouth, but it was strong enough to not sound as someone afraid or don't believing in his own words.

"We are not here to kill mindlessly, and certainly not to kill those with whom we can reason." - he continued looking the leader in the eye, getting back some of his resolve.

"We are here to clean this cave from the crime." - he looked at the gang of orcs with insightful gaze, making a brief - but not to long pause.

"Crime against nature. Crime against death. Crime of blending humanoid flesh with those disgusting fungi! And we will not back down from this." - this time there was a hint of daring in his eyes, as - apparently - the subject was something burning strongly within him, even stronger the fear of the great danger that was standing in front of them.

"If fungi-zombies are your doing... agreement between us may be impossible to achieve. But if they are as disgusting to you as they are to us..." - he hesitated for a moment - "I see room for joining forces."

"Only when we will complete our mission, can we talk about other, common businesses." - he quickly ended his speech, before any of the orcs could answer.

Then he glanced at Nindia, hoping to see acceptance in her eyes: for the way he decided to lead this discussion and for the much-needed support. Because Faramos knew well enough, that Nindia's tongue was as skillful and stinging as her skill with the scimitar - if not more. And he was only good with logical arguments, not necessary feeling the people....
Last edited October 9, 2024 8:18 am
Oct 9, 2024 4:19 pm
OOC:
OK let's demonstrate my PC deserves Shapr tongue talent soon. She is obviously pointing out they have killed some orcs recently and are not afraid of meeting more.
Would you accept as a price this throwing axe I took from an Orc who recently decided to trespass our camp through the the night. Ninda put off her dagger and demonstrate throwing axe still covered with Spore Servant blood (or juice if there were any of that).
Oct 9, 2024 5:20 pm
Graknok voice is angry and carries a sharp edge of bitterness. "The fungus... the rot that twists the dead into those abominations… that’s Grimruk’s doing. Once he was an intelligent and strong leader, an ambitious druid of our people. But now? Now he’s consumed by madness, and his schemes will lead to ruin. What you’ve seen, those fungi-zombies, they are just the beginning of his nightmare."

Morgra’s eyes narrow as she listens to Graknok’s words, and she hisses in disgust. "You’re a fool, Graknok. Grimruk’s power is the only thing keeping us alive in this cursed place. Why are you saying that now? You really think these outsiders will help you seize control?"

Uggoth expression hardens, and he steps forward, his mace at the ready. "You have strayed from the path, Graknok. The spirits will not forgive such treachery. If you side with these outsiders, you will be damned with them. I will kill you all and let your bodies be redeemed by the prophet's magic."

Thrag, on the other hand, snarls in fury, gripping his axe tightly. "You’ve lost your mind, Graknok! Betraying Grimruk? Betraying us? I should cut you down where you stand!" You sense that Thrag's immediate instinct is to attack, but he hesitates and uses only bravado, torn between his loyalty to Grimruk and the respect he still has for Graknok.
OOC:
Quote:
She is obviously pointing out they have killed some orcs recently and are not afraid of meeting more.
Okay. As you do that, Nindia will need to enter the room to threaten them. You can choose between SHORT or NEAR distance.

About the orcs, there are actually 3 groups:
- Graknok - who would like to help you destroy the "fungi-zombies" and depose Grumkir
- Uggoth - who will never let you destroy the "fungi-zombies" or harm the "prophet"
- The remaining 2 orcs are either on the fence or loosely allied with Grumkir

Nindia, assuming you get to NEAR distance, describe your next words and roll for MANIPULATE with a +2 bonus: +1 from your reputation and +1 because there are now 5 people who want to destroy those "fungi-zombies", as Faramos called it. Your roll will affect the third orc group, Morgra and Thrag.

If you remain within SHORT distance, your roll will get a -1 modifier, for a total of MANIPULATE +1 (+1 from rep, +1 from larger group, -1 from distance)
[ +- ] MANIPULATION SKILL
Oct 10, 2024 4:52 pm
OOC:
And here is the map, assuming Nindia gets into NEAR range. Yellow lines are zone borders. That means Faramos got into SHORT range to talk with them, while Brenda and Korena are at LONG range and with an OBSTRUCTION (the doorway) that prevents them from using or being hit by ranged weapons.

If Nindia prefers to stay at SHORT range, she will be near Faramos.

All zones are OPEN (the clutter is not enough to make them ROUGH)
https://i.imgur.com/Bqhc9Tq.jpeg
Oct 10, 2024 4:58 pm
OOC:
Oh sorry I postponed posting and then forgot. Stay in SHORT with +1. Not sure I remember where to put that 1, so putting it after my normal 4D6,2D6 skill roll
Nindia sound and pretends fearless, but she is afraid and keep herself close to Faramos. She is only showing the axe, but not yet trying to deliver it to anyone. Like a dog who barks from a distance.

Rolls

Manipulation - (4D6, 2D6, 1D6)

4D6 : (3612) = 12

2D6 : (55) = 10

1D6 : (6) = 6

Oct 10, 2024 5:11 pm
OOC:
2 success from Nindia, 1 from the Orcs. That's enough to turn Morgra, but not both of them
Morgra's sharp eyes narrowed as she evaluated the group, her cruel sneer fading into a look of careful calculation. The bloodstained throwing axe in Nindia's hand caught her attention, and for a brief moment, she glanced at Graknok. Stepping back slightly, Morgra’s posture shifted from aggressive to contemplative. "Graknok," she hissed softly, though her voice was still loud enough for the others to hear, "perhaps there’s merit in listening to these intruders. If they’re willing to offer up a weapon and handle those fungal abominations... we could use them."

Graknok's gaze flickered between his companions and the group of raiders before him. His expression remained measured, but there was a subtle glint of interest in his eyes as he addressed Faramos and Nindia. "You wish to cleanse the cave of the fungi-zombies, you say? Then I propose this: I will aid you in ridding the depths of these cursed spores, and in return, the cave will be mine. You have no need for it once your work is done. Agreed?" His voice was calm but carried a weight of authority that silenced the room.

Before Faramos could respond, Thragg stepped forward, his hulking form casting a shadow over the others. His grip tightened on his two-handed axe as he snarled, "I say enough talk, Graknok! Let them prove their strength now, or we send them to join the spore servants!"

Uggoth, sensing the tension, moved closer to Thragg, his massive spiked mace ready in his hand. His cold, deep-set eyes bore into Faramos as Uggoth delivered a final, chilling ultimatum. "Destroy the servants, and you will face my wrath. Those spores are part of Grimruk’s will, a gift that makes our enemies serve us even after death. If you dare harm them, I will ensure your corpses rise to serve us as well."
OOC:
What do you do?
https://i.imgur.com/9Fk8TEb.jpeg

Rolls

Orcs - Insight (opposed) - (3d6, 1d6)

3d6 : (643) = 13

1d6 : (1) = 1

Oct 10, 2024 6:18 pm
What a funny coincidence. This weapon of my enemy (the orc who tried to ambush us) served me to destroy your servant just a few minutes ago. I admit - I tried to harm your servant. I'm sorry I failed. I destroyed it instead of harming. Nindia laughs. You can have your revenge on my servant Nindia say tossing her throwing axe on the floor in front of Uggoth.

Still holding her scimitar in the right hand Nindia watches the reaction and try to understand what did Thragg mean when he say "Let them prove their strength now" - do he want to fight? If yes she would reach for her dagger to hold in the left.
Oct 10, 2024 11:29 pm
Nindia says:
What a funny coincidence. This weapon of my enemy (the orc who tried to ambush us) served me to destroy your servant just a few minutes ago. I admit - I tried to harm your servant. I'm sorry I failed. I destroyed it instead of harming. Nindia laughs. You can have your revenge on my servant Nindia say tossing her throwing axe on the floor in front of Uggoth.
Uggoth's eyes flared with fury, his thick fingers tightening around the hilt of his spiked mace as Nindia's mocking laughter echoed through the chamber. Her words had struck a nerve, and the sight of the throwing axe, carelessly tossed at his feet, was the final insult.

"You dare throw this filth at my feet and laugh? I'll crush your bones, outsider, and let the spores feast on your corpse!" He raised the mace, the jagged metal gleaming menacingly, his eyes burning with a desire for vengeance.

Nindia draws her dagger in her left hand, while Faramos gets his staff and both Brenda and Korena move inside the barracks.
OOC:
Rolling for initiative...

Order: Korena, Thragg, Uggoth, Brenda, Morgra, Nindia, Graknok, Faramos

Continues in my next post

Rolls

Uggoth - Initative - (1d20)

(11) = 11

Morgra- Initative - (1d20)

(9) = 9

Thragg - Initative - (1d20)

(18) = 18

Initiative - Nindia - (2d20h1)

(35) = 5

Initiative - Brenda - (1d20)

(10) = 10

Initiative - Faramos - (1d20)

(4) = 4

Initiative - Korena - (1d20)

(20) = 20

Initiative- Graknok - (1d20)

(5) = 5

Korena

htech

Oct 10, 2024 11:34 pm
Before Uggoth could advance and bring his spiked mace crashing down, the sharp twang of Korena’s bowstring cut through the tension in the room. In a flash, an arrow whistled through the air, its iron tip gleaming in the flickering torchlight. It struck Uggoth in the shoulder, burying deep into his thick, scarred flesh. A guttural roar of pain escaped his lips as he staggered back, his hand instinctively reaching for the shaft of the arrow protruding from his body. Blood trickled from the wound, staining his chainmail, but Uggoth was far from defeated. He ripped the arrow from his shoulder with a snarl, his eyes burning with renewed fury.

"Now you've done it," he hissed, his voice trembling with rage.
OOC:
Uggoth took 2 damage to his Strength
Continues in my next post
Korena

Rolls

Korena - Shoot (longbow, aimed, short range, 1 dmg) - (4d6, 2d6, 2d6)

4d6 : (6241) = 13

2d6 : (21) = 3

2d6 : (56) = 11

Uggoth's Chainmail (vs arrows and stab) - (3d6)

(423) = 9

Uggoth's helmet - (1d6)

(5) = 5

Oct 11, 2024 12:15 am
Uggoth, bloodied but fueled by rage, charged forward and closed the distance to Korena with terrifying speed. He was now at ARM'S LENGTH from Korena and NEAR the party.

Meanwhile, Thragg roared and lunged toward Nindia, his massive battleaxe raised high. His heavy footsteps thundered as he crossed the room, muscles bulging with every movement. Nindia’s eyes narrowed, her rogue instincts kicking in as she saw the downward swing of Thragg’s axe. He was now at ARM'S LENGTH from Nindia and NEAR the party.
OOC:
Thragg had 2 success in his melee charge.

Nindia, are you going to react? (Wanna dodge, parry or neither?)

Rolls

Thragg - Melee charge - Slash (battleaxe, 2 dmg) - (4d6, 3d6, 2d6)

4d6 : (3312) = 9

3d6 : (656) = 17

2d6 : (53) = 8

Oct 11, 2024 12:24 am
Brenda surged forward, her shield raised as she closed the distance between herself and Thragg, ready to help Nindia. With a fierce battle cry, she swung her longsword in a wide arc, aiming for the exposed side of Thragg's torso. But the orc was quicker than she anticipated. Thragg sidestepped with surprising agility for his size, causing Brenda's blade to slice through nothing but air.
OOC:
Brenda is now at ARM'S LENGTH from Thragg.

Rolls

Brenda - Melee - Slash (longsword, 2 dmg) - (4D6, 3D6, 2D6)

4D6 : (4551) = 15

3D6 : (355) = 13

2D6 : (13) = 4

Morgra

htech

Oct 11, 2024 12:30 am
Morgra, standing near the edge of the chaos, her eyes cold and calculating, watched the unfolding battle with interest. Unlike her companions, she made no move to engage, her daggers remaining sheathed as her sharp gaze shifted between the clashing warriors. She was waiting, evaluating, her predatory instincts keenly aware of every movement, every potential weakness.

She was also curious, wondering how the dwarf druid would respond amidst the violence. Would they accept Graknok's offer to join forces, or would this confrontation end in bloodshed for all?
OOC:
It's the players' turn now.

What do you do?
Morgra
Oct 11, 2024 5:40 am
OOC:
Going to use my free parry first then decide turn action. And push it.. Now how much damage I still take to my Str before I do my next turn? Is it none as I eliminated both of his ⚔️ ?
Last edited October 11, 2024 5:44 am

Rolls

Scimitar parry - (3D6, 3D6, 1D6)

3D6 : (224) = 8

3D6 : (262) = 10

1D6 : (4) = 4

Push parry - (3d6, 2d6, 1d6)

3d6 : (223) = 7

2d6 : (33) = 6

1d6 : (6) = 6

Oct 11, 2024 8:14 am
With a swift, precise movement, Nindia met the blow head-on, her scimitar flashing as she parried the brutal swing. The clash of steel rang out, her scimitar barely holding against the sheer force of Thragg’s attack. Sparks flew from the point of contact, but Nindia stood her ground, muscles straining as she pushed back.

"Not so easy," she hissed, twisting her blade to deflect the axe to the side. Thragg stumbled for a brief moment, his attack thrown off balance, and Nindia seized the opening, slipping back into a ready stance.
OOC:
Yup. No damage. What do you do?
Oct 11, 2024 8:46 am
your axe too heavy for you ? Nindia taunt Orc STABbing Thragg with both of her weapons in a sequence.
OOC:
LOL 12 dice non hits. Dice don't want me hurt an orc. Not pushing!
Last edited October 11, 2024 8:48 am

Rolls

Scimitar - (3D6, 3D6, 1D6)

3D6 : (231) = 6

3D6 : (414) = 9

1D6 : (2) = 2

Long-bladed dagger as fast action - (3D6, 1D6, 1D6)

3D6 : (424) = 10

1D6 : (5) = 5

1D6 : (3) = 3

Oct 11, 2024 8:52 pm
OOC:
It is now Faramos’s turn
https://i.imgur.com/1M5fPhi.jpeg
Oct 14, 2024 8:26 pm
OOC:
Wow! Your descriptions make this fight really exciting! :) So Graknok is standing still and observing too?

I will describe Faramos actions as he would draw the Hand Axe, not his Staff - as that was what I described before entering this room. Besides he would choose this weapon for this occasion:)
Faramos was so impressed by Nindi's ability to provoke his enemies that - at first - he didn't realize how powerful her insults were on the hot-headed orcs. Before he blinked twice, the fight was already underway... or, should we say: in full swing! And that immediately awakened his inner instincts and forced him into action... or rather: to hunt for a trophy. In the form of: two unruly orc heads!

Quickly assessing the situation and planing his strategy Faramos, seeing that both of his trusted female friends are standing to the big orc head to head, decides to help the newcomer... wanting to even Korena chances. He runs with all the force of his short, but bear-strong legs straight into Uggoth, holding his Hand Axe with both hands at each of its ends, using it more as device for transmitting momentum, rather then normal weapon, in hope of shocking him and making him loos some of his resolve.
OOC:
Mechanically it would be FA: Run to Uggoth (to become Arm's length) , than SA -> FA: Feint to trade initiative with him. So I believe the new order will be:

Korena, Thragg, Faramos, Brenda, Morgra, Nindia, Graknok, Uggoth

I'm leaving FA and SA On in status table - as I think we will be already in next round.
SA: 1FA: 1FR: 0WP: 10
Str: 5/5Agi: 3/3Wit: 5/5Emp: 2/2
Effects:

Korena

htech

Oct 15, 2024 12:04 am
Korena's breath came in shallow bursts as the weight of exhaustion began to creep into her limbs. Sweat dampened her brow, and her arms felt heavy, but she refused to let it slow her.

Retreating a few steps back, she nocked an arrow and drew her longbow, her fingers trembling slightly from fatigue.

With a sharp exhale, she loosed the arrow. The arrow shot through the air with a sharp hiss, striking Uggoth just above the brow. The impact cracked his iron helmet, splitting it down the middle with a metallic snap. The jagged halves tumbled to the ground, exposing his scarred face and the wild fury blazing in his eyes.

But Uggoth didn’t falter. Blood trickled from a shallow gash on his temple, yet the hulking orc merely grinned through gritted teeth, unfazed by the wound.
OOC:
Uggoth took another 1 damage to his Strength. His armor is now damaged as well (1 point) and his helmet is broken.
Continues in my next post
Korena

Rolls

Korena - Move (retreat) - (4d6, 2d6)

4d6 : (4415) = 14

2d6 : (24) = 6

Korena - Push - (3d6, 2d6)

3d6 : (134) = 8

2d6 : (61) = 7

Korena - Shoot (longbow, near, 1 dmg) - (2d6, 2d6, 2d6)

2d6 : (61) = 7

2d6 : (43) = 7

2d6 : (12) = 3

Uggoth - Chainmail (vs arrows and stab), open helmet - (3d6, 1d6)

3d6 : (114) = 6

1d6 : (3) = 3

Oct 15, 2024 12:20 am
Thragg, instead of swinging his axe again, he pivoted suddenly, using the flat of the weapon like a battering ram. With a brutal shove, he slammed the heavy axe into Nindia’s side, trying to knock her off balance and drive her to the ground.
OOC:
1 success on the shove. Nindia, you can dodge if you want, with -2 to stay standing (but to parry a shove, you need a shield). If the shove is successful, you fall to the ground and is prone
Then Thragg snarled, his tusks gleaming in the dim light as Nindia’s taunt struck a nerve. "I’ll split that clever tongue of yours!" he bellowed, raising his battleaxe high once more. The weapon, massive and jagged, hissed through the air as it descended in a deadly arc toward Nindia.
OOC:
1 success on the slash attack. Nindia, what do you do?

Either way, its now Faramos’s turn. What do you do?

Rolls

Thragg - Melee - Slash (battleaxe, 2 dmg) - (4d6, 3d6, 2d6)

4d6 : (6425) = 17

3d6 : (453) = 12

2d6 : (14) = 5

Thragg - Melee - Shove (battleaxe, 2 dmg) - (4d6, 3d6, 2d6)

4d6 : (2343) = 12

3d6 : (446) = 14

2d6 : (11) = 2

Thragg - Bonus IF (and only if) Nindia was prone - (2d6)

(31) = 4

Oct 15, 2024 7:44 am
Trying to use the brief moment he acquired with his slam at Uggoth and Korena's bow shot Faramos attacks furiously with his hand axe kept tightly in his strong grip of both of his hands, swinging it from bellow and up in hope of hitting the nasty orc into the groin.
OOC:
That would be SA, Slash at orc, will continue after seeing the roll result.

Looks like another 3 damage for Uggoth if nothing will be done with Faramos hit:) Depending if he will be still standing after this or not, Faramos would use his FA in this way:
- Uggoth is fallen: he runs towards Thragg and the girls,
- Uggoth is still standing: Faramos tries to shove him,

You can roll for this if you want for me:) Or I will roll and narrate when I will get to know how bad it was for Uggoth:) End of the post for now.
SA: 0FA: 1FR: 0WP: 10
Str: 5/5Agi: 3/3Wit: 5/5Emp: 2/2
Effects:
Last edited October 15, 2024 7:54 am

Rolls

Melee, Hand Axe - (5D6, 1D6, 2d6)

5D6 : (63553) = 22

1D6 : (5) = 5

2d6 : (46) = 10

Oct 15, 2024 8:15 am
OOC:
This is a new round right, because I used bu fast action of first round already. Assuming this is new round and can spend new fast action I'm going to try to dodge -2 to stay standing (there is no sense otherwise)

OK, dice keep laughing at me. I failed, no pushing
Last edited October 15, 2024 8:16 am

Rolls

Move (agility) - (4D6)

(5332) = 13

Move skill: negative dice - (1D6)

(6) = 6

Oct 15, 2024 9:54 am
OOC:
GreyWord says:
This is a new round right, because I used bu fast action of first round already. Assuming this is new round and can spend new fast action I'm going to try to dodge -2 to stay standing (there is no sense otherwise)
Yup. That's round 2. You failed. Nindia is now prone after that shove and he slashed at you. He had only 1 success, even with that +2 bonus.

You can dodge his Slash (using your slow action) with a +2 (its easier to dodge a slash and you are already prone, so no need to stand) or parry (free action because of your talent).

What do you do?

I will resolve Faramos round after that.
Oct 15, 2024 10:01 am
OOC:
OK looks like I'm going to end this fight prone anyway, dodge as slow action.

Rolls

Move with +2 - (4D6, 3D6)

4D6 : (1365) = 15

3D6 : (544) = 13

Oct 16, 2024 9:44 am
Thragg’s jagged axe hissed downward, aiming to cleave Nindia in two. But with a sharp inhale, Nindia twisted her body, rolling swiftly to the side just as the blade smashed into the stone floor with a deafening crack. Chips of rock sprayed around her, but she didn’t stop—momentum carried her through the roll, and she came to a crouch, scimitar still clutched in her hand.

"Missed," she hissed, a sly grin playing on her lips. Thragg snarled in frustration, yanking his weapon free from the fractured ground.
Meanwhile, Faramos seized the fleeting moment. Gritting his teeth, he lunged at Uggoth, gripping his hand axe with both hands. With a grunt of effort, the dwarf swung upward, hoping to drive the axe into the orc's groin.

Uggoth saw the movement just in time, twisting his hips to avoid the worst of the blow and using his morningstar to parry. Because of that, Faramos's axe missed its original target—but not completely. The blade caught the edge of Uggoth’s face in its upward swing, slicing clean through his now severed nose in a spray of dark blood.

Uggoth staggered back, clutching his ruined face with both hands as blood poured freely. His eyes rolled back, and with a guttural choke, the orc collapsed to the ground with a heavy thud, broken from shock and blood loss.

Continues in my next post

Rolls

Uggoth - Melee - Parry (morningstar)

Uggoth - Critical - (1d6, 1d6)

1d6 : (1) = 1

1d6 : (3) = 3

Uggoth - Armor (chainmail, damaged 1) - (5d6)

(14132) = 11

Oct 16, 2024 9:57 am
As Thragg reared back, preparing another devastating blow at Nindia, a blur of movement erupted from his flank. With a roar, Brenda brought the blade in a vicious swing, slashing across Thragg’s side. The steel bit deep into the orc’s flesh, carving through muscle and sinew with brutal force.

Thragg howled in pain, staggering under the attack. Blood seeped from the deep gash along his ribs, staining his greenish skin and dripping onto the stone floor. His battleaxe wavered in his hands, heavy and sluggish now. For a moment, his rage flickered—replaced by grim acknowledgment.

Breathing heavily, Thragg took a step back, raising a hand in surrender. "Enough," he snarled, his voice rough with exhaustion. With a grudging grunt, Thragg lowered his battleaxe. "You fight like beasts, I’ll give you that." His lips curled in a bitter grin, though his eyes still burned with the desire for violence. "The fungus? Do what you will. This fight’s over, let me live."

Then, with one last sneer, he limped toward Uggoth’s unconscious form, clutching his wounded side. He paused, as if deciding whether to help his fallen comrade or leave him.
OOC:
End of combat. What do you do?

Rolls

Brenda - Melee - Swing+Slash (longsword, 3 dmg) - (4D6, 3D6, 2D6)

4D6 : (4112) = 8

3D6 : (526) = 13

2D6 : (45) = 9

Thragg - Armor (studded leather) - (3d6)

(323) = 8

Oct 16, 2024 9:28 pm
Faramos after seeing that Uggoth is no more a treat to them and approaching Thragg isn't the one obsessed about this mysterious fungi prophet relax a bit and lowers his axe that is dirty of Uggoth blood and have some small parts of his skin. But he still observes Thragg every move.

Seeing Thragg's hesitation Faramos frowns and says with calm, philosophical, almost sad tone cased by unnecessary bloodshed:
"Life. Life is priceless. As long as it's not corrupted into... something else. Those fungi chimeras are between the life and death. Truly the worst situation your soul could get into. It is NOT how Nature have designed things. This corruption will only lead to more corruption. And those forces won't stop until they swallow the whole world. We have to nip them in the bud. You have to understand that. You should have discovered it in our fight. It wasn't only us fighting. I was the forces of Natural Order that worked with us..."

Faramos moves his gaze from Thragg's wounds to beaten up silhouette of Uggoth, lying on the ground, continues his trance-like speech as if he was truly inspired by the forces of nature or some spirits of old druidic order was speaking with him: "We will spare your life. And you shouldn't hesitate with helping your friend. He will understand... with time. When we will be done with our task. BUT... you have to give us your world: to keep him out of our ways... as it was the last time when the Nature gave him a chance of waking up from his blindness. Next time... we will make sure that his body and soul will go to the other side... without possibility of getting back... in any form." - he finished almost melancholy, as if he shuddered at the thought of what this meant in practice.

Suddenly Faramos shifts his mood again, becoming a young, energetic and nothing less than stubborn dwarf that he usually is and says:
"Brenda, Nindia, Korena? Everything is well with you?" - he looks over his friends, than turns his whole body, straightens his back, push out his muscular chest and says in the direction of apparent orc's leader:
"Well... Graknok... now you see that we don't throw words to the wind. And now: I would like to see that you are able to keep yours." - he finishes his statement, genuinely curious about Graknok reaction.
Oct 17, 2024 5:37 am
OOC:
I think Faramos did all the talking, nothing to add on my side on the social part. But based on my estimate his monologue last a few minutes at least, if no Orc interrupted him for this long, she is happy for Faramos' lecture.
She silently took her throwing axe. By the moment Faramos end his monologue and look at Brenda and Nindia he realize rogue is whispering something funny to Brenda, both laughing silently.

Graknok

htech

Oct 17, 2024 8:21 am
When Faramos finished, Graknok tilted his head, a grim smile tugging at the corner of his mouth. He crouched beside Uggoth’s unconscious form. "Uggoth, a proud fool no longer. He’s mine now—my slave. Without a nose, without his pride, he’ll serve me or rot here." His voice carried a quiet, dangerous certainty, as though such things were law among orcs. "Humiliation binds a soul tighter than chains. He’ll have no other purpose but to obey me from now on." Graknok pressed two fingers against Uggoth’s neck, checking for life, and nodded grimly.

The orc leader then stood up and stepped closer, his boots scraping against the stone, and fixed his piercing gaze on Faramos. "I’ll help you destroy the undead fungi, dwarf. But before we burn a single root—I need to hear it from your mouth." Graknok’s smile widened, highlighting his yellowed tusks. "Say it clear: this cave, and everything still in it, will belong to Graknok once the fungus is gone. Give me the cave, and we’ll march together against those cursed things."

His eyes gleamed with a shrewdness rare for his kind. Graknok wasn’t one to be fooled by clever speeches or noble ideals; he saw the game for what it was—a negotiation with the scent of blood still fresh in the air.

Meanwhile, Nindia crouched, retrieving her throwing axe with a small, triumphant grin. She leaned toward Brenda and whispered something, her mischievous words drawing a chuckle from the warrior. The two exchanged knowing glances, their laughter light and fleeting amidst the tension.

Graknok’s gaze flicked briefly to the women but then returned to Faramos, his expression expectant.
Graknok

Rolls

Graknok - Healing - (3d6, 1d6)

3d6 : (624) = 12

1d6 : (5) = 5

Oct 17, 2024 8:48 am
OOC:
Looking from PC pov, I think Faramos would take the responsibility and answer the orc - probably on his own - as he is very fixated on the cleaning fungi thing:) It doesn't mean he would agree on this without ANY additional terms. I think probably he would say something that they are less interested in gold, valuables and more about the (ancient?) knowledge or artifacts this place can hold (considering tapestries and old chambers... ? ). I'm still thinking about exactly what Faramos would say in this situation.

But I think it will be better to decide as players together. What you think about the situation Grey? Or Nindia will comment this IC?
Oct 17, 2024 12:28 pm
OOC:
I only wanted to say Nindia would be joking if any any Orc would interrupt Faramos. It is obvious Graknok is waiting for Faramos not Nindias acknowledgement. She is not impolite to interrupt.
I think it would be best if Faramos indeed express desire of knowledge. Then Nindia will add condition related to valuables we may find and add some Empathy related comment what Graknok is worried about
Oct 20, 2024 10:17 pm
Faramos was looking at the orc with calm, but calculating demeanor as he would try to read from the cunning orc's face... what else are there in those caves that orcs find so valuable.

The silence was taking longer then probably most of gathered would want, when Brenda looking at Faramos from the side - as one who spend most of her childhood and a lot of time in general with Farmos, knowing him well enough - noticed this very specific kind of smile of his, that very rarely appeared on Faramos face. As he would smile with only left corner of his lips. She knew that it was appearing only when his dwarven merchant's ancestry was resurfacing from deep within of him. She know that 'Faramos the Son of Merchant' was standing before them, looking at the orc and judging him at that very moment. Replacing temporarily 'Farmos the Force of Nature' or simply: 'Farmos the Wild' who was usually so well covering the former.

Finally he answered with very calm and not revealing his true thoughts voice, although not lying:
"We came to those caves for knowledge. Seeking more information about nature of those woods... and the keep that is nearby. Whispering Woods that bothered me for so long. Even... how to say it..." - Faramos hesitated for a moment - "The woods that have imprinted some kind of seal over me..."

He continued quickly changing the subject:
"Anyhow: you can keep the cave and its ordinary valuables for yourself. I would be even happy for my future... ally" - Faramos underscores this word visibly - "to have a proper base of operations. But: before it will become fully a domain of yours... we will investigate its older parts for last traces of fungi and any last pieces of forgotten knowledge, that shouldn't be lost."

Graknok

htech

Oct 20, 2024 11:17 pm
Faramos says:
"Anyhow: you can keep the cave and its ordinary valuables for yourself. I would be even happy for my future... ally" - Faramos underscores this word visibly - "to have a proper base of operations. But: before it will become fully a domain of yours... we will investigate its older parts for last traces of fungi and any last pieces of forgotten knowledge, that shouldn't be lost."
"Fair enough." Graknok answers, then looks into Nindia, as she was waiting to say something else.
Graknok
OOC:
Nindia, please also gimme a Manipulation roll, together with your negotiations.

Rolls

Graknok - Insight (opposed) - (3d6, 0d6)

3d6 : (621) = 9

0d6 : (0) = 0

Oct 21, 2024 10:20 am
There are humans who come to a place you live to take everything you have and kill anyone who stand in their way. I'm neither one of them nor am proud of my species behaving in such a way.
Nindia announce with a pain in her voice Nindia (Faramos and Brenda would realize she is talking about Rust Brothers).
Things that you don't have - thing that we will get access to while cleaning the place of the cursed things...
For example - should we find centuries old dwarf relic and you say it belong to Graknok... would you even feel safe saying so?


Nindia suggest to agree to postpone decision of loot ownership until we have any, there may as well be no loot whatsoever.
She would also ask to see Korena's opinion and willingness to team up with orcs.

Rolls

Manipulation - (4D6, 2D6)

4D6 : (2664) = 18

2D6 : (41) = 5

Korena

htech

Oct 21, 2024 11:04 am
Quote:
She would also ask to see Korena's opinion and willingness to team up with orcs.
Like Faramos, Korena is more concerned with destroying the undead fungi. She is willing to ally with an orc leader to solve this problem once and for all. She is also not concerned with him keeping the cave for himself and his group.
Korena

Graknok

htech

Oct 21, 2024 11:07 am
Graknok’s lips curled into a faint, satisfied smile, like a general who’d won a battle without lifting a sword.

https://i.imgur.com/3tVcGCX.jpeg

"Good. You understand the nature of war better than most people. To my knowledge, there are no such relics here, only Grimruk’s madness and experiments. Discussing treasure where none exists is a waste—and time is a resource worth more than gold." He folded his arms behind his back, adopting the posture of a teacher imparting hard-earned lessons. "War isn’t just steel meeting bone. It’s knowing when to strike, when to retreat, and when to let your enemies think the path you’ve set is the only one, and let them walk it willingly."

He paced with slow, deliberate steps, his eyes distant, as if speaking more to himself than to the others. "A battle isn’t fought with strength alone—it’s fought with intelligence. Knowledge is your sharpest weapon, dwarf, and with allies it can be shared without loss. I know Grimruk keeps maps of the woods and nearby villages somewhere. If you find them, you’re welcome to copy them. I don’t hoard what won’t weaken me. "

Graknok’s gaze snapped back to Faramos, as sharp as a drawn dagger. "Now listen well. Grimruk, the one you seek, has sealed himself away to the south, beyond a heavy and magical iron door. It’s old and ornately forged to resemble the face of a snarling demon. To open it, you’ll need a lot of might or a purple lotus."

He jerked his chin to the north. "You’ll find one in the northern cave. There’s a violet fungus—a carnivorous plant that guards the way. Normally, it sits idle, waiting for prey, but it has a hunger for meat and spoiled wine. If you feed it, it’ll become sluggish and easy to slip past. That’s when you go ahead, and grab the purple lotus in the next room."

His grin widened, sly and devoid of kindness. "That’s how you fight a war. Not every foe must be broken beneath your heel—some you just feed and leave to their gluttony." He knelt beside Uggoth, slapping the groggy orc across the face, stirring him awake.

Graknok straightened again. "You’ve got your path, outsiders. Take it, prepare as you need, and use anything in the depot near the entrance as you wish. I give it to you. You can even sleep there, for a while. My kin will remain here at the barracks to rest and ready ourselves." His expression sharpened. "A blade without patience is no sharper than a dull axe. Get the lotus, come back here with it and we’ll deal with Grimruk together."

He let his words hang for a moment before continuing. "In the meantime, before we open the iron door, you can also go further inside the cave, to the southwest. There you’ll find his breeding chamber—the source of those vile fungus abominations. Grimruk drags corpses there, fusing them with spores, warping flesh into grotesque mockeries of life. He calls it a gift, a new way forward, though we all know it’s madness."

Graknok's expression darkened, voice steady but grim. "He’s obsessed, lost in his work for days, shuffling between his lab and his quarters, both behind the iron door, leaving us to fend for ourselves. There are no orders, no care, no aid—just his madness and experiments. For now, the spores ignore us. It seems Grimruk shaped them to leave orcs unharmed... but nothing he creates stays under his control forever."

With this last sentence, he shot a meaningful glance at Uggoth, who blinked groggily and tried to sit up. After a while, he continued.

"When you go into the deeper caves, be prepared. What you’ll find there shouldn’t exist. Burn it all, cut down anything that moves, and leave nothing standing. It won’t bother us if you wipe Grimruk’s creations from the earth before we deal together with him."

Graknok’s voice dropped to a cold, measured tone. "Grimruk is a threat to us all. He doesn’t think like I do—he doesn’t plan or scheme. He only builds... and destroys. Sooner or later, we may not be spared from his madness. If you’re clever, you’ll use his obsession against him. But tread carefully. Once you pass through that iron door, there’s no telling what state you’ll find him in—especially if you leave some of his horrors behind."
Graknok
OOC:
What do you do?
Oct 21, 2024 3:11 pm
If the maps are detailed and actual - copy them may be more than we hoped for.
There's spoiled wine in depot near the entrance. Sounds doable.
Nindia is don't thing twice, turns around leaving the barracks with short Let's go invitation to her companions.

She is trying to sound convinced and assured, but she is not. Nindia knows to hold on to her worries until they have left the barracks. How to deliver the wine to the plan without getting poisoned ? No idea
Oct 23, 2024 12:16 am
Nindia’s boots echoed softly against the stone as she led the way out of the barracks, her face set in a mask of calm confidence.

Behind her, the others followed—Brenda with her sword still in hand, Faramos glancing back at the orcs, and Korena trailing at the rear, bow slung across her back. The heavy wooden door creaked shut behind them, sealing the barracks away with the scent of stale sweat and rusted iron.

Soon enough, they approached the depot near the entrance. The musty odor of old supplies, wood rot, and spilled wine greeted them as they stepped into the storage area.

Nindia stopped by a stack of barrels, tapping one thoughtfully. "There it is." She forced her voice to remain light, even throwing a glance at Faramos as if they were merely discussing ale at a tavern. "Now we just need a way to carry it... without it carrying us to our graves."

Brenda gave a short chuckle and Korena began scanning the room for anything that might help. Meanwhile, Nindia took a deep breath, stealing herself. They still had to figure this out.
OOC:
What do you do?
Oct 23, 2024 7:26 am
Faramos, do you think you can use that axe to carve out something like trough for wine from any tree outside?
Nindia has no idea how much wine is needed, but would imagine cutting off a medium tree and carving such thing or perhaps something simpler. Unless anyone have a better idea, but without nails I can't see making a container out of planks
OOC:
This is called trough in English isn't it?
https://i.imgur.com/fVYLoZZ.jpeg
This may work, or may as well not, but I'm ready to risk: I would pour wine on myself and carry more wine into the cave. Hoping that wine either prevent plan from attacking or provide me some temporal protection against spores, so that I can run away
Oct 23, 2024 9:09 am
"I don't think soaking yourself in wine is a good idea, Nindia, as Graknok told us that the plant has a hunger for meat and spoiled wine. I think we should hunt and soak an animal's carcass in it."

"The trough seems a good idea. It will let us give it even more spoiled wine at once. I can try to make one, but it will take me half a day and some wood. What do you think Faramos?"
- said Brenda
Oct 23, 2024 11:23 am
I'm not a plant, but if I has a hunger for fresh juice, I wouldn't stab that juice with a sword. Nindia don't want to immediately admit she were wrong and provides a number of argues why she thinks feeding plant with hunted animal is no way better.
Or, do you mean I should get into the animal skin hoping that skin would protect me? We know too little to make any informed decision I'm afraid.
She takes a deep breath and turns to Faramos: Actually I don't care to risk just to prevent some weak zombies spawning by some mad orc. Your call. I can as well leave this issue to orcs.
Oct 23, 2024 8:49 pm
While they were marching from barracks towards storage room, Faramos stoped for a moment near underground stream of water, took out Leather armor from his backpack, put it into the water and pressed it with big stone, so it wouldn't be taken by the water current.
"What?" - he commented seeing the surprised faces of his friends - "The cold water and the current should wash it and it should loose some of its orcish smell... to phrase it in delicate way..."
At the storage room.

Faramos looked over his gathered friends with serious face, feeling that now when they are at the depot, they can at least talk freely:
"Unfortunately I don't think we can leave the matter to orcs. Regardless to what Graknok think about himself, he wasn't smart enough to solve the problem earlier. So he will not solve it in the future. It will only grow... We can't allow those lands to get infested by fungi-zombies. With enough time they could even spread as far as to Willowbrook. And who knows what other villages with innocent people are nearby? Besides I think we need those maps."

"But getting back to the problem at our hands. First of all: I must admit, that unfortunately this Graknok didn't mange to convince my that we can trust him.... He is a little too much sure about how smart he is. And he also started to talk like some kind of king of this place... too soon. Plus: there was too little US and to much YOU in all this talking about fighting fungi..."
- Faramos frowned thinking about orcs leader some more, then continued:

"Providing us only with some advices is not enough. We will have to either force them to fight with us with the fungi OUTSIDE of mad orc's chambers too or... bring the fight to their quarters... so they would have no choice, but to help us. " - he concluded with a cunning smile and continued:
"I think - Nindia - that would lower our risk significantly and I count on you in this matter the most."

"But that's for later. Let's get this Purple Lotus first. Did I understood your plan correctly: first we hunt for some fresh meet," - Faramos eyes lighted up on this prospect - ", while some of us make trough to pour wine in it, we put the meat in the wine and trough, mix it well, and deliver it as a nice package to the purple fungi? Yes?"
Oct 23, 2024 9:00 pm
Springrise, 11th day.
Day

"I guess that's the plan. If you lend me your axe, I can get some wood in a quarter day, while you hunt. Then, together, both of us can spend another quarter day to make the trough."
OOC:
Nindia, what will you do in the meantime?

Korena

htech

Oct 23, 2024 9:01 pm
Korena
"If that's the plan, I will sleep while you do the trough and keep watch when I am not sleeping. I don’t trust the orcs."
- said Korena
Oct 23, 2024 9:34 pm
No idea how we "deliver it" without getting attacked. Hunting was your idea, mine was delivering wine in a trough. But as I said - I have no idea what's better and as Faramos said - we can't trust orc to be too much knowledgeable ant true.
I mean - I see no reason we can't drop some good meat into the wine.


Nindia don't understand how Faramos hopes to force Orcs do anything or how he could order fungi to attack orcs. She volunteer to keep watch while Korena, agreeing with her caution.
Oct 23, 2024 9:59 pm
OOC:
Ok! Faramos, please roll for hunting...
Brenda goes to find some wood for the trough. She came back with some bruises and superficial cuts, but did it.

Rolls

Crafting (axe) - (4D6, 1D6, 1d6)

4D6 : (1343) = 11

1D6 : (1) = 1

1d6 : (2) = 2

Crafting (push) - (3d6, 1d6, 1d6)

3d6 : (513) = 9

1d6 : (1) = 1

1d6 : (6) = 6

Oct 23, 2024 11:14 pm
Quote:
She volunteer to keep watch while Korena, agreeing with her caution.
Nindia can also use that Quarter Day to learn a new talent, if you succeed in a Wits check. Please roll =)
Oct 24, 2024 1:30 pm
OOC:
Feel guilty for being useless in daily activities and thus having time to learn talents :)

Rolls

Wits - (3D6)

(363) = 12

Oct 24, 2024 3:05 pm
OOC:
You succeeded. Please add your new talent. It could be related to daily activities, if you wanna ;)
Oct 24, 2024 3:40 pm
OOC:
Nope. I prefer not to gain talent in something I've never been doing recently. Sharp tongue it is
Nindia spend few hours remembering the last fight with orcs and considering how would she better distract enemy with her insults. Hopefully Korena don't wake up to hear human throwing insults in the air
Oct 25, 2024 7:15 am
OOC:
Hunting roll. Probably will add some narration.
Faramos was relived that he finally was able to leave the cave and get back to the forest.
"Maybe not so dwarf-like... but I don't care. Probably it's this fungus aura." - he thought to himself when he realized that as a dwarf he should feel in cave like at home. But soon he was engulfed with the trill and pleasure of the hunt and stopped to be concerned about such things. Only his pray counted now.

After few hours of marching through the forest, looking for tracks, sometimes even sniffing the air as some kind of seasoned hound... finally Faramos get near some depression in the terrain, knowing well that those - due increased humidity - have sometimes tasty for animals clamps of vegetation. Then he saw him: bid, majestic deer male standing a little above him, in the clearing on depression edge.

"This forest... sometimes feels like trying to kill me... sometimes it is very generous... mighty generous... thank you..." - Faramos touched the ground with some gentleness and then put an arrow on his recently acquired bow. Having no time to practice with it... the first shot missed the deer by quite a distance. But to his surprise the deer made a loud howl, but didn't move too far. Running towards deer Faramos was putting another arrow on the bow... stand still and made another shot... this time the arrow flew directly at his target, killing it instantly.

Only after getting close Faramos realized that deer leg was stuck in some strange vegetation and that was what allowed him to succeed on this hunt. Leaving Faramos HIGHLY unsatisfied from this hunt... at least he tested the bow.
OOC:
Ok, end of this post. Tried to play on the thing that Faramos has low shooting skills and the bow is new to him.
Last edited October 25, 2024 8:04 am

Rolls

Survival - finding the pray , +1 for Master hunter;+ 1 Snares. - (5D6, 3D6, 1d6)

5D6 : (65136) = 21

3D6 : (453) = 12

1d6 : (1) = 1

What kind of pray? - (d6)

(6) = 6

Marksmanship - shooting for the deer - (3D6, 0D6)

3D6 : (533) = 11

0D6 : (0) = 0

Short bow bonus? - (2d6)

(43) = 7

Marksmanship, Short bow - push - (3D6, 0D6, 2d6)

3D6 : (634) = 13

0D6 : (0) = 0

2d6 : (32) = 5

Oct 25, 2024 8:09 am
OOC:
It looks that Faramos should get 5 meat and 3 pelts from this hunt. I was going to write, that certainly he would leave Pelts, Wood and have given the Timber axe to Brenda. So that would give him -4 encumberance, so just enough to be at his max (20 total) while hauling the pray back to the cave. I will note it on my sheet: items in storage room.
Oct 27, 2024 9:06 am
OOC:
Pedrop says:
It looks that Faramos should get 5 meat and 3 pelts from this hunt. I was going to write, that certainly he would leave Pelts, Wood and have given the Timber axe to Brenda. So that would give him -4 encumberance, so just enough to be at his max (20 total) while hauling the pray back to the cave. I will note it on my sheet: items in storage room.
Because you are a Tanner, a killed or slaughtered animal now also gives you a number of units of Tallow equal to half the number of units of Meat (round down). But you could have hauled the deer's carcass (a single heavy item) to the cave and slaughtered it there instead, so there is not an issue with encumbrance in the forest.
Springrise, 11th day.
Almost Evening

Faramos, as you're returning to the cave from your hunt, you see an old and partially overgrown well amid the dense vegetation. It does not have a pulley, but the rotten remains of its wooden cover and a bucket lie scattered among the tussocks that surround it.
OOC:
What do you do?

Nindia, this quarter of a day is uneventful. The cave is suspiciously quiet.
OOC:
So there is nothing but to wait for Faramos to come back. =)

Rolls

Random encounter (forest) - (1d6)

(6) = 6

Random encounter (cave) - (1d6)

(4) = 4

Oct 28, 2024 9:52 am
Faramos stops surprised. A well in the middle of the forest. Suspicious. Faramos looks around with tensed senses, still having the deer thrown over his back and arms. He notes the well location in his mind and thinks: "Could be useful in case the water in the cave is not good for drinking."

Then tries to continue his trek towards the cave making as little noise as he can.
"That was too good hunt, to waste it for some another ghost..."
Oct 28, 2024 11:52 am
Whatever secrets the forest held, they weren’t worth spoiling a day’s hunt. So Faramos kept his senses alert—old instincts told him that suspicious things often came in pairs—but nothing stirred behind him.

By the time the familiar mouth of the cave came into view, the sky above had faded to deep indigo, the first stars beginning to peek through. Evening had settled in properly by the time he arrived, the scent of cool stone and damp air greeting him as he descended into the dim tunnels. The faint flicker of torchlight from within told him the others were still awake, likely waiting for his return.
OOC:
Its evening now. Brenda can cook for you and/or you can reserve some or all of the raw meat for the plant.

I also need a Crafting roll from Faramos for the trough. Whoever helps you, cannot do anything else this QD but each one gives Faramos a +1. Is Nindia and/or Brenda helping?

What do you do?
Oct 29, 2024 5:34 pm
OOC:
The way I imagine crafting trough there is little help possible, certainly not for two person. I suggest Brenda cook and Nindia help


Nindia used to help order sisters know to keep her mouth shut and patiently help Faramos with any minor task he would find for her, even if he just ask to give him a water to drink.
Oct 29, 2024 11:00 pm
Meanwhile, Brenda cooks roughly half of the deer for them, leaving 2 units of meat for the purple monster.

She also offers some for Korena, that politely refuses. The half-elf thanks Brenda for the offer but says she has her own rations.
OOC:
Brenda, Faramos and Nindia can increase their food die by 1. Faramos has 1d10, while the girls are at max capacity with 1d12

Rolls

How many units of food? - (D6)

(3) = 3

Oct 30, 2024 2:52 pm
OOC:
Noted my food resource into D10 - thats nice:)
I also thought it would be good to leave 2 fresh meet for the fungi bestard:)
Noteted on my sheet that now, we have 2 meat left from deer - at depot.
Also noted 2 units of Tallow - at depot.
Rolling for crafting with Nindia help - hopefully having time to narrate the result soon....
After roll: not pushing. Will think about narration, but will have time for this at my evening only... (about +4-5j from now)/

Edit 2: I changed my mind, as I figured that Faramos will go to sleep after this work, besides we have to make it sooner or later... so getting back to pushing in the end...
Edit 3: Ok... it looks like, it wasn't meant to be made at this evening. As both rolls of "Nindia's dice" came as 1 - I hope Grey will add some narration how Nindia was not-helping... so Faramos will be able to feel better;)

I think we had 2 wood from Brenda's trip to the forest, and now we have one.... ?

Noted 2 dmg to Str.
Faramos returned from the hunt very happy and enthusiastic - as it was clearly his best catch since the have left Willowbrook. A lot of meet and some very good pelts. He gave the meet he gutted from the deer to Brenda for some cooking and almost immediately went to another work: making a trough from one of the three trunks Brenda has hauled from the forest.

At first the work went good. Faramos has found some flint and he used is as a chisel. Using the timber axe's head's other end as hammer. He chopped away quite a chunk of it, but soon started getting irritated, as the work looked as one that will take much more time than he thought. His moves started to be faster, but much more tense. That was the first time he hit his hand rather than the flint. He roared loudly... bite his libs with fury and determination... and started to hit the flint even faster. What could bring only one result: in the shape of another hit - this time at his thumb, another roar and angry toss of the trunk at near wall... braking it in half.

After few... looong breaths, sitting on the ground with back bend, trying to calm down... feeling that everyone in the depot chamber is looking at him with a mix of being surprised and amused... Faramos finally stood up, and said with feigned indifference: "This was fine day for hunting... but... I must still learn a lot about crafting... Now I'm going to sleep."
Last edited October 30, 2024 8:54 pm

Rolls

Crafting - +1 from Nindia - (5D6, 1D6)

5D6 : (13542) = 15

1D6 : (1) = 1

Crafting trough - +1 Nindia's help, push - (4D6, 1D6)

4D6 : (1532) = 11

1D6 : (1) = 1

Korena

htech

Oct 30, 2024 9:52 pm
OOC:
Quote:
I hope Grey will add some narration how Nindia was not-helping... so Faramos will be able to feel better;)
Hahaha. That's Grey's call.
Quote:
I think we had 2 wood from Brenda's trip to the forest, and now we have one.... ?
Precisely. =)
Springrise, 11th day.
Night

"Go ahead, you all should sleep. I will keep watch during the night." - said Korena
Korena
OOC:
Please roll for food and water and restore all your attributes
Springrise, 11th day.
XP

As that's the end of the day, everybody receives 1 XP following our advancement rules because:
- You defeated the orc group loyal to Grimruk.
OOC:
What do you do?

Rolls

Brenda - Resource: Food - (D12)

(6) = 6

Brenda - Resource: Water - (D12)

(8) = 8

Oct 31, 2024 7:35 am
OOC:
@Pedrop you just OOC encouraged Nindia to never help your PC in future.
Nindia sigh and talk to Brenda when Faramos don't hear them: The dwarf need to learn to delegate some of the work to others, I was watching him work all the time and never done anything. Maybe just made him nervous watching. I'm so sorry. Anyhow...
Morning is wiser than evening - as my mother used to say.


Before going to sleep Nindia (after consulting with Brenda) would take half of the raw meat and put it into the barrel with spoiled wine (if that is possible to do) over night
OOC:
Assuming we spoiled the wood I suggest to give up on crafting the stuff. Probably just put the meet into the spoiled wine for the night and throw in in the cave?

Rolls

Resource: Food - (D12)

(9) = 9

Resource: Water - (D12)

(8) = 8

Oct 31, 2024 10:51 am
OOC:
Rolling for food, for water Faramos just drinks from additional waterskin from earlier so now he have 2 u of water left(was 3). XP noted.
After getting up after night of quite good sleep, Faramos said with newly gained strengths and clearance of the mind:
"So we try again with the trough Nindia? Maybe this time you will lead and I will hold the trunk? Your fingers seam to be much more dexterous then mine?"

Rolls

Resource: Food - (D10)

(3) = 3

Oct 31, 2024 1:36 pm
GreyWord says:
Before going to sleep Nindia (after consulting with Brenda) would take half of the raw meat and put it into the barrel with spoiled wine (if that is possible to do) over night
Springrise, 12th day.
Morning

The next morning, Nindia approached the barrel with an apprehensive gaze, bracing herself against the tang of spoiled wine that had only grown stronger overnight. She lifted the lid carefully and peered in. The chunks of raw meat floated in the murky wine, their surfaces having taken on a sickly grayish hue, faintly swollen from soaking. Thin tendrils of pink-red fat and sinew curled off from the edges, swirling slowly through the thick, soured liquid.

The meat looked limp and bloated, stripped of its fresh texture, and had absorbed the heavy, vinegary odor of the spoiled wine. A few small bubbles rose from the depths of the barrel, popping faintly on the surface—a clear sign of fermentation beginning to work on the meat. Nindia wrinkled her nose, both relieved and uneasy; the concoction looked perfectly repellent, just as Graknok had implied would suit the violet fungus. She replaced the lid with a grimace, glancing over her shoulder at Brenda.

"Well, this should do it," said Brenda. "Maybe we don't need the trough. Just put the other meat in there and give it the whole barrel."
OOC:
What do you do?
Nov 2, 2024 4:18 pm
How do you mean give the whole barrel? Nindia don't believe she can do that.
OOC:
even if it is not too heavy to carry and it fits through the tunnel we had to crawl as much as I remember. The one who delivers will get poisoned I believe as a player. Am I wrong? I imagined we would throw piece of meat in from a distance or something
Nov 2, 2024 8:09 pm
OOC:
Quote:
even if it is not too heavy to carry
2 encumbrance for the barrel, 2 for the wine, 2 for the meat. Total of 6. Faramos can surely handle that. You don't need to put all the 10 units of wine in it. Specially if you leave all or most of your gear at the depot for that, it's feasible.
Quote:
and it fits through the tunnel we had to crawl as much as I remember.
It fits. You may also roll or push it, in front of you.
Quote:
The one who delivers will get poisoned I believe as a player. Am I wrong?
That will depend on a stealth check and, if failed, poison vs endurance.
Nov 5, 2024 8:34 am
OOC:
@Pedrop @GreyWord ping
Nov 5, 2024 10:29 am
OOC:
You established it is Faramos who could "handle that" non me, as I posted - Nindia is wondering how could one "give the whole barrel" to the monster. Wiating for either Brenda or Faramos to either do that or agree with Nindia it is not to be easily done
Nov 5, 2024 10:35 pm
OOC:
Sorry for delay, had very busy week(this time is no better:) ).
"No need for the trough in the end?" - Faramos asked in disbelief, then looked at his blue fingers and shook his head.
"Maybe that's fro better..." - he smiled for the prospect of NOT having to do another try of this tedious task. Then he tried to lift the barrel with the prepared "mixture":
"I think I can handle it. So are we going to feed this ancient thing now?" - he asked eager to departure at this moment, having some of his recent gains orderly put away in the depot, but having the most important gear on him.

"Do you think we could make some kind of cloth masks that could prevent us of breathing in too much of the fungi spores? Just in case?" - he asked, returning back after making few first steps towards depot chamber's exit.
Nov 5, 2024 11:01 pm
"Er.... Maybe. Do we have or can acquire spare cloth to craft one?"
OOC:
I am fine with using "free/invented stuff" for flavor in the message or to justify a successful roll after the fact, but a mechanical or gameplay bonus (a gear dice) to prevent those spores would require materials (1/4 cloth) and a crafting roll. Wanna check with the orcs? Otherwise you don't have that or we can use this just as flavor (but no dice bonus).

What do you do?
Nov 6, 2024 9:05 am
"Oh... we don't have materials for this... and probably time too... so we go as is? What you think, Nindia? Or we should prepare something else?"
Nov 6, 2024 1:33 pm
I think. I told you what I think - I am not risking my sanity meeting the plant again.
OOC:
Let's see I believe we have two options
1. Faramos goes and risk getting poisoned and out of the game for another long time and I will have to play a one player game where Nindia and Brenda try to get the purple lotus. There is no risk to Faramos only to player to drop out of game for a period

2. We narrate players going to orcs with "hey, we wasted some time doing nothing and want to ask if you can give us some cloth, because you know we humans don't have cloth, but you orcs should have plenty of that. That's what you orc do, don't you?
Then we do another roll with may fail again and we are back with nothing

I'm sorry but I find both options terrible. Rolling a dice for my decision

Rolls

What do I want to do - (1d2)

(1) = 1

Nov 6, 2024 1:46 pm
OOC:
As I'm very busy right now, I wouldn't have a slightest problem with option 1. I can be a reader for some time and we can risk this! :)
Nov 6, 2024 3:02 pm
Springrise, 12th day.
Morning

The Fungus Room
Faramos crouched low as he crept down the narrow tunnel leading into the cavernous fungal chamber, the ceiling pressing close above him. With every step, he was forced to duck beneath protruding stones and gnarled roots snaking through the rock, until finally, the passage opened into the otherworldly chamber ahead. He paused for a moment, preparing himself.

As he stepped fully into the open, he dropped the barrel gently. The barrel hit the soft, spongy ground with only the faintest thud, and Faramos took in his surroundings. The cavern stretched before him, a sprawling forest of fungi, some pulsating faintly with an alien rhythm. Damp, earthy scents filled the air, laced with a sickly sweetness as spores floated lazily around him, catching the eerie violet glow that lit the chamber.

Closer to the ground, squat, fleshy mushrooms clustered thickly, each capped with strange, twitching appendages that swayed gently, reaching out to sense their environment. Faramos eyed them warily as he carried the barrel forward once more, careful not to let it jostle or spill too soon. He weaved his way between the bulbous fungi, watching the glistening caps and listening to their faint, wet squelching sounds, while just above his head, towering mushroom stalks twisted skyward, brushing against the ceiling and casting warped shadows that seemed to breathe along with the chamber.
OOC:
Rolling Scouting...
Finally, in the heart of the fungal grove, he saw it—the grotesque, violet plant he’d come to feed. Nearly indistinguishable from the surrounding fungi, it sat anchored to the ground, slick and glistening, with a translucent body that pulsed faintly. Its teardrop shape was punctuated by veins that darkened and writhed, hinting at a hidden hunger. Four slimy, tendrillike arms extended from it, flailing blindly in the air as it sensed the rancid scent of the spoiled meat and wine from the barrel.

https://i.imgur.com/0OV4VoE.jpeg

Faramos took a deep breath, steeling himself, and rolled the barrel a little closer, then tipped it carefully. The spoiled wine and soaked meat spilled out, landing with a wet, sickly splash directly in front of the creature. The violet plant reacted immediately, tendrils snapping toward the ground, encircling the pile of meat and pulling it in. The tendrils squirmed as they absorbed the tainted mixture, producing an unsettling, slurping sound that echoed through the cavern. The plant’s body throbbed with dark veins as it fed, its slimy tendrils writhing in what seemed to be greedy satisfaction.
OOC:
Rolling Stealth...
Faramos took advantage of the distraction, moving quietly around the creature while it feasted. It remained fixated on its meal, oblivious to his presence, and he edged toward the tunnel beyond the towering mushrooms, keeping his steps light. As he glanced back, he could see the plant’s rootlike feelers creeping along the ground, spreading out in all directions, still grasping at stray pieces of meat and wine.
OOC:
Yay, Faramos did it! If he calls her and Nindia goes inside now, she rolls her own Stealth with a +3 bonus. Or Faramos can continue and move forward, no need to roll again (see the dice below for the results in this post).

Brenda won't risk, she will stay behind. What do you do?

Rolls

Faramos the Wild: Scouting - (5D6, 1D6)

5D6 : (54145) = 19

1D6 : (6) = 6

Faramos the Wild: Stealth (+3 due to distraction) - (3D6, 1D6, 3d6)

3D6 : (126) = 9

1D6 : (5) = 5

3d6 : (166) = 13

Nov 7, 2024 7:01 am
OOC:
I don't mind Faramos going alone. I have (as a player) my very private reason to want to take break from this game this week, sorry.
Nov 7, 2024 10:32 am
OOC:
Let’s take a break and wait for next week, then.
Nov 7, 2024 5:19 pm
OOC:
OK, I think I've recovered sooner than expected. Let's keep rolling
Hearing lurping sound echoing through the cavern Nindia moves in to either check on dwarf status or proceed with the job. She want to make Faramos feel supported.

Rolls

Stealth Stealth (+3 due to distraction) - (4D6, 3D6, 3d6)

4D6 : (3643) = 16

3D6 : (522) = 9

3d6 : (446) = 14

Nov 7, 2024 6:14 pm
The Fungus Room
Nindia succeeds and quickly catches up to Faramos. The monster remains fixated on its meal, oblivious to their presence as they move towards the tunnel beyond the towering mushrooms.
The Altar of Forbidden Power
The tunnel opens into a dead end. A small, round chamber, the air thick with humidity and the scent of something ancient and decayed. A shallow pool of water covers the floor, its surface still and glassy, reflecting the soft glow of the chamber's few sources of light. The water is cool and dark, its depths obscured by shadows, giving the impression of unknown depths lurking just beneath.

Floating serenely atop the water are two large dark purple lotuses, their broad petals unfurling like silent sentinels in the gloom. The seed pods at their centers glow faintly, casting a dim, ethereal light that dances across the water’s surface, illuminating the chamber in a ghostly hue. The lotuses seem almost alive, gently swaying with an unseen current, their glow pulsing in time with the steady drip of water from the ceiling.

At the center of the chamber stands a stone statue, towering over the pool with an unsettling presence. The statue depicts a fish-like humanoid, its features grotesque and alien, yet oddly regal. It is garbed in intricately carved priestly robes, the details of which are blurred by a thin layer of blackish mucus that glistens wetly in the faint light. The creature's wide, lidless eyes seem to stare into the depths of the chamber, and its mouth is slightly agape, as if caught in mid-chant or incantation.

In its outstretched, webbed hands, the statue holds a ceremonial bowl, meticulously carved from stone and brimming with a dark purplish liquid. The liquid within the bowl is thick and viscous, its surface rippling slightly as if disturbed by an unseen force. The substance exudes a faint, almost imperceptible vapor that curls upwards, disappearing into the darkness above.

As you enter the room, a primal thought begins to throb in your mind, persistent and invasive. It starts as a whisper, an undercurrent of dread that coils around your consciousness, but with each passing moment, it grows louder, more insistent. The thought coalesces into a message from the statue, a command that pulses through your mind with an almost hypnotic allure: "Gimme your blood. Take the power."

https://i.imgur.com/Ic9wLcb.jpeg
OOC:
There are two separate things here:
1. The flowers (they look like just a decoration, but because of the orcs you know they are more than that ;) and;
2. The statue with the bowl.

What do you do?
Nov 8, 2024 10:24 am
Faramos regrets that he have left all the tallow at the depot... it would be a good occasion to make a little prank on the strange statue... as he don't like beings or magic that require someones blood. Trying to ignore the calling in his head, he takes out his staff and tries to pull the lotus flowers near the pool edge, closer to him. If he manages to get the flower close enough he takes out his knife and using it and the tip of the staff he tries to take the flower out of the water on the nearby ground as delicate as he can. Trying no to touch the water at all time.
OOC:
I'm really curious what Nindia will do:)
Nov 8, 2024 10:57 am
Nindia jump into the water with a dagger at hand she cuts her finger and allow two drops of her blood into the ceremonial bowl
Nov 8, 2024 3:08 pm
Ignoring the thrumming allure, Faramos tightened his grip on his staff and took a steadying breath. There was no trust in his heart for any dark altar, nor for beings—or magic—that hungered for blood. So, he crouched low, extending his staff until its tip brushed against one of the broad lotus petals. Slowly, he tugged it closer, the flower drifting across the water’s surface toward him in eerie silence.

When the lotus reached the edge of the pool, he carefully pulled his knife from his belt, positioning it against the stem just below the blossom. With one quick motion, he severed the stem and lifted the lotus free of the water, letting it rest on the cool stone beside him.

But just as he got the flower, a soft splash echoed through the chamber, followed by a quiet ripple across the pool’s surface.

Nindia had stepped into the water, her movements bold. She moved steadily toward the altar, dagger in hand. Without hesitation, she raised her hand and pressed the blade lightly to her finger. A sharp prick, and two beads of blood welled up before dripping into the dark liquid within the ceremonial bowl.

The moment her blood touched the viscous substance, the pool trembled, sending ripples like an earthquake. The air in the chamber thickened, pulsing with a faint, ominous energy. The statue seemed to shift, its lidless eyes glinting with a strange vitality, as though the spirit trapped within it had awoken to savor her offering.

Faramos cursed under his breath, torn between wanting to grab Nindia and haul her back and not wanting to risk touching the water himself. But his decision was made for him—the liquid in the bowl began to swirl, as if stirred by an invisible hand. The dark purple vapor curling from its surface intensified, filling the room with the heady, ancient smell of moss and decay.

The voice in both their minds grew louder, no longer a whisper but a command:

"Blood is given, life is the price. Take the power, embrace the darkness, Nindia."

Nindia’s hand trembled slightly as the vapors coiled around her fingers, seeping into her skin with a faint, tingling warmth. A strange energy pulsed through her veins, cold and exhilarating all at once, as if the essence of the forbidden place was now part of her. Her vision blurred, then sharpened, her senses heightened and alive to every detail around her. The statue’s eyes seemed to follow her, and for a fleeting moment, she felt something like kinship with the grotesque figure—a strange connection to this ancient power.

Faramos, however, remained silent, watching with a wary eye, his fingers brushing against his staff instinctively. He gritted his teeth, set his jaw and shook his head. There was no wisdom in bargaining with forces that demanded blood.

Finally, Nindia's fingers tingled from the strange energy the statue had left in her, the faint warmth lingering beneath her skin, but for now, that was all. Whatever change she’d invited with her blood offering remained dormant, a distant hum in her veins, neither welcome nor fully understood.
OOC:
What do you do?
Nov 8, 2024 3:33 pm
Faramos, I've got those hallucinations calling my name. Quite strong one for a hallucination... let's get out here grabbing the flower and cutting if off with her knife if necessary Nindia try to get away from the place quickly.
Nov 12, 2024 10:35 am
OOC:
I presume that we now have both flowers - as the Nindia took the other one?
Faramos shook his head once more... and answered with strangely cold and distant voice, as he would be distancing himself from this strange chamber and... Nindia's too:
"Unfortunately. I don't think it was a hallucination. But very real thing. Not necessary a good one..." - he took a moment to take a very close look at Nindia as he would like to judge if or what has changed in her.
"Is it still she... who controls this body?" - the thought came to his mind.

After one more moment of awkward silence he concluded still with gloomy mood and very cold, distanced voice:
"I guess... we have all that we wanted from this room... let's head back to others." - then he fallowed Nindia who apparently wanted to move on too...
Nov 12, 2024 4:31 pm
The Fungus Room
So, they left the room. As Faramos and Nindia slipped past the violet monster still engrossed in its gruesome meal, they moved quickly and silently. The pungent scent of decaying meat hung thick in the air, and neither dared look back at the unnatural, pulsing creature as they passed. Soon, they reached the crossroads, where they found Brenda and Korena waiting, their faces brightening as they spotted the purple lotus held securely in their grasp.
The Crossroads
https://i.imgur.com/TnIAvJ9.jpeg

Brenda greeted them with a relieved grin. "You got it! And here we were, worried you might be crazy already."

Faramos chuckled, patting the fragile, glowing petals of the lotus with exaggerated care. "Turns out, the beast liked its spoiled wine. Kept it busy long enough for us to get what we needed."

Korena’s eyes sparkled as she eyed the lotus. "Perfect. Now we’ve got what we need to unlock Grimruk’s door."

The group turned their attention to the southwest tunnel, as they knew that the barracks and the iron door were that way.

Nindia, however, felt something stirring within her, an insistent pull toward the icy water and the south tunnel. As she gazed into the dark depths of the stream, a soft voice whispered in her mind, weaving promises of resilience against the biting cold, of strength that flowed like the river’s current. All it would take, the voice murmured, was a small offering—just a few drops of her blood to the river.

The tug was subtle but unrelenting, as if the stream itself beckoned her to step closer. She reached out instinctively, her fingers trembling at the prospect of tasting that strange power, even as she felt the familiar wariness rising in her chest.
OOC:
If Nindia accepts that, please spend 1 WP and roll a D6. On a 1 (skull) some mishap will happen. Otherwise, you will succeed and be immune to cold and fire for a Quarter Day.

What do you do?
Nov 12, 2024 6:42 pm
Nindia moves to the south tunnel and stops there looking into the to the icy water. Probably too long before she finally whispers Grimruk’s doors. If you still trust that orc chief to not lure us into a trap
OOC:
Nindia do not accepts that. Not at the moment dwarf and half-elf is around. Who knows how would they react...
Last edited November 12, 2024 6:43 pm
Nov 13, 2024 4:36 pm
So the group continues towards the southwest tunnel.
The southwest tunnel
The tunnel narrows as it progresses, forcing the group to move single file. As you press further, once more you notice three distinct paths ahead.

To the south, the rough, uneven surfaces of the natural cave suddenly give way to smooth, worked stone—a stark contrast to the organic shapes of the cave. This section is marked by torches flickering in wall sconces, casting a steady glow that suggests recent activity and a more deliberate, humanoid presence. Korena tells you that Grimruk's iron door and frescoes are further down that path.

Much closer to your current location, a sturdy wooden door stands to the west. It is the Orc's barracks that you visited before. You should go there when you want to let Graknok know that you have the lotus and ask him to join you.

Between then, winding to your right, the natural stone continues, sloping downwards, further southwest, into deeper shadows. The path ahead remains rugged, twisting through jagged rocks and narrow crevices, leading into a more treacherous and unknown section of the cave system. Graknok told you that you’ll find Grimruk's breeding chamber there—the source of those vile fungus abominations. Grimruk drags corpses there, fusing them with spores, warping flesh into grotesque mockeries of life.
OOC:
What do you do?
Nov 13, 2024 7:12 pm
Faramos, would to pick that Orc up and show hon the lotus? He seem to treat you as the chief. Ninda can't stop looking at her finger she recently cut in the strange pool.
Nov 14, 2024 10:59 am
OOC:
Can you recall me for what we needed the lotus? :)

I thought we were told that we should do something with the breeding chamber before entering Grimruk's chambers? To be not crushed from both sides? Am I'm mistaken here?

I think I will need those answers before starting to talk with Graknok?
While they were at the crossing, Faramos gave the lotus to the girls so they could examine it in their pace and went into the cold waters, to take out the Leather armor he put under some heavy rock in order to it loose some of the orc's smell. He started to put it on. When he was getting back to the group he saw Nindia making a half-step towards the stream. He looked into her eyes with question written on his expression, but said nothing and joined the group.
Nov 14, 2024 1:12 pm
OOC:
Quote:
Can you recall me for what we needed the lotus? :)
Sure. To open Grimruk's iron door. Its magically sealed.
Quote:
I thought we were told that we should do something with the breeding chamber before entering Grimruk's chambers? To be not crushed from both sides? Am I'm mistaken here?
Yup. It's safer that way, but Faramos and Nindia may decide to go straight to Grimruk's. Your call.
Nov 14, 2024 6:03 pm
Faramos, you do remember Graknok told us: Get the lotus, come back here with it and we’ll deal with Grimruk together.
Don't you?

Nindia ask feeling uncomfortable about how he looks at her. Need to occupy dwarf with what's important right now she thinks
Nov 18, 2024 2:17 pm
"You are right Nindia! We shouldn't allow Graknok to miss our party with their shaman and his abominations." - said Faramos indeed warming up in his mind with a prospect of this particular... hunt. Hunt for "the cause of all their recent problems" and the source of corruption in this cave.

"Let's pay them a visit and check how much their word is worth. But be prepared... we never had opportunity to confirm their good will with deeds." - Faramos frowned with raised finger to underscore his point. And prepare to open the door to the barracks - if no one will stop him.

Graknok

htech

Nov 18, 2024 4:06 pm
The barracks
The door to the barracks creaked open under Faramos’s steady push, revealing the squalid living quarters of Graknok’s orcs. Once again, the air hit like a punch to the face, heavy with the stench of unwashed bodies, stale sweat, and the faint acrid tang of old wine. Nindia wrinkled her nose, Brenda grimaced, and Korena made a face.

At the center of the room, Graknok and Thragg sat hunched over a roughly carved wooden board. Pieces resembling chess figures—crudely shaped orcish warriors, shamans, and beasts—were arranged in a chaotic yet oddly strategic pattern. Thragg muttered in frustration, gripping one of the pieces tightly before slamming it down with a grunt.

The orcish leader smirked, his sharp eyes flickering up to the adventurers as they entered. "Well, well. The brave ones return," he said, gesturing lazily toward them. "I see you’ve brought the lotus. Good."
OOC:
What do you do?
Graknok

Rolls

Random encounter? - (D6)

(2) = 2

Nov 19, 2024 7:26 am
As mentioned before Nindia expect Faramos to do the talking, because she believe Orcs treat him as the boss of our party. Trying to pretend bored she takes her dagger and start cleaning dirt beneath her nails. She stay in the doors where smell is not so terrible.
Nov 21, 2024 9:01 am
Faramos made a few more steps in, but considering how his nose became sensitive to various smell since he returned from the forest, he grimaced too and didn't want to go further and expose himself. But he got a hold of himself to not show this discomfort and said:
"Greetings, Graknok! I can see you are training your mind as much as you train your body. Good." - Faramos mimicked the tone of the last word after orc's boss.

"We indeed have a purple lotus with us. Now it's time for you to fulfill your part of our agreement and join us with cleaning this cave... and world from the abominations one of your kin brought upon it. Is your team ready for this?" - Faramos asked with anticipation getting back to the point of their visit. The sooner they left the barracks, the sooner his nose could rest.
OOC:
Is our group ready? Everyone is at full attributes? Or we need some time for recovery?

Graknok

htech

Nov 21, 2024 12:48 pm
OOC:
Quote:
Is our group ready? Everyone is at full attributes? Or we need some time for recovery?
Everyone is at full attributes.
Graknok raised an eyebrow and gestured toward Thragg, who had already begun gathering his new weapons—two jagged axes that looked more like tools of butchery than battle.

"We’re ready," Graknok said, his voice firm. "Thragg and I will fight beside you as agreed. Morgra and Uggoth are staying behind. The boy's still nursing his wounds, and Morgra’s hands are patching flesh rather than spilling it for now." He stood and rolled his shoulders. "But we’ll hold up our part of the deal. The question is—what’s the first step?"

Thragg grunted, slinging his axes over his back. "We can go to Grimruk’s rooms right now. Kick down that demon-faced door and put an end to his madness before he has a chance to realize what’s coming."

Graknok crossed his arms, his sharp eyes locking onto Faramos. "Or, if you’d rather, we can take a detour to his breeding chamber. Burn the spores, cut down those abominations, weaken his grip on this place before we face him directly."

He raised a cautionary finger. "But you should know this: my kin and I cannot attack those creatures outright. Grimruk made them... docile toward us. If we raise a hand against them, who knows what foul instinct he’s buried in their twisted minds? They could turn on us or our kin, and that’s not a risk I’m willing to take. So if we go to the breeding chamber, it’s your fight to lead. We’ll cover and advise you, but our weapons won’t strike until it’s Grimruk’s turn to bleed."

Graknok stepped closer, towering over the dwarf but speaking with a measured calm. "So what’s your call? Do we carve a path straight to Grimruk, or do you want to cut his legs out from under him first?"
OOC:
What do you do?
Graknok
Nov 21, 2024 5:30 pm
before Graknok stepped closer Nindia whisper for Brenda an Faramos to hear, but aren't much afraid of Orcs to hear her (though she try to make sure they don't) Do you hear that Brenda? He say "We can take a detour" so that You do the heavy job and the final fight so easy that the pity Orcs don't risk their pity lives.

When he ask his question to Faramos she counter question Orc Cutting those things down will weaken him exactly how?
She want to undertand if he suggest to prevent Grimruk’s summoning his abominations during the fight or he really think zombies somehow empower Grimruk while they are alive. It it is the first - we may probably find a way to block/lock the room where zombies are.

Graknok

htech

Nov 21, 2024 7:11 pm
Nindia says:
Cutting those things down will weaken him exactly how?
"I'm afraid he might summon or draw some power from his abominations. I'm not sure how the magic works. I'm not a spellcaster. Besides, I think you wanted to destroy them anyway."
Graknok
OOC:
What do you do?
Nov 22, 2024 11:20 am
Nindia turn to Faramos and announce loud and clear Graknok is afraid of zombies, I am not. Shall we?
Nov 25, 2024 8:59 am
Faramos considered deeply new gained information. He scratched his beard, but still was looking the towering orc straight into the eye without any trace of uncertainty. Then said:
"Hmmm... I was hoping it is other way around: killing the shaman or the source of magic will weaken the zombies. Interesting. Besides, my other assumption was that if we enter the breeding chambers and start to kill Grimruk’s twisted children... he will be alerted of our plans and will have opportunity to prepare for us... when we come for him... Any opinion on that? Doesn't he have or we suspect he has some way of communicationing with his creations?" - Faramos asked looking with great interest how the orc face will react and what he will answer.
OOC:
Besides I'm waiting for Grey to state his preferences - as asked in OOC thread.

Graknok

htech

Nov 25, 2024 11:15 am
"You give Grimruk too much credit," Graknok said, his tone flat and biting. "That creature doesn’t care about us, about his abominations, or about this damned cave. He cares only for his ‘work’—whatever madness he calls that. He makes his twisted things, watches them shamble into the darkness, then goes back to his chambers to make more. That’s it. No orders, no strategy, no communication. I believe the zombies could be torn apart right outside his door, and I doubt he’d even notice until he couldn't summon then as you walked into his lab and put a blade to his neck. He’s not a leader—he’s a madman, trapped in his own foul vision."
Graknok
OOC:
Continues in my next post

Rolls

Random encounter? - (1d6)

(1) = 1

How many? - (1d4)

(2) = 2

Nov 25, 2024 11:39 am
Before you could answer, a low, guttural growl echoed from the depths of the cave, reverberating through the air like a warning drumbeat. The sound was primal, unnatural, and it sent a shiver down your spine. Graknok’s hand instinctively went to the hilt of his weapon, and Thragg snarled softly, baring his teeth.

From the shadows of the corridor leading to the breeding chambers, a shambling figure emerged, its grotesque silhouette illuminated by the flickering torchlight. Then another, each one dragging itself forward with unnatural, jerking movements.

What had once been human was now a blasphemy against life. The creature’s emaciated form was grotesquely contorted, its decaying flesh pierced and overwhelmed by thick, pulsating clusters of purple fungi. The fungal growths violently burst from the body’s limbs, chest, and skull, their rubbery stalks writhing as though they possessed their own macabre life. Their gaze was fixed and unblinking, scanning the group with a cold, alien intensity. Each step was a lurching spasm, every movement a combination of twitching muscles and the fungal growths seemingly guiding the corpses forward.

A wet, sloshing sound accompanied their steps, as if the creatures’ innards were saturated with viscous fluid. The air around them shimmered faintly with a haze of spores, which caught the light like malevolent glitter.

The smell hit next—an overpowering stench of decay and earth, mingled with the sharp, acrid tang of fungal growth. Faramos left the room and put himself in front of the group, his hand tightening around his weapon as he assessed the abominations.

The creatures emitted a strange, guttural hiss as they drew closer. The fungal clusters pulsed with rhythmic waves of light, as though feeding on the remaining vitality of the corpses they had infested. One of the creatures raised a clawed hand, its decaying flesh sloughing off in wet chunks, while the other opened its mouth in a silent scream, revealing a throat entirely overtaken by fungal growth.

Graknok stepped backwards, and his voice carried a warning. "These are Grimruk’s children, dwarf. Seems like he sends them now to greet you."

The twisted creatures shambled closer, their steps quickening, as if sensing fresh life to consume.
OOC:
The yellow lines mark the zones in the map below. The purple servants are in SHORT range.
https://i.imgur.com/GeFWIdn.jpeg
OOC:
Rolling initiative...

Rolls

Faramos - Initiative - (1d10)

(7) = 7

Nindia - Initiative - (2d10h1)

(66) = 6

Brenda - Initiative - (1d10)

(10) = 10

Korena - Initiative - (1d10)

(3) = 3

Purple servants - Initiative - (1d10)

(2) = 2

Nov 25, 2024 11:42 am
Brenda raised her shield high, the worn steel catching the torch light. Her longsword glinted in her other hand, the blade steady despite the oppressive atmosphere.

Her eyes flicked between the two grotesque figures, sizing them up with the practiced gaze of a seasoned warrior. She braced herself, lowering her stance to center her weight. The edge of her shield gleamed as she adjusted her grip, the solid leather straps digging into her forearm. A flick of her wrist readied the sword, its point aimed towards the advancing abominations.

"Come on, then," she muttered under her breath, her voice low and determined. "Let's see what Grimruk’s creations can do."
OOC:
It's Faramos and Nindia's turn now. What do you do?
Nov 26, 2024 7:06 am
Hissing let them come Nindia steps forward allowing space between here and others to quickly draw scimitar in the right hand and dagger in the left.
OOC:
Fast action Draw Weapon, both of them as I'm AMBIDEXTROUS
Nov 28, 2024 11:11 am
@Pedrop ping
Nov 28, 2024 11:50 pm
"We would be better fighting those abominations in the barracks, bigger room, we can surround them. We have advantage of numbers. No this narrow corridor." - Faramos says not-so-quiet, as he believes that fungi zombies don't understand any language and in hope of checking orc's reaction. How helpful they will really be. Somehow they should be forced to defend their "home". Meanwhile he draws his Staff to his hands from his back.

"I will stand here with Brend and watch them until you will be able to take proper positions. Then we will withdraw to the barracks too, and we will finish them together." - Faramos smiles on the thought of making another of those abomination case to exist.
OOC:
1 FA to draw his staff, and leaving 1 FR for parry or dodge.
SA: 0FA: 0FR: 1WP: 10
Str: 5/5Agi: 3/3Wit: 5/5Emp: 2/2
Effects:
Nov 30, 2024 1:30 am
Korena, perched near the doorway, loosed an arrow with a sharp twang. The missile struck one of the creatures in the shoulder, causing it to stagger back a step. The impact dislodged a burst of spores, but the abomination barely reacted, twisting its head unnaturally as if searching for its assailant. Korena didn’t wait to see its response—she darted back into the barracks with a soft curse, nocking another arrow as she went.
The twisted figures shambled closer, their unnatural movements punctuated by the wet squelch of fungal growth shifting over decayed flesh. Their hollow, glowing eyes fixed on Faramos and Brenda. A guttural hiss escaped from one of the creatures as it dragged its clawed hand along the stone wall, leaving behind a trail of dark purplish spores.
OOC:
Each one of them are now at ARM’S LENGTH from Faramos and Brenda. They are NEAR Nindia.
Faramos says:
"We would be better fighting those abominations in the barracks, bigger room, we can surround them. We have advantage of numbers. No this narrow corridor."
Graknok snorted, his tusks flashing as he gestured sharply at Thragg. "You heard the dwarf! Move! Clear the bunks, give them room."

Thragg grumbled but obeyed, shoving bunks aside with heavy, careless motions, the wood hitting the stone floor. Then, they retreated further into the chamber, in a deliberate but unhurried stance, as though they had no concern about the encroaching abominations. When there was plenty of room for you in the barracks, Graknok leaned against the opposite wall, arms crossed, his green eyes studying the creatures.

"They won’t touch us or our things," he said, his voice calm and almost amused. "But you’d better keep them away from you, dwarf."
OOC:
Continues in my next post

Rolls

Korena - Shoot (longbow, short range, 1 dmg) - (4d6, 1d6, 2d6)

4d6 : (3554) = 17

1d6 : (2) = 2

2d6 : (63) = 9

Nov 30, 2024 1:43 am
Brenda seized the opening created by their approach. With a determined shout, she brought her longsword down in a sweeping arc. The sword bit deeply into the already damaged abomination, severing a grotesque fungal limb and cleaving into its decaying torso.

Blackened ichor and spores spilled from the wound, splattering onto the stone floor and filling the air with a pungent, choking smell of rot and decay. The glow in its hollow eyes flickered like a dying flame, but it still stood, swaying unsteadily, its clawed hand twitching erratically as though grasping for something unseen.
OOC:
Back to Faramos and Nindia. What do you do?

Rolls

Melee (longsword) - (4D6, 3D6, 2D6)

4D6 : (1133) = 8

3D6 : (363) = 12

2D6 : (51) = 6

Nov 30, 2024 8:47 am
OOC:
rules/combat tactics question here.
1. I assume Nindia get into ARM’S LENGTH to any enemy because of how narrow the corridor is.
2. Would it take two actions to put away the scimitar and then draw a throwing axe?
3. Retreating into barracks is not an option this round because
A. Brenda and Faramos would need to do two actions: Retreat + Move because barracks at is a different zone
B. Brenda spent Slow action already (and Korena spent both FA, SA and we don't want to leave her)

P.S. If we approach this as strategic war game I believe we should have taken a position where Nindia and Brenda blocking the way and Faramos is right behind and take advantage of his Near range weapon to attack over out shoulders, but it doesn't sound cool since I can't imagine dwarf being taller than humans.

Nov 30, 2024 11:22 am
OOC:

1. Yes
2. Yes. You could drop your weapon for free, but to put it away / to sheath it, you need a fast action
3. A. Correct.
B. Correct for Brenda but Korena is already inside the barracks, actually. She can ready her bow for free, because of a talent, so she did a Shoot + Move. The way it will work is if you leave Faramos and Brenda outside for this round, alone, and then they retreat in the next one. Your call.

About the PS, yeah, Faramos fighting from behind you with a staff would be very unrealistic because of his height.
Dec 2, 2024 7:07 pm
crap! Nindia suddenly realize she can do nothing with the weapons ans carefully switch Scimitar to the axe.
OOC:
sheath and draw two FA
Dec 3, 2024 10:53 pm
Faramos with a growl coming from deep within his gut, pushed out by a diaphragm that might as well belong to a bear slashes with his trusty staff already damaged abomination... but misses unfortunately.
"Oh... crap... Now Brenda! Get in and prepare defensive position for me to withdraw. I'm going in, just after you!" - Faramos more ordered then asked, somehow knowing that he will feel better and more focused on the fight knowing that his "human sister" is in better position then being pressed against the wall with those two monsters... what was still possible in this corridor.

Stepping back few small steps to get better defensive positions, he notice "with the corner of the eye" that Nindia is not entering the bigger room:
"You are preparing a frontal attack?!? Let's crash them from every side in the room!" - he barked being heigh on adrenaline already and not understanding Nindia intentions.
OOC:
SA - staff attack, missed. Leaving FR for parry or doge. End of post.
SA: 0FA: 0FR: 1WP: 10
Str: 5/5Agi: 3/3Wit: 5/5Emp: 2/2
Effects:
Last edited December 3, 2024 11:11 pm

Rolls

Staff - 1dmg - (D6)

(5) = 5

Melee - (5D6, 1D6)

5D6 : (54524) = 20

1D6 : (2) = 2

Korena

htech

Dec 4, 2024 4:49 pm
Korena
Korena darted back toward the barracks, her bow held tightly in one hand while the other retrieved another arrow from her quiver. The flickering torchlight of the orc barracks painted shadows across her determined face as she crossed the threshold and spun on her heel, quickly nocking the arrow to her bowstring.

She positioned herself further inside, using the frame of the doorway as cover. The tension in the bowstring increased as she pulled it taut, her sharp eyes focused on the corridor beyond. From her vantage point, she could see Brenda and Faramos standing against the advancing creatures, their weapons flashing as they fended off clawed strikes and fungal growths that lashed out in blind aggression.

Korena exhaled slowly, keeping her breathing steady. "Fall back when you’re ready! I’ve got your backs!" she called, her voice calm but edged with urgency. She tightened her grip on the bowstring, her muscles coiled like a spring. Soon, she would loose her arrow—aiming for the nearest creature that dared to step into the barracks.
OOC:
Actions: Move + Aim
https://i.imgur.com/Q97Nnol.png

Graknok

htech

Dec 4, 2024 4:50 pm
Inside, Graknok stood with arms crossed, his eyes sharp and calculating as he watched the skirmish unfold.

"We’ll see what kind of hunters they truly are," he muttered under his breath, glancing at Thragg, who gave a noncommittal grunt in return.
Graknok
OOC:
Continues in my next post

Purple Spore Servant

htech

Dec 4, 2024 4:51 pm
Purple Spore Servant
The first creature lurched forward with a grotesque, jerking motion, its hollow, glowing eyes locking onto Faramos. Then, its jaw unhinged unnaturally wide, revealing a dark, cavernous maw streaked with fungal growth. A sickening, wet gurgle issued from deep within its throat as it exhaled a dense cloud of shimmering purple spores.

The cloud billowed outward, spreading rapidly and enveloping Faramos in an oppressive haze. It smelled faintly sweet, cloying, and thick enough to cling to the air like a suffocating blanket. Faramos instinctively raised his hand to shield his face, but the spores clung to his exposed skin, their strange, almost electric sensation prickling like the lightest of touches.

His eyes began to blur, and an unnatural heaviness crept into his limbs, as though an unseen weight was pressing down on him. A sluggish, insistent tug at the edges of his consciousness urged him to close his eyes, to give in to the overwhelming wave of drowsiness.
OOC:
The attack works as a paralyzing poison with Potency 6. Faramos, please roll for ENDURANCE. You need 2 successes. (See my dice roll below)

If you fail, you take one point of damage to Agility each round until you are Broken. If you drink an antidote in time, the effect of the poison is halted. If you suceeed, you just take one point of damage to Agility and that's it.
The second creature lunged at Brenda with unnatural speed, its movements jerky but ferociously purposeful. Its fungus-riddled jaws snapped open, revealing teeth coated in blackened rot, aiming to clamp down on her shoulder. Brenda, quick on her feet and battle-hardened, raised her shield just in time.

With a grunt, Brenda pushed back, forcing the abomination to stumble a step, its malformed body twitching with frustration. The shield bore a smear of dark ichor from the creature's gaping maw, but Brenda remained steadfast, her resolve unshaken. "Not this time," she muttered through gritted teeth, bracing for her next move.
OOC:
Continues in my next post

Rolls

Purple Servant 1 - Which monster attack? - (1d6)

(6) = 6

Purple Servant 2 - Which monster attack? - (1d6)

(3) = 3

Purple Servant 1 - Paralyzing Poison cloud vs Faramos (Potency 6) - (6d6)

(363654) = 27

Purple Servant 2 - Bite (7 base Dice, damage 2) vs Brenda - (7d6)

(5446413) = 27

Brenda - Melee - Parry with shield (Defender - free action, +2 vs Punch/Kick/Bite) - (4D6, 5D6, 1D6)

4D6 : (3235) = 13

5D6 : (13636) = 19

1D6 : (5) = 5

Dec 4, 2024 5:12 pm
Faramos says:
"Oh... crap... Now Brenda! Get in and prepare defensive position for me to withdraw. I'm going in, just after you!"
Brenda took a step back, her shield raised defensively as she began to retreat toward the barracks. "Okay!" she called back.

The second creature seized the opportunity, lunging with an outstretched arm tipped with jagged, fungal claws. Its attack came faster than Brenda anticipated; her shield was too high to block, and the claws raked across her midsection in a wide arc.

The claws tore through the fabric of her tunic, leaving three shallow but painful gashes across her belly. Brenda hissed in pain, her free hand instinctively pressing against the wound. Blood seeped through her fingers, warm and sticky, but she clenched her jaw and kept moving.

As she stumbled into the barracks’ doorway, Graknok’s voice rumbled, "Keep moving, warrior!" Brenda nodded grimly, adjusting her stance and raising her shield again. Despite the burning sensation in her abdomen, she stood ready, stepping aside to allow her companions room to follow her in. "It’s just a scratch," she growled.

https://i.imgur.com/glroYSu.png
OOC:
Action: Retreat + Move
Now its Faramos and Nindia's turn. What do you do?

Rolls

Retreat (Move) - (3D6, 0D6)

3D6 : (422) = 8

0D6 : (0) = 0

Purple Servant 2 - Claw (8 base Dice, dmg 1) - (8d6)

(15256351) = 28

Dec 4, 2024 5:56 pm
Nindia throws her axe following Brenda. Say nothing - she is saving her breath feeling she will need it. Turn around around when meet Brenda and prepares to meet enemy.
OOC:
I have one free parry but not a weapon with PARRY, so this is more a flavor, not a real ability to meet enemy. Certainly last time I'm using throwing weapon in a combat

Rolls

Marksmanship - (4D6, 0D6)

4D6 : (4223) = 11

0D6 : (0) = 0

Throwin Axe Bonus - (1d6)

(2) = 2

Dec 9, 2024 8:43 am
OOC:
Rolling endurance to see how Faramos is holding....
Pushing... Ouch!!!! No point in pushing any more...
Even with enormous effort to overcome the disgusting spores... thing to caught them of his lungs, Faramos felt severely weakened by the cloud of spores...
"No! Not this way... but why it's so warm and cosy in here... ? I must go... Keep going..." - he tried to keep in his mind, while making last resort efforts to withdraw into barracks and not end with head torn away from his body by some awful claws...
OOC:
Also Retreat and Move somewhere relatively near Brenda.
Uff... I thought it could be the end of Faramos... but fortunately his plan may still work! :)
Breathing very heavily Faramos lunges into the barracks, trips over some orcish mug... but rolls and stands up... weakened, but still standing... for now.
OOC:
I assumed that -1 to Agi will be on next turn of Faramos, but even if it was in this turn: he managed to flee that "walking shit that dared to vomit on him"... ;) End of post.
SA: 0FA: 0FR: 0WP: 10
Str: 2/5Agi: 3/3Wit: 5/5Emp: 2/2
Effects: -1 to Agi each round.
Last edited December 9, 2024 9:03 am

Rolls

Endurance - (5D6, 0D6)

5D6 : (44413) = 16

0D6 : (0) = 0

Endurance - push - (4D6, 0D6)

4D6 : (3113) = 8

0D6 : (0) = 0

Move - retreat - (3D6, 0D6)

3D6 : (626) = 14

0D6 : (0) = 0

Korena

htech

Dec 10, 2024 1:17 am
Korena
Korena keeps aiming, waiting for an enemy to enter the barracks, as the door is blocking her shot.
OOC:
Continues in my next post

Graknok

htech

Dec 10, 2024 1:21 am
Graknok
Graknok moves forward, closer to Faramos.
OOC:
He is now NEAR you.
"I think you need this, warrior." - he said, showing you some greenish liquid - "It's an antidote. Do you trust me?"
OOC:
You can grab it from Graknok’s hand with one FA and drink it with another FA.
OOC:
Continues in my next post

Purple Spore Servant

htech

Dec 10, 2024 1:26 am
Purple Spore Servant
The first creature, lurched forward, following Faramos inside, into the barracks.
OOC:
The first one is now in ARMS RANGE from Faramos, NEAR Brenda and Nindia and in SHORT range from Korena.
The second creature followed closely behind, shambling with uneven, jerking movements. Its glowing gaze locked onto Nindia, trailing her every step as she retreated. It clawed at the ground as it moved, tearing through the damp earth with a sound like tearing fabric. The twisted fungal growths covering its form seemed to stretch and quiver, eager for more sustenance. It hesitated at the doorway for a moment, as though sensing the gathering of the living within, before surging inside, drawn by Nindia’s retreating figure.
OOC:
The second one is now in ARMS RANGE from Nindia, NEAR Brenda and Faramos and in SHORT range from Korena.
OOC:
What do you do?

Rolls

Secret Roll

Secret Roll

Dec 10, 2024 9:35 am
Brenda gets ready to defend not only herself but also Faramos or Nindia, if necessary, during this round.
OOC:
What do you do?
Dec 10, 2024 9:48 am
Nindia makes a careful attack with her Scimitar reaching tor the blade with the left hand.
OOC:
STAB+DRAW WEAPON

Rolls

Scimitar - (3D6, 3D6, 1D6)

3D6 : (533) = 11

3D6 : (545) = 14

1D6 : (5) = 5

Dec 11, 2024 11:15 pm
OOC:
Interesting choice GM! :)
Farams looks at Graknok with clouded eyes as the poisonous spores apparently started to make their work on him. His mind being in relatively good condition, as it is his body that feels sluggish and not very responsive. He answers the orc's boss slightly slurred, as if his tongue was also starting to feel numb:
"The trust is earned. Not given. Preferably standing together - arm to arm - against a common threat. So far... although a little blurred right now... I've only seen you and your people standing aside. And to think... I always had orcs as fearless warriors... HeHE..." at this point Faramos made a very short laugh, more reassembling drunk person's hick up, than a real mockery, as apparently the poison have started to paralyze his tongue in his mouth still full of microscopic, by poisonous spores - "...how wrong I was!"

However, to the massive orc's surprise, Faramos took a few unsteady steps towards him and grabbed the bottle of green liquid, with the grace of a drunken bear dropping a hive to the ground. Then he uncorked it and emptied it to the very bottom, with one long gulp. Taking a few more uncertain steps to keep his balance, he explained, in a slightly clearer voice than before:
"But I trust... your CUNNING... one don't kill a goat while it's still pulling a cart out of the mine..." - Faramos finished in a way that - he truly believed at this moment - a real dwarf would!
OOC:
So indeed: 2 FA to empty the bottle with a style:) I'm assuming - as this is new turn - Faramos gets 1 damage to Agi, and only after drinking the potion there won't be this effect next turn. If... that was indeed an antidote :)

He also was quite honest with his opinion about orcs being cowards... as I imagined his current state as drunk-like. So it wouldn't be a "manipulation" per se... So I don't know if we should roll for it somehow? As player I would expect such statements to enrage proud orc's, but it wasn't a conscious act on Faramos side... :) More like him assessing the situation outloud... :) So maybe Wits... ? ;D
SA: 0FA: 0FR: 0WP: 10
Str: 2/5Agi: 2/3Wit: 5/5Emp: 2/2
Effects: -1 to Agi each round(neutralized?); Staff drawn.

Korena

htech

Dec 12, 2024 11:55 am
Korena
Korena loosed an arrow from her bow, the string twanging sharply in the enclosed space of the barracks. The arrow whistled past the first creature, striking the stone wall behind it with a loud clatter. Korena grimaced, quickly advancing a step closer and reaching for another arrow, her expression tense and focused on the abominations.
OOC:
Action: Shoot + Move closer.

She is now also at NEAR range from the monsters. Continues in my next post.

Rolls

Korena - Shoot (longbow, aimed, short, 1 dmg) - (4d6, 2d6, 2d6)

4d6 : (5342) = 14

2d6 : (53) = 8

2d6 : (32) = 5

Dec 12, 2024 11:56 am
Brenda, unyielding in the face of danger, raised her longsword high. With a fierce battle cry, she brought the blade down in a powerful arc, cleaving through the first creature's fungal-covered torso. The grotesque abomination shuddered violently, its glowing eyes dimming as the purple fungi infesting its body pulsed one last time before collapsing to the floor in a heap. Blackened spores hissed as they met the ground, their unnatural life extinguished.
OOC:
The first abomination is gone. Here is the map:
https://i.imgur.com/OYzpr9j.png
OOC:
Continues in my next post.

Rolls

Melee, Longsword (2 dmg) - (3D6, 3D6, 2D6)

3D6 : (452) = 11

3D6 : (442) = 10

2D6 : (63) = 9

Dec 12, 2024 12:18 pm
OOC:
Pedrop says:
So I don't know if we should roll for it somehow?
No need to roll. After Faramos' actions there are now choices to be made... See below. ;)
Amid the chaos of battle, Nindia’s sharp eyes darted toward Faramos and Graknok, catching the tense moment between the dwarf and the orc chieftain. Faramos’s staggering stance and his mockery of the orcs' courage sent a ripple of unease through her. Graknok's steady, unflinching gaze on Faramos and the slight tightening of his jaw made Nindia's heart race. Her grip on her weapon tightened as she feared the orcs might take offense and strike him.

Then, that insidious voice filled her mind again, a smooth and honeyed whisper that made her blood run cold:

"They will not suffer this insult long. Their fury rises, ready to boil over. Yet you... you can tame their rage, make it yours to command. A drop of your blood on the ground—just a drop—and I shall grant you the power to boil their blood with wrath or calm it into obedience. The choice is yours, blood-bearer."

Nindia stiffened. Her pulse quickened, and her breath caught in her throat. She glanced at the others, but no one else seemed to notice anything amiss. Faramos was locked in his exchange with Graknok, his mocking words slurred but defiant. Brenda and Korena were entirely focused on the battle. The orcs, though silent and watchful, showed no sign of hearing the voice.

It was clear: she alone could hear it.

Her grip tightened on her weapon as the weight of the voice’s promise pressed on her. A drop of blood? She looked at the dagger in her hand instinctively, her mind swirling with unease.

Her gaze flicked to the orcs, their towering forms unmoving but brimming with a barely contained energy. The voice’s seductive whisper came again, as though it could sense her hesitation:

"The power is yours, blood-bearer. All it takes is a drop. Your will over theirs, or their wrath unchecked. You can choose... Or leave it to fate."

Nindia’s jaw clenched, her mind racing. The second creature, unperturbed by its companion’s destruction, shambled very close to her, its grotesque fungal body pulsating ominously. The battle demanded her attention, yet the voice’s promise lingered, a chilling temptation only she could hear.
OOC:
This would be a spell-like ability, so, if you accept that, you should choose if you're going to calm or increase their rage, spend 1 WP, a Slow Action, and roll 1D6. If the D6 returns a skull (1), then a mishap will occur.

Nindia, what do you do?
Dec 12, 2024 2:19 pm
Ninida keep focusing on the immediate danger - the Purple Servant in front of her. One problem at a time she thinks.
OOC:
Hey, am I missing something?
- Mechanically I've spend my FA and SA this turn already it should be enemy turn now
- Logically since we entered the room 1. Faramos were talking quite a lot with his tongue numb 2. Then she hear the voice talking more then a sentence 3. Then she analyze the situation and look around the battle field 4. Voice talking again
I fail to compile that all into a single turn unless the purple servant is standing there still waiting for Nindia to allow it to attack her.

Graknok

htech

Dec 12, 2024 4:25 pm
Graknok
OOC:
rulebook says:
In the game, a round can represent any period from ten seconds up to a minute, depending on circumstances and the skills used.
Rounds duration are actually fluid in Forbidden Lands. They are very story driven and a minute is a long time... But indeed it's Graknok's and the Servant's turn. I was just trying to gauge Nindia's priorities and letting her react as this happened... ;)

Your post answered it. =)
The massive orc leader, his patience clearly worn thin, scowled at Faramos's drunken taunts and unsteady movements. With a low growl, he balled one massive fist and stepped forward.

"Enough of your insults, dwarf!" Graknok barked. His voice thundered through the barracks like a hammer striking an anvil. Before anyone could react, his massive fist swung forward, connecting squarely with Faramos’s jaw.

The impact was resounding. Faramos staggered. His knees buckled as he crumpled to the ground. The room seemed to fall silent for a moment as the dwarf lay on the floor.
OOC:
Faramos, take 2 Strength damage. Please roll a D66 for Critical Injuries - Blunt Force.

Rolls

Graknok - Punch - (4d6, 3d6)

4d6 : (3426) = 15

3d6 : (362) = 11

Faramos - Leather armor - (2d6)

(24) = 6

Purple Spore Servant

htech

Dec 12, 2024 4:35 pm
The second creature lunged toward Nindia with a guttural snarl, its gaping maw filled with jagged, decaying teeth. Its fungal growths pulsed violently as it closed the distance trying to bite her. Nindia, still reeling from the tension in the room, turned sharply to face the abomination. Her grip tightened on her blade as she raised it, the steel glinting faintly in the dim light.
OOC:
Nindia, you have a free parry - due to your talent - with the scimitar. After that, it's a new round. What do you do?
Purple Spore Servant

Rolls

Servant 2 - Monster attack - (1d6)

(3) = 3

Servant 2 - Bite (7 base Dice, damage 2) vs Nindia - (7d6)

(1432656) = 27

Dec 12, 2024 9:12 pm
Yes Ninida is focusing on the immediate danger.
OOC:
at least I hope so, but let's see what the dice say
I disagree with dice and pushing
Last edited December 12, 2024 9:29 pm

Rolls

Scimitar parry - (3D6, 3D6, 1D6)

3D6 : (363) = 12

3D6 : (515) = 11

1D6 : (2) = 2

Push - (2d6, 3d6, 1d6)

2d6 : (55) = 10

3d6 : (546) = 15

1d6 : (5) = 5

Dec 12, 2024 9:40 pm
OOC:
i assume pushing were correct and zo take no damage. Let me know if anything wrong
Nindia fights not saying a word even when dwarf falls. It is time for blade to talk.

Rolls

Scimitar - (3D6, 3D6, 1D6)

3D6 : (233) = 8

3D6 : (462) = 12

1D6 : (2) = 2

Long-bladed dagger as fast action - (3D6, 1D6, 1D6)

3D6 : (543) = 12

1D6 : (3) = 3

1D6 : (4) = 4

Korena

htech

Dec 12, 2024 11:32 pm
Korena
OOC:
GreyWord says:
i assume pushing were correct and zo take no damage. Let me know if anything wrong
Everything is absolutely correct. =)
Nindia’s scimitar flashed in a swift arc, striking the creature’s pulsing fungal flesh with a sickening squelch. Her blade bit deep, slicing through the abomination’s corrupted body. The creature staggered but did not fall, its glowing, hollow eyes still fixed on her with an unnatural hunger.

Not a word escaped Nindia’s lips—her focus was absolute. This was no time for talk, only the song of steel. She moved fluidly, preparing for another strike.
From behind, Korena took a steadying breath, her hands precise as she aimed her bow. She loosed the arrow, and it sailed through the dim air, striking true. The arrowhead buried itself deep into the creature's center, piercing a cluster of writhing fungal growths.

The combined assault of Nindia’s blade and Korena’s arrow was too much for the abomination. It let out a grotesque, gurgling noise as it collapsed in a heap, the pulsing fungi going still.
Silence settled over the room, save for the labored breathing of the group and the distant echo of water dripping from the cavern ceiling. Nindia stood over the fallen creature, her scimitar glinting faintly, as Korena lowered her bow, a look of satisfaction mixed with tension etched across her face.
OOC:
Continues in my next post

Rolls

Korena - Shoot (longbow, aimed, near, 1 dmg) - (4d6, 3d6, 2d6)

4d6 : (6136) = 16

3d6 : (635) = 14

2d6 : (54) = 9

Dec 12, 2024 11:47 pm
With all purple Servants defeated, Brenda, startled by the sudden escalation from the orcs, whipped her head towards Graknok. "What in the blazes are you doing?!" she demanded, her voice filled with both fury and confusion. Then she knelt beside Faramos, her shield still at her side, and examined his unconscious form.
OOC:
I will let Pedrop roll the D66 and tell us what happened. The antidote worked but I don't know what the critical injury will do. Also, Pedrop, please describe as Brenda tries to heal you. See her roll below, for the dice.

Edit: She failed.
Graknok’s glare remained fixed on the fallen dwarf. "He insulted my honor. He’s lucky I didn’t split his skull." His tone was cold but measured, and he made no move to continue his attack. He sounded like they were even now, although he was unsure of what exactly he did to the dwarf.

Korena hesitated, her bow half-drawn, ready for anything. "This isn’t the time for fighting each other," she said, her voice tense. "We’ve got bigger problems than bruised egos."
OOC:
Combat is over (for now).

Nindia, what do you do?

Rolls

Brenda: Healing - (4D6, 0D6)

4D6 : (1425) = 12

0D6 : (0) = 0

Brenda: Pushing the roll - (3d6, 0d6)

3d6 : (351) = 9

0d6 : (0) = 0

Dec 13, 2024 10:02 am
Nindia put away her weapons and approach Brenda to see her success with saving Faramos You do realize he was not talking sense? Are your orc mind immune and never affected by poisons? Nindia admits Faramos did indeed insult Orc's honor, but try to justify his behavior.
OOC:
may I either do healing myself or help Brenda? Looks like RAW this system do not allow that once dice is rolled already.
This was all mistake we shouldn't have came here. Our minds are not ready for that - I did something terrible in the pool and now Faramos did this Nindia seems to give up.
Dec 13, 2024 10:12 am
OOC:
To heal his Strength from a Broken state, the
same person can only try once, but more than one person can try. If no one succeeds within D6 hours, Faramos recovers anyway and get one point back in it.

The critical injury, though, will depend on what Pedrop rolls and is completely unrelated.
Dec 13, 2024 10:25 am
OOC:
OK, I guess I roll the healing and wait for info on critical injury. It will directly influence Nindia's decision on next action she does. As much as I understand a LETHAL injury would do quite different if we fail to heal
Brenda, let me try. I've learned some from my mother

Rolls

Healing - (4D6, 1D6)

4D6 : (5551) = 16

1D6 : (2) = 2

Jan 3, 2025 11:45 am
Previously:
https://i.imgur.com/uddphzw.jpeg
Htech says:
Faramos, take 2 Strength damage. Please roll a D66 for Critical Injuries - Blunt Force.

The barracks were eerily quiet as Faramos lay on a makeshift cot, his breathing shallow and labored. Brenda sat nearby, her sword laid across her lap, her face etched with worry. As the hours passed, Faramos’s condition worsened. His breathing became ragged, his skin pale and clammy. Despite their best efforts—Brenda’s whispered prayers, Korena’s attempts to use herbs from her pack, and even Graknok begrudgingly offering another dose of the antidote—it was clear that the battle was being lost.

Finally, as the dim light from the chamber’s torches flickered, Faramos took one last, strained breath. His chest fell still, and the room was plunged into an oppressive silence.

Game over
Jan 3, 2025 3:48 pm
OOC:
Interestingly I just managed to read this post and was preparing to answer, as I finally catched up with GP games. I have seen the post in OCC thread - I will answer more there. I'm ok with all of this.

Here I only wanted to comment that I find it fun/interesting that Faramos found his end while being in "drunk-like" condition... while he wasn't able to drink alcohol since he returned from the forest... the very forest he now died;)

P.S. This orc looks like he was training karate a lot... not wonder Faramos' head broke... even if it was as hard as stone... ;)

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