Deadlands - The Game

Sep 12, 2024 1:28 pm
This is where the game is beginning.
Sep 16, 2024 3:23 pm
The sun begins its slow descent over the twisted plains of the Weird West, casting long, eerie shadows across the land. Somewhere in the distance, the low whistle of a steam engine fades into the howling wind. Life in the West was never easy, but lately, something darker has begun to fester beneath the dust and grit of the frontier. The dead don’t stay buried, and the living aren’t always what they seem.

Each of you has lived a life on the fringe, never quite fitting into the world you walked through. Fate has been a cruel mistress, throwing more than your fair share of trouble in your path. Yet, no matter where your journey has taken you, there’s been one constant: Texas Ranger Larson.

Larson is no ordinary lawman. He’s seen the same strange things you have, and his fight against the evils of the West is relentless. You’ve each crossed paths with him before—whether it was helping him hunt down a haunted outlaw, clear out a nest of ravenous wendigos, or decipher an ancient map etched with symbols that make the skin crawl.

But now, things feel different. There’s a storm coming, a reckoning that feels bigger than anything you’ve faced before.

One by one, you each receive a telegram.

From: Texas Ranger Larson
"Need your help. Urgent matter in Grassy Knoll. Strange happenings I can’t explain. Meet me at the local saloon. Come armed and ready for trouble. Don’t trust anyone you don’t know. – Larson"

The message is brief, but the urgency bleeds through every word. Grassy Knoll is a small, nearly forgotten town, nestled in a valley between jagged hills that seem to whisper when the wind blows just right. It's not the kind of place anyone goes unless they have no other choice.

The train ride there is long, the landscape bleak, but as you near the town, the air grows heavy, as if the land itself is waiting—watching.

The saloon stands at the center of Grassy Knoll like a lone sentry, its windows casting flickering lamplight onto the dusty streets. The town feels too quiet, unnaturally still. Something is wrong here.

Larson isn’t the type to rattle easily, but the fact that he’s called on all of you—together—means this is no ordinary case. And as the night creeps closer, you can't shake the feeling that you're walking into something far bigger—and far darker—than any of you can imagine.
Sep 16, 2024 4:29 pm
Jed walks towards the huddle of buildings, leaving the train station behind, wraping his duster about his shoulders to ward of the chill air arriving with the late evening. He looks around at his fellow travelers. Not folk he knows well, except thru Larson, but he trusts them...to a point. He wonders what they're thinking, and is it the same worries he carries with him
Sep 16, 2024 5:49 pm
Ezekiel makes a big scene of his first walk through the Grassy Knoll dusty main street, making sure everyone and their cousin sees him in his priestly attire.
He even stops in the middle of the road, theatrically adjusting his wide-brimmed hat.

He scans the sorry lineup of buildings, sees the Saloon and the only travellers converging towards it. This is it, he thinks. More of Larson's little helpers... this must be serious.

The others would see a tall, gangly man in a priest suit, whose face seems strangely at odds with the clothing of a clergyman - a face seemingly more fitting for a gambler, maybe even a swindler.

He walks to the Saloon swinging doors, pushing them open.
Stopping briefly on the threshold to take a look inside, he says out loud, "Just like the Mighty Lord can be found even in the humblest of pebbles, so perhaps some honest soul can hide in this den of wickedness..."

He walks in, clearing the entrance for the other newcomers.
Sep 17, 2024 12:26 am
"What's that you're reading?", Morgan asks.

"Nothing. Something. I'm not rightly sure what it is.", I reply.

"You know, brother, obscure ain't the same as laconic?", she challenges.

"I know it. Can't a man be both?", I ask.

"A man can be what he sets his mind to be, I reckon", she counters.

"Amen, to that sister.. I gotta leave you for awhile", I declaim in a way that she knows ends the conversation.

That was just a few days back, but it feels like forever. I came west to escape the war, but it seems that though you can take the man out of the war, you just can't shake the war out of the man. If bones can shiver, I'm sure mine did as I boarded that train that brought me here. Even now there is a knot in my guts I just can't be rid of.

By the pricking of my thumbs, something wicked this way comes, as the witch said.
Sep 17, 2024 4:15 am
As he walks towards the saloon, he looks around at the buildings. The absolute quiet and stillness unsettles him and he unconsciously takes out a hand rolled cigarette before realizing he lost his lighter in a card game several weeks ago. He puts the cigarette away and hurries to the saloon, eager to get inside the saloon and hopefully see some signs of life.
Last edited September 18, 2024 11:47 pm
Sep 17, 2024 3:03 pm
Jed rolls his eyes when the preacher shouts out his greeting.

"Damn peacock! He'll git himself filled full of lead." He thinks to himself.

Turning to the other travelers he shrugs his shoulders and follows the preacher into the saloon.
Sep 18, 2024 8:21 pm
The Reverend steps inside and looks either side at the other travellers catching up with him, likely summoned by Larson like he was.

He nods his head at the Mexican. then at the man with the long moustache and the beard.
Finally his gaze lingers on the other man, with the haunted look. This man's seen too much death, he thinks. He touches the brim of his hat in greeting.

"You here for Larson, my brothers? So am I."
Sep 18, 2024 8:32 pm
"Howdy, Padre", Calhoun responds, his eyes narrowing as the holy man's unwavering, searching, stare momentarily unsettles him. Quickly regaining composure, the Captain takes out the telegram from his waistcoat pocket and offers it to the revenant-like reverend, adding:

"Yup, here to see Larson as summoned. Guess y'all got the same wire?"
Sep 18, 2024 8:44 pm
OOC:
@sonofirony is Seth wearing a uniform, or civilian clothes, please?
Sep 18, 2024 8:55 pm
"That, I did." He nods, patting the telegram in his pocket.
"Summoned by Larson... aaand by God before him." He smirks.

"Name's Ezekiel."
Sep 18, 2024 8:57 pm
Dr_B says:
OOC:
@sonofirony is Seth wearing a uniform, or civilian clothes, please?
Civilian clothes apart from the long coat which is Confederate issue with all the insignia and marks of office removed
Sep 18, 2024 9:03 pm
"Pleasure's mine, sir. Calhoun, Seth Calhoun", Seth says holding out his right hand to Father Ezekiel.
Sep 18, 2024 9:46 pm
The Reverend shakes Seth 's hand, "Peace be with you, my son."

Then turns at the saloon patrons, particularly at the more secluded nooks, looking for Larson.
Sep 18, 2024 9:54 pm
"Pastor. Mr Calhoun. The names Jed," Jed joins their conversation, speaking in a clipped manner and not appearing eager to give much away.

He nods at the Mexican. "Senor."
Sep 18, 2024 10:05 pm
"Nice to meet you, Jed. Be happy for you to call me, Seth", Calhoun responds and then turns to the final member of the party. Nodding as touches the brim of his Skyline Stetson hat, Seth says, "Buenas noches, señor"
Sep 19, 2024 12:03 am
"Mucho gusto senores. My name is Nestor." he grins and touches the tip of his sombrero with an index finger.

He pushes the sombrero back off his head and looks around the saloon with the others.
Sep 19, 2024 6:34 am
"Brother Jed... Hermano," he greets the two other men in turn.
Sep 19, 2024 2:49 pm
Waving at the four gentlemen to join him. Larson sitting there at a round table, quietly, drinking. The table is placed on the back of the saloon, in a less crowded space.
Sep 19, 2024 11:38 pm
Jed strolls over, eyeing up the other patrons as he goes and trying to spot those that may be trouble. As he reaches the table he grabs a chair that'll put his back to a wall and sits.

"Larson, long time no see, you're looking...well, alive at least."
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