Sep 16, 2024 10:44 am
The town of Redstone sits at a crossroads of its own history, a place where the past lingers in its architecture and the present feels uncertain. The town takes its name from the deep red stones that pave its central square, once part of the proud and formidable Castle Redstone. The castle, now dismantled, was torn down long ago during a time of peace, its stones repurposed for other buildings. But what once symbolized unity now feels more like a scar—a reminder of what the duchy of Averancia has lost.
As you approach the town, the streets are quiet, though not abandoned. Merchants still sell their wares from small wooden stalls, though fewer than there might have been in better times. Children chase one another through narrow alleyways, their laughter echoing off the walls of buildings that are sturdy but weathered. There’s no hustle, no sense of urgency—just the slow, deliberate rhythm of a town waiting for something to change. The faces of the townspeople tell their own stories: some wear the lines of hardship, others carry an air of quiet determination, but most seem guarded, as though uncertain of what the future holds.
At the heart of Redstone is the square, a wide open space paved with the deep red stone that once held the foundations of Castle Redstone. The remnants of the town's former grandeur are here in the form of half-crumbled statues and broken columns that line the edges of the square, now overgrown with moss and weeds. The marketplace, once bustling with trade, now only has a few scattered vendors offering basic goods—simple tools, stale bread, a few trinkets from travelers passing through. The imposing Lord Chamberlain Amberstead’s mansion looms on the far side, one of the only buildings in town that hasn’t completely fallen to disrepair, though even it shows signs of fading. Its walls are dark stone, and the iron gates, though rusted at the edges, stand firm, watched over by a pair of listless guards.
Those arriving in Redstone may feel the weight of its history, of a town that was once vital but now seems uncertain. Yet, not all is without hope. Though few openly talk of it, word has spread of Lord Chamberlain Amberstead's summons, the letter calling for aid in the name of the duchy of Averancia. It's said that Amberstead has plans to restore Redstone and perhaps even reclaim the glory the duchy once held. Some believe him a fool clinging to the past; others whisper that he has secrets, knowledge, or resources hidden away, waiting for the right hands to seize them. The town's atmosphere is a curious mix of resignation and simmering potential, like kindling waiting for a spark.
Should you choose to follow the letter's call, the path leads to Amberstead's mansion, where a few guards—more in appearance than readiness—stand watch, waiting to guide any willing souls inside. For those less inclined to answer the call immediately, the town offers space for reflection. There’s the Broken Blade Inn, with its weathered sign and warm firelight flickering from within, a favorite haunt for travelers and mercenaries seeking a meal and bed before deciding their next move. Or the Cathedral, a temple dedicated to the Church of Elion (now in some level of disrepair) where the faithful once prayed for the duchy’s salvation.
Whether to heed Amberstead’s summons or to explore Redstone further is up to you. The town itself seems patient, waiting to see what its few visitors—be they heroes or opportunists—will decide.
Redstone is Market Class V, though its population seems higher than the Market Class would support. This is likely due to a failing economy. Market Town is Market Class IV, with a smaller population than its Market Class would support, leading to a sense that the town's residents are doing significantly better, financially. You are free to continue building/equipping your character as we proceed.
As you approach the town, the streets are quiet, though not abandoned. Merchants still sell their wares from small wooden stalls, though fewer than there might have been in better times. Children chase one another through narrow alleyways, their laughter echoing off the walls of buildings that are sturdy but weathered. There’s no hustle, no sense of urgency—just the slow, deliberate rhythm of a town waiting for something to change. The faces of the townspeople tell their own stories: some wear the lines of hardship, others carry an air of quiet determination, but most seem guarded, as though uncertain of what the future holds.
At the heart of Redstone is the square, a wide open space paved with the deep red stone that once held the foundations of Castle Redstone. The remnants of the town's former grandeur are here in the form of half-crumbled statues and broken columns that line the edges of the square, now overgrown with moss and weeds. The marketplace, once bustling with trade, now only has a few scattered vendors offering basic goods—simple tools, stale bread, a few trinkets from travelers passing through. The imposing Lord Chamberlain Amberstead’s mansion looms on the far side, one of the only buildings in town that hasn’t completely fallen to disrepair, though even it shows signs of fading. Its walls are dark stone, and the iron gates, though rusted at the edges, stand firm, watched over by a pair of listless guards.
Those arriving in Redstone may feel the weight of its history, of a town that was once vital but now seems uncertain. Yet, not all is without hope. Though few openly talk of it, word has spread of Lord Chamberlain Amberstead's summons, the letter calling for aid in the name of the duchy of Averancia. It's said that Amberstead has plans to restore Redstone and perhaps even reclaim the glory the duchy once held. Some believe him a fool clinging to the past; others whisper that he has secrets, knowledge, or resources hidden away, waiting for the right hands to seize them. The town's atmosphere is a curious mix of resignation and simmering potential, like kindling waiting for a spark.
Should you choose to follow the letter's call, the path leads to Amberstead's mansion, where a few guards—more in appearance than readiness—stand watch, waiting to guide any willing souls inside. For those less inclined to answer the call immediately, the town offers space for reflection. There’s the Broken Blade Inn, with its weathered sign and warm firelight flickering from within, a favorite haunt for travelers and mercenaries seeking a meal and bed before deciding their next move. Or the Cathedral, a temple dedicated to the Church of Elion (now in some level of disrepair) where the faithful once prayed for the duchy’s salvation.
Whether to heed Amberstead’s summons or to explore Redstone further is up to you. The town itself seems patient, waiting to see what its few visitors—be they heroes or opportunists—will decide.
OOC:
Redstone is Market Class V, though its population seems higher than the Market Class would support. This is likely due to a failing economy. Market Town is Market Class IV, with a smaller population than its Market Class would support, leading to a sense that the town's residents are doing significantly better, financially. You are free to continue building/equipping your character as we proceed.