Rules 0

Sep 30, 2024 7:45 pm
A couple of notes.

You are free to play how you like it. This is a wargame, so dark themes can be explored. However, please be mindful of others in regards to violent and graphic descriptions. If a fellow roleplayer asks you to tone down something, please be mindful of that and adjust your posts accordingly.

Don't be too worried about the starting territory. Just roughly imagine what would you like to recruit next and take the according territory/quest. We will slowly adapt the rules.

This is a competitive wargame with an overarching story. As such, you can challenge your fellows. There will be crises.

As soon as we finish the sheets I will ask you to join a VTT so you can play there. I would ask you to mantain fairness at all times, while keeping your game fair and just. If there is a rule probelm I will intervenee.

I would ask you to think about goals and such much like an RPG character. Why is your character here in Ghyran? Which army are they leading, and why? Do they already consider other faction as enemies? You can play a character-driven story, and you can lead said story.
Oct 4, 2024 2:55 pm
Posting is up! You can now meet, argue, debate, engage in diplomacy and in warfare.
Oct 8, 2024 8:12 pm
I'm setting up VTTs and personal threads tomorrow.

Via pm or discord, text me if you want to

Raid
Conquer
Defend

And who are you engaging.

If you defend, you are free to start diplomacy and alliances. You will gain resources too.

If you conquer, you will gain land. If you win, you will gain fame.

If you raid, you will gain resources. If you win, you will game fame.

You will all start with 1 fame, 1 land and 1 resources each. Think about your strategy to reach the artifact, for it holds fabled promises.


As it stands, you have zero of each save for land.

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