Other Tidbits

Oct 6, 2024 9:43 pm
Gods: We'll be using the Forgotten Realms pantheon, as well as the non-human deities listed in the core books.

Calendar: To keep things simple, we'll be using the real-life calendar (January-December), with 2024 dates. In game, your adventure will take place in year 1175 of the Allarian calendar. The specific start day of our adventure will be April 23rd.

Prices: Prices will, for the most part, reflect what's listed in the D&D core books.

XP: You'll be gaining experience via milestone leveling. Expect to level up after accomplishing a major goal, or after accomplishing several minor ones.

Character Creation: You start at Level 1, with whatever gold/equipment your choices have given you.

Resting: I'm going to copy the system used in Baldur's Gate 3: two short rests per long rest. This prevents spamming of short rests and increases tension.

Weight/Encumbrance: I'm not too concerned with this. Obviously you can't carry an entire warehouse of items on your back, but I'm not going to nitpick you if you're a few pounds over.

Eating and Drinking: Again, not too concerned with this. Pack some rations and you should be good. If you run out, become a hunter or gatherer.

Will add to this as we discuss everything....
Oct 7, 2024 12:48 am
Initiative: Rather than have enemies of the same type share an initiative roll, I'll be rolling separate initiative for each one. I believe this gives combat a more realistic feel.
Oct 7, 2024 9:28 pm
D&D Version: We'll be using 5e from 2014, not the new rules.
Oct 9, 2024 7:59 pm
Death: If you die, you can create a new character. The new character will have the same level as your old one. No gear or items will be transferred over. We'll find some way to insert you back into the story.
Oct 17, 2024 7:53 pm
Potions: During combat, you can consume potions using a bonus action.

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