OOC - Metagamery and the Passing of the Cheetos
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Sep 29, 2016 2:28 pm
Gilchan Abidal is a half-elf. From the tower, it was a several hour walk to the town that you see below you.
Sep 29, 2016 2:38 pm
Yup, we'll start the game there. You've escorted this guy back to town, and you now need to execute the simple task of getting him into the jail.
Bwa ha ha
Bwa ha ha
Sep 29, 2016 2:39 pm
ok i thought we were still in the tower, then i will edit my comment in the game
Sep 29, 2016 3:05 pm
For Ranor's question, about the city layout, would my outlander feat. come into play for that?
Sep 29, 2016 3:11 pm
if possible i would use my City secrets feat, to get us through the city as fast as possible, and trying to get a route that goes for lots of open spaces, reducing the chances of ambushes
Sep 29, 2016 3:13 pm
Do we have any kind of idea about the best route through the city at all? Are any of us remotely familiar with it?
Sep 29, 2016 3:23 pm
Void, if you didn't know, the chain is a set of manacles, one side attached to Gilchan the other is free.
Also, haha Ranor.
and what roll should I roll to hide my face? I used both cause they both seemed like they could apply.
Also, haha Ranor.
and what roll should I roll to hide my face? I used both cause they both seemed like they could apply.
Last edited September 29, 2016 3:26 pm
Sep 29, 2016 3:24 pm
HypCo says:
Void, if you didn't know, the chain is a set of manacles, one side attached to Gilchan the other is free.Sep 29, 2016 3:30 pm
HypCo says:
Void, if you didn't know, the chain is a set of manacles, one side attached to Gilchan the other is free.Also, haha Ranor.
and what roll should I roll to hide my face? I used both cause they both seemed like they could apply.
Sep 29, 2016 3:31 pm
Just so we don't get off on the wrong expectations, I can't always keep up with a high volume of activity during the day. This morning is an exception. It also wouldn't be fair to other players who expect a once per day posting frequency. But I'm happy to keep us going at the moment.
Sep 29, 2016 4:10 pm
GaztheDm says:
Its ok i will tone it down a bit ^^Sep 29, 2016 4:51 pm
I'm excited to get it kicked off and see where the trouble comes from and then I'll slow down a bit too :)
Sep 29, 2016 6:42 pm
Qralloq says:
Just so we don't get off on the wrong expectations, I can't always keep up with a high volume of activity during the day. This morning is an exception. It also wouldn't be fair to other players who expect a once per day posting frequency. But I'm happy to keep us going at the moment.Sep 29, 2016 6:46 pm
mcneils5 says:
Qralloq says:
Just so we don't get off on the wrong expectations, I can't always keep up with a high volume of activity during the day. This morning is an exception. It also wouldn't be fair to other players who expect a once per day posting frequency. But I'm happy to keep us going at the moment.Sep 29, 2016 7:06 pm
GaztheDm says:
mcneils5 says:
Well for me that flurry was mid to late afternoon :) I'm uk based so any posts you throw up late afternoon your time will probably be in the middle of the night for me so there will be a bit of a lag for me responding in that case (not worried about it though, just thought it was worth mentioning as the subject came up)
Sep 29, 2016 9:15 pm
Qralloq says:
GaztheDm says:
mcneils5 says:
Well for me that flurry was mid to late afternoon :) I'm uk based so any posts you throw up late afternoon your time will probably be in the middle of the night for me so there will be a bit of a lag for me responding in that case (not worried about it though, just thought it was worth mentioning as the subject came up)
Sep 30, 2016 12:45 am
You two have jumped too far ahead. I need to know what the others are doing before I respond to the scene.
Sep 30, 2016 12:49 am
No just hold on, wait until the others post, then I'll arbitrate what happens.
Sep 30, 2016 12:50 am
Qralloq says:
No just hold on, wait until the others post, then I'll arbitrate what happens.Sep 30, 2016 4:55 am
I will be out of town, I believe, October 1st through October 3rd. I may still be able to participate, but posting will most likely be slowed to a trickle for me.
Sep 30, 2016 1:37 pm
Do you want initiative rolls here or in the gameplay thread?
EDIT - Follwed GaztheDM's lead for now and posted in gameplay
EDIT - Follwed GaztheDM's lead for now and posted in gameplay
Last edited September 30, 2016 1:55 pm
Sep 30, 2016 2:03 pm
Yeah, gameplay thread is what we typically do. Then the rolls are easily referencable.
Sep 30, 2016 3:08 pm
Just want to point out, if this happened right after Rybia closed the door, Gilchan is shackled to his cell door with four different sets of manacles.
Sep 30, 2016 3:44 pm
HypCo says:
Just want to point out, if this happened right after Rybia closed the door, Gilchan is shackled to his cell door with four different sets of manacles.Sep 30, 2016 3:45 pm
Qralloq says:
HypCo says:
Just want to point out, if this happened right after Rybia closed the door, Gilchan is shackled to his cell door with four different sets of manacles.Sep 30, 2016 4:01 pm
mcneils5 says:
That can't be good lol
Sep 30, 2016 5:37 pm
Speaking of metagaming, it is always my policy as a player to right off the bat, KILL ALL OF THE OBVIOUS CASTERS! Glad I'm not the only one.
Sep 30, 2016 6:17 pm
Okay, so Gilchan and the madman are the only ones chained to something still? Is an ally within melee of an enemy (i.e. would I get sneak attack)?
Sep 30, 2016 6:24 pm
HypCo says:
Okay, so Gilchan and the madman are the only ones chained to something still? Is an ally within melee of an enemy (i.e. would I get sneak attack)?Last edited September 30, 2016 6:25 pm
Sep 30, 2016 6:28 pm
Hold on, would the madman be considered prone?
Edit: Never mind, I kinda of assumed he was sitting down.
Edit: Never mind, I kinda of assumed he was sitting down.
Last edited September 30, 2016 6:29 pm
Sep 30, 2016 6:38 pm
HypCo says:
Hold on, would the madman be considered prone? Edit: Never mind, I kinda of assumed he was sitting down.
Sep 30, 2016 6:52 pm
Okay, I believe I rolled everything correctly, first time using a barbarian. With the shield bash, if there isn't another prisoner within 5 ft. I'll shove the guy Ranor and I attacked instead. (Posted this in the wrong thread, sorry.)
Sep 30, 2016 6:54 pm
Yup, looks good. Powerful feat - I assumed there was no resistance roll to it for now other than having to hit the AC, but I'll double check the actual rules in the future.
Sep 30, 2016 6:55 pm
It is a contested roll, they roll athletic or acrobatics. PBH p.195 under Shoving a creature.
Reading through rage I have advantage on strength checks, I got the same number however.
Reading through rage I have advantage on strength checks, I got the same number however.
Last edited September 30, 2016 7:05 pm
Sep 30, 2016 7:07 pm
Sorry, it took my bonus action to rage, I couldn't shield bash. Edited my post to reflect that.
Sep 30, 2016 7:34 pm
Just so I'm ready for next round would it be a bonus action to draw both warhammers from Holnirs belt or would I only be able to get one out a round?
Sep 30, 2016 7:36 pm
Just one this round - there is a feat (Dual Wielder, me thinks) that allows you to draw both weapons with the bonus action.
Sep 30, 2016 7:38 pm
Haha, I always seem to mess up acronyms. In the game I'm GMing, I posted my out of character thread as 'occ', which I didn't notice until way after.
Sep 30, 2016 7:45 pm
Qralloq says:
Just one this round - there is a feat (Dual Wielder, me thinks) that allows you to draw both weapons with the bonus action.Sep 30, 2016 7:46 pm
mcneils5 says:
...so I'll edit my post to reflect drawing his first hammer this round if that's ok?Sep 30, 2016 7:49 pm
Groovy, I have however just realised that now the crazy dude has a couple of axes....oops lol
Sep 30, 2016 7:52 pm
I may be wrong here, and it is up to Qralloq, but I think it is generally accepted that you ready your weapons on initiative. Unless you get get surprised.*
Last edited September 30, 2016 7:54 pm
Sep 30, 2016 7:54 pm
HypCo says:
I may be wrong here, and it is up to Qralloq, but I think it is generally accepted that you ready your weapons on initiative.Sep 30, 2016 7:54 pm
HypCo says:
I may be wrong here, and it is up to Qralloq, but I think it is generally accepted that you ready your weapons on initiative.Sep 30, 2016 7:57 pm
Then yeah, on that one, you can only draw one warhammer with a free action (sans. the dual wielder feat.) but drawing your second one takes your action.
Sep 30, 2016 7:57 pm
GaztheDm says:
HypCo says:
I may be wrong here, and it is up to Qralloq, but I think it is generally accepted that you ready your weapons on initiative.Sep 30, 2016 7:58 pm
I should also point out a knock-out rule in 5e (I don't have the book in front of me). You can decide that a blow that takes someone to 0 hit points is a knockout rather than a potentially killing blow - no negatives on the dice to exercise that option.
"Sometimes an attacker wants to incapacitate a foe, rather than deal a killing blow. When an attacker reduces a creature to 0 hit points with a melee attack, the attacker can knock the creature out. The attacker can make this choice the instant the damage is dealt. The creature falls unconscious and is stable."
"Sometimes an attacker wants to incapacitate a foe, rather than deal a killing blow. When an attacker reduces a creature to 0 hit points with a melee attack, the attacker can knock the creature out. The attacker can make this choice the instant the damage is dealt. The creature falls unconscious and is stable."
Sep 30, 2016 8:05 pm
In that case, Rybia probably doesn't have his shield out (-2 AC) and if it's okay, i'd like to knock him out.
Sep 30, 2016 8:09 pm
Holnir will make a point of pulling his blows unless it becomes obvious the 'prisoners' are trying to kill the party
Sep 30, 2016 8:16 pm
Hypco quick question did Rybia actually kill the guard that i was whacking or just knock him out... since you are raging, i could be both
Sep 30, 2016 8:25 pm
I mean it doesn't say anything about not being able to knock them out while raging, so I'd want it to be that but it is up to Qralloq.
Sep 30, 2016 8:40 pm
HypCo says:
I mean it doesn't say anything about not being able to knock them out while raging, so I'd want it to be that but it is up to Qralloq.Sep 30, 2016 9:05 pm
Backstory wise, he did learn to control his rage and to use it to his advantage. However if that clashes with how Qralloq perceives Rage, then it goes to his decision.
Sep 30, 2016 11:08 pm
Other than the words "primal ferocity" in the description of rage, it doesn't seem to require bezerker-like disregard for the safety of your buddies. There isn't anything in there that takes away character choice, so knock out as you will.
Oct 1, 2016 6:24 pm
After the fake guards go, do we follow the order we posted in or are we free to post whenever?
Oct 1, 2016 8:16 pm
Zee's not pulling hits. As a war vet he'll kill people to make them stay down. Lol.
I think I did my rolls right by the way. Never played a cleric, much less a war priest, before.
I think I did my rolls right by the way. Never played a cleric, much less a war priest, before.
Oct 1, 2016 9:00 pm
It looks like Rybia is blocked off, is this correct? Also wouldnt it make sense for the disarmed to roll when they go, rolling to see if they get disarmed or not against the roll you made then editing their post accordingly?
Oct 1, 2016 9:04 pm
Well there was a guy that rybia knocked out.. T1, so we were surrounded so the empty space could make scence.. second quick question is there a difference between the T numbers an T letters??
Last edited October 1, 2016 9:05 pm
Oct 1, 2016 9:04 pm
I'm happy for the passive check to keep things moving....especially as there's a second group of NPCs to go (I think) before we go next.
Oct 1, 2016 9:31 pm
No difference between T numbers and letters, just TA takes less space than T10.
I'm happy with passive checks in this environment. You don't roll your Armor Class, do you?
Rybia is blocked off. Had to make a call.
I'm happy with passive checks in this environment. You don't roll your Armor Class, do you?
Rybia is blocked off. Had to make a call.
Oct 1, 2016 11:25 pm
Yup, the madman is just below GC (by 15'), but against the left wall. The three fleeing are up at the inner gate, which is about 70' from your positions.
Oct 2, 2016 2:22 am
Would it be possible to run back and hit the caster on my next turn or would I not be able to swing through the bars to hit him?
Oct 2, 2016 3:16 am
Qralloq says:
You'd need a twelve foot sword to reach him through the bars.Oct 2, 2016 3:57 am
First rounds went decently for us! Yay! But it's almost the bad guys turn again :)
Oct 2, 2016 2:09 pm
Can I use Sacred Flame through other people?
Like, I assume if I used a crossbow I would risk hitting a party member between me and the enemy, but since sacred flame is magic does it just bypass everything between me and the target?
Like, I assume if I used a crossbow I would risk hitting a party member between me and the enemy, but since sacred flame is magic does it just bypass everything between me and the target?
Oct 2, 2016 2:20 pm
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.
Seems pretty clear that you can re: "descends" and "no benefit from cover"
Seems pretty clear that you can re: "descends" and "no benefit from cover"
Oct 2, 2016 2:45 pm
Do I get any benefit/bonus to hit TA as he picked the warhammer up that was at my feet?
Oct 2, 2016 3:14 pm
It's an average roll (10.5) plus the greater of your Strength (Athletics) roll or Dexterity (Acrobatics)
Oct 2, 2016 3:16 pm
mcneils5 says:
Do I get any benefit/bonus to hit TA as he picked the warhammer up that was at my feet?Oct 2, 2016 3:21 pm
Qralloq says:
mcneils5 says:
Do I get any benefit/bonus to hit TA as he picked the warhammer up that was at my feet?Oct 2, 2016 3:23 pm
HypCo says:
Rybia's athletics is +7Oct 2, 2016 3:56 pm
btw maybe this is out of line, but doesnt rage give you advantage on str checs/saving throws... and because athletics is a str skill, shouldnt you usually have advantage on the athletics checks (or at least that is how i do it in home games), if im right how would you handel this with the passive rolls??? or doesnt it have influence
Oct 2, 2016 4:00 pm
Maybe, since the enemy is the only one rolling, they roll at a disadvantage against my rage.
Oct 2, 2016 4:03 pm
Resistance to bludgeoning applies, yep.
As to the adv on resisting disarm, that totally should be accounted for. If it comes up again, I'll figure out how.
As to the adv on resisting disarm, that totally should be accounted for. If it comes up again, I'll figure out how.
Oct 2, 2016 4:05 pm
ok and last thing, because rybia took all the OA, fro the prisoners i will confirm my movement, and run directly towards Gilchan :D
Oct 2, 2016 4:22 pm
Oh yeah, I totally forgot you only get one OA, my turn would have been perfect if I hit the guard.
Oct 2, 2016 4:26 pm
Ah man, I wanted to command gilchan to approach but apparently he's a pro at rolling WIS saves.
Oct 2, 2016 4:30 pm
Command would probably have ended his escape chances, for sure!
...and Ranor's ridiculous movement speed. Almost dropped him there.
...and Ranor's ridiculous movement speed. Almost dropped him there.
Oct 2, 2016 4:34 pm
Qralloq says:
Command would probably have ended his escape chances, for sure!...and Ranor's ridiculous movement speed. Almost dropped him there.
Oct 2, 2016 4:39 pm
Dash only doubles your speed while you can get 90 feet of movement it takes your action 30(base)+30(action)+30(bonus).
Oct 2, 2016 4:40 pm
HypCo says:
Dash only doubles your speed while you can get 90 feet of movement it takes your action 30(base)+30(action)+30(bonus).so it would be base movement 45 + bonus 45, i dont think (not sure) i can do movement + dash (action) + dash (bonus action) if so then im fast as hell. 135 ft as movement in 6 seconds
Last edited October 2, 2016 4:42 pm
Oct 2, 2016 4:42 pm
I think it might be worth it to try command again. Will I be able to close enough distance to use it again next turn? Range is 60 feet.
Oct 2, 2016 4:44 pm
Oh yeah sorry my base speed is 30, you are correct. If Gaz doesnt take him down next turn it is definitely worth trying again, who knows how far he'll get though.
Oct 2, 2016 4:45 pm
HypCo says:
Oh yeah sorry my base speed is 30, you are correct. If Gaz doesnt take him down next turn it is definitely worth trying again, who knows how far he'll get though.Oct 2, 2016 5:01 pm
ok quick question hen we walked in a guard opend these doors for us, were they locked with a normal lock, or one of those arcane locks???
Oct 2, 2016 5:13 pm
Arcane Locks - there is one guard down here, you would have seen on the way down. He was in the room to the left of the outer door, but you haven't seen or heard him since the hijinks began.
Oct 2, 2016 5:14 pm
HypCo says:
Were those gates not closed when we entered? What happened to the real guards?Oct 2, 2016 5:18 pm
do the door automaticlly lock after closing the door, or do you have to do something?? and is it free to do so?? because i would like to run towards gilchan, get behind him and close the door, maybe even hit him if its possible
Last edited October 2, 2016 5:25 pm
Oct 2, 2016 5:29 pm
Unsure of the distance so I'll edit accordingly if need be.
Edit: for command it says on his next turn, so is the cell still closed?
Edit: for command it says on his next turn, so is the cell still closed?
Last edited October 2, 2016 5:32 pm
Oct 2, 2016 5:36 pm
void says:
I laughed out loud at "I do what I want!""Stop standing in the bad stuff!" one of us said, and he replied:
"YOU CAN'T MAKE ME, I DO WHAT I WANT!"
We still laugh at that.
Oct 2, 2016 5:36 pm
HypCo says:
Unsure of the distance so I'll edit accordingly if need be.Edit: for command it says on his next turn, so is the cell still closed?
Oct 2, 2016 5:56 pm
SO i'm slightly lost but would using expeditious retreat allow me to reach the escaping prisoner? using my movement to get as close as possible casting spell then using bonus action to dash possibly blocking door way?
Oct 2, 2016 6:17 pm
Feng could move up to to 30' (still 30' from the door), and cast Exp. Retreat. Then, as a bonus action on the same turn, you could do a dash up to the closed inner door. On your next turn, you could move as much as 90' a round, which should catch you up to the other three escaping prisoners within a few rounds, depending on what they might be doing.
Oct 2, 2016 6:43 pm
The cell gate is still closed, Snowy. We are essentially trapped in here.
Edit: Unsure if you can hold your bonus action to dash.
Edit: Unsure if you can hold your bonus action to dash.
Last edited October 2, 2016 6:45 pm
Oct 2, 2016 7:08 pm
Holding your action will reset your initiative to the point that you act. It shouldn't be way to save up your actions and release them in a burst.
Oct 2, 2016 7:28 pm
Qralloq says:
Holding your action will reset your initiative to the point that you act. It shouldn't be way to save up your actions and release them in a burst.My action is When i get shoved i want to hit Gilchan on the head, (preferably while standing inside the doorway but f that is not possible then ah so be it.
The second way is to actually Delay, that means you drop your initiative to 0 for rest of combat and act as last...
Oct 2, 2016 7:54 pm
PHB 193: "you can take the Ready action on your turn so that you can act later in the round using your reaction."
I would take that to mean that if your Ready action delays part of your action to be "during" an opponents action, then it doesn't change your initiative.
I would take that to mean that if your Ready action delays part of your action to be "during" an opponents action, then it doesn't change your initiative.
Oct 2, 2016 8:17 pm
Qralloq says:
PHB 193: "you can take the Ready action on your turn so that you can act later in the round using your reaction."I would take that to mean that if your Ready action delays part of your action to be "during" an opponents action, then it doesn't change your initiative.
If you want to take an full turn, so with movement, and bonus action, you have to "delay"your entire turn, in fact changing your initiative.. and to balance it out, i made it that it becomes 0 so that you cannot go from 25, to15 and then later changing it again
Oct 2, 2016 11:02 pm
We always played that if you hold your action, then choose to act later, your initiative gets set to the spot where you act, as that makes logical sense.
Oct 3, 2016 3:11 am
Gilchan is knocked out, right? We're trapped in with two prisoners with the outer cell gate that is locked and three "escaped" (we don't know if they are caught or not?)
Oct 3, 2016 4:34 am
Is Gilchan on our side of the outer door or the side with the real guard? Well.....presumably real :)
Oct 3, 2016 4:39 am
He is on our side because he unlocked the inner gate for us then Ranor knocked him out.
Oct 3, 2016 3:14 pm
Don't you hate it when you make an intimidating character, and then blow your first few intimidation checks?
Oct 3, 2016 3:15 pm
Lol, yeah its a tad frustrating that it's based on Cha....the Fighters dump stat :-)
Oct 3, 2016 3:35 pm
Do we have Gilchan totally subdued? Will we need to drag him with us to keep an eye on him or is he obviously taken out?
Oct 3, 2016 6:41 pm
I'd say leave the madman for the time being and see him as a group later, just to be safe.
Oct 4, 2016 1:29 am
how come i have like the urge to just close the front door.... and then tell the warden... welll prisoners nowhere to be found, and keep the potion as compensation :P
i mean an archon is forming in front of my eyes
i mean an archon is forming in front of my eyes
Last edited October 4, 2016 1:30 am
Oct 4, 2016 1:35 am
but now a real question.... the holes claws that are comming out, does it look like monsters are comming out from it?
Or are they like stationary (kinda like metal arms on a robot)?
Or are they like stationary (kinda like metal arms on a robot)?
Oct 4, 2016 1:43 am
Definitely monsters clawing through a tear in the universe, about to invade and bring everything you know and love into a bloody, bloody ruin.
Oct 4, 2016 2:08 pm
How far is the fake guard from the face of our building and if i run towards him what is in my way??
Oct 4, 2016 2:54 pm
ok and the demons, do they look like something we can take in a fight, or do i need to be imagening a hercule vs Cell kind of sittuation
Last edited October 4, 2016 2:55 pm
Oct 4, 2016 3:00 pm
They're medium sized, pudgy, clawed, so not balrogs. I'll give you more with an Arcana roll.
Oct 4, 2016 3:45 pm
Are we acting first? Should we put in our actions or do the demons get to go first?
Oct 4, 2016 11:41 pm
did my initiatl hit of 11 damage count as a action during this turn... or was it like suprise round ish thingy, and i can act?
Oct 4, 2016 11:51 pm
GaztheDm says:
did my initiatl hit of 11 damage count as a action during this turn... or was it like suprise round ish thingy, and i can act?Oct 4, 2016 11:52 pm
Qralloq says:
GaztheDm says:
did my initiatl hit of 11 damage count as a action during this turn... or was it like suprise round ish thingy, and i can act?Oct 5, 2016 1:02 am
Is there a way to see everyone else's character sheets to keep an eye on their health?
Oct 5, 2016 1:08 am
- Click the character picture, it will bring you to Rybia's character sheet.
You can click on the characters avatar but only if they added it to the library, which I think only Gaz and I have done. As for health Rybia is at 13/19 and raging so I'm fine for the moment.
You can click on the characters avatar but only if they added it to the library, which I think only Gaz and I have done. As for health Rybia is at 13/19 and raging so I'm fine for the moment.
Last edited October 5, 2016 1:09 am
Oct 5, 2016 1:36 am
Go here, click this

Oct 5, 2016 1:42 am
void says:
Is there a way to see everyone else's character sheets to keep an eye on their health?Oct 5, 2016 2:23 am
Only if they actively act to do so. They would need to click Characters then click the sheet looking icon beside their character to add it to the library. By default, character sheets are hidden from players in the same game.
Oct 5, 2016 2:26 am
and i really like the sheet, but its missing 1 spot for like current HP... (im nitpicking i know)
Oct 5, 2016 2:27 am
What I do is keep my max hp in the notes section and use the total HP up top to keep track of what I currently have.
Oct 5, 2016 2:28 am
i just made an extra feat spot current/max HP... next character i make its gonna be at the top
Oct 6, 2016 6:10 am
Holnir has advantage for attacks on that one, it is prone.
Edit: Reading back, Qralloq, did Rybia only do 9 damage last round to D5?
Edit: Reading back, Qralloq, did Rybia only do 9 damage last round to D5?
Last edited October 6, 2016 6:20 am
Oct 6, 2016 6:19 am
HypCo says:
Holnir has advantage for attacks on that one, it is prone.Oct 6, 2016 2:28 pm
HypCo says:
Reading back, Qralloq, did Rybia only do 9 damage last round to D5?Oct 7, 2016 6:26 pm
As shocking as this may be I think that Dretch actually missed Holnir (AC is 16)....I'm assuming the 8 damage is a copy paste thing
Last edited October 7, 2016 6:32 pm
Oct 7, 2016 6:35 pm
looks like it, because of that tekst, D5 who moved away from me, attacking rybia, moved away from me again, without comming back to me :P
Oct 7, 2016 6:42 pm
mcneils5 says:
As shocking as this may be I think that Dretch actually missed Holnir (AC is 16)....I'm assuming the 8 damage is a copy paste thingOct 7, 2016 7:15 pm
I'm just going to try to keep making sacred flame work since when it hits it does double damage to these guys.
Oct 7, 2016 7:44 pm
I couldn't find any reference to demons or undead being vulnerable to radiant damge, as much as that would make sense. I've been roleplaying it as extra painful, if not more effective.
Oct 7, 2016 11:37 pm
mcneils5 says:
Qralloq says:
Feng hits the prone dretch with an axe attack. (D7: 7 dmg, still prone)OOC:
Not sure that you can take a second attack?OOC:
Anyone cam make a second attack with an offhand weapon as a bonus action....they just don't add the stat bonus to damage unless they have an ability which says they do (like the fighting style fighters get access to)Oct 8, 2016 5:03 am
Yea my understanding is as long as the weapon is light you can duel wield but your off hand does not get a bonus unless you specialize in two weapon fighting
Oct 12, 2016 12:39 am
There was three people correct (Taiko, Zealot, and Nahaarifa) and Zealot is dead?
Oct 12, 2016 12:51 am
Sorry, I'm playing catch-up. There was another scream from upstairs, do we know what that was?
Oct 12, 2016 1:47 am
Who did i happen to splash with oil and I'm currently not thinking to much about the building but I do plan on setting them ablaze
Oct 12, 2016 2:50 am
I double bashed the zealot with my warhammer and I was proud of myself. In hindsight I didn't realized we had a team member down and I probably should have healed instead. I'll remedy that next round.
Oct 12, 2016 3:50 am
He doesn't have advantage.
PHB pg. 206 Attack Rolls:
Some spells require the caster to make an attack roll to determine whether the spell effect hits the intended target. Your attack bonus with a spell attack equals your spellcasting ability modifier + your proficiency bonus. Most spells that require attack rolls involve ranged attacks. Remember that you have disadvantage on a ranged attack roll if you are within 5 feet of a hostile creature that can see you and that isn’t incapacitated (see chapter 9).
PHB pg. 206 Attack Rolls:
Some spells require the caster to make an attack roll to determine whether the spell effect hits the intended target. Your attack bonus with a spell attack equals your spellcasting ability modifier + your proficiency bonus. Most spells that require attack rolls involve ranged attacks. Remember that you have disadvantage on a ranged attack roll if you are within 5 feet of a hostile creature that can see you and that isn’t incapacitated (see chapter 9).
Last edited October 12, 2016 3:59 am
Oct 12, 2016 4:12 am
Specific tops the general:
Prone Condition: An Attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the Attack roll has disadvantage
Prone Condition: An Attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the Attack roll has disadvantage
Oct 12, 2016 4:21 am
Wouldn't he be at a straight roll then: disadvantage for spell attack within melee, advantage cause prone. Isn't that how it works?
Last edited October 12, 2016 4:32 am
Oct 12, 2016 4:41 pm
That was fun! Is there anything else to do when a game wraps up? Do we archive it or anything?
Oct 12, 2016 5:28 pm
Hi void, glad you enjoyed it.
As to wrap up, I'll leave the forums open for a few days, then Retire the game, which will remove it from our active games list. That's all there really is to it!
As to wrap up, I'll leave the forums open for a few days, then Retire the game, which will remove it from our active games list. That's all there really is to it!
Oct 12, 2016 5:48 pm
Yeah reàlly enjoyed my first game and i learned a lot from it, thanks for the chance and everybody have fun in other games
Oct 12, 2016 5:57 pm
Well I'd just like to chime in as well and say thanks for an extremely enjoyably game, hope to play more with you guys (well, those of you I'm not already in another game with that is!) in the future.
Oct 12, 2016 7:22 pm
Thank you, too, GaztheDm and Mcneils5, was glad to have you both aboard!
Hopefully the game introduced you to many of the mechanics of Play By Post on Gamers Plane. I know I continue to learn, including about 5e rules, haha.
Hopefully the game introduced you to many of the mechanics of Play By Post on Gamers Plane. I know I continue to learn, including about 5e rules, haha.
Oct 13, 2016 3:13 am
Thanks for being a great DM. Looking forward to more adventures with all of you!
Oct 13, 2016 1:32 pm
Thanks Snowycoldfood for joining us. Hope all of you get into a bunch more games!