Nice! A Dragonmark is a Background Edge so that is a plus!
I have to ask because it would fit my concept… would you allow the Magus from Savage Pathfinder?
[ +- ] Magus
MAGUS
REQUIREMENTS: Novice, Smarts d6+, Fighting d6+
Some spend their lives poring over ancient tomes and texts, unlocking the power of magic while others spend their time becoming weapon masters without equal. The magus is at once a student of both philosophies, blending magical ability and martial prowess into something entirely unique.
As he grows in power, the magus unlocks powerful forms of arcana that allow him to merge his talents further, and at the pinnacle of his art, the magus becomes a blur of steel and magic.
ARCANE BACKGROUND (Magus): Magus use Spellcasting as their arcane skill. This gives them 10 Power Points and two powers from the list below.
Available Powers: Baleful polymorph, barrier, blast, bolt, boost/lower Trait, burst, damage field, deflection, detect/conceal arcana, disguise, dispel, drain Power Points, entangle, environmental protection, fly, growth/shrink, havoc, illusion, invisibility, light/darkness, protection, shape change, smite, speed/sloth, summon ally, telekenesis, teleport, wall walker, warrior's gift.
ARMOR INTERFERENCE (Light): While wearing medium or heavy armor or using medium or heavy shields, the character's arcane skill rolls suffer a −4 penalty. The hero cannot use other abilities granted by this Edge or any Edge that has this Edge as a Requirement.
MAGUS ARCANA: A magus can use his Power Points to enhance his magic and weapon. The following are abilities he can use and how many Power Points they cost to activate.
• Arcane Accuracy (2): Gain a +1 Bonus on your next Fighting roll.
• Critical Strike (1): After getting a raise on an attack, reduce the MAP of all other action this round by 2
• Enhancement (2): Give your weapon a 1 point Enhancement for 5 rounds.
• Hasted Assault (1): The magus doubles his Pace this turn.
• Reflection (*): When a power targeting the magus is successfully cast, the magus can spend a number of Power Points equal to what the caster spent. This caster becomes the new target of the spell.
SPELLBOOKS: A magus uses a spellbook just as a wizard does.
SPELLSTRIKE: As a limited action, a magus can cast a spell through a one handed weapon. The magus makes an attack roll, using the lowest of his Fighting and Spellcasting. This functions the same as using a power with the Touch Limitation except it also deals weapon damage.
MAGUS EDGES
WAND MASTERY
REQUIREMENTS: Seasoned, Magus
A magus can hold a wand or staff in his off hand and use them when attempting a spellstrike.
SPELL RECALL
REQUIREMENTS: Veteran, Magus
The magus can spend a Benny to recover all lost Power Points.
COUNTERSTRIKE
REQUIREMENTS: Heroic, Magus
Whenever an enemy within reach of the magus successfully casts a spell, the magus may make a free attack against them.
TRUE MAGUS
REQUIREMENTS: Wild Card, Legendary, at
least two Magus Edges
Whenever the magus uses spellstrike he ignores Arcane Resistance and Arcane Resistance (Imp)
Last edited October 26, 2024 4:44 am