OOC Discussion

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Jul 18, 2017 3:02 pm
I'll get the next one up tonight guys! Sorry for the delay.
Jul 18, 2017 11:14 pm
It has not been a problem at all, thank you for continuing the game while you are so busy.
Jul 19, 2017 1:20 am
XOSkel10 says:
It has not been a problem at all, thank you for continuing the game while you are so busy.
Ditto!

And on my To-Do list is that character development PM that you asked for. I haven't forgotten--just haven't been in the right frame of mind lately to get it done.
Jul 19, 2017 1:12 pm
Thanks for the understanding, guys :)

Also, I'm glad that you intend to do it, Jabes! Take your time on it, and thank you.
Jul 23, 2017 10:45 pm
MoMo, how do you feel about the last revised class options?
http://media.wizards.com/2017/dnd/downloads/June5UA_RevisedClassOptv1.pdf
XOSkel10 sent a note to MoMo
Jul 24, 2017 7:35 am
I am open to anything from UA, so long as you guys are open to us revisiting it if it turns out to be problematic. :) However, I know that as a player, I love having more options from UA, so I encourage it.

Hope you guys are continuing to enjoy Auwra's Underworld! I think you're in for many surprises both below and when you return above.
Aug 1, 2017 11:39 am
I'll post an update later today! Parents are in town this week, so it's been pretty busy. :)
Aug 3, 2017 11:50 am
Apologies for any slowness or distraction in my posting. Family is visiting this week, so it's been extremely busy!
Aug 3, 2017 4:50 pm
The pace is just fine, MoMo! Enjoy your time with your family! 😊
Aug 9, 2017 10:17 am
Hey guys, I have some concerns about the game that I wanted to address here.

The short and sweet of it is that I worry it isn't a good time for you guys, since the best indicator I have is the amount of posting going on, which has slowed considerably. That worry in turn causes a lot of stress, and as a result I'm feeling more stressed than entertained by this game lately.

The pacing of the game has slowed a lot from 1/day, and has become pretty sporadic. This is fine if it's once or twice, every now and then, but it's been this way for a bit now, it seems, without enough communication OOC. And that's not at all just on players, but on me as well, definitely. If there's any lack of interest in the game, then that's understandable, and I take responsibility for that. If you're too busy for the game, then that's understandable too; we've all got a lot going on. I understand that there are plenty of justifiable reasons for less posting, so I'm not judging or chiding or anything. It is what it is :)

As far as where I'm at now, I think that I'm going to end the game here and focus on other projects. I might pick it up again down the road, after refining it considerably. This game was the first PbP game I've ever ran and I've learned a ton from doing so. You guys have been an incredible group to learn from and play with, so I thank you for that. You've said a lot of kind words and given me constructive criticism along the way, so thank you for that as well. I hope you have a lot of fun in other games on GP :)
Aug 9, 2017 10:47 am
I'm really sorry to see this end, MoMo. It's been a lot of fun for me and I've learned quite a few things from it, particularly because playing Devanis took me outside of my roleplaying comfort zone more often than not. I think you've been a great DM and would join your games again if you ever started one.

See you around! Cheers!

Jabes
Aug 9, 2017 6:00 pm
Well, it's been a good game, and has lasted way longer than any other play by post I've done. Should've guessed: I tend to be the bane of any game I join anyway. I have to say, I've thoroughly enjoyed the world that you've got built and it's a shame that we won't get to explore it further. I'm sorry that it's going to stop, but it was great while it lasted. Maybe I'll see some of you in another game, but...

Anyway, any last spoilers on what would have happened had it continued? As someone whose working on building a sit-down custom campaign, I'd be interested to see where you're storytelling was going to take us. Again, thanks for the game!
Aug 10, 2017 2:26 am
I am sorry for my recent lack, totally due to issues irl and nothing to do with the games. I am sad, but it has been a good ride.
Aug 10, 2017 11:17 am
Auroran_Sky says:
I tend to be the bane of any game I join anyway. I have to say, I've thoroughly enjoyed the world that you've got built and it's a shame that we won't get to explore it further. I'm sorry that it's going to stop, but it was great while it lasted. Maybe I'll see some of you in another game, but...
You were an absolute blast to have in the game. No worries. And if I run a game in this world again, I'll see what each of you are doing, and if you are interested in it. Your characters would be welcome to return.

As far as spoilers, I'll share a couple, and answer any questions you have. My intent was that the City of Shadow was once the city of Crucible, a Dwarven home, back when they lived that deep in the Underworld. The Shadowkin were actually Dwarves that had been corrupted by the bones of the gigantic monstrosity you saw.

This was barely referenced when Neph was asked if she'd seen Dwarves before, and she looked at Baric and said: "I don't really know about him. He's short, like the Shadowkin."

There was a lot that could be done in the city, but the main goal would've been to discover this information, and to find a way to end this bone curse (or handle it in whatever way you discovered yourselves). The dwarves wouldn't be restored, but they would die or become uselessly disorganized and leave Neph's people alone. The disruption of the barrier was also being caused by some magic formed out of the bones of this beast, which caused for a magical resonance that shattered it. Hence why the pillars that formed the barrier were vibrating. The machinations you'd just found could've been employed to help you rid Crucible of the Shadowkin menace, but if they found out the Shadowkin were actually their very own dwarven kin (once, a long time ago), they probably would've turned on you without proper persuasion to do otherwise. The machinations had actually been imprisoned in the statues when the Dwarves intended on abandoning the city, but as the Shadowkin mined the Hall of Gems for, well, its gems, they accidentally released the machines and had to flee.

Upon returning to the surface, a war was beginning between The Winter Court and the Valkarian Empire, and Bracklewhyte would've been the first casualty. The corrupt mayor of Bracklewhyte would've handed the city over to Lord Winter almost instantly, and the PCs would've returned to the Rift to find it boarded up once more. Once finding a way out, they would've found that Callie and many other notable people they had met had been imprisoned by the Winter Court soldiers. That would've been a whole 'nother mess to fix, if they wanted. Alternatively, the Winter Court would have also been interested in finding artifacts beneath the surface, and they would have offered funding for continued exploration, perhaps even in return for releasing their friends.

Those were the two big events that I had planned. A lot of PC stuff was going to happen for some of you inside Crucible, and I had big plans that were intended a long way down the road, but I'd rather not spoil those. Mostly there'd be a lot of discovery about the origins of the world, the Exhumed, etc.

If you have any questions, feel free to ask here or PM, and I'd be happy to answer.

But absolutely no apologies are necessary. You guys were a really fun group to play with. I feel bad seeing the sad responses. I was just worried about it slowing down and thinking people weren't having fun, and I worried about sounding like a broken record asking if everyone was still having a good time. I'll still run more games, and eventually I'll run more games in Auwra, too. Thanks :)

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