Dec 23, 2024 2:52 am

We are sages, wizards, scholars, geniuses, charlatans, and assorted other meddlers. Our nation faces destruction at the hands of an overwhelming foe.
To save our homeland, we have put our occult learning, secret arts, and esoteric skills to use to build an army of new soldiers, who we call the ORCS.
Each battle of the war buys us time to improve and modify our Orcs. Can we repel the invaders with a combination of sorcery and strategy? What will we have created when the fighting is over?
Dawn of the Orcs is a GMless dark fantasy game for 1-8 players. Players take the role of a powerful Council of Sages creating the first Orcs to win a war of survival. It includes both collaborative world-building and strategic decision making. Dawn of the Orcs is friendly to new players but will give even jaded veterans a new experience.
We play the game over 8 chapters.
In the first chapter we create our characters.
We'll have one thread per Chapter.
Feel free to ask any questions.