Dawn of the Orcs - Chapter 5

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Jan 6, 2025 4:47 pm
Tiebreaker Player: @jdoublep

The Siege of Worm Hill

Trapped in the ancient stone fortress of Worm Hill, the Orc army must withstand a siege through a winter of storms and a summer of famine. In the labyrinth of abandoned tunnels beneath the fortress, they wage grim and bloody fights against Styrovite sappers and feral ghouls alike. The Sages prepare reinforcements in hidden camps.

Pick any two Trait scores to serve as a stratagem, but those scores can never be used together as a stratagem again. Ex. If we choose to use Numbers + Loyalty as this chapter's stratagem, we can no longer use N + L together as a future stratagem.

Roll 1d6+Stratagem. On a total of 8 or higher, Lannia is victorious.

Victory
On a victory, the defense of Worm Hill gives all Lannians a glint of hope. In autumn, Orc reinforcements catch the besieging Styrovites by surprise and inflict great casualties before they can flee.
Pick three Warps.

Defeat
On a defeat, the Orcs at Worm Hill are ground down slowly but surely. By autumn, few are left alive and the fortress must be abandoned. A new muster of Orcs must carry all of Lannia’s hopes. -1 Numbers.
Pick two Warps.

If any score reaches -8, -4, +4, or +8 this chapter, we will create one new custom the Orcs have begun that sets them apart from Lannians.

Available Warps
All new Orcs are created knowing how to fight and to fight well. +1 Brute.
One animal finds a common understanding with Orcs. The Orcs use them as beasts of burden and dogs of war. +1 Numbers.
The Orcs begin to forge vicious weapons of their own design. +1 Clever and +1 Brute.
Orcs fall in love with fire, using it as a weapon of terror and sabotage. +1 Clever.
The Council works with gifted Orcs to develop a system of battle-magic for their use. +1 Clever.

Shifts
The Council may do any or all of these at the end of each chapter starting with Chapter 3, but each only once per chapter:

Make the Orcs larger. Move them up the size scale* by one. +1 Brute. -1 Numbers.
Make the Orcs smaller. Move them down the size scale by one. -1 Brute. +1 Numbers.
Indoctrinate the Orcs. Write one belief you give them. +1 Loyalty. -1 Clever.
Educate the Orcs. Write one skill they learn. -1 Loyalty. +1 Clever.

*Size scale, smallest to larges. Bold = Current size:
Green Goo
Gremlins
Goblins
Diminuitive
Stunted
Lannian
Burly
Hulking
Ogres
Trolls
Giants
Jan 6, 2025 10:09 pm
Make your case for a stratagem in the thread and then choose a stratagem to use for The Siege of Worm Hill.
Orcs' Current Stats:

Trait Current Ch. 4 Ch. 3 Ch. 2 Ch. 1
Numbers +1 0 +1 -1,+1 0
Loyalty +2 +1 0 +1 0
Brute +3 +1 +1 +1 0
Clever 0 0 0 0 0


Size:

Lannian

Stratagem Tracking:

Stratagem Used
Brute, Clever
Brute, Numbers Ch. 4
Brute, Loyalty
Clever, Numbers
Clever, Loyalty
Numbers, Loyalty Ch. 3


Stratagem Public

Brute, Clever
Brute, Loyalty
Clever, Numbers
Clever, Loyalty
Jan 6, 2025 10:12 pm
"This is going to be a long and grueling slog for our orcs," Velledaine observes. "We must ensure our most loyal and most fierce troops are on the front lines. We can not afford another failure."
Jan 6, 2025 10:17 pm
Selixa, quite despondent after losing the royal court, "Council, I...I feel lost. Our magic could not help. My magic could not help. Is all hope lost? Our efforts wasted? With every passing month, it grows more difficult to commit the Orcs needed to secure victory. Do we push now with all we have? Do we dare hope the winds of fate go with us and not against? I...I feel lost."
Jan 7, 2025 12:12 am
"My lady, Selixa, it is darkest before dawn. Our children have been forged in the most difficult of circumstances but they grow stronger for it. I feel certain that if we follow My lady Velldaine's plan, we shall prevail. I am old, but the Owl only spreads its wings with the dieing of the light. This wise Owl assures Lannia of victory provided that we follow Lady Velledaine's most excellent advice".

Melmoth slowly rises to his feet and stretches out his ancient arms. His head inclines backwards so that is gaze is fixed on the some unseen celestial sphere beyond the council chambers confines.

"By the gods that guard and temper this nation, I tell you this: Victory breeds victory. Our children shall not die, their sister's will come to rescue them, and at last the tide will turn. I see the rivers turning red with Styrovite blood; the gods will slake their thrist upon it. The red dawn is rising. Lannia shall survive and delight to slay her enemies", The Librarian's legs buckle and his arms flay about him as he falls back into his chair.
Last edited January 7, 2025 12:20 am
Jan 7, 2025 2:48 am
"The council has the right of it. We must turn the tide of this war. The orcs are on the back foot and must use their brutal combat skills to fight for their very lives in the warren of tunnels beneath Worm Hill. Their loyalty will also be tested as they endure this siege as well as the feral ghouls which also thirst for their blood. While all is not yet lost, I fear the fate of Lannia hangs by a thread. No warrior is able to stand against the cruel blows of fate, but one who gives up will not be able to snatch victory when it is offered either."
Jan 8, 2025 3:03 am
"Thus shall it be. Our most fierce! Our most loyal! Fate have our backs!"

Rolls

Chapter 5 - (1d6+2+3)

(1) + 5 = 6

Jan 8, 2025 3:04 am
OOC:
Mein Gott! Lannia is a'dooméd.
Jan 8, 2025 4:05 am
OOC:
Three ones in a row?! I'm going to submit this as a site bug :P
Jan 8, 2025 8:05 am
OOC:
The probability of getting 1 three times in a row is 0.463%. :o
Jan 9, 2025 1:59 am
Council, finally after so many months we've received word from the field that our Orcs at Worm Hill could not maintain position. They were forced to abandon the fortress. We must work some devilish magic on a new batch of Orcs to carry the burden of our hopes."
OOC:
-1 Numbers.

Pick two Warps: Multi Public

All new Orcs are created knowing how to fight and to fight well. +1 Brute.
One animal finds a common understanding with Orcs. The Orcs use them as beasts of burden and dogs of war. +1 Numbers.
The Orcs begin to forge vicious weapons of their own design. +1 Clever and +1 Brute.
Orcs fall in love with fire, using it as a weapon of terror and sabotage. +1 Clever.
The Council works with gifted Orcs to develop a system of battle-magic for their use. +1 Clever.

Jan 9, 2025 2:17 am
The black cloaked figure of Semiyon broods at the council table. "These are dark times for Lannia. Though our decisions and strategies be sound, we find fate itself conspiring to grind our nation into dust." He slams a gauntleted fist into the council table in frustration.

"We should encourage the orcs to design and forge their own weapons for use in battle. Perhaps their hatred and frustration will spur them to create vicious weapons of war. And we should identify orcs with magical abilities to develop their own battle magic as well. We might not be able to support our creations for much longer as our losses mount. But by pursuing these skills, I hope the orcs will continue to fight as long as they are able. "
Jan 9, 2025 3:07 am
"Hear, hear, Councilor Semiyon! Hear, hear! I can see our Orcs' enemies flee before hordes of wailing warriors wielding spiked tusk hammers and Orc Blood Witches casting hexes to lower opponents' morale or perhaps imbuing the most vicious of the Orcs with enchantments of fury! Cleverness in all things! Cleverness motivated by brutality."
Jan 9, 2025 3:54 am
Velledaine wearily rubs her temples. "I concur. This wretched streak of bad luck cannot last forever..."
Jan 9, 2025 11:54 am
The old librarian is visiby shaken by the news of the Orcs defeat. Slumped in his siege, Melmoth's shoulders seem to buckle under the gravity of the matter and his head inclines to the book on the table before him. A barely audible murmur escapes his mouth. perhaps a prayer? "The gods abandon Lannia. We are mocked."

Of a sudden, the senex seneschal seems to find new life. His body stiffens and he shuffles himself upright and places his hands, calmy, upon the brown leather tome. His eyes close momentarily, and resuming the whispered prayer he adds, "the gods be damned"!

Melmoth regards the great counsel of Lannia. Fierce Dread General Semiyon, noble Velldaine of the Deep Woods, and mysterious Selixa - mistress of arts barely understood even by the hoary old adepts of the Tower of Wisdom. Then, in his characteristic deep baritone voice, the Grand Master says, "even the gods are feeble before the cruel hands of the fates. But even the fates are superintended by a power greater still. With every beat of my heart and every pulse of my blood, I believe we will yet prevail. Lannia will triumph even if the gods demur, even if the fates continue to deny us the justice that is ours. Damn the gods, and damn the fates. Arm our children with weapons worthy of their growing brutal anger. The Stryovite will pay in blood and tears, and even the heavens will need to secure its gates against us unless they choose to bless us. Let this counsels consensual will be done."
Jan 10, 2025 3:36 pm
"Council, I must inquire - shall we devote any energies toward Shifting our creations' bodies or minds?"

Vote any, all, or none Multi Public

Make the Orcs larger. Move them up the size scale* by one. +1 Brute. -1 Numbers.
Make the Orcs smaller. Move them down the size scale by one. -1 Brute. +1 Numbers.
Indoctrinate the Orcs. Write one belief you give them. +1 Loyalty. -1 Clever.
Educate the Orcs. Write one skill they learn. -1 Loyalty. +1 Clever.
Jan 10, 2025 3:41 pm
"No matter how we have increased their ranks, the orcs still are losing. I think it’s time we made them even larger and more powerful," Velledaine opines.
Jan 10, 2025 6:10 pm
"I have no objection to Lady Velledaine's plan", Melmoth says succinctly
Jan 11, 2025 2:07 am
"Your impassioned speech does you credit Lord Perikles. We must not be afraid to spit in the eyes of the gods and the fates if we wish to turn this war around in time."

"As for shifting the orcs, I completely agree that we should increase their size and raw power. However, I suggest we go a step further and educate the orcs in the ways of guerilla warfare. If we teach them to set traps and disrupt enemy supply lines, we will increase their ability to operate independently and sow chaos in the enemy forces. We must press for any advantage at this point."
Jan 11, 2025 1:59 pm
"Wise, indeed, Dread General, an excellent srategy whilst we increase our children's numbers"
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