Jan 23, 2025 4:11 am
Hi all, and thanks for applying for my game.
The character generation stuff can be found here, but before you all start creating your characters, I'd like us to discuss what roles and types of character you'd each like to play. Please (re-)introduce yourself, and tell the rest of us what sort of character you'd like to play. Each of the character professions would be useful, and I've split them into five general types (and just because there are five of you doesn't mean I'd only accept one from each group - if you decide between yourselves to play five artists, I'd happily run with that!).
I would suggest that you try to cover as many of the skills as possible between you at a decent level, just so that you would then each have your own specialties and place to shine in the game. I'd also recommend making sure that each of you has at least one form of "interviewing" skill - Bedside Manner, Deception, and Persuade in particular, though Legal Talk, Psychology, Brute Strength (for intimidating others), The Mean Streets (for certain underworld figures and groups), and Dismal Sciences (for dealing with Bureaucracy) are all solid choices too. A few skills aren't used as much as others, but there will be times when they can really make a difference at certain points.
Feel free to ask questions too - I don't want to give much away about the actual campaign, but I also don't want you ending up with a character focused entirely on skills that aren't likely to be used much. The game itself is very investigative, so the usual types of skills for Lovecraftian games are all recommended - Spot Clues, Archival Research, Fine Manipulation and The Mean Streets are always good fallbacks, and the Academic skills are all useful in their own ways. You could probably do with at least one character whi can handle themselves in a fight too, so don;t neglect the Physical and Coordination skills.
The character generation stuff can be found here, but before you all start creating your characters, I'd like us to discuss what roles and types of character you'd each like to play. Please (re-)introduce yourself, and tell the rest of us what sort of character you'd like to play. Each of the character professions would be useful, and I've split them into five general types (and just because there are five of you doesn't mean I'd only accept one from each group - if you decide between yourselves to play five artists, I'd happily run with that!).
I would suggest that you try to cover as many of the skills as possible between you at a decent level, just so that you would then each have your own specialties and place to shine in the game. I'd also recommend making sure that each of you has at least one form of "interviewing" skill - Bedside Manner, Deception, and Persuade in particular, though Legal Talk, Psychology, Brute Strength (for intimidating others), The Mean Streets (for certain underworld figures and groups), and Dismal Sciences (for dealing with Bureaucracy) are all solid choices too. A few skills aren't used as much as others, but there will be times when they can really make a difference at certain points.
Feel free to ask questions too - I don't want to give much away about the actual campaign, but I also don't want you ending up with a character focused entirely on skills that aren't likely to be used much. The game itself is very investigative, so the usual types of skills for Lovecraftian games are all recommended - Spot Clues, Archival Research, Fine Manipulation and The Mean Streets are always good fallbacks, and the Academic skills are all useful in their own ways. You could probably do with at least one character whi can handle themselves in a fight too, so don;t neglect the Physical and Coordination skills.