Let's see what everyone rolls up first, before I make recommendations if necessary to tweak those rolls. I'm always open to doing things differently if it makes for a more enjoyable gaming experience for everyone.
Character Creation
Let's see what everyone rolls up first, before I make recommendations if necessary to tweak those rolls. I'm always open to doing things differently if it makes for a more enjoyable gaming experience for everyone.
Please use this thread to post your rolls.
1. Roll 1d10 for your class.
We will pause a bit here to see if there are overlaps. I imagine people might want to play different classes, or might want to trade or negotiate or see what's leftover.
Then,
2. Roll 3d6 for each of the four abilities. Remember to add the class modifiers before rolling.
3. Roll 1d6 for your class feature. (But if you're not feeling the result let me know, and then choose).
3a. Roll for any other class features you may have.
4. Roll for hit points and virtues according to your class.
5. Roll for ryo.
6. Roll 1d6 and 1d12 for equipment.
7. Roll 4d20 on the Awful Afflictions, Broken Bodies, Terrible Traits and Grim Chronicles tables. (If they don't match your envisioning, it's okay to swap.)
8. Finally roll 3d6 for Honour.

Bakuto, in the spirit of OSR, i will accept the fate of the dice... But i'm okay to consider trading if someone really want to. :D
They'll charm you with their words and bleed you dry with their cards.
Need to remember how to play Chō-Han. Historically in Japan Bakuto were wandering gamblers that evolved into the Yakuza, charming.
Will probably make her a Gaisha, who is a different person in her free time without her makeup, playing in gambling hall and been a thief.
Rolls
Class - (1d10)
(6) = 6
Corrupted Shibobi! Sounds fun but lets see what everyone rolls and if there are trades or rerolls to be done.
Rolls
Class - (1d10)
(4) = 4
Rolls
Class roll - (1d10)
(1) = 1
I can sink my teeth into this.
Rolls
Class Role - (1d10)
(9) = 9
Edit: Sword Saint if this is the accepted class
Rolls
Second roll (if needed) - (1d10)
(10) = 10
Bakuto*
Interesting. I was just listening to a podcast about Yakuza lifestyle the other week.
I can summon my inner Soprano within a Haiku.
The cards hold my Fate,
Clients pay for my daily bread,
Thrill in every bet.
Rolls
Class - (1d10)
(6) = 6
Onmyoji
Drunken Monk
Erudite Samurai
Wild Dancer
Are not taken yet.
Onmyoji
Drunken Monk
Erudite Samurai
Wild Dancer
Are not taken yet.
Nebula - Bakuto
Redcroc - Corrupted Shinobi
Ogion - Forgotten Ronin
Jomsviking - Yamabushi
Jiggedy40 - Yamabushi, then Sword Saint
Gtg620q - Reckless Sumo
Grendar - Bakuto
Remember it's okay for more than one person to play the same class. That said I also thought it'd be fun to have everyone try different classes, as we're aiming for now.
Since there are two overlaps, I'm certainly thinking let's have the fates (命運) decide with rerolls!
For Jomsviking / Jiggedy40, Jiggedy did their reroll already, so we have Yamabushi and Sword Saint respectively. Unless Jomsviking would also like to roll again? I do read you signaling "perfect", so we could leave this resolved.
In which case, for Nebula / Grendar, same deal, keep or reroll. 1d5 for the remaining four classes plus yours: Erudite Samurai, Drunken Monk, Onmyoji, Bakuto, Wild Dancer.
I have a big box the Usagi Yojimbo comics, and what all those stories never had, was a grey-hat antihero.
He class skill is smoke screen. I think this ability is related to his rotted teeth and he generates the smoke from his mouth/breath. I am not sure about the lisp part of this Broken Body. It seems like it might lose its novelty quickly.
He is a narcissist who is followed by a strange, unexplainable phenomenon that brings chaos and destruction wherever he goes. Obviously this happens because he is so important and that is why he was chosen to be the harbinger of it. He justifies exposing others to this as unfortunate but unavoidable for his mission.
He mumbles to himself even in public. I feel like this makes the lisp even more annoying.
Disregard name rolls. I don't like them and don't plan to use them.
Rolls
Swiftness, Spirit, Vigor, Resilience - (3d6+2, 3d6+2, 3d6-1, 3d6+1)
3d6+2 : (166) + 2 = 15
3d6+2 : (125) + 2 = 10
3d6-1 : (642) - 1 = 11
3d6+1 : (632) + 1 = 12
Class Feature - (1d6)
(3) = 3
Poison Uses - (1d6)
(5) = 5
HP, Virtues - (d8, d2)
d8 : (7) = 7
d2 : (1) = 1
Ryo - (2d6*10)
(12) + 10 = 13
Equipment - (d6, d12)
d6 : (2) = 2
d12 : (4) = 4
Awful Afflictions, Broken Bodies, Terrible Traits, Grim Chronicles - (4d20)
(371212) = 34
Honor - (3d6-2)
(615) - 2 = 10
Names - (1d20, 1d20, 1d20)
1d20 : (15) = 15
1d20 : (6) = 6
1d20 : (3) = 3
Rolls
Swiftness, Spirit, Vigor, Resilience - (3d6+2, 3d6+2, 3d6-1, 3d6+1) - (3d6+2, 3d6-1, 3d6+2, 3d6+1))
3d6+2 : (445) + 2 = 15
3d6-1 : (453) - 1 = 11
3d6+2 : (415) + 2 = 12
3d6+1) : (431) + 1 = 9