Fleeing a city was a desperate act, but without the backing of the bakuto ikka of the Kitsune no Ana, (or even with their backing), a samurai's ire was not to be trifled with. Kawada Sanji was not an unreasonable boss, his tayu oiran, or senior courtesan, had slipped Kayo a string of ryo, enough to afford her a journey out of town. In doing so, he was also signaling that he had cut off all ties with her services, so as to disassociate his business with the mistreated geisha and give face to Moriyama Naomasa. For it could be argued that Kayo was not at fault for whatever slight Moriyama perceived that was so terrible he drew his katana to cut down his offenders mid-performance.
As she stood at the main gates of Heian, the former capital city, Kayo knew that there were plentiful opportunities along the coastal road, the Tokaido Way which was highly trafficked by all manner of travellers. This also meant a slew of bakuto families and gangs plying the entire route, something Kayo wasn't sure was the wisest path to take. Up Nakasendo would take her through the mountain trail. Not that she was planning to hike through the ancient road to enjoy the scenery, but the post towns along the way would afford her many stops to earn a living. And more importantly, to put her past behind her if she continued in an easterly direction, very very far from her own exiled prefecture and her vengeful enemies.
The gate was bustling with throngs of people coming and going, even in these dark times, but as she journeyed on the crowd expectedly thinned as the sight of the city disappeared from view. There were still a variety of travellers, peasants going about their business, tradesmen ferrying wares, the occasional merchant accompanied by guards, she even saw a trio of women on their journey, escorted only by one man armed with a sword. But as she travelled, she became more and more mindful that she was travelling alone, not the wisest of decisions.
Perhaps the tiny village ahead would afford her a moment to rest her feet and review her choices if she wanted to travel on. Too tiny to be even called a village, it was a rest stop that lined either side of the foot of the mountain road, just before the slopes began to rise more steeply. There was a chance to get refreshment, or to make acquaintance, or even ply her trade. But if she deemed it unnecessary, she could press on.
OOC:
Welcome to the start of your journey! Please roll 1d4 food and 1d4 water as supplies you brough along with you. Some options: stay or proceed, find travelling companions, start some roadside gambling, speak with the proprietors, or something else.