Mar 24, 2025 9:47 am
Testing the Legend in the Mist game.
The Far Isles are a small cluster of islands far from any other land. The people live their lives as they have for generations. Most are simple farmers and fisher-folk. Their communities are small and generally follow the law that has been handed down from their ancestors. They are not rich, but for the most part, they are comfortable, with enough security that there is time for leisure.
This is not to say it is a utopia. There are disruptions, raids, theft, greed, poverty, storms, tragedy. All the evils of humanity are present, but small in scope. The spirits, too, are not always the most peaceful neighbors.
And of course everyone knows not to be caught on the Isle of the Dead when the sun goes down.
(keeping it vague, so that world-building can be more collaborative.)
Looking for 1-6 players.
Posting at least 4x weekly.
The game will be open-ended and largely driven by the players choices. I have no grand plot in mind.
Obviously, anyone familiar with the game is encouraged to apply, but it's not in open release yet, so it's not required. The system is pretty simple (PbtA based) and I plan on teaching as we go.
To apply, start with four themes: A THEME is a tag that describes a major aspect of your hero such as their temperament, backstory, or abilities, such as always attentive, goat herder of Milkrest, or gifted archer.
All are welcome. This game is explicitly friendly to LGBT and any other minorities or marginalized groups.
The Far Isles
The Far Isles are a small cluster of islands far from any other land. The people live their lives as they have for generations. Most are simple farmers and fisher-folk. Their communities are small and generally follow the law that has been handed down from their ancestors. They are not rich, but for the most part, they are comfortable, with enough security that there is time for leisure.
This is not to say it is a utopia. There are disruptions, raids, theft, greed, poverty, storms, tragedy. All the evils of humanity are present, but small in scope. The spirits, too, are not always the most peaceful neighbors.
And of course everyone knows not to be caught on the Isle of the Dead when the sun goes down.
(keeping it vague, so that world-building can be more collaborative.)
Looking for 1-6 players.
Posting at least 4x weekly.
The game will be open-ended and largely driven by the players choices. I have no grand plot in mind.
Obviously, anyone familiar with the game is encouraged to apply, but it's not in open release yet, so it's not required. The system is pretty simple (PbtA based) and I plan on teaching as we go.
To apply, start with four themes: A THEME is a tag that describes a major aspect of your hero such as their temperament, backstory, or abilities, such as always attentive, goat herder of Milkrest, or gifted archer.
All are welcome. This game is explicitly friendly to LGBT and any other minorities or marginalized groups.
The Far Isles