Apr 26, 2025 5:55 pm
FORNICE/Mora/Spinward Marches. High Port, orbital spaceport. "Spacers Guild" Hiring Hall.
1600 on April 6, 1115.
The Spacers Guild at Mora is one of the largest in the sector. Second only to Mora itself. It takes up an entire 'block' in a prime location on mid-deck 'Minus Three', just under the deck used primarily for docking high-capacity Freighters and Subsidized Merchants. It's a working-class deck, with Trade Schools, Basic Shopping, Tri-Vid Theaters, a moderately famous Geisha House, and a smattering of decent quality restaurants and taverns. An area of the large station frequented by Spacers, but very much respectable without being luxurious. Basic, decent, fair-priced goods and services.
There are somewhat more than a dozen 'active' hiring booths. Merchant-Guild affilitates, mostly MegaCorporations. And the digital bulletin boards, of course. Again dominated by Mega-Coporation openings. Most ads looking for Able Spacehands and Trainees. A few for 4th-Officers. Absolutely nothing particularly interesting unless you're wanting back into the rigid, controlled, corporate culture. Steady work, but lacking excitement. Interest. Opportunity. No one will get rich working the corporate lines.
There's a good number of job-seekers in circulation. Not a huge crowd, but enough that there are lines in front of two or three of the hiring stations. There are plenty of free comp-stations, though.
A pair of Vargr Spacers are moving towards the exit to the cafeteria. One is talking rather loudly, and you can't help but over-hear: "Well Gashgroer, that was a collasal waste of time! Nothing interesting, just all the same corporate slavery! Makes me almost wish I'd taken to the Corsair life!"
'Gashgroer' answers just as loudly: "Good thing you didn't do that, pal. You'd be dead by now!
"But say, I was waiting to tell you. There's a rumor going; a ship that was re-possessed from 'skippers'. It's got a bad reputation now. But the bank is looking to sell it off, and has buyers lined up. 'Athabasca', maybe its name, don't know. But they're dirtside, at Two-A. That's what I heard. Want to go down in the mud with me and find out more?"
The rest of what they say is lost as they pass through the hatch leading to the cafeteria...
1600 on April 6, 1115.
The Spacers Guild at Mora is one of the largest in the sector. Second only to Mora itself. It takes up an entire 'block' in a prime location on mid-deck 'Minus Three', just under the deck used primarily for docking high-capacity Freighters and Subsidized Merchants. It's a working-class deck, with Trade Schools, Basic Shopping, Tri-Vid Theaters, a moderately famous Geisha House, and a smattering of decent quality restaurants and taverns. An area of the large station frequented by Spacers, but very much respectable without being luxurious. Basic, decent, fair-priced goods and services.
There are somewhat more than a dozen 'active' hiring booths. Merchant-Guild affilitates, mostly MegaCorporations. And the digital bulletin boards, of course. Again dominated by Mega-Coporation openings. Most ads looking for Able Spacehands and Trainees. A few for 4th-Officers. Absolutely nothing particularly interesting unless you're wanting back into the rigid, controlled, corporate culture. Steady work, but lacking excitement. Interest. Opportunity. No one will get rich working the corporate lines.
There's a good number of job-seekers in circulation. Not a huge crowd, but enough that there are lines in front of two or three of the hiring stations. There are plenty of free comp-stations, though.
A pair of Vargr Spacers are moving towards the exit to the cafeteria. One is talking rather loudly, and you can't help but over-hear: "Well Gashgroer, that was a collasal waste of time! Nothing interesting, just all the same corporate slavery! Makes me almost wish I'd taken to the Corsair life!"
'Gashgroer' answers just as loudly: "Good thing you didn't do that, pal. You'd be dead by now!
"But say, I was waiting to tell you. There's a rumor going; a ship that was re-possessed from 'skippers'. It's got a bad reputation now. But the bank is looking to sell it off, and has buyers lined up. 'Athabasca', maybe its name, don't know. But they're dirtside, at Two-A. That's what I heard. Want to go down in the mud with me and find out more?"
The rest of what they say is lost as they pass through the hatch leading to the cafeteria...
OOC:
You could follow the two and try to strike up a conversation. You could use your personal comm unit to look up what you can find about the 'Athabasca' or any news of a repossed ship. Or take a chance and head immediately dirt-side to Two-A on the next Shuttle. Or something else, maybe?