Gothic Horror Adventure (SWADE)

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OpenSavage WorldsPublic1 / dayOrangeTree
Basic idea: use the pulpy Savage Worlds SWADE system to run a Hammer-inspired horror adventure set in a remote mitteleuropean princedom. During the Napoleonic Wars, villagers in a remote settlement have been abandoned by the authorities. They must pull together to battle vampires, werewolves and other menaces. Characters would be Novice to suggest their initial inexperience, but the pulpy system will give them plenty of plot armour and opportunities for plucky daring-do.

Example concepts:
Ordinary resourceful villager— craftsman, farmer, shopkeeper
Hunter or poacher
Intrepid priest, monk or nun
Learned local teacher
Burly blacksmith giant!
Strange hermit
Crafty miller
Woodcutter, forester, hunter or other hearty outdoors type
Very minor aristocracy, from a local schloss or castle
Retired or wounded soldier
Etc.

Combat capable male characters would need a reason not to have been carted off to the Wars: too old, young, crazy, injured or crafty. Women, priests, elders, youths are exempt. The idea is that the village’s usual defenders have been sent elsewhere, giving the local spookies an opportunity to roam the night as in days of yore.

All characters would be German-speaking from an indeterminate alpine hamlet somewhere in Switzerland , Germany , Austria, etc.

Thinking campy pulp adventure rather than relentless grimdark. Punctuated with a few scary moments. Standard folk and pseudo folk beliefs would hold true about crucifixes, holy water, silver bullets, etc.

Weaponry includes cudgels, black powder pistols, swords, sabres. No Arcane Backgrounds.

This would be a one-off adventure with the option of continuation if it looks like real fun.

Posting could be daily or every other day depending on player preference, but no slower than that.


May 15, 2025 11:58 pm
Basic idea: use the pulpy Savage Worlds SWADE system to run a Hammer-inspired horror adventure set in a remote mitteleuropean princedom. During the Napoleonic Wars, villagers in a remote settlement have been abandoned by the authorities. They must pull together to battle vampires, werewolves and other menaces. Characters would be Novice to suggest their initial inexperience, but the pulpy system will give them plenty of plot armour and opportunities for plucky daring-do.

Example concepts:
Ordinary resourceful villager— craftsman, farmer, shopkeeper
Hunter or poacher
Intrepid priest, monk or nun
Learned local teacher
Burly blacksmith giant!
Strange hermit
Crafty miller
Woodcutter, forester, hunter or other hearty outdoors type
Very minor aristocracy, from a local schloss or castle
Retired or wounded soldier
Etc.

Combat capable male characters would need a reason not to have been carted off to the Wars: too old, young, crazy, injured or crafty. Women, priests, elders, youths are exempt. The idea is that the village’s usual defenders have been sent elsewhere, giving the local spookies an opportunity to roam the night as in days of yore.

All characters would be German-speaking from an indeterminate alpine hamlet somewhere in Switzerland , Germany , Austria, etc.

Thinking campy pulp adventure rather than relentless grimdark. Punctuated with a few scary moments. Standard folk and pseudo folk beliefs would hold true about crucifixes, holy water, silver bullets, etc.

Weaponry includes cudgels, black powder pistols, swords, sabres. No Arcane Backgrounds.

This would be a one-off adventure with the option of continuation if it looks like real fun.

Posting could be daily or every other day depending on player preference, but no slower than that.

If we get some interest I’ll suggest some setting specific Edges. We’ll bolt on a v simple fear system using Spirit rolls to resist shock and panic.

Please show interest by suggesting a concept , ideally a few sentences, below.
Last edited May 18, 2025 3:14 pm
May 16, 2025 12:46 am
Oh, definitely interested! This has a Solomon Kane type vibe, which was my first ever foray into pbp.

Timing works, esp one shot-to-extend.

Character wise, really like the idea of a teacher/schoolmaster, Ichabod Crane type, learned but clumsy, perhaps a bum leg or missing arm.
May 17, 2025 4:39 pm
Some setting edges and hindrances in case these raise interest:


EDGES

Devout (N). SPI d6. The character receives a +1 bonus to SPI rolls to resist fear, wield a crucifix or resist evil effects.

Learned (N) SMA d8. You roll +1 on most Common Knowledge rolls and may use Common Knowledge in place of Occult.

Prepared. (N) repair d6, SMA d6. The character carries an array of small items (tools, keys, trinkets) to deal with a variety of situations. The player can declare the character has any common mundane item (a candle, some rope, a whistle) in their possession even if it is not listed in their equipment. For a Benny, something more obscure (a particular coin, silver bullet, an appropriate key) can be declared at the GM’s discretion.

Sense evil. (N). SPI d8. The character can use notice rolls to detect strong motives or alignment in others.

Silver bullet (N). The character possesses an heirloom dagger, bullet or other ancient implement which does additional damage (one additional shift) to supernatural creatures. If lost/ destroyed / expended the item can be recast between adventures.

Night vision. (N). Notice d8. The creature can see in all but pitch darkness.

Luck of the Devil (N). Once per adventure, the number of wounds removed by a soak roll is increased by one.

Animal Empathy (N). SPI d6, survival d4. The character can use persuade to calm or even win over animals including — as difficult or very difficult rolls— wild creatures.


HINDRANCES

Sympathy for the Devil (Major). At some level, the character pities the plight of the monstrous and undead. They must make a SPI roll to deliver a killing blow to a significant (wild card) enemy.

Craven (Minor, Major) The character rolls courage rolls based on SPI at -1, or -2 if Major.

Sneak Thief (Minor, Major). If you encounter valuables while unobserved ( or able to filch them easily) you struggle to resist taking them for yourself. As a major hindrance , you will do so even when might this be detrimental to your party or in conflict with your usual ethics.
Last edited May 17, 2025 9:21 pm
May 17, 2025 6:27 pm
You have my interest. I enjoyed your previous outing (and even have Janie saved), so I see no reason I would not enjoy this one. I would be interested in playing the priest with a drinking problem.
May 17, 2025 6:29 pm
Yay! WhtKnt!

Priest with booze issues sounds grand.
May 17, 2025 7:26 pm
I'd love to play the wise woman who lives in a hut at the edge of the woods -- some people claim it has legs and walks around, but it doesn't. Ježibaba is good at healing and old wisdom, no real magic (yet!) She has been the apprentice to her grandmother, who recently died.
May 17, 2025 8:21 pm
If there’s a spot left i’d be very interested. Love the Hammer setting, and have played SWADE on GP, so am familiar with the rules.

I’d be interested in playing the learned local teacher. Would be fun trying to match his bookish skills to actual "real life" tests
May 17, 2025 9:14 pm
inkantrix says:
I'd love to play the wise woman who lives in a hut at the edge of the woods -- some people claim it has legs and walks around, but it doesn't. Ježibaba is good at healing and old wisdom, no real magic (yet!) She has been the apprentice to her grandmother, who recently died.
An interesting idea. I like that she’d start out without powers but with wisdom, lore, etc.
May 17, 2025 9:15 pm
Drakis2 says:
If there’s a spot left i’d be very interested. Love the Hammer setting, and have played SWADE on GP, so am familiar with the rules.

I’d be interested in playing the learned local teacher. Would be fun trying to match his bookish skills to actual "real life" tests
We already have a bid for a teacher type up thread. Any other preferences?
May 17, 2025 9:25 pm
I'm thinking a very minor aristocrat with a penchant for hunting and a few quirky interests; perhaps taxidermy. Think de Fronsac from Brotherhood of the Wolf.
May 17, 2025 9:49 pm
RageRed says:
I'm thinking a very minor aristocrat with a penchant for hunting and a few quirky interests; perhaps taxidermy. Think de Fronsac from Brotherhood of the Wolf.
Nice one RageRed. Sounds good. We can come up with an Edge for the taxidermy idea!
May 17, 2025 11:46 pm
Oops! In the case i’d be interested in the "Ordinary resourceful villager" Knows, and cares about the villagers. A bit impatient when there’s too much speechifying & a little too impatient. He’s known for his catchphrase "lets just go there and tell them to stop it"
May 18, 2025 10:29 am
OK, some good ideas. I’ll prolly have to make a pick to select four or maybe five players.

I’ll keep advertising for a day or two.

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