JUMP! Fornice to Jokotre

May 21, 2025 10:39 pm
FORNICE/Mora/Spinward Marches. Main Orbital Port, mid-deck, 'soft' dock ready for departure. 0800, April 18, Imperial year 1115.

A few hours earlier the last of the "special freight" destined for the manufacturing facility on the surface of Jokotre was loaded and the 4 High Passengers came aboard with their luggage. With the sudden departure of Lu-Yam, Steward duties fall to Rin Bauer, so its up to him to greet the four 'technicians' and get them settled in their staterooms. They are Iggy and Marge Pilli, brother and sister, both seeming to be in their 40s (standard years) and looking stereotypically ex-military. The other two techs are cut from the same mold; Brucalli Shine and Uvi Theodoluck, though perhaps 10 years younger than the siblings. They are cooperative and knowledgable, seasoned travelers who will make life pretty easy for the Steward.

Decherek the Droyne 'Sport' is already settled in, of course, and he comes around to greet the 4 technicians as they settle in. All seems fine on the passenger front.

The six tons of general freight (consumer goods) and 5 tons of pharmaceuticals (pain killers) were loaded earlier with no problems.

But the 10 Low Passengers and 1 Middle Passengers require pick-up from the orbital station.

Said Ma rounds up the low-berth people, who are all headed to Jokotre with the promise of housing and jobs on the orbital space-port there. The middle-passenger is also heading for the main orbital port, but looking to join up with his brother-in-law on some un-specified business venture. Yu Min Tang looks young, not much more than '21', and needs some extra help getting settled aboard. "First time on a jump ship", he confides.

By 0930 everyone is aboard, the low passengers have been processed into the cold sleep berths, and T-Jive has Traffic Control on comms.

"Miss Fortune, Miss Fortune...... You are clear to break lock whenever you are ready." The Vargr pilot acknowledges and only a minute later a very slight lurch indicates seperation.

"We have you clear at 0935, Miss Fortune. Half-G to satellite buoy 3-Beta, then clear for 1G outbound lane three-six. Copy that, Miss Fortune?"

Everything goes as it should, the satellite marker is passed, and acceleration goes to 1G. All systems nominal.
May 21, 2025 10:49 pm
OOC:
Normally I would have dice rolls from Engineering, Navigation, and Pilot. All three need to succeed in order to have an efficient and safe 'jump'. Jumps are never routine! But for the sake of getting the game moving along I am assuming that with everything in perfect spec from the yearly maintenance and double checked and triple checked prior to lift, that it goes flawlessly!
It takes 5 1/2 hours to reach the calculated "jump point". Accelerate to half-way, then decelerate to jump. That leaves the ship at orbital velocity, relatively safe, easier on the navigator, and no need to bleed off excess velocity on exiting jump.

The computer's mechanical voice activates: "Warning, Warning. Jump initiation imminent. All crew and passengers check your safety straps now. Jump is imminent!"
May 21, 2025 11:06 pm
JUMP!
A stomach-churning vertigo, there and then gone again in an instant. Perhaps some lingering visual strangeness. But that too passes within minutes. Systems nominal. Looks like a 'good jump', but only time will tell. A mis-jump will usually manifest as Jump-sickness within 12 to 24 hours. But you don't expect that to happen this time. Everything looks good!

-----
7 Days in jump-space. Passengers make use of the entertainment and educational systems from the computer. Engage in some physical training. Virtual fencing seems popular with the four technicians. Rin has to quickly get used to setting up meals and helping the passengers as needed, but every crew-member cycles through being a 'helper'. A bridge-watch is kept, but otherwise crew have time to study or catch up on the latest Tri-vid shows. They can stow the crew dining table and bring out exercise equipment between meals.
-----

April 25, 1515 Alice Petrov has the bridge watch. Before the automated systems kick in, she notices a slight variation in the jump-bubble integrity. Ah, jump-space precipitation should be soon, within 10 to 15 minutes! A moment later the ship computer's mechanical voice announces: "Jump Exit in approximately 10 minutes. Secure loose equipment and personal possessions. Please go to your designated stations and strap in." Somebody makes the old joke about putting your tray-tables in their upright positions...

And kabloom. Small type. A little lurch, a few seconds of vertigo. And... Normal Space!
OOC:
You've arrived in Jokotre system, right on the 100-diameter zone off the main planet. Navigator confirms position and projects a 6 hour run in to the class-B orbital port. You should make 'dock' at roughly 21:30, April 25, Imperial Year 1115.
May 21, 2025 11:53 pm
First Question:
What happened to Lu-Yam?

As the ship emerges from jump space, Mama quickly repeats her earlier action upon entering jump space and checks the comfort and status of the high and medium passengers. After that she provides any medical needs for any ailments that the crew might have experienced. Once everyones needs are provided for, Mama checks in the cold storage passengers. Running a full diagnostics before setting the computers to start defrost at the appropriate time, Mama offers her assistance to any high or medium passengers needing pre departure assistance.

Roll for cold storage diagnostics and pre thaw actions
+1 can be added if help is offered

(Now we see my normal type rolling)
Last edited May 21, 2025 11:54 pm

Rolls

Cold storage diagnostics - (2d6+2+1)

(12) + 3 = 6

May 22, 2025 12:10 am
Said Ma detects no problems with the cold-sleep berths.
May 22, 2025 12:45 am
Donulus says:
First Question:
What happened to Lu-Yam?
OOC:
Unfortunately the player left the game and stated that the game was a bit much for him
Donulus says:
(Now we see my normal type rolling)
OOC:
Your rolls are as usual 'special'
May 22, 2025 1:01 am
BIC:

Captain LC Rains made his rounds like a man with a mission—and a smile. He kept things smooth with the passengers, ensuring they were well-fed, entertained, and comfortable. These weren’t just paying customers; they were well-dressed, ex-military types with the kind of quiet alertness that said "Smugg sent us." LC treated them with the kind of cordial charm that suggested he had nothing to hide and everything under control.

When not smoothing passenger relations, LC kept a light touch on ship operations—delegating efficiently through Tamm, TJ, and Said-Ma. He knew who needed a strong hand and who just needed a little encouragement. Still, by Day Three, he started checking in with the newer crew directly. After all, a well-oiled ship runs best when every cog fits cleanly.

To Alice (with a warm smile and a quick glance over the passenger manifest):

"Settling in alright?"

"Said-Ma treating you and Rin fairly, I trust? She's a firm one but fair—and hell of a medic."

"Any... quirks among our guests I should know about? Better to hear it now than have it blow up later."


To Leilani (LC leans against the frame of the reactor room, a grin tugging at his lips):

"Everything humming back here—or is our girl making strange noises again?"

"Tamm’s a bit of an acquired taste. You two bumping elbows or working in sync?"

"And hey, I value your eye—if there's anything worth fixing, upgrading, or avoiding before it breaks, let me know. I’d rather plan repairs than pay for them mid-jump."


To Rin (catching them near the cargo bay, tablet in hand):

"Rin, how’s your read on the passengers? Any favorites? Anyone you’d rather ship out an airlock?"

"And Said-Ma? You two seem to have hit a rhythm—just want to make sure it’s a smooth one, not masking any rough spots."


By Day Four, LC finds a quiet moment with Bronz—

Maybe it's near the engines, maybe over reheated coffee in the galley. LC doesn't bother with pretense.

"Bronz. You’ve been where they are—new, sizing up your place, figuring out if this crew's a family or a frying pan."

"So, tell me—what’s your honest read? How are they shaping up? Anyone we need to keep an eye on... or someone who's ready for more responsibility?"
OOC:
This post is meant to invite some light roleplay and open feedback among the crew. LC’s trying to do right by the ship, the job, and his people—but he knows he’s not the only one who sees the cracks or strengths in the deck plating.
May 22, 2025 2:24 am
When LC checks in with Tamm, he is literally hanging out in Engineering. Tamm's hammock is strung so he can see the main monitor and gently rock the hammock with the toe of his boots.

"Hello Captain. It's nice of you to drop in
"Yes, all of the new crew are competent and fitting in well."


Tamm picks up the synthetic ball from his lap and starts tossing it up and catching it on his way down. This has an (unfortunate?) effect of greatly speeding the cycle on the front of Tamm's Oaty-fruity Bars shirt. Tamm's new ship's coveralls are knotted around his waist.

"The passengers were definitely military trained. They might be retired, reserve or active military. But, you'd know more about the details of Smugg's ops than I would."
OOC:
I drew this conclusion myself. Tamm has a pretty sharp brain and he's Streetwise so I used it to make some more RP.
Last edited May 22, 2025 2:30 am
May 22, 2025 3:22 am
The four "technicians" headed to Jokotre's surface with the 50 tons of "machine parts" are pretty open regarding their backgrounds. The 40-ish brother and sister, Iggie & Marge Pilli, were both 'Army' with 20 years in, including war service during the 5th Frontier War. "I was in logistics, and 'sis' was Intel. With 6th Army headquartered at Lunion when the balloon went up. The 6th was involved in defense against the Sword World incursions and some elements got pretty well mauled. I was in the rear with the gear so...., but sis got some action."

Marge says: "Well, not much to tell, really. Interrogation team, trying to squeeze some info from EPWs. Wrong place, wrong time. Sometimes it works that way. Ended up on the other side of the coin, as it were. Their Intel trying to squeeze me! But by then it was pretty clear the Sword World forces were on their last legs so I think they went easy on us..."

Brucalli Shine and Uvi Theodoluck say they were Marines, ship's troops. Buddied up while on assignment on a Dreadnaught. "Mainly we looked pretty for the Admiral, you know."

All four found their ways to Fornice and found work with "Machines Are Us", a subsidiary of Smugg Orney Enterprises.

"We help set up and maintain manufacturing plants on mid-tech worlds. The factory on Jokotre is for batteries. Their electric grid has gotten better in recent years and its expected that they'll want electric vehicles of all sorts. And those things will need power-packs, right?"
May 22, 2025 3:29 am
Yu Min Tang is a young man, shy, and largely keeps to himself. At meals he listens but rarely adds to conversation. Leisure time is spent mostly in his stateroom, though he does use the sports simulator every day for an hour of gymnastics. "Brother-in-Law and sister are setting up a small business, a bakery, at Jokotre High Port. I have need for a job, and they offered. So here I go. I hope it all works out..."
May 22, 2025 1:10 pm
Bronz stared blankly at LC for a moment, saying nothing. Back in his old life, when a captain started asking about the crew, it usually meant trouble—someone was getting spaced, or left behind. Best not to have an opinion, or at least pretend you didn’t.

But this was a different ship. A different kind of crew. He reminded himself as he quickly turned over the faces.

Rim—gruff, solid with a wrench. Bronz wasn’t sure how well he'd take to steward work or how the passengers would take to him. Leilani knew her way around a ship, no question, though her tendency to fill the silence took some getting used to. Alice, he didn’t know as well, but she seemed sharp and had a good sense for cargo. As for Lu-Yam—well, it was a shame to lose him, if only for the sheer absurdity of that broadsword. Still, maybe it was better if a ship told its own story, not one made up for it.

However, old instincts still clung to him and in the end, all he said was: "They’ll do. They know their jobs."
May 22, 2025 7:06 pm
As "Miss Fortune" moves in towards the planet, they should be contacting 'Space Traffic Control'.
OOC:
In future I'll at least some times roleplay this out. But under my current time constraint....(leaving for a week starting tomorrow!) I'm going to gloss over that bit of business.
Typically 'polite' to contact upon getting closer than 100-diameters, but required by Imperium Commerce Department regulation, is contacting 'control' before entering the 10-diameter zone.

"OK Miss Fortune, we have you on sensors at 96,000 klicks out. Approach path 7-mid, please. You are assigned docking station '4' on deck 17. Port Captain rep and Customs inspection will meet you there.

"You have traffic in your zone; two subbie liners outbound well clear to your 7 o'clock high and 9 o'clock. One outbound bulk freighter on parrallel course path 8-mid, watch for them as you may come as close as 100 klicks. Burgess Lines "Business as Usual" on ship-to-ship '2'.

"Welcome to Jokotre, Miss Fortune."
May 22, 2025 7:12 pm
LC took in Bronz’s words with a slow nod, letting the silence linger for a breath or two.

"They’ll do. They know their jobs," Bronz had said. And LC didn’t miss the way the man’s eyes had flicked away just before speaking.

"Appreciate the straight answer," LC said, his voice even, but with a calm undercurrent of sincerity. "And I get it—back on some ships, questions like that came with an airlock not too far behind for some unfortunate soul that did not deserve it."

He shifted his weight slightly, more casual now, arms folding across his chest.

"That’s not how I plan to run things here."

He gave Bronz a small, crooked smile, not quite a challenge—more a quiet promise.

"I don’t want silence when something’s off, and I don’t expect anyone to play politics to keep their berth. If you see a weakness in the crew, or in me, I’d rather hear it than have it fester."

There was no heat behind the words—just a steadiness born from someone who’d had to make too many decisions without the truth at hand.

"This ship only works if we’re honest with each other. Doesn’t have to be loud. Doesn’t have to be formal. Just has to be real."

He let that sit for a second, then offered a subtle nod of respect.

"You’ve got eyes, Bronz. And a quiet way of seeing through the noise. If something starts to slip, let me know. I’ll do the same."

And with that, he stepped back to give Bronz his space, letting the moment stay simple—direct, unforced, and grounded in the kind of trust that takes time to earn.
May 22, 2025 7:17 pm
OOC:
Hey, sorry everyone, I've been out of the country for the past several days. I thought I'd have time to post, but alas... back now, and in future I'll be sure to inform you of any absences
Last edited May 22, 2025 7:18 pm
May 23, 2025 2:21 am
Welcome back
May 23, 2025 3:05 am
Bronz met LC’s gaze without flinching. There came a moment when you had to decide whether or not to trust someone—and maybe this was it. He’d been watching LC long enough to know: he wasn’t the kind to space someone.

"Ay. I’ll let you know," he said quietly.

After a brief pause, he added, "They’re a good crew."

Then, with the faintest smirk tugging at the corner of his mouth: "Don’t screw them up."
May 23, 2025 5:12 am
'Miss Fortune" decelerates as it closes on Jokotre High Port. The class-B facility is smaller than the main orbital station at Fornice, but still impressive. The docking rings have multiple starships nestled in, but there look like a good number are empty. Some 'hangar' type docks are on a lower deck; no telling if those are occupied or not. Edging towards the assigned spot (Deck 17, dock 4) an enclosed grav-vehicle flies over. It sports a large brightly lit "Follow Me!" display, and it guides the ship in the last 750 meters until a 'hard lock' is established.

As promised, the Port Captain representative arrives almost immediately, checks and signs off on the log-book, and asks if the crew need assistance from Port Control. He reminds that the 100cr wharfage fee needs paying promptly. "You're headed to the surface, are you? Well good luck, then. Be careful. Customs will give you the information you need. Well, most of the information you need..."

A Customs/Immigration inspection team arrives a few minutes after the departure of the Port Captain Rep. They check passenger documents first; only the middle-passenger is debarking at the orbital. "We'll need to get permissions from the government before you can go dirtside to a non-standard destination." Marge Pilli shows their documentation from "Machines Are Us/Smugg Orney Enterprises" and the agent nods agreeably. "That'll help, but you're still in for a wait of 3 or 4 days."

Cargo and Freight inspections go smoothly. The 6 tons of general freight is claimed by its owners, and arrangements are made for off-loading the next day. The 50 dTons of 'special freight' and the 4 technicians remain aboard waiting until they can get dirt-side.
OOC:
I suggest that the crew starts divding tasks. You might look into available cargoes for the several destinations within Jump-2. Look at passenger demand, Low and High. You can't actually book passengers or take on freight until you file a jump-plan, but you can do some information gathering before that. Your main resource is the Traveller-Wiki, which can be accessed through the Traveller Map. I won't spoon feed you that information; you need to gather the information yourselves and discuss your best course of action. By the time I return hopefully you've made some progress on this front!


Traveller Map / Jokotre and nearby systems
May 23, 2025 10:37 am
OOC:
Have fun Dave!
Who is Purser?
I don't have enough time to play that role.

Since Jokotre is a Theocratic Yellow Zone, Tamm will play it safe and refrain from using his Streetwise skills to look for passengers, cargo or companionship.
On the way in to the Orbital, Tamm asks the members of the Engineering Team to complete the post-Jump systems checks. This should be a quick process since there are at least three Sophants available. Tamm pitches in, too.
May 23, 2025 3:11 pm
OOC:
Seriously, I'll be disappointed if you-all don't take this opportunity to work on trade opportunities. What sort of goods might you find on Jokotre that might be desired elsewhere? Look at the Traveller Wiki and think about it, speculate some. Open season and I will (probably) take your suggestions to heart. Look at the possible destinations. Talk about it. If I come back and there's nothing...no trade talk, well then what's the point of the game, eh?
I'll be back in a week! Bye!
May 23, 2025 3:33 pm
playbydave says:

I'll be back in a week! Bye!
Have a great time! We will figure it out amongst us players...
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