Lawgiver Ammunition

Nov 11, 2016 11:24 pm
Lawgiver Ammunition Magazines (x4)

The Lawgiver fires six separate types of ammunition, as selected by the Judge. The magazines holds 30 Standard Execution rounds – the default ammunition type used by the Lawgiver – but a computer-controlled calibration system in the front of the magazine adjusts each SE round to fit the selected profile from the five remaining alternatives:
Armour-Piercing (AP), Heat Seeking (HS or Hot Shot), High-Explosive (HE), Incendiary (IC) or Ricochet (RC).

Issuing a voice command, using either the full name of the round or the initials given in parentheses, instructs the gun to calibrate and load the appropriate ammunition type: the Lawgiver always provides a verbal confirmation of the round selected to ensure the right choice has been made.

Armour-Piercing (AP)

A calibrated SE round forms the basis of the Armour Piercing
round. An AP round is capable of penetrating up to 6cm of
plastisteel armour. In game terms, an AP round ignores the first
12 points of armour it encounters.
AP rounds cannot be Rapid Fired.

Heat Seeking (HS)

An SE round is capped with a miniature heat-seeking
warhead that locks onto a human heat signature as identified
by the Lawgiver’s targeting system and guides itself to the
target. The warhead arms itself at ranges above 15 metres,
functioning as an SE round at ranges below 15 metres. HS
rounds have an inbuilt safety cut-out to prevent them turning
about-face and hitting the Judge. If there is no eligible target
identified by the targeting mechanism, then the round will
guide itself to the nearest target within a 180° arc on a roll
of 6+ on 2d6.
HS rounds cannot be Rapid Fired.
Nov 11, 2016 11:24 pm
High-Explosive (HE)

High Explosive rounds explode on impact, causing
catastrophic damage to their targets. The HE round has a
burst radius of 3 metres, applying damage to everything
within its radius of effect.
HE rounds cannot be Rapid Fired.
Nov 11, 2016 11:24 pm
Incendiary (IC)

Filled with a highly unstable chemical compound, IC rounds
shatter on impact and ignite any flammable materials they
contact, spreading fire over a 2 metres radius. The IC round
delivers 2d6 fire damage in addition to its standard damage
and burns for 1d6 rounds, inflicting a further 1d6 damage per
round until it is extinguished.
IC rounds cannot be Rapid Fired.
Nov 11, 2016 11:25 pm
Rapid Fire

Some ammunition types, such as SE, are rapid-fire rounds.
The Judge can voice-command his Lawgiver to act in Rapid
Fire mode when these types of ammunition are selected.
Rapid Fire allows the Lawgiver to fire in Burst Mode, as
described under the section on Automatic Weapons on page
62 of the Traveller Core Rulebook.

Ricochet (RC)

An SE round calibrated and fitted with a rubber tip, the
Ricochet round is used to best effect in enclosed spaces or
where there is the capability to rebound the shot from a wall
or ceiling to hit a concealed target. Its lower damage also
makes it useful as a stun round, for use when the shot pulse
function of the Lawgiver is out of range.
Using RC rounds is handled slightly differently to a
straightforward combat sequence. First, the Judge fires the
RC round at, or into, the area to be used for the ricochet. This
is treated as an Easy skill (+2 DM) as the targeting system
in the Lawgiver assists the positioning of the shot in relation
to the targeted perp. If the shot is successful, the Judge then
rolls 1d6. If the result of this roll is equal to or less than, his
Gun Combat (Lawgiver) skill, then the RC round ricochets
accurately and satisfyingly and hits its target with the target
unable to take evasive action. If the 1d6 roll is higher than
the Judge’s Lawgiver skill, the target is allowed either a Dex
10+ or Athletics (co-ordination) 8+ roll to try to get out of
the way of the ricocheting round. If he fails, he is hit. If he
succeeds, the bullet misses.
If a Judge is firing into an enclosed area, such as the cab of a
car, then the Referee can increase the Judge’s Gun Combat
(Lawgiver) skill by up to +3, for the purposes of determining
if the RC round hits and denies the target the opportunity to
dodge the bouncing bullet owing to restricted movement, if
applicable.
RC rounds can be Rapid Fired.
Nov 11, 2016 11:25 pm
Standard Execution (SE)

The standard round for the Lawgiver, this is solid ammunition
that contains the unstable element Argon 88b which acts
as the propellant. SE rounds are all-purpose rounds that,
through the advanced computer systems of the Lawgiver, can
be calibrated and customised into the different ammunition
types described above.
SE rounds can be Rapid Fired.

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