Nov 20, 2016 7:37 pm
Tajanna
Species: Chiss
Gender: Female
Career: Sentinel
Specializations: Shadow, Shien Expert
Duty: Counter-Intelligence (5) / Operation Planning (5)
Obligation: A Score to Settle (10)
Morality: Obsession (35)
Conflict: 0
Experience
Spent: 330
Available: 0 + (March Award of 23) = 23
Wounds Threshold: 1/13 (temporary +1 for Lissewa's Political Support duty)
Strain Threshold: 0/12 (temporary -1 for Lexi's Oath to Vhrall Akrulta Obligation)
Soak: 2
Defense (Ranged/Melee): 1/1
Parry Rating (Ranks + 2): 3
Reflect Rating (Ranks + 2): 3
If Wounds from hit would cause a Critical injury, block
Else if current Strain is less than or equal to half of ST, block
Else if current Wounds are greater than or equal to half of WT and Strain from blocking would not result in unconsciousness, block
Else, don't block
Force Rating: 1
Committed Force Dice:
Critical Injuries: None
Stimpack and Healing Use Tracker (resets after every 24 hours in game):
Brawn: 2
Agility: 3 [30 XP]
Intellect: 3
Cunning: 5 [30 XP; 40 XP; Dedication]
Willpower: 2
Presence: 1
each letter represent one dice
B= Boost S= Setback D= Difficulty C= Challenge F= Uncommitted Force Dice
This color is used to highlight Career/Specialization skills.
Mindful
Cool:Y
Discipline:GG
Perception:GGGGG
Vigilance:GG
Social
Charm:G
Coercion:GG
Deception:GGGGG
Leadership:G
Negotiation:G
Physical
Athletics:GG+F-S (Enhance, Conditioned)
Coordination:GGG-S (Conditioned)
Resilience:GG
General
Astrogation:GGG
Computers:YGG-SSD (if Codebreaker applies)
Mechanics:GGG
Medicine:GGG
Piloting - Planetary:GGG
Piloting - Space:GGG
Skulduggerry:YYGGG
Stealth:YYG+B (Sleight of Mind, unless target immune to force powers)
Streetwise:GGGGG-S (Street Smarts)
Survival:GGGGG
Knowledge
Core Worlds:GGG
Education:GGG
Lore:GGG
Outer Rim:GGG
Underworld:GGG-S (Street Smarts)
Warfare:GGG
Xenology:GGG
Combat
Brawl:GG
Gunnery:GGG
Lightsaber:GGGGG
Melee:GG
Ranged - Light:GGG
Ranged - Heavy:GGG
Athletics:
Computers: 1 [Sentinel x1]
Deception:
Knowledge-Core Worlds:
Knowledge-Underworld:
Lightsaber:
Perception:
Resilience:
Skullduggery: 2 [Sentinel x1; Shadow x1]
Stealth: 2 [Sentinel x1; Shadow x1]
Streetwise:
Non-Career Skills
Cool: 1 [Species x1]
Shadow [Free from character creation]
Codebreaker [5 XP]
Grit [10 XP]
Sleight of Mind (15 XP)
Now You See Me (20 XP)
Codebreaker (20 XP)
Shien Expert [20 XP]
Conditioned [5 XP]
Street Smarts [5 XP]
Parry [10 XP]
Shien Technique [10 XP]
Reflect [10 XP]
Counterstrike [15 XP]
Defensive Stance [20 XP]
Dedication (Cunning) [25 XP]
Enhance (variable) Basic: Athletics [5 XP with Mentor discount]
Foresee (Perception or Astrogation) Basic [5 XP with Mentor discount]
Misdirect (Deception) Basic [10 XP with Mentor discount]
Seek (Perception) Basic [5 XP with Mentor discount]
Sense (Perception) Basic [5 XP with Mentor discount]
Control: Upgrade Difficulty [10 XP]
Species: Chiss
Gender: Female
Career: Sentinel
Specializations: Shadow, Shien Expert
Duty: Counter-Intelligence (5) / Operation Planning (5)
Obligation: A Score to Settle (10)
Morality: Obsession (35)
Conflict: 0
Experience
Spent: 330
Available: 0 + (March Award of 23) = 23
[ +- ] Combat Values
Wounds Threshold: 1/13 (temporary +1 for Lissewa's Political Support duty)
Strain Threshold: 0/12 (temporary -1 for Lexi's Oath to Vhrall Akrulta Obligation)
Soak: 2
Defense (Ranged/Melee): 1/1
Parry Rating (Ranks + 2): 3
Reflect Rating (Ranks + 2): 3
If Wounds from hit would cause a Critical injury, block
Else if current Strain is less than or equal to half of ST, block
Else if current Wounds are greater than or equal to half of WT and Strain from blocking would not result in unconsciousness, block
Else, don't block
Force Rating: 1
Committed Force Dice:
Critical Injuries: None
Stimpack and Healing Use Tracker (resets after every 24 hours in game):
[ +- ] Characteristics
Brawn: 2
Agility: 3 [30 XP]
Intellect: 3
Cunning: 5 [30 XP; 40 XP; Dedication]
Willpower: 2
Presence: 1
[ +- ] Skills
each letter represent one dice
B= Boost S= Setback D= Difficulty C= Challenge F= Uncommitted Force Dice
This color is used to highlight Career/Specialization skills.
Mindful
Cool:Y
Discipline:GG
Perception:GGGGG
Vigilance:GG
Social
Charm:G
Coercion:GG
Deception:GGGGG
Leadership:G
Negotiation:G
Physical
Athletics:GG+F-S (Enhance, Conditioned)
Coordination:GGG-S (Conditioned)
Resilience:GG
General
Astrogation:GGG
Computers:YGG-SSD (if Codebreaker applies)
Mechanics:GGG
Medicine:GGG
Piloting - Planetary:GGG
Piloting - Space:GGG
Skulduggerry:YYGGG
Stealth:YYG+B (Sleight of Mind, unless target immune to force powers)
Streetwise:GGGGG-S (Street Smarts)
Survival:GGGGG
Knowledge
Core Worlds:GGG
Education:GGG
Lore:GGG
Outer Rim:GGG
Underworld:GGG-S (Street Smarts)
Warfare:GGG
Xenology:GGG
Combat
Brawl:GG
Gunnery:GGG
Lightsaber:GGGGG
Melee:GG
Ranged - Light:GGG
Ranged - Heavy:GGG
[ +- ] Skills Upgrade Record
Athletics:
Computers: 1 [Sentinel x1]
Deception:
Knowledge-Core Worlds:
Knowledge-Underworld:
Lightsaber:
Perception:
Resilience:
Skullduggery: 2 [Sentinel x1; Shadow x1]
Stealth: 2 [Sentinel x1; Shadow x1]
Streetwise:
Non-Career Skills
Cool: 1 [Species x1]
[ +- ] Talents by Specialization
Shadow [Free from character creation]
Codebreaker [5 XP]
Grit [10 XP]
Sleight of Mind (15 XP)
Now You See Me (20 XP)
Codebreaker (20 XP)
Shien Expert [20 XP]
Conditioned [5 XP]
Street Smarts [5 XP]
Parry [10 XP]
Shien Technique [10 XP]
Reflect [10 XP]
Counterstrike [15 XP]
Defensive Stance [20 XP]
Dedication (Cunning) [25 XP]
[ +- ] Force Powers
Enhance (variable) Basic: Athletics [5 XP with Mentor discount]
Foresee (Perception or Astrogation) Basic [5 XP with Mentor discount]
Misdirect (Deception) Basic [10 XP with Mentor discount]
Seek (Perception) Basic [5 XP with Mentor discount]
Sense (Perception) Basic [5 XP with Mentor discount]
Control: Upgrade Difficulty [10 XP]
Last edited November 29, 2016 1:05 pm